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I'm pretty sure they made a re-print so they are probably still making GBS threads out the rest of the stuff in the box as well.
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# ? Jun 8, 2012 19:50 |
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# ? Apr 27, 2024 04:40 |
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I guess I always figure people know about this but maybe people in trad games don't hang around in the main games forums much? Anyway there's a large contingent of goons who play blood bowl online, using either the (free) Fumbbl client, or the (not very expensive) Cyanide computer game (Blood Bowl Legendary Edition). We hang out on IRC in #bloodbowl and #tgbloodbowl, and there's an LP (there have been several) and two or three tournaments at any given time, a generic goons-only open-play league thread, plus the main thread.
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# ? Jun 8, 2012 23:29 |
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And on that note, I think it'd be a good idea to include computer games in the OP. So, what specialist games have computer equivalents (counting working unofficial ones, but not Vassal modules etc.)? I know of Space Hulk (2 officials, 1 good unofficial), Space Crusade, Space Marine, obviously Blood Bowl (2 games), and Heroquest (I think. Or WHQ.) Any others? Also, I assume the IRC channels for BB are on SynIRC? VVV: Pierzak fucked around with this message at 01:54 on Jun 9, 2012 |
# ? Jun 9, 2012 00:08 |
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I think there's at least an epic one, but I can't remember its name.
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# ? Jun 9, 2012 00:22 |
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Not a viking posted:I think there's at least an epic one, but I can't remember its name. Final Liberation
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# ? Jun 9, 2012 00:30 |
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Pierzak posted:
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# ? Jun 9, 2012 01:39 |
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Illvillainy posted:Isn't that kind of wrong though, tis from the unified 3rd Edition. Well gently caress, it says it's Epic 40K. could've sworn it resembled Space Marine much more. It was actually playable, for one (but let's take edition wars to the Epic thread). Pierzak fucked around with this message at 01:55 on Jun 9, 2012 |
# ? Jun 9, 2012 01:52 |
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Pierzak posted:I know of Space Hulk (2 officials, 1 good unofficial) The first two Space Hulk games were not recreations of the rules, but rather, fairly scary and difficult first-person/third person hybrid games that you played in mostly real-time. The first was Electronic Arts' "Space Hulk", for DOS and Amiga, released in 1993. The second was a sequel, also by EA in 1995, "Space Hulk: Vengeance of the Blood Angels" which was made for 3DO, and then ported in '96 to PC, PlayStation, and Sega Saturn. In 2008, Niklas Astrand and Jorgen Nilsson, a pair of Swedish programmers styling themselves “Teardown Productions”, created a PC game that more-or-less faithfully reproduced the board game, and released it online as freeware. Unfortunately, they were unable to handle the massive bandwidth demands that ensued as millions (I imagine) of players worldwide all tried to download copies at once; moreover, Games Workshop soon threatened legal action, apparently because THQ holds the rights for Warhammer 40k-based video games. Teardown then offered to give the code to THQ for free, just to get it released, but THQ apparently declined. Teardown subsequently re-released their game under the name Alien Assault, a version which stripped out all the Games Workshop IP but left all of the rules and gameplay intact. Alien Assault is still available as a freeware game, and Teardown recently announced development of Alien Assault 2. http://www.teardown.se/ Despite the amateur production values, pixellated graphics, and occasionally clunky interface, Alien Assault is the best Space Hulk computer game in terms of faith to the feel of the original board game. The game has since been expanded to include maps and scenarios quite different from anything you could have made using the Space Hulk board game or its expansions, but the gameplay is still essentially the same, and the AI is good enough to provide a challenge – at least for the more difficult scenarios. I have a copy of the actual Space Hulk branded version of this game - I downloaded it at the time it was released and I don't feel like my ownership is illegal, since it's between THQ and Teardown to establish legality and I don't think it's possible to revoke a license once issued. That said, no, I'm not sending a copy to anyone. There's also apparently a freeware game called NetHulk, which is a client that allows two human players to play Space Hulk, sorta. The rules are a hybrid of the first two boardgame editions. Finally, there's Qspacehulk, another peer-to-peer client which follows 2nd edition rules strictly. quote:Space Crusade Really? I'll have to track that down. quote:Space Marine As others have mentioned, Final Liberation was based on Epic. It had a campaign that you played as space marines vs. orcs, and I believe there's been an LP of it here on SA. I had it on an old computer and played it through, but I think I've lost my copy or possibly gave it to a friend. It's a pretty great game, a faithful adaptation of the rules, but the AI's abilities are limited and it only has the two factions. I also don't personally think that was the best iteration of Epic rules... I quite like Epic Armageddon so it's hard to go back. quote:obviously Blood Bowl (2 games) Actually, there was an old DOS-based Blood Bowl game that came out in 1995: http://en.wikipedia.org/wiki/Blood_Bowl_%281995_video_game%29. The AI was pathetic but you could also play hotseat or (I think) direct network play of some variety (dialup maybe?). I played the poo poo out of it even though it was easy because, hell, it was bloodbowl. For years the Fumbbl client actually used the sound effects from the old DOS game. So, if you include Fumbbl, plus Cyanide's game, that's three. quote:and Heroquest (I think. Or WHQ.) Any others? Also, I assume the IRC channels for BB are on SynIRC? gently caress, there's a Heroquest game? I need to have that! The IRC channels are indeed on synirc.
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# ? Jun 9, 2012 06:49 |
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It's too bad GW took decades to figure out how to manage its video game licenses. There were quite a few excellent non-Specialist Games computer games that had absolutely no support but were still fantastic games. Some of them aren't even playable on modern computers and most are impossible to track down.
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# ? Jun 9, 2012 07:04 |
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I found this site: http://members.quicknet.nl/lm.broers/hquest.htm which has HeroQuest game thing stuff. Looks totally legit to me!
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# ? Jun 9, 2012 07:17 |
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Haraksha posted:It's too bad GW took decades to figure out how to manage its video game licenses. There were quite a few excellent non-Specialist Games computer games that had absolutely no support but were still fantastic games. Some of them aren't even playable on modern computers and most are impossible to track down. Rites of War players would still be paying $20 every 9-12 months for a cool new campaign/expansion if they'd take our money.
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# ? Jun 9, 2012 07:46 |
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That game was so awesome. I played through it like a hundred times. Wasn't as good as Chaos Gate though. That engine was fantastic, if buggy. I wish they had released an editor or something because it would have been so easy to mod it to Necromunda.
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# ? Jun 9, 2012 08:32 |
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^^^: Oh yes, Chaos Gate was fantastic. But gently caress you all, Dark Omen was the best Leperflesh posted:*Space Hulk stuff* quote:*Space Crusade* quote:As others have mentioned, Final Liberation was based on Epic. It had a campaign that you played as space marines vs. orcs, and I believe there's been an LP of it here on SA. I had it on an old computer and played it through, but I think I've lost my copy or possibly gave it to a friend. It's a pretty great game, a faithful adaptation of the rules, but the AI's abilities are limited and it only has the two factions. I also don't personally think that was the best iteration of Epic rules... I quite like Epic Armageddon so it's hard to go back. quote:Actually, there was an old DOS-based Blood Bowl game that came out in 1995: http://en.wikipedia.org/wiki/Blood_Bowl_%281995_video_game%29. The AI was pathetic but you could also play hotseat or (I think) direct network play of some variety (dialup maybe?). I played the poo poo out of it even though it was easy because, hell, it was bloodbowl. For years the Fumbbl client actually used the sound effects from the old DOS game. quote:gently caress, there's a Heroquest game? I need to have that!
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# ? Jun 9, 2012 14:02 |
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Leperflesh posted:I found this site: http://members.quicknet.nl/lm.broers/hquest.htm which has HeroQuest game thing stuff. Looks totally legit to me! DOS Heroquest has the best themesong ever! http://youtu.be/5S0WxE8Ipio
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# ? Jun 10, 2012 02:33 |
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A friend of mine just bought Dreadfleet for 50% of and we've been painting away for the last two days. Its pretty amazing how fast one can churn out painted stuff if you are two. Its like its twice as fast No, seriously I just came back home from sitting there for four hours straight paintting and I was amazed at how fast time had gone by. I think the same can be said for any specialist game you want to try with someone. Its a lot more fun/motivating to be two! VVV We're probably going to finish the required minis for the first game tonight and then try it after that or tomorrow I'll try to get pictures and maybe a batrep of some sort. The good thing is that, from what I've understood, one can have big several player battles where each player controls one or more ships. That sounds perfect for a way to get people who won't spend the time and resources on miniature games to give it a try. If they like it they might agree to buy a blood bowl team for me to paint for them and then its all Not a viking fucked around with this message at 13:55 on Jun 13, 2012 |
# ? Jun 12, 2012 22:52 |
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Have you guys played it yet? I picked up Dreadfleet when it first came out and played a bunch of games, then my group lost interest. But I LOVE it. It's so fun and full of character.
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# ? Jun 12, 2012 23:03 |
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Yeah, the "each ship is a unique snowflake" special rule overload doesn't do much for me, I preferred the larger fleet of Man O' War. It's still a good game on its own, though.
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# ? Jun 14, 2012 00:28 |
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Pierzak posted:It's still a good game on its own, though. Yeah, I was hoping for a sea-based BFG-lite style game, but it's all scenario driven. Which is cool, but you can't really just grab a couple ships and go head to head and have it really work well, sadly.
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# ? Jun 14, 2012 00:37 |
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Oh poo poo, someone is doing a Mordheim league next month. And allowing Dark Elves You know I've heard these guys are wildly OP, but it's pretty brutal choosing between giving my guys equipment or having them at all.
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# ? Jun 14, 2012 04:37 |
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The more heroes you have means more dice on the exploration table. Take as many as you can.
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# ? Jun 14, 2012 04:43 |
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There's only one option. Take photos, make battle reports.
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# ? Jun 14, 2012 12:01 |
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Yeah, I went with max heroes and had to skimp on "henchmen" really budgeted gear. So no Sea Dragon Cloaks. Putting that in their starting list was just a mean trick. I put henchmen in quotes because I only took two Shades with repeaters and two Cold One Hounds that wouldn't have to buy gear for. That's it. Nine models is a good enough place to start, I hope. e: Photographing / reporting games is a great idea.
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# ? Jun 14, 2012 12:13 |
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First game of Dreadfleet finished. Impressions: The first scenario is clearly made to have people learn how to manouver around the islands since they are all bundled together in the middle. There were some pot-shots being taken while we tried to avoid crashing until I saw the opportunity to go all ahead full ramming speed and T-bone the Bloody Reaper with my hammer-swinging gallion figure. Sadly the hammer itself didn't do much damage, rolling 1 for the number of damage cards, and Count Nuctilius mortally wounded my captain so he was out of the dance. That didn't stop my galant crew and broad sides from stabbing and shooting the Bloody Reaver to pieces during the three turn boarding action. It was a bit awkward to get used to having doing stuff at the same time together in some phases and having phases where I did my stuff on my own. We totally forgot (or it didn't matter) about the wind direction, but I can see that having a much larger effect in bigger games. Its kind of hard to remember all the modifiers for different stuff as the ships take damage, luckily our ships stood still after they started taking damage so it didn't matter. Some random encounters like monsters and such can put spanners in any captain's wheels and I predict this game will be fairly chaotic with more players. All in all a pleasant experience, would play again. Now we just need to paint up the two more ships for the next scenarios! Plus the additional counters and such.
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# ? Jun 14, 2012 21:53 |
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Not a viking posted:First game of Dreadfleet finished. When I ran Dreadfleet at the game club I ran at school, I just ignored the wind for purposes of movement. Once you get a few turns under your belt it seems to go fairly quickly. Really enjoy the game and pretty happy with the money I put into it.
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# ? Jun 16, 2012 23:17 |
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So, did anyone model rigging for their copy of Dreadfleet/Man O' War?
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# ? Jun 16, 2012 23:38 |
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Ok, so it's been a while since I've played Mordheim so if this looks terrible gently caress-awful could someone please let me know before I make a whole bunch of embarassing models?code:
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# ? Jun 17, 2012 02:42 |
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On the topic of video games: Spess mahreen is actually quite fun for a gears of war knock off and worth the £10 that it costs now. Dawn of war 1 & 2 are both pretty decent if you like RTS games, DoW 1 is a more classic RTS and really fun still. Demons souls, dark souls, dragon's dogma: Based in more generic high fantasy worlds but worth a look, they do capture a lot of that 'world wants to gently caress you up, do your best ratcatcher' feel you get from WHFB RP.
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# ? Jun 17, 2012 16:35 |
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There is a set of Community Rules for Necromunda that is pretty good: http://anthony-case.me.uk/necromunda I've been trying for awhile to get a league going at my FLGS but it's really hard to get Warhams into a game they can't win simply by army list building :/
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# ? Jun 17, 2012 16:54 |
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Fast_Food_Knight posted:On the topic of video games
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# ? Jun 17, 2012 22:51 |
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Pierzak posted:These have nothing to do with the specialist games, more like the general 40K. Though I wish for a Necromunda game done in the Dow 1/2 engine Chaos Gate is the closest we'll ever get. Just imagine if they had released a level editor with it. Or patched it. Or supported it at all.
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# ? Jun 18, 2012 03:17 |
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Are there any rumors out there of GW making a sourcebook based upon the upcoming Hobbit movie? I figured they did their recent LotR push to get ready for the renewed attention this winter.
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# ? Jun 18, 2012 03:23 |
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Nash posted:Are there any rumors out there of GW making a sourcebook based upon the upcoming Hobbit movie? I figured they did their recent LotR push to get ready for the renewed attention this winter. They're working on something, but whether it's a whole new game or new books and models for Lord of the Rings is a mystery. New Line are very particular about the "no leaks" part of their contract with GW, and especially don't want Smaug's design to be leaked anywhere before the second film. It was the same deal with the Balrog when Fellowship of the Ring came out. The LotR models were sculpted in a separate area of the studios, behind a locked and guarded door, with no internet access. That's how serious New Line is about this stuff.
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# ? Jun 20, 2012 01:25 |
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Here's the Van Saar gang I did not too long ago. They committed themselves well in the one campaign I've gotten to play. Quick and dirty paint jobs though I am glad I went with the resin bases. Really sets them off I think.
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# ? Jun 20, 2012 01:39 |
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Dr Snofeld posted:They're working on something, but whether it's a whole new game or new books and models for Lord of the Rings is a mystery. New Line are very particular about the "no leaks" part of their contract with GW, and especially don't want Smaug's design to be leaked anywhere before the second film. It was the same deal with the Balrog when Fellowship of the Ring came out. Oh drat. I can see how they would be uptight about everything though. As long as the Perry brothers are doing a majority of the sculpting I'll be happy.
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# ? Jun 20, 2012 04:02 |
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Dr Snofeld posted:They're working on something, but whether it's a whole new game or new books and models for Lord of the Rings is a mystery. New Line are very particular about the "no leaks" part of their contract with GW, and especially don't want Smaug's design to be leaked anywhere before the second film. It was the same deal with the Balrog when Fellowship of the Ring came out. I've been meaning for years to get the Battle of Five Armies box because even if the actual game is bad, I can play warmaster with the miniatures. (The game is probably just Warmaster anyway.) I can't afford it at the moment and I really hope they're not going to discontinue it. EDIT: Nooooooo it's already gone Squibsy fucked around with this message at 15:34 on Jun 20, 2012 |
# ? Jun 20, 2012 15:15 |
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Pierzak posted:These have nothing to do with the specialist games, more like the general 40K. Though I wish for a Necromunda game done in the Dow 1/2 engine A Necromunda FPS conversion mod based on Fallout NV. Fund it!
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# ? Jun 20, 2012 15:43 |
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There is a kickstarter right there.
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# ? Jun 20, 2012 15:47 |
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e: nvm
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# ? Jun 20, 2012 16:33 |
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ineptmule posted:I've been meaning for years to get the Battle of Five Armies box because even if the actual game is bad, I can play warmaster with the miniatures. (The game is probably just Warmaster anyway.) Looks like it's still up? http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1100084 Apparently it is just a slight tweak of Warmaster.
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# ? Jun 20, 2012 17:48 |
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# ? Apr 27, 2024 04:40 |
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Daedleh posted:Looks like it's still up? GW site posted:Availability: No Longer Available
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# ? Jun 20, 2012 17:56 |