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Huge fan of IX and XIII-2, hate VIII and XII the most. With XIII-2 I'm a bit excited for where they're taking the series next.
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# ¿ May 14, 2012 18:40 |
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# ¿ Apr 26, 2024 06:07 |
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The White Dragon posted:Nothing of importance or even interest happens. However, you do get a new SUPER BONUS CLASSIC FINAL FANTASY MONSTER in your party! Everyone is still dead. Remember to buy Final Fantasy 13-3!!!!! I'm down. 13-2 was fantastic and I will gladly get a 13-3.
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# ¿ May 15, 2012 20:44 |
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Pesky Splinter posted:"FFXIII-3: The quest for more money", or "FFXIII-3: Milking the cash cow so hard, it makes powdered milk" or "FFXIII-3: MTCCSHIMPM" if that won't fit on a box. Or FF13-3: This game will be even more fun than the already fun 13-2. :/
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# ¿ May 15, 2012 21:13 |
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OatmealRaisin posted:Hopefully FF13-3 takes out those pesky encounters. I mean, the game already plays itself, but it still makes me push A every 30 seconds? I just want to watch anime characters do anime things all anime day! The game plays itself? So Noel and Serah just do things without you pressing any buttons? drat, when did we get an FF12-2?
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# ¿ May 15, 2012 21:16 |
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Mrs. Badcrumble posted:I wish we had instead of the FF13 games, tbqh. I don't. I don't need more games that are sleep aids.
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# ¿ May 15, 2012 22:32 |
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Momomo posted:FFXIII, for all the flack it gets, has significantly better Nomura designs than like any other game he's done. It's like he tried not being himself when making them. Agreed. Like I've said quite a few times, Fang is one of my favorite FF designs ever.
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# ¿ May 17, 2012 01:06 |
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Mrs. Badcrumble posted:I think the biggest problem with his designs is seeing them *animated* in 3D. Yes, I've seen the animated works based on his designs, but I still think it wouldn't look like a moving Amano painting unless you're one of those people who thinks that things like framing and composition aren't immensely loving important to Amano's art. Amano's 1 minute video for his manga Deva Zan is what his art looks like in 3D and it completely shits all over Nomura bigtime. Still Square's best artist.
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# ¿ May 18, 2012 00:12 |
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This Jacket Is Me posted:I'm watching beloved Mel Gibson classic movie What Women Want right now, and I'm noticing that the music playing as Gibson frantically searches for the suicide case sounds surprisingly like the music in FF13 when a character is going over his/her internal monologue during their allotted "character arc" scenes. FF13 had a lot of incredibly great music for character scenes and arcs. Definitely a great part about the soundtrack.
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# ¿ May 20, 2012 22:10 |
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NikkolasKing posted:Every area in XIII bored me so much that they could have been playing selections from my favorite bands and I still wouldn't have noticed.
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# ¿ May 21, 2012 01:11 |
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Pesky Splinter posted:I just wish X-2's music wasn't comprised of 30 second loops. While I don't love the whole of X-2's soundtrack, its version of Zanarkand Ruins is one of the best tracks in the series. Also, Eternity of Lightwaves.
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# ¿ May 21, 2012 05:32 |
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Winks posted:I really like 13-2's soundtrack except for those. They are just awful. I've thought that maybe they sound better with the Japanese versions of the song, but I doubt it. The metal songs in XIII-2 are pretty bad, Crazy Chocobo aside. The poppy vocal tracks are pretty great overall, though. Plains of Eternity is incredible.
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# ¿ May 21, 2012 07:39 |
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Nathilus posted:To everyone who talked poo poo about Advent Children, gently caress you. It's flawed in various ways but the nonstop barrage of awesome characters, locations, and combat make it a one way ticket to nerdgasmville.
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# ¿ May 21, 2012 21:39 |
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Nathilus posted:I don't know what to tell you man, you seem to be from some sort of negaverse where fun sucks. Then how exactly am I having so much fun? It's a paradox. XIII has a fantastic universe and mythology, but the writers don't know how to implement it right.
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# ¿ May 22, 2012 03:52 |
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Saoshyant posted:Versus XIII may come out in 2015, but by then Nomura will want to use a new engine and port the game to the PS4, so 2017. Maybe. I wouldn't. FF8's plot is a thorough trainwreck without any redeeming qualities, and the ones that it might have (child soldiers, Squall/Seifer rivalry, etc.) are buried underneath huge mounds of poo poo. Even XIII's story is better, and it's not like it takes much.
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# ¿ May 22, 2012 21:16 |
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Level Slide posted:Type-0 looks like it has that child soldier thing like early FF8. Does that also get buried under crystals, paradoxes, and Yeul? It gets buried under zero character development and a really botched latter half of plot.
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# ¿ May 22, 2012 21:29 |
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Level Slide posted:So it's Final Fantasy 8? Now that I think about it... yeah! Yeah it is!
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# ¿ May 22, 2012 21:37 |
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Schwartzcough posted:Actually, that sounds like a common complaint of the middle span of Final Fantasies, anyway. Eh, I dunno if it works for IX. The story's still really great in Disc 3 and you have moments like Bahamut v. Alexander and Trance Kuja to really spice the story up. That and Esto Gaza, my favorite FF town. Disc 4 has the greatness of Memoria, which is all it really needs. I think the only legitimate problem with IX's story is Necron.
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# ¿ May 22, 2012 21:58 |
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Epi Lepi posted:FF8 kept its focus longer than that I think. I'd argue that it's pretty focused up until Edea stops being possessed by Ultimecia. Then things start getting really really screwy. I dunno about that at all. The fact that Squall takes a near-fatal wound and then is magically better with no holes in his clothes or any sign of the wound is bizarre enough. Any cohesiveness in FF8 is only felt in Disc 1. Afterward, everything just kind of falls apart. Azure_Horizon fucked around with this message at 22:17 on May 22, 2012 |
# ¿ May 22, 2012 22:13 |
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Tempo 119 posted:That cutscene had battle physics is all. She did her limit break on him, and if I remember right someone literally casts Cure on him in prison to heal him up. That's all that is ever mentioned about his wound. You're confusing scenes -- Selphie casts Cure on a wounded Moomba right after.
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# ¿ May 22, 2012 22:47 |
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Except nowhere is it shown where he was healed, when it was done, who it was by, nothing. It's as if it never happened, and if we're supposed to imply that someone casted Cure on him then that's just dumb. It's a plothole in a game that has enough plotholes to fill a meteorite crater.
Azure_Horizon fucked around with this message at 23:27 on May 22, 2012 |
# ¿ May 22, 2012 23:24 |
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W.T. Fits posted:And it shouldn't have to be if you can be assed to remember that magic healing exists and logical enough to extrapolate that conclusion on your own. I would rather have the game developers assume I'm smart enough to draw a simple logical conclusion than have them assume I'm dumb enough to need every minor plot detail explained away because otherwise "OH MY GOD THIS MAKES NO SENSE". It would take all of two seconds, which is how long it took for Selphie to heal a Moomba following the scene. It would have been better than Squall having a ridiculous dumb-sounding inner monologue about his wound... no wound... ?!!
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# ¿ May 22, 2012 23:37 |
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W.T. Fits posted:Or you could, you know, use your brain to figure out that someone must have healed him off camera. Maybe even use in-game evidence to support that it's possible for people to be healed by magic outside of combat. Like, say, by a two-second scene of Selphie using Cure to heal a Moomba. Or, they could, you know, just have had a scene where Squall gets cured or not have him mention the wound at all with him just waking up to find himself imprisoned.
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# ¿ May 23, 2012 00:59 |
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Saoshyant posted:Yeah, if my last memory was of me being pierced by a magic popcicle and bleed to death in front of Rinoa, when I would next wake up I wouldn't even wonder what the hell happened and why there is no longer a hole in my chest. Makes sense. It would fit well with everything else FF8 fails to explain about anything. The point is that it comes off as a dumb scene. Like someone else pointed out, if Squall can't even figure out how he got healed, then why should we infer anything? If Squall had said, "My wound... no wound... must have been a Cure spell..." then the whole scene would work. Instead, it just leaves a huge hole in what happened. Azure_Horizon fucked around with this message at 01:06 on May 23, 2012 |
# ¿ May 23, 2012 01:03 |
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W.T. Fits posted:Because then your laziness just makes you come across as being stupider than Squall. He didn't think of it because it wasn't important. You're deliberately choosing not to think of it because he didn't. Because a character in-game should be able to recognize some semblance of the universe's logic, ESPECIALLY when another character proceeds to Cure someone else five minutes later. It's outright non-explanation, much like most of the rest of FF8. It's the point where the game just has things happening and refuses to actually explain any of it, besides "oh poo poo that was cool!"
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# ¿ May 23, 2012 01:21 |
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Valigarmanda posted:Discussion over. In other news: I think I preferred Tritoch over Valigarmanda for the name of that Esper. What the hell is a Valigarmanda anyway? However, I do like that he was subtly hinted at existing in FFXIII-2.
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# ¿ May 23, 2012 09:03 |
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Valigarmanda posted:Did you pronounce it Try-toch or Tri-tock or tree-tock? I've heard so many different ways! Try-toch and tri-tock have the same pronunciation. But that one.
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# ¿ May 23, 2012 22:28 |
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Himuro posted:Jesus Christ, I looked at my subscriptions and noticed, hey! Over 100+ posts! Maybe there's some news on a new FF game, because after all, E3 is in a few weeks!
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# ¿ May 24, 2012 09:28 |
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Epi Lepi posted:Again, I call bullshit, the game makes fine sense up until Ultimecia comes out of nowhere and you're like "Wait what? Edea's not the main villain??" I think that's on the third disc, but maybe its on the second. Yeah the story falls apart like every Final Fantasy game, but you gotta be pretty thick to not be able to follow the game immediately after Disc 1. 1. The Orphanage bit makes no sense, not that it's a particularly important plot point. It throws in the bit of Guardian Forces causing amnesia for a completely unexplained reason ("it just does" is not an explanation). 2. Ellone transporting Squall physically through time when previously all she could do was send a person's consciousness 3. Anything involving Squall and Rinoa's relationship makes no sense whatsoever. 4. Ultimecia and witch succession are a complete asspull. 5. Adel, despite the Laguna flashback, has 5 minutes of no reason for being in the story at all. Unfortunately, these bits are central to the storyline and why nothing past Disc 1 makes sense. Azure_Horizon fucked around with this message at 21:45 on May 24, 2012 |
# ¿ May 24, 2012 21:43 |
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Epi Lepi posted:I'm just saying there's a bunch of stuff in between the end of Disc 1 and Esther, which is when all of that stuff takes place, with the exception of the Orphanage/Amnesia reveal. Correct me if I'm wrong but isn't it mentioned prior to then that GFs can mess with people's memories? I feel like there was some mention of that in Balamb at some point. It's mentioned once in the study terminal in the beginning of the game, but it's never explained why or how (except that, for some reason, it tampers with the section of memory in the brain), since it directly conflicts with the idea of Junctioning (since that apparently has no negative effects, and what if I simply played FF8 using no GFs?). It's magic amnesia, plain and simple, and it's superbly contrived.
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# ¿ May 24, 2012 22:02 |
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Schwartzcough posted:At the very least, the missile base is meaningless because, despite setting the "Error ratio" on the missiles to max (why is that even an option?), they STILL would've nuked the Garden if it hadn't moved. As a matter of fact, if you hadn't messed with the error ratio at all, Garden would've been safer because all the missiles would've hit where Garden WAS instead of exploding all around it as it flew off. Maybe it was such a close call because the missiles had evil Sauron eyes for some stupid reason. When I was playing the game, I had totally forgotten how absolutely stupid the Missile Base sequence was. I mean, wow. Just... wow. There was zero point to ever going there. The funny part was that even though we hosed with the error ratio, Trabia still got bombed and that part always makes me giggle.
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# ¿ May 25, 2012 10:05 |
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Tempo 119 posted:The guy writing it though, no offense, but I'm pretty sure FF8 killed his dog or something. What other impression could you possibly get through that kind of lens? I stated upfront that I think FF8 is a good game, with a fuckton of flaws and the worst story in the series. If you think that somehow altered the quality of the LP, then you're wrong. I went in-depth in pretty much everything the game has to offer, regardless of my stance. And many, many others agreed with me on my overall view of the game.
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# ¿ May 25, 2012 20:51 |
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Himuro posted:Fellow Final Fantasy XII fans: Sounds exactly like Fortress, which was canceled.
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# ¿ May 26, 2012 22:31 |
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Pesky Splinter posted:Goddamn, Cid is filthy. No wonder Edea left him for a while. Which would be a bit more appropriate for kids of their age, especially considering Squall has some sort of appeal to two of them anyway, despite having zero personality and being a complete loving douchebag.
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# ¿ May 28, 2012 23:00 |
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NikkolasKing posted:Just because you're a teenager and perpetually horny doesn't mean you actually want to gently caress everyone near you. Garnet was sixteen and even when she acknowledged her feelings for Zidane she didn't try to screw him. Anything would make the FF8 characters act more appropriately their age. Anything. The developers knew jack loving all how teenagers actually act. The only character they even bothered to get right was Zell. Azure_Horizon fucked around with this message at 23:55 on May 28, 2012 |
# ¿ May 28, 2012 23:45 |
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Women are painted in an incredibly superficial manner a lot of the time in the series. Ritz is probably one of the worst ones, though.
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# ¿ May 29, 2012 01:52 |
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Krad posted:I thought it was okay considering everyone would pick on her if she stopped dying her hair (and she had to do it every morning for some reason). She's ashamed because her hair is naturally white; I mean that's pretty cool, but because white is associated with age, and such...
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# ¿ May 29, 2012 02:11 |
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http://www.youtube.com/watch?v=UVX0OUO9ptU Oh Square, you are still gods of visual design.
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# ¿ Jun 6, 2012 05:38 |
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Himuro posted:A bunch of mages are being attacked by guerrillas with guns. Somehow the guerrillas have a serum that can make wolves gigantic and hulking, with spikes bursting from their backs. Then a giant magical beast breaks free and saves our fair maiden! Who cares? It looks cool and could make for a good game if they explain what's going on. It's not difficult to see that it's a magic vs. technology war -- the insurgents have chemicals that can genetically gently caress with animals as well as carry modern weaponry, the mages have magic that can electrify and summon beasts.
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# ¿ Jun 6, 2012 08:17 |
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Himuro posted:It's pretty hard to get excited when everything this company has showed us ends up going down in flames or delayed to the point where the popular sentiment is one of apathy. It looks neat, but honestly, who really cares? At least coming from Square-Enix of all companies? Because it's a sign of possible things to come and you're just superbly cynical? There's really no pleasing any FF fans it seems. Anywhere. With anything. VVVV Exactly. FFXIII-2 was a fantastic game and I continue to look forward to what they come out with. Azure_Horizon fucked around with this message at 09:40 on Jun 6, 2012 |
# ¿ Jun 6, 2012 09:31 |
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# ¿ Apr 26, 2024 06:07 |
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Schwartzcough posted:Kinda like FF8, your favoritest FF? We're talking about games that make actual sense here. Also, Drakengard II's OST is better than the first and is one of my favorite soundtracks ever.
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# ¿ Jun 6, 2012 21:37 |