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I really, really hate this guy: https://vimeo.com/40006163 He hosted his project file and it's absolutely ridiculous. Layer after layer after layer in precomp after precomp. No heavy reliance on glintzy plug-ins, just straight up keyframing. It's stunning. Time to throw away my computer
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| # ¿ Jan 23, 2026 02:10 |
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redjenova posted:
I'm not sure the source file on that project would be that involved. It's just pan & scans over still artwork on different z-depths with some grungy multiplied layers added for texture. Maybe some track mattes added? It is pretty, though. For your final year, maybe you could do a complete graphics package for a show you like? Open, close, lower thirds, idents? That was one of my better school projects. Or maybe a kinetic typography piece if that's still a popular thing.
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Ha, my bad. I'm glad people are finally over kinetic type. One project is cute but man, they get tedious after a while. edit: for content since I love bumping this thread today so much...here's my demo reel. I really need to go back and polish this. https://vimeo.com/18303077 I fall into the trap of getting super excited over recently finished pieces that honestly aren't very good and adding them to the reel. Also I probably need to add more 2D work to it. Electric Crayon fucked around with this message at 17:38 on Oct 25, 2012 |
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raging bullwinkle posted:I think more people should post things to look at. Looks like you have a pretty good knack for it. Nice work! edit: Speaking of expressions, this one is by far my favorite to use when I'm working on something that calls for a lighter fare. It gives movements a bubbly bounce and saves me a ton of time so I don't have to keyframe everything. hey look at this thing posted:amp = .1; You can adjust the integers for amp, frequency and decay to give something more weight, a more elastic bounce, or what have you. It's fun to mess around with. Electric Crayon fucked around with this message at 15:57 on Nov 15, 2012 |
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Great work! You're 3D work is very slick, and the part after "Bingo Players" looked awesome. You might want to remove the "Stop Motion" bit, it's by far the weakest part of the real. It's a little slow and breaks up the action, and the motion blur effect you have on the letters moving there kind of betrays the natural process of stop motion. Also, while the layered pyramid being covered in green paint looks really cool, it looks pretty similar to this Greyscale Gorilla tutorial. Maybe you can add some more 2D After Effects animations to it for a more well-rounded look? Still though, good stuff.
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Welcome to hell. An amazing, horrifying hell. https://www.youtube.com/watch?v=jX3iLfcMDCw This might be the only time I've appreciated the use of the puppet tool and/or mesh warps on raster objects.
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BonoMan posted:That looks great. It's super simple and intuitive! Once you get the hang of cloner objects and effectors, you can create things super quickly. I made this cool ghost dude in like, 10 minutes. All it took was half of a sphere primitive, a formula effector for the bottom draping, and a hypernurb to smooth it out. I just keyframed the y-value of two capsule primitives for eyes.
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I was bored and so I made a thing.![]() Zangief is the strongest.
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So much for CS7. http://www.pcmag.com/article2/0,2817,2418602,00.asp I still don't know how I feel about Adobe's new platform of cloud-only subscription or nothing (unless you stick with CS6 until the end of time). It's fine for my employer, since it's just allocated to the office budget, but $600 a year for whatever personal projects I want to work on seems steep. Guess I'll be sticking with my CS5 for a little while longer.
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I decided to toss my hat into making stupid motion graphics gifs on Tumblr, but ye gods, what a horribly annoying process. It takes me longer to manipulate and color correct the image to get it to upload than to make the gif itself. 50% of the time I can't even upload the gifs entirely, even after following byzantine tip after tip. Anyways, here two cool ones that I tend to follow: http://motionaddicts.tumblr.com/ http://motionaday.tumblr.com/ I like these because they're not your typical "hey man I found a cool greyscalegorilla tutorial and messed around with some keyframes" that seem to be 95% of the ones on Tumblr.
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| # ¿ Jan 23, 2026 02:10 |
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dumb question for motion designers: my job is giving me the option of going to Siggraph this year, since I missed the NAB conference. Is it worth the cross-country trip as a mere motion graphics guy for a cable network?
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