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xutech
Mar 4, 2011

EIIST

I hope they have new unit of the month.

p.s Core forever.

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xutech
Mar 4, 2011

EIIST

One of the great things about TA that I hope they have in PA is that when your main base got overrun you could always have one or more secret bases to run off to, full of experimental robots and weapons, ready to rebuild and fight back.

In this case, unnoticed asteroids from which you can plot.

xutech
Mar 4, 2011

EIIST

It's total annihilation. I'd be happy if their program secretly sucked bile out of my organs as long as it played well.

I have no ability to think critically about this game and I mean that as an indictment of myself, not a rebuke to others.

The youtubes are pretty good.

xutech
Mar 4, 2011

EIIST

How do you play against an AI opponent? I don't see any option for that. I prefer to play against the AI in other games so that's what I'm looking forward to in this one.

xutech
Mar 4, 2011

EIIST

Ralith posted:

AI fills in any unoccupied player slots when you start a game.

poo poo, serious? I can't believe that hasn't been made clear. I would have been playing a lot earlier if I knew that.

xutech
Mar 4, 2011

EIIST

Funny you should say that, because now I can't seem to launch a game against AI

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xutech
Mar 4, 2011

EIIST

I really miss the upgradable commander and I wish the game was as smooth as TA.

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