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Pessimisten
Mar 24, 2008
I THINK TERRORISM IS OK, BECAUSE IT'S NOT REALLY THE TERRORIST THAT SHOULD BE HELD ACCOUNTABLE, IT'S THE CAPITALIST SOCIETY PIGS. ALLAH AHKBAR!
I admire this games dedication to unoriginality! Also pixel art=cube figures is the laziest poo poo in the world and never pretty, but that's just a personal opinion.

I've always supported "clones" and slight iterations in games because it usually ends up becoming a new genre rather then just clones. But the minecraft aping is sad and depressing to a level where i'm actually starting to wish each new game that just straight up rips the world structure and color scheme will just tank horribly, just so that the next guy in line might hesitate some before inevitably releasing his own lovely rip.

How uninspired are you as an artist if you don't feel that maybe your game could go with at least some slight variation to the straight up green/brown/gray block color scheme. And don't you dare try to make excuses for that poo poo.



That said, i don't know jack all about this game beyond how it looks, maybe there are good aspects too it, but looks alone make me wish i knew even less.

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Eigo
Mar 21, 2010
Since you took time to make that post, it'd probably help if you just took the time to watch a recent video. It's more like a voxel based 3D Zelda with some sandbox features than Minecraft (outside of the endless terrain.) I don't even think he's classifying the game as sandbox as his reason for avoiding beta/alpha copies was it was something you're suppose to finish/beat.

Personally, the graphics for a voxel based game look pretty personalized to me as much as voxels can get and the terrain itself generally looks pretty instead of huge blocks with 16x16 textures.

PixoPoxo
Dec 11, 2006
Am get!
Inspired by Secret of Mana? Sign me up.

Heran Bago
Aug 18, 2006



I want that game. I think I'll buy it.

Falcon2001
Oct 10, 2004

Eat your hamburgers, Apollo.
Pillbug

Pessimisten posted:

I admire this games dedication to unoriginality! Also pixel art=cube figures is the laziest poo poo in the world and never pretty, but that's just a personal opinion.

I've always supported "clones" and slight iterations in games because it usually ends up becoming a new genre rather then just clones. But the minecraft aping is sad and depressing to a level where i'm actually starting to wish each new game that just straight up rips the world structure and color scheme will just tank horribly, just so that the next guy in line might hesitate some before inevitably releasing his own lovely rip.

How uninspired are you as an artist if you don't feel that maybe your game could go with at least some slight variation to the straight up green/brown/gray block color scheme. And don't you dare try to make excuses for that poo poo.



That said, i don't know jack all about this game beyond how it looks, maybe there are good aspects too it, but looks alone make me wish i knew even less.

This is the shittiest, low-value post I've seen today. "I couldn't be assed to even vaguely look at what's going on here or even the most recent screenshots so I think it's literally minecraft."

Average Bear
Apr 4, 2010
To be fair, it is riding on the coattails of Minecraft's success. I highly doubt the game would be successful if it had an art style other than voxels.

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.


I think it looks neat, but I'm not really that much into the "giant, empty world with not really much to do in it but dick around" genre, and for all the rolling and dodging you can do, it doesn't really look like there's much need for strategy going by the combat in the videos. Now if you could set up scenarios on a server and be like a dungeon master, or if those big monsters had like Colossus or Dragon's Dogma type weak points that you needed to climb on and exploit to kill them, that would be pretty badass.

Turtlicious
Sep 17, 2012

by Jeffrey of YOSPOS

Pessimisten posted:

I admire this games dedication to unoriginality! Also pixel art=cube figures is the laziest poo poo in the world and never pretty, but that's just a personal opinion.

I've always supported "clones" and slight iterations in games because it usually ends up becoming a new genre rather then just clones. But the minecraft aping is sad and depressing to a level where i'm actually starting to wish each new game that just straight up rips the world structure and color scheme will just tank horribly, just so that the next guy in line might hesitate some before inevitably releasing his own lovely rip.

How uninspired are you as an artist if you don't feel that maybe your game could go with at least some slight variation to the straight up green/brown/gray block color scheme. And don't you dare try to make excuses for that poo poo.



That said, i don't know jack all about this game beyond how it looks, maybe there are good aspects too it, but looks alone make me wish i knew even less.

Grass is Green, Dirt is Brown, Stone is gray, I'm not sure what more he could do there, especially if he was trying to make something look kind of similar to earth, on top of that, I think it looks a lot better then Minecraft, which has those huge ugly 16 bit textures that make me vomit. I haven't really seen all that many MC clones, I don't suppose you could point me to a few, "It's Minecraft! But not Minecraft!"

If you were coding a game, (using a different engine then minecraft is mind you,) what colors would you use for Grass, Dirt, and Stone?

Average Bear posted:

To be fair, it is riding on the coattails of Minecraft's success. I highly doubt the game would be successful if it had an art style other than voxels.

One thing, Minecraft is Voxel based, and this game is not. If you read his blog about the engine he goes into intrinsic detail why it's not Voxel base, the limitations being voxel-based would cause him and why he is using a different engine. Just because games are similar does not mean one game is riding on the success of the other. This is not Kleaveland, oops.

Look at Gnomoria and Dwarf Fortress, while similar Gnomoria manages to do everything better without a clunky as hell impenetrable UI.

That's all I have to say on the matter, I don't really want a debate.

EDIT:

FreelanceSocialist posted:

I don't think Minecraft is voxel-based.

I didn't know this.

Turtlicious fucked around with this message at 00:11 on Oct 18, 2012

FreelanceSocialist
Nov 19, 2002
I don't think Minecraft is voxel-based.

I guess it uses huge, coarse voxels if you use a very loose definition of "voxel".

FreelanceSocialist fucked around with this message at 14:47 on Oct 19, 2012

Turtlicious
Sep 17, 2012

by Jeffrey of YOSPOS
I had this page open an hour ago.

This is not Kleaveland, which while my point stands, I am definitely wrong as far as the Voxel Engine is concerned. This game doesn't have building like Minecraft does though, so that's different.

Tufty
May 21, 2006

The Traffic Safety Squirrel
The world sure would look different if Markus Persson didn't invent the cube in 2009.

ForkSniper
Feb 18, 2011
This looks pretty neat. I hope they continue to develop it, too bad that there won't be mining or digging it it. I actually enjoy that stuff, but if that's not the kind of game it is then so be it.

Suran37
Feb 28, 2009
Why are people yelling about this being a minecraft rip off? Looks more like 3D Dot Heroes on PS3.

Edit: Except not terrible. (Hopefully)

Matoi Ryuko
Jan 6, 2004




The developer is still searching for a name, and this screenshot looks pretty. :sigh:

Mister_Eel
Jun 29, 2007
gently caress your lovely OP and gently caress your lovely game.

(USER WAS PUT ON PROBATION FOR THIS POST)

Jesto
Dec 22, 2004

Balls.
Nevermind.

Jesto fucked around with this message at 16:42 on Oct 1, 2014

Matoi Ryuko
Jan 6, 2004


Mister_Eel posted:

gently caress your lovely OP and gently caress your lovely game.

Um, okay.

Psycho Society
Oct 21, 2010
It's amusing to me watching the goon reaction of this compared to the game Starbound. While both take heavy inspiration from their spiritual predecessors many of you folks seem to be making GBS threads yourself in agitation about this game while presumably printing out screen grabs of Starbound for your private time in the bathroom. What's the difference? Nerd hype?

This game looks pretty cool, and I don't even like Minecraft or most RPGs. I quite like the environments, I'd get this game just to wander off and see what I could find.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.

Psycho Society posted:

This game looks pretty cool, and I don't even like Minecraft or most RPGs. I quite like the environments, I'd get this game just to wander off and see what I could find.

Two weeks later and Wollay put up a new blog post about exactly that! There's some really cool environments there, and I love the world map. The snow area in particular looks gorgeous.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.
Double post, but Wollay put up another blog post. Mostly screenshots, but there's a bit of new information.

Wollay posted:

- There is now a clearly arranged overview map showing lands and levels. The player can switch between the voxel map and the overview map.

- I've added screens for character selection, world selection, character creation and world generation

- Each class has access to three different types of weapons
* Warrior: Great weapons, dual-wielded one-handed weapons, shield + one-handed weapons
* Rogue: Daggers, fist weapons, longswords
* Spirit Mage: Staffs, wands, bracelets
* Ranger: Bows, crossbows, boomerangs

- There are now groups of NPC adventurers wandering through the landscapes and fighting monsters, just like the player. Some of them are bad and will attack the player.

- Cities have now different districts and there are class trainers

Quests are also gone, as it wasn't possible to get them working in a way that didn't hinder freedom and wasn't repetitive. Characters are also independent of worlds, similar to how Terraria did its characters and worlds.

Screenshots continue to look great:









Matoi Ryuko
Jan 6, 2004


I made this thread thinking that since Wollay had just posted a video for his game, we might actually get some updates that weren't just more screenshots. I was wrong and wish I could stop dreaming about this game now. :sigh:

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.

international owl day posted:

I made this thread thinking that since Wollay had just posted a video for his game, we might actually get some updates that weren't just more screenshots. I was wrong and wish I could stop dreaming about this game now. :sigh:

Yeah. :( I wasn't planning on posting anything new until we got a release date, but it's slow going since it's mostly just Wollay doing this.

Fnoigy
Apr 9, 2007

I'm fine. Why do you ask?

Suran37 posted:

Why are people yelling about this being a minecraft rip off? Looks more like 3D Dot Heroes on PS3.

Edit: Except not terrible. (Hopefully)
It's the thread title. Also, the overall visual theme is very similar. The mix-up is understandable, but the butt-hurt isn't. I can't really say I'd want this game, but it does look unique in its features.

Vitamins
May 1, 2012


Sorry for the huge bump, but a new gameplay video just got released this morning.

https://www.youtube.com/watch?v=SMZ3U8OJIWk

Camels :3:

Fazana
Mar 5, 2011

Dancing Elephant
Instructor
That looks so nice, I really hope he cracks on and does a release at some point. This and Starbound really have dished out some blue balls from showing good stuff and making us wait so long :v:

Watching the video made me laugh again in memory of that really awful post at the top of page 2 from the chap who had looked at one screenshot and made a lengthy rant on how it was the worst most derivative game ever and how it was just gray/green/brown.

Qvark
May 4, 2010
Soiled Meat

Vitamins posted:

Sorry for the huge bump, but a new gameplay video just got released this morning.

https://www.youtube.com/watch?v=SMZ3U8OJIWk

Camels :3:

Wow, looks really good, the world map especially stood out. Hopefully there will be a somewhat serviceable quest/story -line.

Khris Kruel
Nov 5, 2003

Ask me about being a SJW in EE and working to make anyone who disagrees with me a villain and gets no opportunity to defend themselves at all because my army or sycophants I buy off with pixels follows me blindly.

poemdexter posted:

Q: Will you add mining/building/crafting?
A: I'm not planning to add mining or digging.

someone explain how this is like minecraft at all?

Vitamins
May 1, 2012


It's not like Minecraft.

I'm really excited for this game. The art style is really charming and the combat and customisation look pretty solid if you ask me. I'm glad that Wollay is taking his time to polish it before setting a release date, despite me really wanting to be able to play it.

The hang gliders were a fantastic idea!

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.


Khris Kruel posted:

someone explain how this is like minecraft at all?

Voxels, I guess, or whatever Minecraft uses for its hideous loving graphics. The lack of that bullshit makes it all the more appealing to me, it looks like a pretty awesome thing to just explore and maybe kill some monsters along the way. My kids are way into games like that but they're currently hooked on this piece of poo poo called Roblox that I'd never heard of before but apparently has been around since 2005.

Matoi Ryuko
Jan 6, 2004


Khris Kruel posted:

someone explain how this is like minecraft at all?

The terrain is procedurally generated, and made out of cubes just like Minecraft. Its almost a game set inside of Minecraft.

miscellaneous14
Mar 27, 2010

neat
This looks pretty neat, sort of a spiritual opposite to Starbound which evolves the Terraria formula, whereas this goes in a different direction and puts it into a 3D world. I really hope they'll try to get this on Steam, I can't imagine they'd have any trouble going through Greenlight.

heiden
May 31, 2005

by Pipski
Game looks hype, hopefully he's not a year from release or so.

Neruz
Jul 23, 2012

A paragon of manliness
Huh, this does look neat. I shall have to keep an eye on this if only to see where it goes.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.

heiden posted:

Game looks hype, hopefully he's not a year from release or so.

I've been hoping for that for over a year , from when I first found out about it. :( Slow work, when a guy's working mostly by himself.

Matoi Ryuko
Jan 6, 2004


heiden posted:

Game looks hype, hopefully he's not a year from release or so.

This game would be huge if there was an open beta right now. :sigh:

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Like so many games boy it sounds cool but I'll care in 2 years when it's out.

No. No more dancing!
Jun 15, 2006
Let 'er rip, dude!

international owl day posted:

This game would be huge if there was an open beta right now. :sigh:

This is what got me about the Starbound kickstarter. The developers said they were shocked at how much money they made off of it, but I think anyone who saw how well Minecraft and Terraria did could see that they were going to be instant millionaires. It would be pretty hard for me not to release a paid alpha/beta version of a game like this if I was making one. I would at least do a kickstarter so I could quit my job and work on the game full time. The longer you wait, the more likely it is that someone else (or a ton of people, judging from the Minecraft clones) will rip off your idea or just release a similar and better game, and cut into the basically guaranteed millions of dollars you are sitting on. I also think it is crazy to just have a blog that is updated a few times a year instead of a website with small daily updates and forums to hype the hell out of the game.

Vitamins
May 1, 2012


The developer is working on a dedicated website for it. Apparently it's mostly done but some content has to be added and it will be finished "soon".

I would love a beta for it, I'd happily put some money down as it looks pretty drat playable at the moment. Unless he's just picking the best parts to go in his videos.

DrManiac
Feb 29, 2012

Turtlicious posted:

Grass is Green, Dirt is Brown, Stone is gray, I'm not sure what more he could do there, especially if he was trying to make something look kind of similar to earth, on top of that, I think it looks a lot better then Minecraft, which has those huge ugly 16 bit textures that make me vomit. I haven't really seen all that many MC clones, I don't suppose you could point me to a few, "It's Minecraft! But not Minecraft!"





There's actually a ton of minecraft clones on the ios. Ironically one is actually way better than the mobile version of minecraft.

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MyFaceBeHi
Apr 9, 2008

I was popular, once.

DrManiac posted:

There's actually a ton of minecraft clones on the ios. Ironically one is actually way better than the mobile version of minecraft.

Two if you count The Blockheads, which is more a merging of both Terraria and Minecraft but with less emphasis on combat and a lot more on exploration and general goofing around.

Don't forget all the minecraft clones on the Xbox indie thing either!

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