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Holy angry Mickey Kingdom Hearts Birth By Sleep began development in 2005, and was originally supposed to be a PS2 game. The Final Mix of KHII has a ton of stuff hinting at the plot of the game. It then entered development hell, and became a PSP game because Nomura decided he wanted to release one Kingdom Hearts game on each major portable gaming platform. This game was developed alongside Kingdom Hearts 358/2 Days for the Nintendo DS, and Kingdom Hearts: coded, which was a mobile phone game released episodically. All the episodes were later compiled into Kingdom Hearts Re:coded for the DS (which I might be LPing after this). Birth By Sleep was finally released in Japan on January 9th 2010. In September of that year, it was released in the US with a bunch of extra content, much like the very first Kingdom Hearts game. These included better facial animations for several characters, some additional content in the minigames, and a new boss. And again like the original Kingdom Hearts, all this and more were re-released in Japan as a Final Mix. But unlike Kingdom Hearts: Final Mix, this one is actually worth playing because they added tons of extra content! Here's the full list: - Added the new stuff from the American version (the original extra boss drops a keyblade, Mysterious Figure fight, higher quality facial animations, Critical difficulty, Skull Board in Command Board, Pete D-Link, Castle Circuit in Rumble Racing, the sticker album side quest, "Destiny Islands" song in Ice Cream Beat, and new commands: Unison Rush, Voltage Stack and Aerial Recovery.) - The Unversed have different colors, presumably as a throwback to Kingdom Hearts Final Mix. - A new Command Style - Illusion commands, which are received from doing new bonus "missions." - New Mirage Arena battles: Monster of the Deep, Mentor of Light, and Foresight unto Darkness. - The Secret Movie is changed somewhat. This game is a PREQUEL that takes place around a decade before the original game. Nomura nicknamed it "Kingdom Hearts 0" because it is as important as a numbered title. Because the plot is so goddamn important, I am creating two versions of every video: one with commentary over the cutscenes, and one with said commentary removed. If you seriously want to get the most out of the plot, watch the commentary-less versions, although you're gonna be missing out on most of the funny. I am also using a translation patch that is kind of dodgy, so sometimes what the characters say don't show up as subtitles. Speaking of THE PLOT, this game follows Terra, Aqua, and Ventus, three Keyblade Master trainees studying under the wise Master Eraqus (voiced by Mark Hamill!). They travel to different Disney worlds, some familiar, some alluded to in previous games, and some brand new. Their task: to discover the origin of the Unversed, monstrous creatures born from fledgling negative emotions, and defeat them on each world. There's also this other guy named Master Xehanort (voiced by Leonard Nimoy) who probably isn't evil and won't play a major role at all. You play through each character's story independently of the others, so you play the entire game as one character before moving on to the next. Birth By Sleep introduces the Command system, without a doubt the greatest addition to the series in its history. You equip a certain number of commands in a deck, which you can use at any time by pressing Triangle. These range from physical attacks, to attack and support magic, replace your items, and generally loving own. The gameplay variety increased exponentially because the possible moves your character can perform expands a ton. Each of the characters has their own unique commands, in addition to several that are shared among them. There are also several other big additions to the battle system that I will get to in the videos. I will be doing 100%, which means I will probably fill the reports for all three characters, show off every goddamn minigame and command, and maybe even beat each secret boss with each character! I dunno if I will be able to manage that, though, because it's loving hard as balls. Without further ado, let's start the LP! First off is the Introduction, and then we jump right into Terra's Story! These videos are cutscene heavy, so expect a lot of silence if you watch the commentary-less version. I guess characters in the Kingdom Hearts universe do, in fact, have nipples! INTRO Youtube (w/ Full Commentary) Blip.tv (w/ Full Commentary) Pictured: something that will only happen twice in this entire game TERRA 1 - The Exam Youtube (w/ Full Commentary) Blip.tv (w/ Full Commentary) Blackbelt Bobman fucked around with this message at 15:53 on Jun 19, 2014 |
# ? Sep 11, 2012 15:36 |
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# ? Apr 19, 2024 08:10 |
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EPISODE LIST INTRO Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) TERRA'S STORY: Part 1: The Exam Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 2: Enchanted Dominion Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) INTERMISSION: Command Board! Keyblade Board (w/ Terra) YouTube Dailymotion Part 3: Castle of Dreams Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 4: Mirage Arena Youtube Dailymotion Part 5: Dwarf Woodlands Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 6: Mysterious Tower/Badlands Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 7-1: Radiant Garden Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 7-2: Radiant Garden Youtube (w/ full commentary) Dailymotion (w/ Full Commentary) Part 8-1: RUMBLE RACING Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 8-2: DisneyTown Youtube Dailymotion Part 8-3: More Mirage Arena Youtube Dailymotion Part 9: Olympus Coliseum Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 10-1: Deep Space Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 10-2: Deep Space Board and more YouTube Dailymotion Part 11-1: Neverland Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 11-2: Neverland and Destiny Islands Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 12: Return to the Land of Departure Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 13: Finishing up Youtube Dailymotion Part 14: Keyblade Graveyard & Ending Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) BONUS: Keepers of the Arena (live!) Youtube Dailymotion VENTUS'S STORY: Part 1: The Land of Departure Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 2: Dwarf Woodlands Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 3: Castle of Dreams Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 4: Enchanted Dominion Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 5: The Badlands Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 6-1: Radiant Garden Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 6-2: Radiant Garden Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 7: Mirage Arena and Hunny Pot Part 8-1: ICE CREAM BEAT Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 8-2: DisneyTown & DisneyTown Board YouTube Dailymotion Part 9: Olympus Coliseum Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 10: Deep Space Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 11: Neverland Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 12: Land of Departure Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 13: Finishing up YouTube Dailymotion Part 14: Keyblade Graveyard and Ending Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) AQUA'S STORY: Part 1: The Land of Departure YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 2: Castle of Dreams Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 3: Dwarf Woodlands YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 4: Enchanted Dominion YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 5: Mirage Arena Youtube Dailymotion Part 6-1: Radiant Garden Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 6-2: Radiant Garden YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 7: FRUITBALL! Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 8: Olympus Coliseum Youtube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 9: Deep Space YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 10: More Mirage Arena YouTube Dailymotion Part 11-1: Neverland YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 11-2: Destiny Islands and Mysterious Tower YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 12-1: Finishing up Part I (Command Board) YouTube Dailymotion Part 12-2: Finishing up Part II: Electric Boogalo YouTube Dailymotion Part 13: Keyblade Graveyard & Ending YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) Part 14: Finishing up Part III: The Revenge aka Aqua trivializes Villains' Vendetta YouTube Dailymotion FINAL EPISODE YouTube (w/ Full Commentary) Dailymotion (w/ Full Commentary) SECRET EPISODE Dailymotion (w/ Full Commentary) Bonus Boss the First YouTube Dailymotion Bonus Boss the Second Youtube Dailymotion Bonus Boss the Third YouTube Dailymotion Bonus Boss the Fourth YouTube Dailymotion BONUS! Command Melding tutorial Youtube Dailymotion MAIN CHARACTERS: TERRA: A young man training to become a Keyblade Master. He is obsessed with getting stronger, no matter what it takes. He is also a meathead, and incredibly gullible. He has high HP and STR, and has the longest keyblade reach of the three. His unique commmands are focused on brutal physical attacks, dark-element moves, and earth magic. VENTUS: A young boy with a mysterious past who is training to become a Keyblade Master. He is lighthearted and kind. He moves quickly and attacks rapidly, but his keyblades have a very short reach. His unique commands are focused on Strike Raid-like moves (throwing the keyblade), and Light and Wind magic. He also looks kinda familiar… AQUA: A young woman training to become a Keyblade Master. She is kindhearted and empathetic, and has a strong sense of justice. She is willing to do anything for her closest friends. She isn't particularly fast, and her keyblades aren't particularly long, and she doesn't have particularly good HP or STR or DEF; instead, she specializes in magic. Her unique commands are all particularly devastating (and hilariously overpowered) high level magic spells. MASTER ERAQUS: A Keyblade Master who trains apprentices in the Land of Departure. He fights to protect the balance between darkness and light. Also he's voiced by Mark Hamill which kinda owns. MASTER XEHANORT: A mysterious Keyblade Master who appears suddenly for the Mark of Mastery Exam. He is VANITAS AKA MYSTERIOUS BOY: Where's your loving face??? Apparently commands the Unversed. BRAIG: A suspicious man who seems to know a lot more than he is letting on. One thing is for sure, he has something to do with Xehanorts WORLDS VISITED: A world where new Keyblade Masters are trained. That's pretty much it. The world of Sleeping Beauty. It has two castles; one large and beautiful, overlooking a forest. The other, a twisted, black castle, home to an evil fairy. A beautiful castle up on a high hill lights up the night sky in this world. It overlooks a spooky forest. A castle overlooking a forest. Seeing a pattern yet? Although this time, there is a gem mine on the other side of the forest. A beautiful, floral castle town that is brimming with life. The castle is home to Ansem the Wise, a benevolent ruler who is beloved by his subjects. This tower is home to the powerful Wizard/former Keyblade Master Yen Sid. Plot happens here. A town full of colorful characters that sits at the foot of Disney Castle. It is ruled by Mickey Mouse, a young, benevolent King, much loved by his subjects. Unfortunately, he is very adventurous and sometimes gets into mischief. Also the home to one awesome and two lovely mini-games. An arena where great warriors go to test their strength. May or may not be historically accurate. A gigantic space ship traveling through... the lanes between? That doesn't make sense. And it's not even a world at all! I don't really get it. I hear there's an adorable death machine on board, though. A magical island where boys never grow up. Also there are some goofy pirates and I guess some really racist native american stereotypes there, too. An island world in the middle of nowhere. Has some plot significance or something. The site of a great Keyblade War, where many Keyblade wielders fought and died over control of the χ-blade and Kingdom Hearts. Xehanort summons the three Keyblade wielders there in an effort to recreate the war and become one with Kingdom Hearts. It's an arena. SECRET REPORTS Xehanort's Letter Please accept my deepest gratitude for the invitation to witness your pupils' accession to the office of true Keyblade Master. It was a heavy mantle our Master placed upon your shoulders naming you Successor, but you have nonetheless persevered and raised two Masters yourself. I know it cannot be easy. I did you terrible harm in the past over a petty difference in opinion, and just a few years ago selfishly thrust my own burdens upon you. I think of you like a younger brother, and yet, fool that I am, I have never availed myself of countless opportunities to apologize or thank you for opening your home to the boy. Yet not once have you blamed me; on the contrary, here you are inviting me to such an important ceremony. I intend to be there to offer you all my blessings. Our Master chose his heir wisely. Ours is a bizarrely ironic task---to watch over the light from the shadows---but in the face of that, the warmth in your heart and unfailing dedication to the light impress me to no end. I have taken to wandering the World, and seen much darkness hiding in the light. Lately, I fear it has taken a turn for the worse. Perhaps Yen Sid has already told you about the Unversed? These fledgling emotions derive from negativity, and I can now sense their presence in nearly every world. And on the topic of darkness: we must speak of another matter that concerns me, one related to the upcoming ceremony. When I visited several years ago, your pupil Terra drew my attention. His power is immense, to be sure, but within his heart I could see darkness just waiting to be awakened. I know this is none of my business, but I have reservations about welcoming Terra as a true Keyblade Master without taking certain precautions. The traditional examination, perhaps, to see if he has the Mark of Mastery? The choice is yours, and I will humbly respect your decision. Take care. I eagerly await our long overdue reunion. Xehanort's Report #1 Much time has passed since I left the home of my youth behind, and in the myriad worlds I have visited, I have gained much knowledge. On these pages, I intend to record a portion of that knowledge, and put the course of my life to paper. Upon reflection, my life underwent the most considerable sea-change when I arrived at that place. Yes, it began when I found a Master, and another I would later call my brother---when I found a new home. Then there was the Keyblade. For what purpose was it begotten, and by whom? During my training as one of its wielders, the precepts offered a clear answer: the Keyblade existed so that we who watched over the light could protect the world from the shadows. But was that the TRUE answer? Could there not be more to it than that? My heart sought knowledge, and so I sometimes visited other worlds---though such travel was forbidden unless duty required---and found what my heart sought. Xehanort's Report #2 Our Master instructed us to don armor while traveling between worlds, so that we might shield ourselves from the darkness. But there, in the Lanes Between, I could feel the force of it---the power---and from then on, I forwent my armor's "protection." I had been told the darkness would devour me, but what terrors could it possibly hold, so long as I found the strength to control it? The World is vast---and the worlds within the greater World, uncountable. Like little islands, they dot a great Ocean Between which keeps them ignorant of each other, uncorrupted. Each world had its own order. Unlike us, they could not know of the World in its entirety, and we were never to enlighten them. Xehanort's Report #3 In ancient times, no such buffers kept the larger World divided; there were no walls of light enclosing each smaller world the way they do today. Nothing prevented one from physically interfering with the next. At that time, the World was filled with light, and a great many Keyblade wielders. But without buffers, the worlds began to squabble over ownership of the light. You see, they learned of the Keyblade's true use. War broke out as each of the Keyblade wielders struggled to lay claim to an almighty entity known as Kingdom Hearts. Kingdom Hearts could be described as an aggregate of hearts. Worlds, too, have hearts, just like people; each world's heart is concealed from sight, beyond a hidden door. By gathering all the hearts of all the worlds in a single place, one may complete Kingdom Hearts. Xehanort's Report #4 And when Kingdom Hearts is complete, it is said the one who opens its door will bring about the creation of the Next World. Such a feat is above any human. Or, to put it a different way: whoever opens that door will be reborn as something far greater than human. Light and darkness are two sides of the same coin; without darkness, there is no light. The Keyblade wielders' great war over Kingdom Hearts was fought by defenders of the light, servants of darkness, those who sought to reconcile the two, and those motivated by nothing more than lust for power. A whole spectrum of thought was swept into the conflict, and the worlds that did not go to war found the war brought to them. In the end, the whole World was cast into darkness. That was how the ancient Keyblade War drew to a close. To this day, no one has ever managed to open the door to Kingdom Hearts. Some time later, the little light that remained in the hearts of the few gave rise to the World we know today: one made of many worlds behind just as many walls, so that the Keyblade War would not be repeated. Xehanort Report #5 At present, the lanes and corridors that run between the worlds may only be traversed by us Keyblade wielders, and those who have given themselves over to darkness. As the former, our duty is to cross the chasms between the worlds and guard against the latter, whose darkness corrupts and contaminates, so that no world need ever be lost again. Few Keyblade wielders remain now; I have heard of but a handful of others outside my circle. But the world is vast, and more of our kind may be out there. Now, in addition to the realm of light in which we reside, there is also a realm of darkness, and the realm between which connects the two. The realm of darkness is most forbidden; I am told none who set foot there have ever returned. Xehanort's Report #6 There are three families of Keyblades: the Keyblades of light we wield, Keyblades of darkness, and Keyblades of heart. The first and second families differ only in origin; Keyblades of darkness are found in the realm of darkness, and are counterparts to the Keyblades we use in the realm of light. The third type of key, the Keyblade of heart, came into existence when the World was reorganized after the Keyblade War. Without this key, Kingdom Hearts is forever beyond a person's reach. Only by gathering seven hearts of pure light---hearts completely devoid of darkness---may one forge a Keyblade of heart and open the door to Kingdom Hearts. And, as stated before, opening this door arguably gives that person control over all worlds and all people. Xehanort's Report #7 I have uncovered the Keyblade's ultimate mystery. You see, besides the three families of Keyblades, there is another "Key Blade." While it may sound the same when spoken, it is notated uniquely: "X-blade." And make no mistake, while it resembles a normal Keyblade, it is something altogether different. Keyblades are said to be man-made counterparts to Kingdom Hearts. The X-blade, however, coexists with Kingdom Hearts. It is only forged when two hearts of equal power intersect---one heart of pure darkness, one heart of pure light. At the time of its forging, Kingdom Hearts appears. It must be noted, though, that this Kingdom Hearts is special. Unlike the Kingdoms brought about forcibly and artificially through the collection of hearts, THIS Kingdom Hearts is a perfect and complete union of ALL the worlds' hearts. Surely it was over this that the ancient Keyblade War was fought. If so, the walls that divide the worlds today are of little consequence. With the X-blade, all their hearts could be instantly reunited---and the Keyblade War, refought. Xehanort's Report #8 My brother pupil Eraqus thinks only in absolutes. He has persuaded himself that light is the only way, but forgets that light cannot exist without shadow. I believe a balance of light and darkness is what sustains our World, but too much of the darkness has been stamped out, disrupting that balance. Someone must tear down this tyranny of light and reorganize the World around the darkness which then creeps back in. Eraqus and I did not see eye to eye. I left, and wandered the World. This was perhaps the first time I felt truly free since that day I departed my boyhood home. But free to do what? I had already shown the Mark and become a Keyblade Master---but having been passed over as a Successor, all that remained to me was the road of teacher. Ordinarily, Keyblade Masters take pupils under their wings, malleable minds in which to impress the precepts of the Keyblade wielder and keep our profession alive for generations to come. Was my time drawing to an end, then, after all I had accomplished since casting away the place of my birth? Surely waiting for a quiet death would not do, not when there was still so much I needed to see for myself. Powers help me, I thought, my body is so old... Xehanort's Report #9 We Keyblade Masters have a special gift. We can extract a heart, be it our own or that of another. By continuing this cycle, it is possible to remain in the world of the living forever. As a boy, I dreamed of seeing the farthest reaches of the World. If I only went far enough, there had to be a world out there in which no one had ever before set foot. And now I know of just such a world. If I become the first to open Kingdom Hearts' door, I can create the Next World in which light and darkness exist in perfect equilibrium. So there I stood, with vast knowledge in one gnarled, dying hand, and newfound purpose in the other. The next step was clear: I needed a new vessel. And that was when I met Ventus and made him my pupil. We were destined to meet, and I could sense the potential within him, but the boy was too benign for his own good. I came to the conclusion he was too frail to serve as a vessel, and decided to use him for a second purpose I had in mind. I would remove the darkness from his heart and split him in two. Then I would have my heart of pure light, and my heart of pure darkness. Xehanort's Report #10 As was to be expected, Ventus lacked the constitution for such an ordeal. I was able to remove the darkness inside him and create Vanitas, a heart of pure darkness, but Ventus drifted into the clutches of sleep. Ventus's heart of pure light and Vanitas's heart of pure darkness...If both could be made strong enough to one day clash, I know the X-blade would be forged. But Vanitas took too much of Ventus's heart, and from that fracture, I could see the last of Ventus's light was slipping away. The boy deserved a place to spend his final moments peacefully. And what should come to mind but my own boyhood home. My legs took me there unbidden, and as I stood there on the same beach where I had made my choice so many years ago, I thought: not a single thing has changed. Here, in this quiet world, time marches in place. Content that Ventus would find peace here, I started to walk away---but just then, the boy held up his Keyblade. The light within him had not died. Xehanort Report #11 Ventus and Vanitas were not matched in power; I could not train them, or Vanitas's darkness would gnaw away what little Ventus had left. Of course, since I needed a place where the boy's light might flourish, the answer was obvious: Eraqus, and his absolutes. Considering how we had parted ways, I expected friction---but if anything, Eraqus seemed delighted to see me again. He readily agreed to take care of Ventus. Now I need only wait for the boy's heart to get stronger. I had not visited this second home of mine for some time, and discovered Eraqus had already two pupils of his own. Within one of them, Terra, I sensed something. The boy, though well-intentioned, seeks power single-mindedly. And that kind of hunger is a seedbed for darkness. I had found my vessel. Xehanort's Report #12 The time has come. I have received word from Eraqus that his pupils are to become true Keyblade Masters. Terra and Aqua...They will be easy now to lure into the outside world. But Ventus! I will get nowhere without him. Vanitas can feel some of what Ventus feels, and he says Terra is the key. Ventus has loved Terra like a real brother ever since he let him keep his old wooden Keyblade. It seems we have found a loose thread at which we can tug to unravel Ventus's heart. The first step is to get Terra alone; then we need to plant the seeds of doubt in Ventus. Let him carry his faint light as he chases his brother into the darkness. Let the darkness make his light stronger, then let the light deepen the darkness. And where the two finally meet is where the stuff of legends will become real. FAN ART Rahonavis made this absurd picture of Mickey MelodicWaffle made a dramatic reenactment of a scene from Ventus's story HoneyBoy posted:Most competent character in the series: Blackbelt Bobman fucked around with this message at 15:53 on Jun 19, 2014 |
# ? Sep 11, 2012 15:37 |
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Yessss, ground floor! (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Sep 11, 2012 15:40 |
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I played KH1, KH2, Chain of Memories, and then I saw that they were releasing like 3 games on systems I don't loving have and didn't have the money to get them just for some anime poo poo, and stopped caring at all. In summation, thank you for showing me how stupid these games plots get. Gameplay is fun, at least.
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# ? Sep 11, 2012 16:27 |
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All right! That's a good beginning. I can't wait to see more. I just noticed, and probably this is bloody loving obvious... but you know how you mentioned that each of the kids' combat style has a certain elemental affinity? Terra is earth/strength based, Ventus is wind/speed based, and Aqua is water/magic based. Terra, venus, and aqua are latin for earth, wind, and water, respectively. Like I said, probably obvious, but I thought it was kind of cool. Anyway, I haven't played a Kingdom Hearts game since 2, since they started releasing them on systems I don't have and don't plan to get. It'll be nice to see what I've missed before I dive into Kingdom Hearts: Dream Drop Distance. It's sitting on my desk... just waiting...
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# ? Sep 11, 2012 16:27 |
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This thread is off to a great start with the picture of a 12-year-old boy's nipples. truly, no one image sums up the Kingdom Hearts experience better
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# ? Sep 11, 2012 17:17 |
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All my harassing you finally paid off E: Maybe TIMG the update shots in the OP? C-Euro fucked around with this message at 17:44 on Sep 11, 2012 |
# ? Sep 11, 2012 17:41 |
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Awesome. Was waiting for this. You know how to contact me if you need an extra voice.
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# ? Sep 11, 2012 20:01 |
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Long ago, the people were dying at the end of all the worlds. But all was not yet lost, for Terra still heard the song in his heart. Looking forward to seeing you knock this one out, THE PLOT and all.
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# ? Sep 12, 2012 04:59 |
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"Oh hey, a Kingdom Hearts game. I'd heard these got even more stupid after 1. Let's see how crazy it ge--what the gently caress is this poo poo? " Should I just go off and watch LPs of the other games and then check this one out again, or am I going to be just as confused if I do?
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# ? Sep 12, 2012 06:37 |
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This game's plot is largely standalone. Any references to other games in the series are just little nods. You're supposed to be confused as to what's going on, since the game's just starting.
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# ? Sep 12, 2012 06:45 |
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I never played the Final Mix, so will enjoy watching it.
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# ? Sep 12, 2012 20:41 |
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In today's update, Terra demonstrates for us the dangers of smoking marijuana whoa TERRA PART 2: Enchanted Dominion Youtube (w/ Full Commentary) Blip.tv (w/ Full Commentary) New World: The world of Sleeping Beauty. It has two castles; one large and beautiful, overlooking a forest. The other, a twisted, black castle, home to an evil fairy. Next time, Terra is gonna learn what size glass slipper he wears. PS I updated the second post with a bunch of stuff. Blackbelt Bobman fucked around with this message at 15:05 on Sep 17, 2012 |
# ? Sep 17, 2012 05:13 |
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Really, all of this boils down to "Mark Hamill Is An Idiot". Terra's too full of The Darkness to be made a Keyblade Master, but he's somehow judged trustworthy enough to go out on a sensitive mission all on his own? e: also should I recognize Xehanort's mysterious aide as a certain character from Kingdom Hearts 1?
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# ? Sep 17, 2012 05:56 |
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Also Terra is an idiot as well. (And the version with commentary over the cutscenes link is the same as the one without commentary, may wanna fix that.)
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# ? Sep 17, 2012 06:35 |
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legoman727 posted:Also Terra is an idiot as well. But that wouldn't have mattered if Hamill recognized that Terra was too stupid to let out of his sight. Also recognizing that his colleague is more clearly evil than any other villain in the series.
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# ? Sep 17, 2012 08:28 |
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Once again, the best part is that Terra simply shrugs, goes 'Welp' and leaves the world after all the poo poo goes down. Also, I wish to add that Mysterious Boy has one badass looking Keyblade.
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# ? Sep 17, 2012 08:38 |
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Dr Pepper posted:This game's plot is largely standalone. Any references to other games in the series are just little nods. You should know what a keyblade is and the general idea of kingdom hearts probably. Also, can a game title get any longer with unnecessary suffixy words?
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# ? Sep 17, 2012 09:13 |
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You'd better be intending to show us Maleficent's D-Link.
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# ? Sep 17, 2012 10:01 |
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legoman727 posted:Also Terra is an idiot as well. Thanks, I fixed it. Pittsburgh Lambic posted:You'd better be intending to show us Maleficent's D-Link. I intend to show off EVERYTHING
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# ? Sep 17, 2012 15:07 |
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Pladdicus posted:You should know what a keyblade is and the general idea of kingdom hearts probably. Kingdom Hearts: Birth By sleep: Final mix II: Electric Boogaloo: Remix (Feat. Keymaster Mickey). Blackbelt Bobman posted:I intend to show off EVERYTHING Oh I am so, SO sorry you have to do that.
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# ? Sep 17, 2012 15:24 |
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legoman727 posted:Also Terra is an idiot as well. Everyone except Xehanort, Mysterious Boy, and maybe Aqua is an idiot in this game.
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# ? Sep 17, 2012 15:44 |
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Hobgoblin2099 posted:Everyone except Xehanort, Mysterious Boy, and maybe Aqua is an idiot in this game. The came can basically be described as (spoilered to be safe) "someone actually competent cleans up after her friends."
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# ? Sep 17, 2012 15:49 |
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Urgh. That boss. It's even worse when you try to shot-lock it, and end up flying all over the place not hitting the drat thing. Playing as Terra is really unsatisfying, I found. Also, BBBobman, can you please check your messages.
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# ? Sep 17, 2012 17:14 |
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I'm just happy that, per the spoilers, We actually get to play as somebody competent.
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# ? Sep 17, 2012 23:58 |
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Maleficent is a pretty good villainess, though. How much do the original KH Disney villains know about the multiverse, anyhow? Is this the game that tells us how they got all buddy-buddy with each other?
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# ? Sep 18, 2012 00:46 |
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Glazius posted:Maleficent is a pretty good villainess, though. I think it's pretty much just Pete and Maleficent. Possibly Hades as well. All the characters in Disney Castle also know about the whole multiverse thing. I spend way too much time on this. Kingdom hearts games are fun but good lord is the plot and lore so goddamn inane. Rigged Death Trap fucked around with this message at 09:31 on Sep 18, 2012 |
# ? Sep 18, 2012 09:27 |
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Pete? As in generic Disney universe villain Pete? He's actually a character? gently caress yes.
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# ? Sep 18, 2012 10:05 |
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whowhatwhere posted:Pete? As in generic Disney universe villain Pete? He's actually a character? gently caress yes. He's the most prominent in his KH2 role. This is a prequel so his actions are... uh, let's say, somewhat unexpected.
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# ? Sep 18, 2012 10:12 |
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Pureauthor posted:He's the most prominent in his KH2 role. This is a prequel so his actions are... uh, let's say, somewhat unexpected. One of the cool things about 358/2 Days is you get to see what Pete was up to in between the first two games.
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# ? Sep 18, 2012 15:46 |
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Blackbelt Bobman posted:One of the cool things about 358/2 Days is you get to see what Pete was up to in between the first two games. Can't help but wonder why he was trolling Hook in that game, though. Especially since Hook was a member of Maleficent's group, whom he thought was still active.
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# ? Sep 18, 2012 16:03 |
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Because Pete's a dick.
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# ? Sep 18, 2012 16:05 |
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Here's a little short video I threw together going over Command Melding in a little more detail. I'll make a more detailed write-up about commands later. Command Melding tutorial Youtube Blip.tv
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# ? Sep 19, 2012 00:51 |
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Are the rare commands always character-specific ones? I noticed Terra grabbed Quake, for instance.
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# ? Sep 21, 2012 01:49 |
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Glazius posted:Are the rare commands always character-specific ones? I noticed Terra grabbed Quake, for instance. A lot of them are. A ton of them are shotlocks, and there is at least one shotlock where this is the best way to get it (unless you're Aqua, I mean there had to be some disadvantage to playing as her) Most of the command melds follow a pattern you would expect (two fires make Fira, two stops make stopra, etc.) but there are more complicated and sometimes easier ways to make high level magic. For example, Firaga can be made by mixing two Firas, Fira and Fire, or Fira and Fire Dash, but only the first one will give you a really high level ability, such as Reload Boost or Once More. And then there are some weird ones that no one would ever guess, like making blackout (which blinds opponents) by mixing confuse with zero gravity. Don't ask. A lot of the abilities return from the previous games, like Combo Plus, Lucky Strike, Treasure Magnet, Second Chance/Once More, Defender, etc. Then there are the ones that affect commands, like Attack/Magic Haste (make commands reload faster) and Reload Boost (makes your commands reload really fast when your HP is low, which saves your rear end if you need Cure to reload). And some goofy poo poo like EXP Walker, where you gain one exp per step you take. This is amazing if you can get it in the early game, btw, unless you like challenges in which case it's bad because it makes the game really easy. I'm gonna talk more about Finish commands later.
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# ? Sep 21, 2012 03:02 |
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is it more likely to gain better abilities if you meld max-level commands? like, would level 4 firas make a firaga with a better ability than level 1 firas?
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# ? Sep 21, 2012 03:32 |
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whowhatwhere posted:is it more likely to gain better abilities if you meld max-level commands? like, would level 4 firas make a firaga with a better ability than level 1 firas? You can't meld commands unless they're at a certain level already. But, for instance, if you melded level 2 fire with level 2 fire instead of level 3 fire with level 3 fire it wouldn't make a difference. Also, a deck full of Thundagas with all the thunder boosts and all the magic hastes makes the game a joke even on critical. Even with Terra.
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# ? Sep 21, 2012 03:54 |
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whowhatwhere posted:is it more likely to gain better abilities if you meld max-level commands? like, would level 4 firas make a firaga with a better ability than level 1 firas? Nah, the only thing that affects which ability a command gets is the ingredients. There are like 12 or so ability sets that each command is specifically assigned to, based on what ingredients you used to make it. So while mixing Fira and Fira with a Wellspring Crystal will always give you Firaga with Once More, using Fire and Fira always gives you a Firaga with Air Combo Plus, and Fire Dash and Fira always gives you a Firaga with Combo Plus. Another thing! There are special versions of movement commands that you can make through melding, for example Heal Block heals you when you block, and is made with Curaga+Block. BUT! You can't not have a block command in your inventory, so you have to buy a second one to meld with. This is the same for all movement commands. It's kind of weird, actually. You can't meld commands together until they are at a certain level, I don't know exactly how that works but you should always max out commands with abilities so that you gain them permanently. Plus maxing them doesn't take long so it's not a huge deal.
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# ? Sep 21, 2012 04:29 |
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You know what? Maleficent is a really good villain. Her motivations are clear, she doesn't gently caress around, and she dished out a brilliant iceburn, there. I mean, drat does she play Terra like a fiddle! She even says what we're all thinking. I suppose the other kids are mainly concerned with fixing all the poo poo Terra fucks up? In either case, I'm looking forward to seeing more of Maleficent. Oh, and seriously, Terra is dumb. Even if you ignore the fact that Maleficent looks totally evil, just look at her name! She introduced herself and everything! She might as well have said "Hello, my name is Bad Person Whom You Should Not Trust." Silver Falcon fucked around with this message at 16:32 on Sep 23, 2012 |
# ? Sep 23, 2012 16:29 |
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# ? Apr 19, 2024 08:10 |
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It's time for everyone's favorite minigame: COMMAND BOARD! It's like JRPG Monopoly and the point of it is to level up your commands without having to grind exp. If it seems super confusing, it is at first. I'm gonna post a detailed guide later that will make it easier to follow. I'm also gonna make one video for each of the boards, so expect tons more command board fun in the future! Command Board! YouTube Blip.tv
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# ? Sep 24, 2012 03:03 |