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they way they handled ff15 ff16 will be entirely designed by internet survey forms.
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# ¿ Jul 19, 2018 17:30 |
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# ¿ Apr 28, 2024 15:32 |
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Sunning, my man, get the gently caress out of here with your actual good and informative posts. This is the thread for saying "actually FF is bad."
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# ¿ Jul 19, 2018 22:25 |
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gigglefeimer posted:You're absolutely right that the majority of people will play in the most boring, un-fun way possible. I think that you can't force people to have fun, it's ultimately up to the player. It's a thin line between nudging players succesfully to play the game as intended and just pissing people of. The games that manage it does so without players noticing, and the one's who don't are the ones that are talked about. See FFTA, XCOM, DMC, etc.
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# ¿ Jul 28, 2018 00:20 |
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ACES CURE PLANES posted:Wait, DMC? What? How does that fit in to that lineup? the ninja theory one with color coded enemies, so you'd have to switch up which weapons to use. It just came to mind but it might not be a great example.
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# ¿ Jul 28, 2018 01:40 |
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I was thinking about specific instances where developers have designed things clumsily to force players to vary their gameplay and the result being that those players have balked at it and complained. The color coded enemies were just an example of an inellegant implementation of that. As for DMC2, i don't really remember much about it except that the best thing to do in that game was usually just to stay away and shoot everything with pistols. So obviously they hosed it up in a different direction.
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# ¿ Jul 28, 2018 01:55 |
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gigglefeimer posted:
It's the other way around actually, discourage players from finding a way to make it unfun. Someone linked this video somewhere, it probably explains the idea better than I can. https://www.youtube.com/watch?v=7L8vAGGitr8&t=628s
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# ¿ Jul 28, 2018 02:01 |
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ZenMasterBullshit posted:The color coordination stuff is actually the least smart way to do it because it either (as DMC;dmc did) causes the game to boil down gameplay to be so simplistic that the only real reaction is "Am I holding the correct trigger while mashing out the same combo" or you add it on to an already robust system and it becomes mostly busywork that adds to apm and nothign else. "least smart" was the original sub title for DmC, I believe. E: also I was allready saying it was a bad design choice, just for the record.
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# ¿ Jul 28, 2018 02:05 |
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Mega64 posted:FF4 starts with you beating up some nerds, so it's the best one. ff2 starts with you being the nerds who get beat up. it's probably a more relatable story.
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# ¿ Aug 11, 2018 11:54 |
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Kingtheninja posted:Is there a reason noct warp strikes in a random direction when I'm locked on a target? It's getting really annoying. If i remember correctly tapping and holding the warp button gives different effects. Tap to attack targeted enemy, hold to warp to nearest warp point.
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# ¿ Sep 19, 2018 08:40 |
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FF15 is a pretty bad game that I had a lot of fun playing for some reason. But it's clear in every aspect that the game has been hastily cobbled together by low level employees who inherited a mess on a deadline.
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# ¿ Sep 29, 2018 16:08 |
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Elentor posted:So I've coded a Turn-based RPG that has fully functional combat, save and load, and a combat that supports all the standard Turn RPG features. I finished coding in the two base classes (Enforcer and Rogue) and I have a few other classes already fully fleshed out, some of this is stuff I've been iterating over for a while now. Just make numerologist do the Countdown numbers game, and the target number is possible damage.
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# ¿ Oct 13, 2018 22:41 |
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Bruceski posted:You score a critical hit if it's numberwang. gently caress it up and you get wangernumbed for huge debuffs.
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# ¿ Oct 13, 2018 22:51 |
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Cavelcade posted:Speaking of FFT, is it worth playing on mobile? not if you can help it.
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# ¿ Nov 1, 2018 18:24 |
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just for funsies, here's his directors credtis according to imdb for the past 15 years. Director (18 credits) 2018 Final Fantasy VII Remake (Video Game) (announced) (lol) 2019 Kingdom Hearts III (Video Game) (completed) (not out yet) 2017 Kingdom Hearts HD 1.5 + 2.5 Remix (Video Game) (remaster) 2017 Kingdom Hearts HD 2.8 Final Chapter Prologue (Video Game) (no idea) 2016 Final Fantasy XV (Video Game) (original director) (yeah...) 2014 Kingdom Hearts HD 2.5 Remix (Video Game) (remaster) 2013 Kingdom Hearts HD 1.5 Remix (Video Game) (remaster) 2012 Kingudamu hâtsu 3D: Dorîmu doroppu disutansu (Video Game) (video game!) 2010 Kingdom Hearts Re:coded (Video Game) (remaster) 2010 Kingudamu hâtsu: Bâsu bai surîpu (Video Game) (?) 2009 Kingdom Hearts: 358/2 Days (Video Game) (video game!) 2007 Kingdom Hearts II: Final Mix+ (Video Game) (remaster) 2007 Kingdom Hearts Re: Chain of Memories (Video Game) (remaster) 2005 Kingdom Hearts II (Video Game) (video game!) 2005 Last Order: Final Fantasy VII (Video short) (supervising) (stuff, i guess) 2005 Fainaru fantajî sebun adobento chirudoren (?) 2004 Kingdom Hearts: Chain of Memories (Video Game) (video game!) as far as i can tell, that's 4 new games since 2004. No idea if that's bad or not compared to industry standards and the other stuff.
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# ¿ Dec 2, 2018 23:52 |
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Twat McTwatterson posted:FFXII question: As long as a party member doesn't have GUEST written next to their name, they're going to stick around forever.
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# ¿ Dec 16, 2018 22:08 |
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Doom train is actually the dangers of meth. Seymour and yuanlesca are actually good fights because they’re challenging and requires some thought beyond hit them with the strongest attack. The cutscenes can gently caress off, yeah.
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# ¿ Dec 20, 2018 23:31 |
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Im glad someone is finally standing up for the mistreatment of the antagonist of final fantasy 8, the video game.
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# ¿ Dec 21, 2018 22:17 |
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The main reason for getting FF12TZA is the wonderful job they did with the music. The whole ost recorded by an orchestra, plus new tracks. its wonderful.
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# ¿ Dec 28, 2018 02:09 |
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Hold the block button when prompted, it’s not a timed thing. Beyond that, don’t worry. It’s the easiest FF and i dont think there is anything missable.
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# ¿ Feb 2, 2019 14:36 |
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I thought it was Spirits Within that rolled through SE like a katamary, sucking up all the money from those games.
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# ¿ Feb 22, 2019 09:29 |
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# ¿ Apr 28, 2024 15:32 |
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the touch controlls for FFT are a pain. The game was not made for them, and they've not done anything to adapt the menues for them either.
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# ¿ Mar 7, 2019 11:25 |