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Bloody Emissary
Mar 30, 2014

Powawa~n
Oh, also, there's some kind of Monokuma Factory page that can be only viewed on smartphones. There's one page without much there and then one with a huge wall of text. I took screenshots of the pages for anyone who wants to see them.
Or you could just scan the QR code yourself but pfff who even does that

Heroic Yoshimitsu posted:

Is there any place to legally get all this non-game DR stuff, or has none of it come over to the US?

Not in English, no.

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Bloody Emissary
Mar 30, 2014

Powawa~n
Oh, hey, does anybody know what the Spectre Ring is a reference to? It's one of the few ones that I haven't been able to recognize.

Bloody Emissary
Mar 30, 2014

Powawa~n

13/f/cali posted:

Endgame spoilers I agree with a lot of that. I wish that the endgame had been able to be longer and spend time to explore the real backstories of the cast. We don't need to know all the gritty details of awful things they did, of course, but it would have been nice to know how they all came to that point. In particular, I wonder about Komaeda. My opinion on that one is that he probably hated Ultimate Despair but possibly had some twisted idea that they would all be defeated in the end, leading to the rise of an even greater hope. He probably would have both liked and been immensely envious of Naegi.

This is actually one of the big reasons I'm looking forward to DR:AE, to be honest. The SDR2 cast's time in Ultimate Despair is something I'd really love to know more about, and I think it's pretty likely that they'll be mentioned at least in passing at some point.

Beef Waifu posted:

On another subject I like the idea of Ultimate Lucky Student being a talent multiple people can have. It creates an interesting idea for how certain characters can get away with what. Makoto's is fairly harmless keeping him safe and out of danger for the most part while Nagito's is a sort of equivalent exchange thing.

What's also interesting is that Komaeda's luck seems to give him his most-desired outcome in "fixed-probability" things (like lotteries, random draws, mahjong, etc.) 100% of the time, while Naegi's luck is more "things always turn out okay for him in the end" and he actually loses at luck games more often than not. Komaeda's luck also "bleeds out" into other people somewhat, since the bad things that happen to counterbalance his good luck seem to happen to people he cares about some of the time. Harder to make a call on Naegi's; I dunno if you could really call DR1's ending "things turning out okay in the end" for his friends.

Bloody Emissary
Mar 30, 2014

Powawa~n
I'm playing the Monobear Factory game right now and it, uh. Seems to be a lot like Cookie Clicker? Tap the screen to make Monobears, which you can trade in for items and things that will make more Monobears.

Bloody Emissary
Mar 30, 2014

Powawa~n
Ffffffffffffuck, I quit out of it because it had bugged so that one of the pop-ups wouldn't go away and I lost all my progress. :negative:
That was a complete waste of time.

Bloody Emissary
Mar 30, 2014

Powawa~n
One of the best parts of the Dangan Ronpa series is that the ending twists are always really stupid rear end-pull-ish cliches, but they're sold so well that you end up not caring.

To be fair, they have stated that Komaeda's name was not intended to be an anagram. It was supposed to sound similar to Naegi's name, yeah, but "Naegi Makoto da" was entirely unintentional.
My personal theory is that while they were batting around possible names, someone suggested Komaeda Nagito for kicks and nobody else caught on that it was an anagram.

Some people have noted that the "him" Monobear is referring to could also apply to Kirigiri's dad. I think it makes more sense to read it like that, actually.

Bloody Emissary
Mar 30, 2014

Powawa~n

MonsterEnvy posted:

He also has concurrent frontotemporal dementia. AKA the makes you go a bit nuts condition, because the front of your brain is dying. Also his cancer is stage 3.

Not to mention that in his POV manga his dead dog was actually run over by a truck, and at least twenty(?) people have died as a result of his luck. Since his life apparently wasn't enough of a train-wreck already.

Terper posted:

For real though, Nagito is easily the best written character in the series. I love everything about the guy, he's amazing no matter the mood, the context, the dialogue, whatever. Top tier, one of my favorite video game characters ever.

https://www.youtube.com/watch?v=xVdSVZILszI

A lot of the Dangan Ronpa sprite videos on Youtube are surprisingly good. Call me a heretic, but I think the expressions make that particular one actually funnier than the original video.

Bloody Emissary
Mar 30, 2014

Powawa~n

kidcoelacanth posted:

Where y'all getting the Komeada had cancer thing from? The manga?

He mentions it in his last free time event, along with the dementia. I think it was stage III lymphoma?

Bloody Emissary
Mar 30, 2014

Powawa~n
A PV for DR:AE and another game called Chain Chronicle has been posted to Youtube, Fujisaki Taichi has been added to the characters page of the official website, and a new tab has been added to the bottom of the front page.

The new tab apparently contains spoilers of some kind?

Bloody Emissary
Mar 30, 2014

Powawa~n

orenronen posted:

In other news,



IT'S HEEEEEEERE

I've seen a few screenshots floating around already, so I guess it's time to play the "guess what's spoilers and what's people making things up" game again. :toot:

Bloody Emissary
Mar 30, 2014

Powawa~n
Minor non-plot spoilers for DR:AE
It looks like the character bios have two likes and dislikes each rather than the one each that the first two games did. Komaru likes shoujo manga and trendy things, but dislikes thunder and the rainy season; Togami likes coffee and, uh, the French, but dislikes ordinary people and instant food (which I'm assuming is fast food?); Komaeda likes pretty things and attractive people but dislikes noisy places and ugly people. Geez, man.

Bloody Emissary
Mar 30, 2014

Powawa~n
For anyone who wants to check out DR:AE but doesn't want to hunt around for fear of spoilers, here's a playthrough of the prologue.
No subs, though, so unless you know Japanese or are willing to spend a whole morning few hours wrestling with Google Translate, it might be better to wait.

Bloody Emissary
Mar 30, 2014

Powawa~n
From what I've seen, it feels like they kind of went "well, since we have that 17+ rating already we might as get more mileage out of it" and then went from there. It's definitely way more messed up than any of the main games.

Bloody Emissary
Mar 30, 2014

Powawa~n
Non-plot spoilers for DR:AE Chapter 5
Just finished reading through the first two hours of the stream of Chapter Five. Highlights were Kurokuma calling Komaeda "hard gay", Fukawa repeatedly accusing Komaru of having a brother complex, Komaru giving Hiroko her own Kill List card, Fukawa's Togami Sense tingling, Komaru and Fukawa discussing death flags and their embarrassing future dreams, and my text capture program changing Big Bang Monokuma to Big Bread Monokuma.

Plot spoilers for DR:AE Chapter 5
So...apparently ghosts are a thing in Dangan Ronpa now? :gonk: I can take the rest of this messed-up little-kids-killing-each-other poo poo in stride, okay, but ghosts suddenly becoming a thing five chapters into the game and three games into the series is crossing a goddamn line. Could they not think of any other way to drop that necessary exposition on the players? Any way at all?

Bloody Emissary
Mar 30, 2014

Powawa~n
Here's a pretty good translation of DR:AE Chapter 1, in case anyone wanted to check it out. The person who made it seems to be working on Chapter 2 as well.

I think Fukawa and Komaru's conversations about the manga and novels they find lying around are one of my favorite parts of the game. :allears:

Bloody Emissary
Mar 30, 2014

Powawa~n
Warusou has posted their translation of DR:AE Chapter 2! Wheeee

Unrelated note: does anybody know what the Spectre Ring item in SDR2 is a reference to? It's been nagging at me for weeks.

Bloody Emissary
Mar 30, 2014

Powawa~n
Chapter Three is up. yaaaaay

Bloody Emissary
Mar 30, 2014

Powawa~n
Five plus the prologue and epilogue, I believe.

Edit: Well, finished reading through Chapter 3. Genocider is still the best, Monaka is still really loving terrifying (though the summoning circle did make me laugh), and I like Kurokuma more than I had expected to. Gotta say that it would be much easier to preserve my suspension of disbelief on the "tickle machine" if one of the hands had not gone directly for Komaru's crotch. Sheesh. :cripes:

Bloody Emissary fucked around with this message at 22:58 on Oct 26, 2014

Bloody Emissary
Mar 30, 2014

Powawa~n
Warusou's translation for Chapter Four of DR:AE is up! :woop:

Spoilers for Chapter Four
Komaeda missed Naegi's defeat of Junko. He missed it. It was broadcast on national television and he missed it. Holy crap, I am laughing so hard.

Bloody Emissary
Mar 30, 2014

Powawa~n

lotus circle posted:

I never thought I would genuinely feel bad for Komaeda, but drat do I feel bad for him. This is like missing your favorite team win a national series.

It was also great how Genocider Sho just did not put up with his bullshit at all. She cut him off twice and laughed in his face when he tried to play her. :golfclap:

Bloody Emissary
Mar 30, 2014

Powawa~n

lotus circle posted:

Yes. He thought the Future Foundation wanted to wipe out SHSL Despair, which is what Monobear had been saying since chapter 2, so that was his way of helping out what he sees as the symbol of hope.

Huh, I had read his primary motive for that as wanting to make sure that the traitor (who he thought was the one genuine symbol of hope in the group) would survive, rather than as wanting to kill off all of SHSL Despair.

That definitely sounds in line with the explanation he gave of his motives in Another Episode, though.

Bloody Emissary
Mar 30, 2014

Powawa~n
The wiki page for DR0 links to them.

Bloody Emissary
Mar 30, 2014

Powawa~n

fractalairduct posted:

What was Hajime talking about at the end there? What was 'off' about the room?

Probably either a) the blood on the handle of the knife or b) the fact that some of the scratches on the walls consisted of three parallel slashes (like they were made by, say...Monokuma's claws) instead of the single line you'd expect from a knife or the four to five lines you'd expect from fingernails.

Excluding Amami, whose talent I've already been spoiled on, and Saihara, because I heard something about him that's coloring my impression of how long he'll survive, my predictions are:

Probable victims
Kibo: Maybe a survivor, depending on how relevant his robot-ness is to whatever sci-fi plot the game has going on this time.
Gonta Gokuhara: Victim for sure.
Korekiyo Shinguji: He seems to enjoy observing how the class trial stuff goes and doesn't look like a "stir the pot yourself" type, so he'd probably need a change of character or additional incentive to be a killer.
Kaito Momota: I think he's a bit too much like Leon to play the "he's a killer!" expectation straight.
Himiko Yumeno: Maybe a survivor.

Probable killers
Kirumi Tojo: Might be a victim otherwise. She doesn't have enough chemistry with the other characters to make it to survivor, unless that changes in the game proper. (Also, I seriously doubt they'd pass up opportunities for "the butler did it" gags.)
Angie Yonaga: Might also be a victim, but definitely not a survivor.

Probable survivors
Miu Iruma: She's got the same butt-of-a-joke comic relief vibe as Souda and Hagakure, even though she's not all that funny.
Maki Harukawa: Her design isn't very flashy, so I want to say she'll make it to survivor...but it could go any way, really.

Can't call
Kokichi Oma: Going to survive a good long while for sure; his compulsive lying shtick is an easy way to pad out trials. One of his poses reminds me of Komaeda, and he seems similarly meddle-y, so there's that too.
Tsumugi Shirogane: Probably a mid-game killer or victim. She's chill enough that I want her to survive until the end, though.
Tenko Chabashira: Please let her die as soon as possible.
Ryoma Hoshi: I can easily see him in any of the roles.

Bloody Emissary
Mar 30, 2014

Powawa~n
Got this for Christmas. I liked the ending, it did neat things to my suspension of disbelief.
I think that getting the "this is a completely separate continuity from the first two games" caveat before you start playing is critical, because otherwise you have to digest that on top of the "this is fictional" twist. And the meta nature of that feels like it walks a razor's edge even so.

The game also gets points for continuing the "it's always Junko, even when it isn't" gag, which I am unreasonably fond of. :v:


Miscellaneous commentary on stuff:

I had been spoiled on Rantaro's talent by accident, so I was expecting him to stick around for way longer, but nope! :rip:

Personally, I really enjoyed Kokichi's wacky antics. Up until the fourth trial most of his interfering seemed to be just to mess with everybody a bit, without any real intent to sabotage the proceedings. Sometimes he made genuine attempts to help in the guise of his usual messing around, like the Insect Meet and Greet a.k.a. the second-funniest moment in the main game.
He and Komaeda were good, complex characters in different rights, but the fact that he wasn't actually out to screw everyone over made him a big improvement in terms of likeability to me.
I haven't seen anyone else mention the moment after one of the earlier executions where he said something like "happy or sad, hit the reset button on your feelings and you'll feel better right away!" Thinking about what that meant about his behavior gave me a few seconds of pause.

Not a lot of talk about the Key of Love, which is honestly a great call on you guys' part. I was apprehensively curious about it and got it pretty soon after the casino area opened, only to immediately regret it when Monobear gave the explanation, only to unregret it when the first character it picked was Ryoma and all that happened was ~*tender hand-holding*~. :sun:

Bloody Emissary
Mar 30, 2014

Powawa~n
Yeah, pretty much everyone had expected the DR2 brainwashing to be like (mild V3 spoiler, I guess) Angie's cult, and if that could be built up over two chapters I don't see how they couldn't have fit one into thirteen episodes. :argh:

Bloody Emissary
Mar 30, 2014

Powawa~n
It's great how the "everything is fictional" premise let them write all kinds of ridiculous nonsense backstories, from "raised by Reptilians lizardmen" to "somehow managed to lose not one but twelve sisters in a foreign country." I like to imagine that the implausible concepts came first; someone proposed one, someone else complained that it was the kind of thing you'd see on a TV show that had run for too long, inspiration struck, and they worked backwards from that. It's a funny mental image.

Bloody Emissary
Mar 30, 2014

Powawa~n

orenronen posted:

All accounts about the development of V3 say that the first thing Kodaka came up with was the ending, and everything else came later.

It was a fun fantasy while it lasted. :shobon:

While you're here: a piece somebody wrote about a handful of Kokichi's lines was linked earlier in the thread, and I recall you saying that only a couple of them had actually been wrong. Which lines were those, out of curiosity?

Bloody Emissary
Mar 30, 2014

Powawa~n
I was reminded that the Komaeda OVA bundled with V3 exists. Now I've seen everything but the drama CDs and Kirigiri/Togami spinoffs!

Pulling him out of the dream seems kinda sad, even if it's what he said he wanted. At least the dream-Kuzuryuu and Souda thought he had good qualities and were fond of him despite his crazy speeches, which I'm pretty sure isn't true of any of his real-world classmates besides Hinata. :smith:

Bloody Emissary
Mar 30, 2014

Powawa~n

TwoPair posted:

- I wonder how the hell the Necronomicon was supposed to work? For a while I had a theory that everyone was a clone and they've been running through this game for bunches of iterations, and any revival would just be pumping out a new clone from the farm, but then I was kind of buying Angie's theory that no one was actually dead and they were all "backstage" so to speak, but then Monokuma shot that straight down saying they dumped the bodies immediately. I read a couple of theories here that Team Danganronpa would've just gotten a lookalike and Flashback Light-ed the hell out of them, but unless they have a casting call out at the start of each season for "perfect body double of [x]" I think it might be noticeable to the other characters.

They probably planned to memory-write in that they had totally looked like that the whole time, honest, or give some other thin excuse like the "vessel" for the spirit not being quite right or something. Or it was taken into account when choosing people from the auditions.

Maybe Kiyo's sister was real :tinfoil:


quote:

- In retrospect, did that keycard Kokichi took ever amount to anything? I mean, I thought for sure it had to lead to the secret mastermind room, but he never mentions it, Mother Monokuma never mentions it once you get there, and nothing seems to result from it. Is there something I'm forgetting or was that a total red herring?

We never get to see exactly what he uses it on, but apparently it led to one of the fake "outside world" sets. I say "one of" because the door at the end of the Despair Road had one of the terminals that takes a password, not a card key, so there was probably a different one somewhere else.

My shot-in-the-dark theory: there's a road you can get to in Chapter 5 and 6 that branches off from the one on the cafeteria side of the outside of the school. It leads to a small building that you can't interact with at all, built into the enormous wall around the school, which kinda looks like an elevator. That door might be what the card key opened.


quote:

- So I guess Tsumugi and Team DR were banking really hard on Keebo not liking his sci-fi weapons in his lab, huh? Because I doubt they would've provided him with everything he needed to destroy the whole operation otherwise.

I figured that his dislike of sci-fi was part of the control the antenna had over him (possibly the opinion of an audience survey?) since he remodels the hell out of himself pretty much immediately after it gets knocked off.

Bloody Emissary
Mar 30, 2014

Powawa~n
Interesting detail found while replaying Chapter 6: one of the audience members says they've "waited three years for this," which is probably a nod to the period between the releases of UDG and V3, but that implies there's also a significant gap between killing games in-universe.

I wonder what happened to Rantaro between the previous season and V3. Did they just lock him up until the next game?


No Wave posted:

Clearly something went off the rails, and Keebo's malfunction was part of what went wrong for Tsumugi. What made succhi choose neither hope nor despair when no one else in previous seasons would? Was the reveal that DR was a show something she only did in the special Keebo season? She seems surprised by Shuichi's actions as well as the audience's choice, so no other UD ever thought to do this before... what made Shuichi special? Was being the weakest UD ever, and needing to lean on Kaito, a part of it?

Shuichi says as much during the trial, yeah. I guess there also wasn't anybody in the previous seasons who cared about ending the game enough to reject both options on the off-chance that the audience would end it after their suicides, or maybe they weren't fully convinced that the audience existed or would respond to that kind of tactic. The audience participation gimmick meant that the "hope or despair" vote would answer those questions, after all, and it wasn't present in any of the previous killing games.

Bloody Emissary
Mar 30, 2014

Powawa~n

Heroic Yoshimitsu posted:

What is this Nagito OVA?

A twenty-minute "episode" that came with the limited edition of V3. You can watch it with English subs here.

Bloody Emissary
Mar 30, 2014

Powawa~n

Cuntellectual posted:

On a different V3 note, are there any characters who people changed their mind about after going through their free time events? I ended up liking a few characters more in 1 and 2 after doing all their events, but didn't really see most of them for V3. That probably contributed to my negative view on most of the cast, but I also didn't feel compelled to see any of them.

Miu's events definitely endeared me to her, and actually getting her underwear during the last FTE was hilarious.

I was sort-of-fond of Angie before hers, despite the cult stuff, but afterward? Ehh.

Bloody Emissary
Mar 30, 2014

Powawa~n
From FPZero's Let's Play of SDR2 (major Chapter 6 spoilers, from a post made today):

FPzero posted:

Junko: By directly interfering with his brain, Hope's Peak Academy transformed Hajime Hinata into a completely different person whose specialty is talent itself known as Izuru Kamukura.
Junko: Eventually Izuru became an Ultimate Despair thanks to me... But all I did to Izuru was simply break his spirit. That's nothing compared to what Hope's Peak academy did to him. Not even close...
Junko: Seriously, it's scary how determined the researchers were to mess with the human brain *that* much. Doing such inhumane acts that nobody else is capable of with such a calm mind and a steady hand... I admire it sooooooo much it makes my mind numb!

I'm 95% sure that the lobotomy scene in DR3 wasn't made with this line in mind at all, so I guess Junko is retroactively referencing it, as a complete accident on the writers' part.

Bloody Emissary
Mar 30, 2014

Powawa~n
I feel like an Ultimate Medium could only ever be a side character in a Danganronpa game, by virtue of being too close to Phoenix Wright territory. It's prime material for a Gimmicky Overblown Parody Character, which this series so loves to include as side characters.

Bloody Emissary
Mar 30, 2014

Powawa~n

Feels Villeneuve posted:

this is especially true of 1-3, where I simply don't buy that Celeste would try to kill using an intensely complicated plot with multiple points of failure involving the otaku nerd as her main conspirator.

Celeste's gambler backstory contains nods to Liar Game and Akagi, which frequently involve complicated I-know-that-you-know-that-I-know-etc. gambits. Liar Game for sure has multiple moments where plans hinge on the cooperation of people who may not be competent and/or trustworthy, so although the complicated hammerswap murder is a really stupid plan, objectively, it's not as wildly out of character as it sounds.

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Bloody Emissary
Mar 30, 2014

Powawa~n

Tenebrais posted:

Chihiro reads to me as a trans boy. The whole characterisation is about Chihiro not feeling masculine enough to pass as a boy and therefore acting as a girl, and eventually finding the courage to work on that in preparation of coming out rather than being outed by force.

This and what Moritz said about struggling within a society with conservative gender roles are the Chihiro interpretations that make the most sense to me. The latter more than the former from a Doylist perspective; the general tone of the humor in the first game and its focus on distinctly Japanese societal problems gave me the impression that the writers didn't have nuanced views about societal minorities and wouldn't be interested in exploring them.

MillennialVulcan posted:

V3 characters are also affected by the meta-narrative that they're not only fictional characters but they're fictional characters from a long running probably past its prime series that has had to ratchet up its intensity over 53 seasons, leading to wilder and crazier characters

or maybe that's more inference on my part.

Nah, I also figured that was what was behind the (V3 spoilers)crazy implanted backstories. I mean...Gonta starts out being raised by wolves and then it turns out they were lizard people? Rantaro has twelve sisters! Kirumi is the goddamn Prime Minister of Japan!

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