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How about the 1024x720 internal resolution? Any chance that can be sharpened up a bit?
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# ¿ Aug 23, 2012 06:38 |
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# ¿ Apr 25, 2024 03:28 |
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Samurai Sanders posted:Are you talking about modding or what? Who knows what that would even do to multiplayer anyway. I hope people aren't thinking of modding the game and just playing it offline the whole time, that's missing a big chunk of the fun. If someone mods the suck out of Tomb of the Giants then so be it.
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# ¿ Aug 23, 2012 06:44 |
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I think I'll try a heavy DEX build this time, maybe Hunter. Might be fun to use bows more with a mouse.
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# ¿ Aug 24, 2012 00:07 |
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Doctor Spaceman posted:And when you get there you won't see anything anyway. A sharper image goes a long way to making that place less of an unfun shithole. That and a weapon that can one-shot everything.
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# ¿ Aug 25, 2012 21:23 |
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Bobby The Rookie posted:I saw that yesterday and just had to chuckle. I think there are just some words and phrases people forget exist within the orange soapstone that are surprising to see written, and "Skeleton?" is so non sequitur that it's somehow funny. It was the first message you saw when you entered Anor Londo on the PS3 version and it had hundreds of votes.
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# ¿ Dec 8, 2012 07:28 |
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I'll settle for a rehash of Dark Souls covenant-style multiplayer options so long as they all actually work more often than not.
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# ¿ Dec 8, 2012 08:12 |
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My biggest beef with Dark Souls as far as over-obscure game elements goes are the fake walls. I'd be fine if they had some subtle clue that they were breakable but they're just seemingly-ordinary parts of the world geometry that magically vanish when you strike them.
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# ¿ Dec 8, 2012 12:06 |
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# ¿ Apr 25, 2024 03:28 |
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Dr. Video Games 0031 posted:The large majority of them DO have subtle hints. The only ones that don't, really, are the Great Hollow ones. The rest are subtly different from the surrounding walls, or have what seems to be an obvious arch framing them. Sometimes you can see stuff behind them if you're paying attention. There's a spot in the catacombs where you can see the second bonfire at, before you get to the illusory wall, for example. The wall itself is suspect. You just have to put two and two together. Besides the Great Hollow entrance there's also the hidden wall in sen's fortress that leads to a giant near where you fall down to the front of the first pendulum walkway after climbing out of the tar pit. Also the ones in the cellar of the painted world but once you know this is a game that has fake walls you know to check them.
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# ¿ Dec 8, 2012 12:46 |