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Policenaut posted:THEY'RE REMAKING YAKUZA 1 FOR PS4
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# ¿ Sep 15, 2015 08:26 |
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# ¿ Apr 24, 2024 18:44 |
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Policenaut posted:YAKUZA 6 AS PS4 EXCLUSIVE Volfogg posted:AND IT'S PS3/PS4!
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# ¿ Sep 15, 2015 08:28 |
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Considering that Y1 was the most difficult of the main games... who's ready for "extreme" Komaki's Training? abagofcheetos posted:Games like Ishin have so little chance of being translated I'm not even considering them a possibility, nor would I ever want them to bother. They would translate Ishin, it would sell negative copies somehow, and we wouldn't see another Yakuza game again. Policenaut posted:You should throw any of the spinoffs and HD remasters in the can, so that way you're only down Zero, Kiwami, and 6.
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# ¿ Sep 15, 2015 16:50 |
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Totally convinced at this point that Sega/Sony are waiting on a Trails in the Sky SC release date so they can announce Yakuza 5 comes out on the same date and leave me conflicted as to which I should play first.
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# ¿ Oct 15, 2015 20:11 |
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Are they still working on it, or has the game gone gold, or what? Strikes me as a little odd for it to not be done-done approximately a month from release. Ah well, here's hoping nothing else disastrous pops up during QA/Cert (assuming those aren't done).
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# ¿ Oct 17, 2015 01:53 |
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precision posted:I do wonder if the pre-order numbers met, did not meet, or exceeded their expectations.
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# ¿ Oct 18, 2015 03:47 |
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Just finished off 5 myself. That was 64 hours of... something. I'm going to rashly say this one was my second to least favorite.Stelas posted:Whoever decided to gate Shinada's training behind the loving UFO catcher machines needs to be thrown off the Yakuza 0 team.
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# ¿ Dec 24, 2015 03:20 |
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Policenaut posted:I still am kind of baffled that they keep including the meals for completion but offering no way to easily eat them. In previous games, you could go on a date and it'd let you order as much food as you could afford but they fixed that for this one so sometimes I just get into fights and do nothing for a minute so I take enough damage to get something out of it. Stelas posted:The strawberry parfait at Cafe Alps specifically mentions the compounds he talks about in its description.
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# ¿ Dec 24, 2015 04:47 |
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After doing some thinking and toying around in premium adventure mode, I feel Yakuza 5 is a bit of a disjointed trainwreck in many ways and this is without bringing up the plot. There are four different collectibles, right? Why is it to collect Lottery Tickets you need only walk/run over them? That's great and how it should be for all of them. Instead, you have to press a button for Garbage, Map Pieces, and Locker Keys. Why? And why must we continue to sit through the archaic 'crouch down to get key then slowly rise back up' animations? Then there's getting enough exp to level up after clearing a substory. You have to sit there and wait about 10 full seconds until the X button prompt shows up in the dialogue window so you can move on. It's great that they removed material farming and weapon mods, but in its place they added weapon leveling and paying to level up the weapon shop which are whole new levels of unnecessary bloat/padding. Two of the three new cities are hampered by invisible walls, and all of them are hampered by lacking in shortcuts between blocks. Even the brawling is kind of made more annoying with the addition of Climax Heat and its easy, often unwanted activation. It's a decently fun game but boy is it far more flawed than most of the previous ones. I don't even know if I should be "hype" for Yakuza 0 after playing 5. Lord_Pigeonbane posted:I eventually got the accessory that gives your opponents better drops, which was a big help to my sanity.
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# ¿ Dec 30, 2015 21:11 |
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precision posted:I would hope or assume that those annoying interface issues (the quest XP one really is annoying) will be ironed out with Y0 since it's on a new console. With 4 and 5 they very obviously used all their budget making content rather than bothering to change anything about the actual engine.
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# ¿ Dec 30, 2015 21:24 |
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Samurai Sanders posted:They really didn't though. They could have tied it into the existing games in so many other ways, but it's like they made a clear decision not to and instead went off on weird tangents. I appreciate this series not having cheesy sequel bait hooks tacked onto each games ending, but having them tie into one another somewhat wouldn't be a bad thing. It maybe helps 6 in that virtually nobody in 5 got killed off so just maybe some of the new people can show up as a recurring character and actually be involved in the plot?
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# ¿ Jan 9, 2016 05:17 |
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Not Operator posted:Also handshake events would be less gross if it were other teenagers or younger kids rather than a parade of middle aged men, but I guess that's probably a reflection on the reality? Saoshyant posted:One day Haruka will realize she could be a pretty good lawyer. Or a chef. Or anything else for that matter.
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# ¿ Jan 19, 2016 03:44 |
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kirbysuperstar posted:7 hours in and it doesn't even have half as many enemies per turn, so it's a vast improvement IMHO. You are chiefly playing it for fanservice, though. Japanese Phone Box posted:https://www.youtube.com/watch?v=vWz9VN40nCA
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# ¿ Mar 24, 2016 06:54 |
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# ¿ Apr 24, 2024 18:44 |
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As a new PS4 owner I'll happily be playing Yakuza 0 in a month also. With that said however I now see why I didn't buy the console until now, as every game I'm playing and will be playing on it for some time to come are games I have or could have played on the PS3 haha. Thank goodness 0 / Kiwami / 6 are getting physical releases as it took ages to download 5 and that's not something I want to go through again!
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# ¿ Dec 29, 2016 07:06 |