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Captain Hygiene
Sep 17, 2007

We'll make diamonds from their ashes. Take them into battle with us.

Craft a Diamond Dog diamond?
Nah.   Let's do it!




College Slice


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Hackers film 1995
Nov 4, 2009

Hack the planet!


theflyingexecutive posted:

If you ever want to imagine what the future of video games is like

Mierenneuker
Apr 28, 2010



Itís 4pm, time for your Mario half-pressing.

Lobok
Jul 13, 2006



Oh I didn't even watch the video at first. I thought it was Mario with his head replaced by a Thwomp.

Babe Magnet
Jun 1, 2008


the musical timing on that first thwomp grunt is fantastic

JingleBells
Jan 7, 2007

Oh what fun it is to see the Harriers win away!


Realised I'd not got round to finishing Mafia 3 - it has an interesting car physics model
https://www.youtube.com/watch?v=tTMjZKsrysY

Stare-Out
Mar 11, 2010

not all who wander are lost


JingleBells posted:

Realised I'd not got round to finishing Mafia 3 - it has an interesting car physics model
https://www.youtube.com/watch?v=tTMjZKsrysY

Mafia III can be super glitchy but the driving physics are excellent. Drifting a muscle car around a corner is never not satisfying in that game.

Slickdrac
Oct 5, 2007

Keeper of the Secret


Skip to 1:15 for some incredible glitches
https://www.youtube.com/watch?v=WdOdKm7y3fA#t=75s

Fathis Munk
Feb 23, 2013

??? ?


Mafia 3 and cars you say https://www.youtube.com/watch?v=nyWXegMsOzU

GyverMac
Aug 3, 2006
My posting is like I Love Lucy without the funny bits. Basically, WAAAAAAAAAAAA
AAAAAAAAAAAHHH
HHHHHHHHHHHHHH


Slickdrac posted:

Skip to 1:15 for some incredible glitches
https://www.youtube.com/watch?v=WdOdKm7y3fA#t=75s

Holy crap, thats beyond broken. How can they gently caress a game up THAT much?

moist turtleneck
Jul 17, 2003

Represent.



Dinosaur Gum

Cars in mafia feel like actual cars from the 60s and it owns

mmj
Dec 22, 2006

I've always been a bit confrontational

GyverMac posted:

Holy crap, thats beyond broken. How can they gently caress a game up THAT much?

I really want to know what was going on behind the scenes to make that guy's rockets have random starting spots but still hit the right target. What string of weird events lined up to make that a reproducible behavior? Does hitting the trigger signal the game to spawn a random projectile somewhere headed towards what he was pointing at?

Lobok
Jul 13, 2006




Wish more games with driving had rear-view mirrors.

Triarii
Jun 14, 2003



mmj posted:

I really want to know what was going on behind the scenes to make that guy's rockets have random starting spots but still hit the right target. What string of weird events lined up to make that a reproducible behavior? Does hitting the trigger signal the game to spawn a random projectile somewhere headed towards what he was pointing at?

"Shooting the floor randomly kills other players" is the one that gets me.

Maybe the game has some sort of global identifiers for objects in the world, and they're getting shuffled around somehow? So "floor collider" ends up getting confused for "player 2's collider" and "rocket launcher projectile spawn point" gets mixed up with "random light or particle effect up in the sky". It's still such a deep level of brokenness that I'm amazed the game wasn't just crashing constantly.

Orcs and Ostriches
Aug 26, 2010



The Great Twist

Slickdrac posted:

Skip to 1:15 for some incredible glitches
https://www.youtube.com/watch?v=WdOdKm7y3fA#t=75s

That was amazing. Shoot the floor and kill a random player, anywhere.

Son of Thunderbeast
Sep 21, 2002

Hey, Adora.



Grimey Drawer

Orcs and Ostriches posted:

That was amazing. Shoot the floor and kill a random player, anywhere.

I wanna see the outcome of a match where that's all literally everyone does. Just spawn, immediately start shooting at the ground, see who wins

GyverMac
Aug 3, 2006
My posting is like I Love Lucy without the funny bits. Basically, WAAAAAAAAAAAA
AAAAAAAAAAAHHH
HHHHHHHHHHHHHH




I have no idea why the game suddenly decided to render a huge head outside the helicopter, but okay I guess!

Captain Hygiene
Sep 17, 2007

We'll make diamonds from their ashes. Take them into battle with us.

Craft a Diamond Dog diamond?
Nah.   Let's do it!




College Slice

GyverMac posted:



I have no idea why the game suddenly decided to render a huge head outside the helicopter, but okay I guess!

Why do people keep claiming features are bugs

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



oh my god i thought that was a dumpster with a fat pig stuck in it and its butt was caught in some chickenwire outside

Kennel
May 1, 2008

BAWWW-UNH!


https://www.youtube.com/watch?v=n0o0ijepOes

Wasabi the J
Jan 23, 2008



MOISTURIZE ME

Double Punctuation
Dec 30, 2009

Ships were made for sinking;
Whiskey made for drinking;
If we were made of cellophane
We'd all get stinking drunk much faster!


Triarii posted:

"Shooting the floor randomly kills other players" is the one that gets me.

Maybe the game has some sort of global identifiers for objects in the world, and they're getting shuffled around somehow? So "floor collider" ends up getting confused for "player 2's collider" and "rocket launcher projectile spawn point" gets mixed up with "random light or particle effect up in the sky". It's still such a deep level of brokenness that I'm amazed the game wasn't just crashing constantly.

More likely, it’s poorly-coded auto-aim. This is a port of a console shooter; there’s going to be auto-aim, and that team clearly has no idea how to adapt things like that to mouse controls.

Cardiovorax
Jun 5, 2011
I got chased out of the Monster Hunter thread for garbage posting, now I shit up other Games threads with useless low-effort uninformed aggro noise. I somehow think "VN nerds" are beneath me and I belong on your ignore list.

In my own experience, auto-aim for console games mostly adjusts your actual aim, as in your on-screen crosshair or equivalent. It doesn't make your shots arbitrarily teleport to your a target. That would be an impressive gently caress-up alright.

Zoig
Oct 31, 2010



Thats actually sorta how it works in destiny and i think that was how it worked in halo, rather than adjusting your aim there was a minor amount of magnetism towards weak points so that nearly headshots became headshots on weapons that take more effort to get them, like snipers or semi auto rifles. I can sorta see how you could gently caress up bullet magentism into shooting people anywhere.

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Regalingualius
Jan 6, 2012


Still doesnít explain how shooting the floor just kills someone else at random, though.

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