|
So is the Acolyte the best gun for a female Quarian Engineer to take out shields with or is there something even better she can use?
|
# ¿ Aug 13, 2012 23:43 |
|
|
# ¿ Apr 25, 2024 17:56 |
|
Felinoid posted:If it's a Batarian Vanguard I will cry tears of joy for a full day. I'll have to watch out for dehydration. It is a Batarian Vanguard! for some reason they edited the post to have less info then before, here is the original post." Chris Priestly posted:6 New Multiplayer kits including:
|
# ¿ Oct 4, 2012 18:01 |
|
Elotana posted:The enemies ignoring the drone were the ones who didn't damage it anyway. The FQE's Turret with the flamethrower evo can now set up fire combos for her to detonate with incinerate so that one is useful ,of course I set it up to fire missiles right before I found that out so now I've got to respect her and I'm all out of cards. As for the He's drone, I like giving it the missile evo and dropping it next to me to help me kill things faster and the fact that enemies sometimes shoot at it instead of me doesn't hurt ether.
|
# ¿ Oct 11, 2012 06:33 |
|
Pumpking posted:The black widow is definitely more user friendly. Its fully automatic so you can just hold the trigger down and place all three shots in the same place. I've been playing since day one, How the hell did I not know this?
|
# ¿ Oct 18, 2012 18:04 |
|
Doctor Spaceman posted:I think the Raptor was always less affected by this than other sniper rifles though. If I remember it right it's actually tied with another gun (don't remember which one sorry) for the least amount of damage lost unscoped, losing only 15% of it's damage.
|
# ¿ Oct 23, 2012 05:47 |
|
Mazerunner posted:Isn't that because the took out gold character cards once you've maxed them? Except instead of rerolling for another character it gives you ammo stuff. I'm in the same boat, I've unlocked all the uncommon weapons to X but I still don't have even level 1 of the shredder mod but instead giving me that or any of the gear I still don't have yet, it just keeps giving me ammo all time!
|
# ¿ Oct 23, 2012 21:51 |
|
PestiferousTrollop posted:Has anyone managed the 25000 points thing with tech armor? How so? It's the only thing left I need/can get for the mathemagician banner. I would use this Krogan Sentinel build: http://narida.pytalhost.com/me3/classes/?mobile#32KLAPR%400%400%40A%40%40%400%400%400%400 Use Incinerate/Incendiary Rounds to set things on fire and use Tech Armor detonate Fire Explosions.
|
# ¿ Nov 4, 2012 22:37 |
|
TastyLemonDrops posted:It's worth slumming into bronze to finish off lovely weapons challenges. I'm looking at you, Incisor Aim for the body, the recoil will send one of the bullets tords the head.
|
# ¿ Nov 19, 2012 03:26 |
|
Squall posted:Finally. bsn elite posted:
|
# ¿ Nov 25, 2012 16:59 |
|
Speaking of Bsn Elite, The Geth Trooper is awesome! https://www.youtube.com/watch?v=SokXJGxCWRU
|
# ¿ Nov 25, 2012 18:06 |
|
Gangringo posted:I got a Valkyrie I. I heard it's the new Eagle. Is that true? At least one of the youtube/bsn experts likes it. http://youtu.be/1FLbHR3HWOk
|
# ¿ Dec 1, 2012 15:38 |
|
The Volus Mercenary is not a bad class, His ability make enemies lose sight of him let's his low cooldown pets ,which still distract most of the enemies, do most his work for him. Teammates, a good weapon, and shield restore help him with the rest. Have another video: https://www.youtube.com/watch?v=AA6Zn_4VHV8
|
# ¿ Dec 3, 2012 23:36 |
|
Alteisen posted:Speaking of the N7 Shadow, I just got her, any suggestions on how to spec her? http://narida.pytalhost.com/me3/classes/#Infiltrator/NShadow/MDKIL/Acolyte10AG5AA1//StrengthEnhancer1/StabilizationModule3/CommandoPackage5/ This is how I build my Shadow, the passives boost cloak in turn in turn boosts Shadow Strike, the Shadow dosen't shoot her guns very much so I skip rank 6 to give her Electric Slash to hit enemies though walls when needed. For weapons I like to use an Acolyte with a Melee Stunner and a Smg. Mr.Flibble fucked around with this message at 21:22 on Dec 4, 2012 |
# ¿ Dec 4, 2012 21:19 |
|
MightyMar posted:I played some multiplayer when the game first came out and stopped before the first mp dlc came out. The Mantis is good sniper to stick onto your Infiltrators, it's not the best sniper but it's far from the worst. This is how I would set them up. Quarian Infiltrator http://narida.pytalhost.com/me3/classes/?mobile#Infiltrator/Quarian/KAPPR/Mantis10AR5AQ5////VulnerabilityVI1/ Human Infiltrator with grenades http://narida.pytalhost.com/me3/classes/#Infiltrator/Human/KRMNA/Mantis10AR5AQ5////VulnerabilityVI1/ And without grenades if I'm not feeling brave http://narida.pytalhost.com/me3/classes/#Infiltrator/Human/KRANR/Mantis10AR5AQ5////VulnerabilityVI1/ Mr.Flibble fucked around with this message at 13:48 on Dec 5, 2012 |
# ¿ Dec 5, 2012 13:35 |
|
Houdini posted:I saved up about five gold game's worth of credits today and spent it all on equipment packs. I haven't had any spec op packs for about three months, and finally started getting them. I'm up to 10. I've also had terrible luck with missiles, and ended up with 28. If I get low on things I find it helps to spam recruit packs for a bit, if you have your commons maxed out it will give you some consumables and a human character card which makes also make them helpful if you'er trying to get the n7 banner.
|
# ¿ Dec 13, 2012 19:15 |
|
Finally got War Fighter (Cerberus Mastery)! I'm free from ever having to hunt down Guardians ever again!
|
# ¿ Dec 17, 2012 19:15 |
|
The Sentry Turret does not suck, at least not on the Quarian Engineer you just need to know how to use it. You can spec it for shock and use it as a stun bomb, it will stun most non-boss enemies including Dragoons. Don't use the flamethrower it won't use the stun as often and the stun is way more important then the flamer. The other way to use it is to spec it for shields/damage, ap ammo and rockets, throw the turret behind/next you or if possible somewhere up high and let be it fire support. If the turret is not on the front lines the enemies tend to ignore it in favor of going after you or your teammates letting the turret do its thing until an enemy wonders close it. UnknownMercenary posted:the Sentry Turret is affected by the -50 damage on Gold and Platinum armour, even with the AP evolution.
|
# ¿ Dec 24, 2012 15:19 |
|
SubponticatePoster posted:If you want to blatantly cheat, why not do it in a private lobby? Then nobody is the wiser. I play the game to have fun, and it's not fun when somebody is missile glitching. If I leave, I'm punished by losing my consumables. Nothing to do with kills, since I get the xp anyway, just boring as poo poo trying to play and having some dick who would otherwise not be able to clear a bronze round spamming rockets everywhere (and sometimes still dying in the process, where I refuse to revive them). Bioware has stated that if you are not the one doing the missile glitching you won't be punished as long as you either leave the lobby after the game is over or kick the cheater out of the lobby after the game is over.
|
# ¿ Jan 4, 2013 00:14 |
|
IcePhoenix posted:Are shotguns good for Quarian infiltrators or should I stick to snipers? Shotguns are very good on almost any infiltrator, I use a Raider on my Quarian infiltrator, though any shotgun you are comfortable with will work. This is how I have him set up at the moment. http://narida.pytalhost.com/me3/classes/#Infiltrator/QuarianMale/FMMLF/ATRaider2AM5AP5/Hurricane8AU5BB5///GrenadeCapacity3/ The last evo for Tactical Scan can go ether way, I want to do more damage with my shotgun so I went for damage. Also the head shot evo is bugged so always take movement speed.
|
# ¿ Jan 23, 2013 16:46 |
|
Moose12 posted:Silver is your best bet for Guardians. On gold they only show up in waves 2 and 9, silver they show up in 2, 3, 6(if the objective on this wave is target elimination the targets will be Guardians), and 10. I have no info on Geth bombers, I found them to be fairly plentiful (see also: fairly annoying) so I had no real issue getting the points hammered out. I think prime points took me the longest. To expand on this, on wave ten silver if you kill the Atlases and Phantoms right away no more will spawn in leaving you with just Guardians and Engineers to play with. The other popular method for grinding Guardians is to solo gold killing only Guardians on wave 2(you can kill 14 of them if you avoid killing the other enemies) then you die and do it all over again or you can always do wave 3 to get some spacebucks out of the deal and die after that. Pretzel Rod Stewart posted:I just use N7 Shadow's Electric Slash twice on the Bombers and Shadow Strike once on Guardians. Use one of your Infiltrators and snipe the poo poo out of them, if something gets close cloak and run the gently caress away. Giant and Vancouver are good maps for this. I did my first solo with the Quarian Infiltrator, try this build. http://narida.pytalhost.com/me3/classes/#Infiltrator/Quarian/KAPNR/Widow1AR4AQ5////GuerrillaUpgrade2/ Be careful with Sabotage it can kill some lesser enemies on bronze. Mr.Flibble fucked around with this message at 23:16 on Jan 24, 2013 |
# ¿ Jan 24, 2013 22:56 |
|
DoctorStrangelove posted:I got a Volus Vanguard in a Veteran pack. How should I spec the little bastard? http://narida.pytalhost.com/me3/classes/#Vanguard/VolusProtector/ONPID/ATRaider2AA1AA1/Hurricane8AU5BB5///ResponderLoadout4/ Notes: With Biotic Orbs set for full recharge you can carry almost any weapon you want and still have a fast recharge speed, Set them and forget them. His health is so low you might as well go for bonus power on the sixth evo for Biotic Charge for the chance to use Shield Boost or another charge to get you out of a jam. Here's the video I ripped this build of from. https://www.youtube.com/watch?v=p5v5JyxrwpE
|
# ¿ Jan 26, 2013 15:46 |
|
IcePhoenix posted:I appreciate the advice, but I don't have any nice things You do have some nice things, even if they are at low level the Reegar Carbine, Geth Plasma Shotgun, Claymore, Valiant, Widow, Collector Rifle, Graal Spike Thrower, are all good guns. The Phaeston and Phalanx are both good lightweight weapons for casters. And Don't discount your Mantis X it's a drat fine gun. As far as weapon mods go you have armor piercing for everything other than your pistols and even at level 1 armor piercing mods go a long way, plus the Graal Spike Thrower, Geth Plasma Shotgun, and the Widow don't need ap mods to be effective against armor. As far as your characters go you have no bad characters. This thread on the bsn forums has been very helpful to me for finding good character builds. http://social.bioware.com/forum/1/topic/343/index/14641831
|
# ¿ Jan 26, 2013 23:27 |
|
IcePhoenix posted:I should have phrased that better. I don't have anything people are suggesting to use for a bronze solo and I am not entirely sure what I can do. The farthest I got was wave six with my Quarian Infiltrator against Geth but I ran out of time on eliminating targets. That's the only time I ever got past wave four, though. Ah try this, http://narida.pytalhost.com/me3/classes/#Infiltrator/Quarian/LAPLR/////OmniCapacitors1/ This is what I used to get my first solo against Cerberus. Use the sniper rifle you are most comfortable using and use your Extended Barrel and ap mods on it unless you use the Widow, in the case use the Extended Barrel and Spare Thermal Clip mods. You want Duration on your cloak for device objectives and for running away. Sabotage on bronze will out right kill Assault Troopers and will double stun all their human units (once when it first hits and again when the backfire explodes) other then the Dragoons (only stuns on the explosion) and the Phantom (still does good damage). I did my solo on Giant if that helps at all. Edit: This guy's videos might help. http://www.youtube.com/playlist?list=PLVxmskj-047gZEWXoh0saDZdkEDwqjBBi Mr.Flibble fucked around with this message at 00:11 on Jan 27, 2013 |
# ¿ Jan 27, 2013 00:08 |
|
Frush posted:So I'm going to try out the Quarian engineer for this weekend's challenge, since I don't really have any of the others. I know the builds from earlier are outdated and before tech combos because good, so how should I look to spec it now? Read this: http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Multiplayer-Discussion-/Understanding-Quarian-Engineers-10618184-1.html
|
# ¿ Feb 8, 2013 21:05 |
|
IcePhoenix posted:Is there somewhere with updated recommended builds? Seems like the ones linked to in the OP are outdated and I don't want to have to ask for advice every time I unlock a new character. I don't know how current the weapons google doc is but at least it provides a good starting point since I would think weapons don't change that much. http://social.bioware.com/forum/1/topic/343/index/14641831
|
# ¿ Feb 11, 2013 03:42 |
|
omg chael crash posted:Would anyone mind giving me some advice on which weapons/classes I have that are pretty useful even with my current gear? I've mostly been playing my Vanguard, but I wouldn't mind branching out. Having fun with my Adept as well but those drat Dragoons, man. As for you characters: The Human Infiltrator is good class to use with your Mantis. http://narida.pytalhost.com/me3/classes/#Infiltrator/Human/PRANR/Mantis7AS1AR3///// Cloak, Cryo Blast, Shoot, unless your target is very far away which in that case Cryo Blast, cool down, Cloak, Shoot. The Human Engineers are another good choice since they don't need good gear or weapons to be effective: http://narida.pytalhost.com/me3/classes/#Engineer/Human/MPLID////// If it has shields or barriers use Overload then Incinerate for a Tech Burst, if it has armor use Incinerate then Overload for a fire explosion. Shoot during cooldowns. Also check out this page on the bsn forums: http://social.bioware.com/forum/1/topic/343/index/14641831
|
# ¿ Feb 26, 2013 21:27 |
|
ded posted:Also how do you make the volus classes not suck? http://narida.pytalhost.com/me3/classes/#Vanguard/VolusProtector/ONPPA/ReegarCarbine6AM5AO5////StructuralErgonomics2/ Set and forget Orbs, Charge then blast'em with the Reegar, Shield Boost as necessary.
|
# ¿ Feb 27, 2013 23:28 |
|
Here is the Multiplayer character's talking bits from the new dlc. https://www.youtube.com/watch?v=nwVvG6DB0vo
|
# ¿ Mar 8, 2013 13:59 |
|
Aristobulus posted:Oh, neat! Don't take bonus power, spec her for damage, Dark Channel lasts a very long time even without the duration evo so you can easily recloak and fire off a Warp Ball if you want a Biotic explosion, though I like to throw warp at a different enemy so that two of them are feeling the pain. My build if it helps: http://narida.pytalhost.com/me3/classes/#Infiltrator/AsariHuntress/PLQID//////
|
# ¿ Mar 12, 2013 14:10 |
|
Aristobulus posted:That doesn't really answer my question The answer is that it doesn't matter because you'er better off taking damage on her 6th evo even if you took duration in the 4th slot.
|
# ¿ Mar 12, 2013 14:52 |
|
eonblue174 posted:Note for players befuddled by sabotage: against organic enemies it will make them pause for a moment, then a second later they get zapped and take damage. I sabotage, shoot a bit, then the zap kills them. Sabotage won't show up in the kill feed though (bugged) so it doesn't appear to do anything. Two more things about Sabotage, 1:The damage done by Sabotage is credited to the last thing that hit before Sabotage so it can be use to level up things faster. 2:The Tech Vulnerability evo affects Sabotage itself, It makes the explosion at the end of an organic Sabotage do more damage and it makes the Explosive Hack evo do more damage as well.
|
# ¿ Mar 28, 2013 23:48 |
|
Smol posted:Is there some trick I haven't figured out yet to avoid instant one-hit-kill attacks after a Vanguard Charge? Every enemy that has a instant-kill ether has a requirement move it must before it can instant-kill or a period of time where it can't instant-kill. Phantoms,Atlases,Psions have to use their melee attack before they can perform their kill moves. Brutes can use their kill move after a standing melee or their leap attack. It's safe to counter charge them. Banshees won't use their kill move if they are throwing warp balls or if they'er not glowing. Praetorian's can only use their kill move when they are on the ground.
|
# ¿ May 1, 2013 19:14 |
|
|
# ¿ Apr 25, 2024 17:56 |
|
Smol posted:All of the packs have the same UR chance. No point in buying anything else than PSPs (as they're the first one in the list). Not true, Common character cards do not show up in arsenal packs, so long as your characters are lv 20 you might as well stick to arsenal packs.
|
# ¿ Jul 14, 2013 00:47 |