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Fedule
Mar 27, 2010


No one left uncured.
I got you.
I miss those days. They were a blast. I wrote all of Junko’s Queen personality’s dialogue in iambic pentameter as a joke and as of the cancellation had not been convinced to change it back.

Honestly the biggest problem with the official DR2 translation we ended up with is that it was rushed. The game went from zero to ship in something like eight months, and there are an enormous amount of words in it. Perhaps unsurprisingly, they wound up playing a lot of points completely straight, like the Octagon/Elevator dialogue. Honestly it’s a miracle it was as good as it was on that schedule.

Related: Even now, years later and in the fullness of hindsight, I still think Nagito should have said the Doctor Doom gag. I will die on this stupid hill Oren. Do you hear me?

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orenronen
Nov 7, 2008

Deadule posted:

Related: Even now, years later and in the fullness of hindsight, I still think Nagito should have said the Doctor Doom gag. I will die on this stupid hill Oren. Do you hear me?

(Note: I don't want to warp this entire post in a spoiler tag, but consider it a DR2 spoiler if you haven't played that game yet and skip ahead.)

Speaking of Nagito, I was so appalled by what they did to his character setting monologue at the beginning of chapter 2 that I'm writing a long critique of it, complete with comparisons to the original and our version of the same lines (both my draft and the final edit). Look for it soon if I ever stop procrastinating and complete it. I'll leave this one line for now, though:

Original:
希望と希望がぶつかり合って輝きを放つ瞬間に、
ボクみたいな人間が立ち会えるなんて…

LP:
Someone like me, being able to witness the moment hope clashes against hope!

NISA:
Someone as insignificant as me will be there when hope
and despair collide, and unleash their energy...


The biggest issue here is the plain translation mistake (it's not the only one in this speech) -- Nagito's talking about the moment two hopes compete with each other, not about the battle between hope and despair. This is an important line -- Naigto (at this point) isn't even really interested in despair beyond its usefulness as a stepping stone for hope. He *is* interested in the battle between contrasting "hopes", which is what the entire speech is *about*.
But then there's NISA's phrasing which is over-verbose. There's also the "unleash their energy" part. It's up to interpretation, but 輝きを放つ reads to me like it's describing the sparks from the clashing of the metaphorical hope swords. I think Fedule was right in excusing it altogether from the translation and use the more dynamic verb "clash" instead.

Songbearer
Jul 12, 2007




Fuck you say?
I'm conflicted. I think out of all the main games DR2 is the weakest, but it also has Gundham who is the best

Feels Villeneuve
Oct 7, 2007

Setter is Better.
Started V3. I already know (Ch1)the gimmick for the first trial

All I have to say after that is that Kokichi is the absolute best and he had better be in the game for a long time.

Feels Villeneuve fucked around with this message at 15:05 on Oct 29, 2018

HellCopter
Feb 9, 2012
College Slice

orenronen posted:

I've been streaming English DR2 with some friends the last couple of weeks...

I didn't know you streamed, I'd be interested in something like that. Are you on Twitch?

Feels Villeneuve
Oct 7, 2007

Setter is Better.
finished 3-2. my DR analysis so far:

DR1: Class Trials are for solving crimes
DR2: Class Trials are for ineffectually hitting on Sonia
DR3: Class Trials are for dropping sick burns on your fellow classmates and calling each other morons

Procrastinator
Aug 16, 2009

what?


Feels Villeneuve posted:

finished 3-2. my DR analysis so far:

DR1: Class Trials are for solving crimes
DR2: Class Trials are for ineffectually hitting on Sonia
DR3: Class Trials are for dropping sick burns on your fellow classmates and calling each other morons

This is distressingly accurate.

Also please check in on your kokichi opinions whenever you feel like it.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Feels Villeneuve posted:

finished 3-2. my DR analysis so far:

DR1: Class Trials are for solving crimes explaining the crime that both Kirigiri and the player already solved.
DR2: Class Trials are for ineffectually hitting on Sonia
DR3: Class Trials are for dropping sick burns on your fellow classmates and calling each other morons

FTFY

Tenebrais
Sep 2, 2011

So having read through the LP's of DR1 and DR2, I played V3 for myself and just finished. Oh man, what an ending! The game had me hooked the whole way through but I was cackling like a madman once the last trial really got underway.


I just wanted to share some thoughts about the various minigames in the trials.

Debate Scrums were easily the most fun of the minigames. Picking out the keywords was fun, especially once you started seeing multiple potential keywords and having to figure out which one is actually relevant there. From a theme perspective, I liked actually arguing with the other classmates rather than just confirming or refuting them, and it gave some good gameplay to actually convincing the room of your ideas once you'd figured them out. It's such a shame there are so few of them - I think it was a misstep to have the whole long cutscene leading into them; it kind of limited you to one per trial. And not even all the trials! I was hyped going into the sixth trial at the thought of running a debate scrum against the Monokubs, then against Junko's various personalities, then against the previous casts... but it never happened. Such a missed opportunity.

Mass panic debates were a pretty fun switch-up on the normal game mode, even if functionally the only real difference is them occasionally talking over each other. Could have had a couple more of those too.

It looks like Psyche Taxi is a bit unpopular, but I liked it? Having a purely mechanical game was good for the pacing, since it gave you a break from puzzling out the clues and just had you chase cubes for a bit. It nicely represents thinking through a chain of logic to lead to something you didn't previously have evidence for, and did a lot better at that than Hangman's Gambit, that's for sure.
That said, what was with the theme of picking up escorts? It seems really incongruous. It doesn't even feel like fanservice, it's just... weird. Not in-character for the protagonist at all.

Speaking of HG, I really wish the translation had taken more care, or possibly more liberties, with it. Solving an anagram is usually a pretty decent puzzle, but so many of the answers are just bad. Plenty has been said about that already, but I think the game could have been improved so much if the questions and answers presented in the mode were just more straightforward. The memory game aspect is actually pretty fun, the casino game based on the mode is enjoyable, it's just the answers that suck.

I wasn't a big fan of Mind Mine either. Keeping track of which way the colours flip, to ensure you clear the area without leaving odd ones... it would be a decent puzzle game in itself, but when it's just an obstacle between you and selecting the answer you already figured out, it's just annoying. You could argue that the same argument I made for Psyche Taxi applies here, but Mine Mine is still fundamentally a puzzle game, so it doesn't give you the same kind of break.



Anyway, as for thoughts on the ending (and really the whole game to that point), Does anyone have thoughts on why Tsumugi is there at all? If she is just one of the game's designers as she claims, why is she participating? She was always so removed from any of the murders that it doesn't seem like she's really there to take part. I was thinking about the flashback light room, and why it was in the school rather than backstage somewhere for someone else in the production to design. It got me wondering if maybe Tsumugi was just a contestant like the others, applied as a normal kid and all, but she got picked to take on the role of Mastermind in this story, and to support that they let her keep her knowledge of how the killing game really works so that staff could keep editorial control while one of the contestants is at the wheel of the story. Just a thought.


Oh, and I'm glad I'm not alone in liking Kokichi and Miu a lot. They were arseholes, but they were entertaining arseholes.

TwoPair
Mar 28, 2010

Pandamn It Feels Good To Be A Gangsta
Grimey Drawer

Tenebrais posted:

Anyway, as for thoughts on the ending (and really the whole game to that point), Does anyone have thoughts on why Tsumugi is there at all? If she is just one of the game's designers as she claims, why is she participating? She was always so removed from any of the murders that it doesn't seem like she's really there to take part. I was thinking about the flashback light room, and why it was in the school rather than backstage somewhere for someone else in the production to design. It got me wondering if maybe Tsumugi was just a contestant like the others, applied as a normal kid and all, but she got picked to take on the role of Mastermind in this story, and to support that they let her keep her knowledge of how the killing game really works so that staff could keep editorial control while one of the contestants is at the wheel of the story. Just a thought.

That's personally my favorite part about the finale. It's basically so open-ended that you can make your own fanfic/headcanon and there's nothing to contradict you. Aside from the deaths you see "on camera", any part of the story could be truth or a lie. Were all the characters' personalities implanted or were the "pre-show confession" videos with rear end in a top hat Kaede/Kaito/Shuichi faked? You decide.

My personal take is that Tsumugi was in on it from the start, because either she was crazy or fame-hungry or both or whatever, and she's been acting as a behind the scenes agent of Team DR* for multiple seasons of DR (her cosplay powers would let her easily change appearances between seasons also I think cos-pox was a total fabrication but that's neither here nor there). After all, the final trial basically shows that the game was rigged the whole time with her in control of the secret rooms and cameras and Monokuma/Motherkuma, and it's easy to extrapolate from there that she was never in danger. Presumably, in prior seasons (like Rantaro's) she fakes dying earlier and operates the whole thing behind the scenes or if she makes it to the final 3, she offs someone, then fakes being punished, then takes a new identity on the next season.

*alternately, she's like a game show host and "Tsumugi" has been in multiple seasons and is popular with home audiences but obviously due to Flashback Lights no participant in the game ever recognizes her.

TwoPair fucked around with this message at 03:12 on Nov 2, 2018

HGH
Dec 20, 2011
I know translation quality was a recent topic but a pro just went over the prologue for the first game and it's pretty interesting.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
i blurred for a sec and thought you meant a professional danganronpa player

Sassy Sasquatch
Feb 28, 2013

Finished DR1 this weekend, I have mixed feelings about it. On the one hand the characters (minus the Toko/Genocide Jack trainwreck) and story are great and the trials were well paced. On the other, the exploration segments bring nothing to the table and I would have preferred something more functional ŕ la Phoenix Wright. You just end up teleporting around once more areas open up anyway so there's no point.

Story-wise I had the overarching plot figured out by like, trial 3 I think -minus some finer details obviously- but it didn't hurt my enjoyment of the game. Felt like VLR lifted a few elements from DR1 but it could just be coincidence? Seems hard not to draw a parallel, although Radical 6 was waaay creepier than the vague "ideology" presented here. I'm hoping they expand upon that in DR2.

Overall a really solid visual novel, Monokuma is a glorious rear end in a top hat and I can't wait to binge DR2 after seeing the post credit hook. I did try the school mode to read the conversations I missed and oh boy I really wish I didn't. There's some gems in there (made me appreciate Mondo more especially) but they were not worth plodding through that.

Question Mark Mound
Jun 14, 2006

Tokyo Crystal Mew
Dancing Godzilla
The twists in 2 and V3 (hooo boy!) are a lot less obvious than in 1, so you needn't worry about that.

Each game has at least one or two characters that you'll find to be a dud, although which character that'll be is down to personal preference. I actually liked the character you mentioned in the spoiler tag, whereas I just really couldn't find it in my heart to like Hiro.

I tended to not bother with the post-game stuff, and it seems like that's the smart choice.

Sassy Sasquatch
Feb 28, 2013

Question Mark Mound posted:

I just really couldn't find it in my heart to like Hiro.

Oh I'm right with you on that one too. I think the miss stuck more in my mind because despite her occasional funny moments she's much more in your face in terms of monopolizing scenes so if you're not on board with her shtick it gets old real quick.

Hiro on the other hand is much more bland, especially if you do not interact with him outside the main plot. His free time interactions are where I started actively disliking his character rather than dismissing him as a convenient tool for the writers to ask dumb questions during the trials. Poor guy really doesn't seem to have a single redeeming quality.

Procrastinator
Aug 16, 2009

what?


Sassy Sasquatch posted:

Oh I'm right with you on that one too. I think the miss stuck more in my mind because despite her occasional funny moments she's much more in your face in terms of monopolizing scenes so if you're not on board with her shtick it gets old real quick.

There are characters in 2 and v3 as well that fall under a similar description, I feel, but I think they're both stronger than this one was. In particular the one in v3 seems like a big polarizer.

I am excited to read your opinions of the future games. It feels like this series going away leaves space for similar things from elsewhere to pop up.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
Hiro is actually great

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Toko's my favorite character in the series but there are people who love this series who strongly like and strongly dislike her. The gross girl in 2 is a very different character and doesn't take scenes over, and the gross girl in v3 is also completely different but also one of the most universally well-liked characters in the series.

No Wave fucked around with this message at 19:55 on Nov 21, 2018

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender
Toko got a lot more likeable in Ultra Despair Girls, but the problem there is that you have to play Ultra Despair Girls.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
UDG was bad, but it really was the same Toko in both games. UDG didn't make me think very differently of her.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
who's the gross girl in DR2? Akane or Saionji?

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Tired Moritz posted:

who's the gross girl in DR2? Akane or Saionji?

Akane. Saionji is not gross just mean.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Saionji she even stops showering like Toko and gets smelly... Akane just eats

Feels Villeneuve
Oct 7, 2007

Setter is Better.
Akane is basically just a dumb jock.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
It was a long con. The purpose of Akane (v3 spoilers) was to make you think Tsumugi was just v3's Akane up until trial 6.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
I liked Saionji a lot because I like anyone who just pointlessly insults the rest of the cast, and also Mikan is the worst character in the series other than the otaku dude from 1.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Saionji's a well written character. I just really don't like her because she reminds me of so many people I feel like I've known who just get away with being totally nasty for whatever reason. Toko is nasty in a way that's completely unacceptable to everyone and I find that hilarious, Saionji is nasty in a way where everyone is totally fine with it and it's very believable.

I'll also admit I like Mikan even if she's mostly there for players to jerk off to.

No Wave fucked around with this message at 21:01 on Nov 21, 2018

Sassy Sasquatch
Feb 28, 2013

Tired Moritz posted:

Hiro is actually great

Out of curiosity what did you like about him ?

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)

Sassy Sasquatch posted:

Out of curiosity what did you like about him ?

I think he's funny and he's also not a pointless useless shitstirrer like Togami

Roth
Jul 9, 2016

I don't like Saionji because it's a pet peeve when a character is a blatant bully and just never gets called out on it.

FPzero
Oct 20, 2008

Game Over
Return of Mido

Roth posted:

I don't like Saionji because it's a pet peeve when a character is a blatant bully and just never gets called out on it.

Same. I think that's part of why I liked Mikan even though I know she's got her own brand of bullshit going on. Hiyoko was just so unreasonably mean to her. I heard someone say what she does is fine because she's actually seeing through Mikan's veil but it's still stupid, uncomfortable bullying in my eyes.

Sassy Sasquatch
Feb 28, 2013

Tired Moritz posted:

I think he's funny and he's also not a pointless useless shitstirrer like Togami

It's funny you mention him because I actually liked Togami. I thought it was pretty clever the way they set him up to be an obvious antagonist but ultimately subvert expectations by having him remain loyal to the others to the end. Yeah he's a massive arrogant dick to everyone but at least he's somewhat competent. He only drops the ball during case 2 by tampering with the crime scene because ... reasons. To expose GJ to the group I suppose ?

Hiro spends the beginning of the game in full denial, then shifts to massive breakdown mode and then just tries to scam you in the worst possible ways if you interact with him. That's when he's not attacking Sakura or babbling about conspiracy theories anyway. I mean the conclusion to his personal arc is that he's pissed at you for refusing to sell your organs on the black market to pay off his gambling debt. A debt he actually has enough savings to repay but he doesn't because someone taking care of it for him would be more convenient. I mean that's a lot for a single character to bear. And I haven't even touched on the fact that everyone in the group rightfully treats him like a complete cretin. I guess a more fitting title for him would be Ultimate Charlatan.

Brother Entropy
Dec 27, 2009

FPzero posted:

Same. I think that's part of why I liked Mikan even though I know she's got her own brand of bullshit going on. Hiyoko was just so unreasonably mean to her. I heard someone say what she does is fine because she's actually seeing through Mikan's veil but it's still stupid, uncomfortable bullying in my eyes.

yeah there's no way that's what's going on there; saionji is lovely to plenty of other people too, she just focuses on mikan because everyone else just kinda ignores or laughs off saionji's insults

Feels Villeneuve
Oct 7, 2007

Setter is Better.
counterpoint: it's funny and characters who get steamrolled and never stand up for themselves even once are boring

Trash Boat
Dec 28, 2012

VROOM VROOM

Brother Entropy posted:

yeah there's no way that's what's going on there; saionji is lovely to plenty of other people too, she just focuses on mikan because everyone else just kinda ignores or laughs off saionji's insults

That and the fact that the veil being referred to never existed in the first place. As I recall, Mikan's deception only came about in Chapter 3 as a result of the Monokuma virus reverting her mental state, and as such, never operated as any sort of long con for Saionji to see through.

EDIT:

No Wave posted:

I'll also admit I like Mikan even if she's mostly there for players to jerk off to.

Never forget.

Trash Boat fucked around with this message at 03:58 on Nov 22, 2018

Irony Be My Shield
Jul 29, 2012

That was my least favourite aspect of DR2, it just completely nullified all the established characterisation.

Sassy Sasquatch
Feb 28, 2013

Just started DR2, just what is going on with that crew ?! I’m not yet out of the prologue but it’s like a bizarro mashup of everyone in DR1. (Got a laugh out of fat Byakuya I admit) My first hunch is that this might be a simulation loosely based on the participants of the first game and run by Usami to foster hope in what remains of humanity. Of course Monokuma is going to have a little “fun” with it to prove his point that despair > hope. Watch me get proven wrong in 20 minutes. :D

Is the Tamagotchi minigame worth bothering with?

BlackFrost
Feb 6, 2008

Have you figured it out yet?

Sassy Sasquatch posted:

Just started DR2, just what is going on with that crew ?! I’m not yet out of the prologue but it’s like a bizarro mashup of everyone in DR1. (Got a laugh out of fat Byakuya I admit) My first hunch is that this might be a simulation loosely based on the participants of the first game and run by Usami to foster hope in what remains of humanity. Of course Monokuma is going to have a little “fun” with it to prove his point that despair > hope. Watch me get proven wrong in 20 minutes. :D

Is the Tamagotchi minigame worth bothering with?

You can earn a decent amount of Monocoins and some unique items based on what it grows into, if memory serves.

FPzero
Oct 20, 2008

Game Over
Return of Mido

BlackFrost posted:

You can earn a decent amount of Monocoins and some unique items based on what it grows into, if memory serves.

There are also two skills locked behind the "best" aka "most time-consuming by a slight margin" things the pet can grow into. Dealing with the Pet is worth your while. Just don't be surprised if it dies on you at least once because you totally forget to take care of it.

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Fedule
Mar 27, 2010


No one left uncured.
I got you.
Also continue posting your impressions, they sustain us

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