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Markkei
Aug 11, 2010

Filthy Monkey posted:

By my math it shouldn't be 60% as the skills are written. 3 runes/creature x 5 creatures x 3% per rune = 45%. I am getting 60% using no troops that come with runes though. Possible it is a bug, or the description is wrong.

It actually is determined by your unused talent runes - the ones you see in your hero panel.

Is there anywhere you can restock on Viking units outside the first four islands? Just had all my units taken away from my after going through the portal and I would rather not use the human units. I had already bought up all the Warrior Maidens and Jarls in the first four islands.

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Velveteen
Sep 17, 2011

I'm the type of pony everypony should know

Rascyc posted:

I always thought all of the KB games take place in parallel.

I thought the story of AP was to find your character in the first KB? Even if it isn't its still the grown up version of the princess from the previous game.

Malek
Jun 22, 2003

Shut up Girl!
And as always: Kill Hitler.

Quarex posted:

Yeah, I was just coming here to say the same thing as Malek; there is very little indication at first, mostly sly nods as I mentioned before, about continuity--and then, well, there is continuity. Rascyc, I sort of thought that too, but at the same time I do remember the protagonist from The Legend being discussed in Armored Princess, so, even if it is low-key, it is there. THIS IS BIGGER THAN KNIGHTS OF THE OLD REPUBLIC

In King's Bounty: Legend -- Amelia is in as the daughter of the king and an NPC in the first castle you start at

In King's Bounty: Armored Princess -- The whole quest is about finding Gilbert whom was the Warrior protagonist from the first game.

And now... In King's Bounty: Warriors of the North -- You revisit said Kingdom to see it swarming with undead and have to find Amelia. Again.

So if those are "loosely tied" or "not tied at all" then I'm apparently needing a new definition.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Markkei posted:

It actually is determined by your unused talent runes - the ones you see in your hero panel.

Is there anywhere you can restock on Viking units outside the first four islands? Just had all my units taken away from my after going through the portal and I would rather not use the human units. I had already bought up all the Warrior Maidens and Jarls in the first four islands.
Just walk to the coast and you'll find a ship and you can sail back to all your old places. Just try not to die on the way I 'suppose.

Also as cool as vikings are, the orc units blow them all out of the water. Man they are so loving damaging once the adrenaline builds up.

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
I'm just glad that you can still carry yourself through a lot of midgame (level 25ish for me) with a swarm of dragons. It's too bad that assassins showed in numbers too late for me to enjoy using them though.

Also I like when they give you flying this time around. The fight that gave you flying in AP was pretty tough imo.

It is also kind of depressing to see all the storage places from TL being ruins.

Jetfire
Apr 29, 2008

Malek posted:

In King's Bounty: Legend -- Amelia is in as the daughter of the king and an NPC in the first castle you start at

In King's Bounty: Armored Princess -- The whole quest is about finding Gilbert whom was the Warrior protagonist from the first game.

And now... In King's Bounty: Warriors of the North -- You revisit said Kingdom to see it swarming with undead and have to find Amelia. Again.

So if those are "loosely tied" or "not tied at all" then I'm apparently needing a new definition.

Wasn't little babby girl Amelia also the actual Not Entirely Armored Princess in the second part as well? That gave me creepy vibes.

Malek
Jun 22, 2003

Shut up Girl!
And as always: Kill Hitler.

Jetfire posted:

Wasn't little babby girl Amelia also the actual Not Entirely Armored Princess in the second part as well? That gave me creepy vibes.

Yup. She also changed hair color entirely too (unless you picked Amelia as a Paladin)

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

WYA posted:

I think thats a bug, if you have too many units they should just be disappearing

I can confirm it does happen and it sucks balls. Yeah, I definitely want to use diplomacy to steal one soothsayer so my stack of 30 of them bumbles around like idiots out of my control.

Pyromancer
Apr 29, 2011

This man must look upon the fire, smell of it, warm his hands by it, stare into its heart

Kanos posted:

I can confirm it does happen and it sucks balls. Yeah, I definitely want to use diplomacy to steal one soothsayer so my stack of 30 of them bumbles around like idiots out of my control.

Didn't that also happen in earlier KB games? And if you managed to exceed the stack leadership enough it attacks both sides, not just wanders around. It was one of my favorite tactics to rush those ghosts into enemy and put stone skin on them, with 90% physical damage resistance that stack ate pretty much everyone and in the end I usually had to shoot it/use heal on it to reduce the numbers and end battle. :ghost:

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Malek posted:

Yup. She also changed hair color entirely too (unless you picked Amelia as a Paladin)

I remember modding Amelia's portrait regardless of class to be the Paladin one, because that was her canon hair colour, and also because it was the only portrait of an actual Armoured Princess :v:

So are there differences between the Valkyries, or are they just there to fulfil sad gamers' waifu content slots? I can deal with creepy if there's some mechanical benefit to it.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

CommissarMega posted:

I remember modding Amelia's portrait regardless of class to be the Paladin one, because that was her canon hair colour, and also because it was the only portrait of an actual Armoured Princess :v:

So are there differences between the Valkyries, or are they just there to fulfil sad gamers' waifu content slots? I can deal with creepy if there's some mechanical benefit to it.

Each valkyrie gives you a new rage ability and all of them give you a passive benefit just for having them there based on how leveled up they are(you level them up by sacrificing items to them, each likes different items). Each of them also has an out-of-combat spell you can call upon them to cast such as buffing your whole army for the next battle, giving you gold for your troops that die, or giving you rage for the next fight, again based on how leveled they are. You can also choose a single "senior" valkyrie whose passive benefit is heavily boosted.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
So they're like the dragons from Armoured Princess then, but you can have a lot of them at the same time? That's the impression I'm getting.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

CommissarMega posted:

So they're like the dragons from Armoured Princess then, but you can have a lot of them at the same time? That's the impression I'm getting.

It's not really like the dragon. You can access all of the valkyrie abilities you own at once, and each gives you one new ability. Think of it like instead of learning Ball Lightning and Treasure Seeker on level ups like in AP, you learned Ball Lightning from rescuing Valkyrie A in the plot and Treasure Seeker from rescuing Valkyrie B.

Sloober
Apr 1, 2011
I'm a little bummed that battle damage magic falls off in effectiveness so quick in this and don't seem that it can keep up with the speed the leadership of stacks you fight increases at. Rage abilities do far more damage compared to anything the chaos school can throw around, although at least poison skull has retained it's great capability vs giant HP doomstacks. As soon as I got that 1st valkyrie it made the use of magic drop significantly for chaos school. Order/Distortion/Runes is where it's at.

And an L3 stone skinned stack of berserkers that also have +3/4 morale and +100% defense from a shield you have on is surprisingly hard to kill and also crit 100%. Snowstorm is also fairly handy since funny enough, undead don't have any cold resistance. The game does just throw lots of runes and money at you though. At first glance it makes it seem much easier but it seems the expectation is to be fighting the very hard/deadly stacks instead of avoiding them until they are equal/slightly strong stacks.

Elswyyr
Mar 4, 2009
How good are the classes compared to each other? Are there any skills I really, really shouldn't pick?

LIMBO KING
May 3, 2006

Pyromancer posted:

Didn't that also happen in earlier KB games? And if you managed to exceed the stack leadership enough it attacks both sides, not just wanders around.

Yeah this happened in earlier games. I once didn't notice that I had 3x as many Black Knights as my leadership could control. Whoops.

Malek posted:

Yup. She also changed hair color entirely too (unless you picked Amelia as a Paladin)

They actually acknowledged this in a kinda amusing bit if you used the lizard drugs.

Dropbear
Jul 26, 2007
Bombs away!
I can't stop laughing at the stuff the new dev team rammed in - the difference in quality is pretty vast, especially in the animations. The first rage skills (dude whirling in place) is pretty funny looking, but nothing compared to the first valkyrie skill (a static, huge valkyrie with a Jesus-pose pops into the arena and starts spinning around like a retard until some gold drops out). Also, I know the translations of the other KB games weren't perfect either but this time the dialogue reads like a 10-year-old wrote it and there are typos -everywhere-.

The new units / abilities seem a bit.. odd, as well, for instance the addition that undead units drop a black glob of phleghm that does a huge amount of damage to anyone walking on it when they die. In short, at least for me this is nowhere near as good as the Legend / AP, but still a pretty fun timewaster.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Dropbear posted:

I can't stop laughing at the stuff the new dev team rammed in - the difference in quality is pretty vast, especially in the animations. The first rage skills (dude whirling in place) is pretty funny looking, but nothing compared to the first valkyrie skill (a static, huge valkyrie with a Jesus-pose pops into the arena and starts spinning around like a retard until some gold drops out). Also, I know the translations of the other KB games weren't perfect either but this time the dialogue reads like a 10-year-old wrote it and there are typos -everywhere-.

The new units / abilities seem a bit.. odd, as well, for instance the addition that undead units drop a black glob of phleghm that does a huge amount of damage to anyone walking on it when they die. In short, at least for me this is nowhere near as good as the Legend / AP, but still a pretty fun timewaster.

I dunno, the animations are a mixed bag. The first valkyrie's ability looks ridiculous and Viking Vortex is incredibly dumb looking, but the fire valkyrie's skill looks pretty awesome. Some of the new units have great little animations, too; the redone berserkers smacking their helmet with their swords, the fruity little arm wave when a slinger unit kills something, and the "mystic circle" idle animation of the soothsayers are all really cool. Can't really argue about the mishmashy translation. The writing is just as Eastern European off as the others and the content hasn't really dropped in quality, it's still funny and bizarre as hell, but there are shitloads of typos and formatting issues that weren't as common in AP. The big new race, the Vikings, are excellently done; they have a wide variety of useful, powerful troops with great niches and good synergies without being loving retardedly overpowered like Crossworlds orcs. A full viking army is just as versatile and powerful as a full elf, human, or undead army, which is a big boost to the game's variety once you finish the intro islands. (Probably not as good as orcs, though).

The Zlogn ability is literally just the old Eviln spell except 10% passive when undead die, by the way.

Kanos fucked around with this message at 15:44 on Oct 29, 2012

Kaizer88
Feb 16, 2011
Play the first Kings Bounty if you want to have a good laugh at the dialogue. I have a feeling they just used Google translate to get the text in english. Reading it with a thick Eastern European accent also adds to the hilarity.

Elswyyr
Mar 4, 2009
What difficulty are people here playing on? I don't want the game to be too easy, but I also don't want it to be keyboard-breakingly hard

Rascyc
Jan 23, 2008

Dissatisfied Puppy
It feels just right on Hard difficulty for me, and I know a number of the usual KB tricks. I'm up to level 28 and things have settled back into the relaxing curve after locking my Skald build down. I'm back up to like a million gold from abusing call colossus so much but I've switched over to orcs just to mess with them.

I probably only read like 10% of the story in this game. It doesn't help that the font is so tiny on my screen and there is no way to increase it. I like how everytime you talk to the raven, the line to end the discussion is "Finnish the call". I don't know if it's the Finnish typo that cracks me up or the fact that the game thinks you are on a phone.

Offkorn
Jan 16, 2008

Borderline Anti-Social Schizoid

Kanos posted:

I can confirm it does happen and it sucks balls. Yeah, I definitely want to use diplomacy to steal one soothsayer so my stack of 30 of them bumbles around like idiots out of my control.

The "Dark Fairy" Skald song is bugged to. The positive and negative effects can affect anyone when the song's description says that your troops only get buffs while enemies only get debuffs.

Amamake
Nov 10, 2009

Elswyyr posted:

What difficulty are people here playing on? I don't want the game to be too easy, but I also don't want it to be keyboard-breakingly hard

Play on whatever difficulty you used to in AP or Legend. The difference is that now there is a lot less emphasis on scavenging and the game likes to give you a poo poo ton of cash for no reason. Vikings are a pretty well-designed army, but I don't think they are that much stronger than starting troops in AP: I would kill for some King Snakes, Inquisitors or these huge artillery plants whatever they are called.

I made a mistake starting a blind Impossible run, which was going great until the first boss. And then I had to restart all over again.

Sloober
Apr 1, 2011

Markkei posted:

It actually is determined by your unused talent runes - the ones you see in your hero panel.

Is there anywhere you can restock on Viking units outside the first four islands? Just had all my units taken away from my after going through the portal and I would rather not use the human units. I had already bought up all the Warrior Maidens and Jarls in the first four islands.

You run across viking unit sellers in random areas in the new areas. Like all KB games it is a great matter of luck to find the ones you really want though. Really wish I could get some more of those warrior maidens as that valhalla call ability of theirs is really nice with zerker doomstacks.

Pay attention to the gold arrows on each side of the artifact and unit panels when you visit a seller - sometimes they have additional artifacts or units that you can't see but are available. Even the dinky 2-slot vendors can have 3 or 4 possible units in them.

Dr. Quarex
Apr 18, 2003

I'M A BIG DORK WHO POSTS TOO MUCH ABOUT CONVENTIONS LOOK AT THIS

TOVA TOVA TOVA

Rascyc posted:

I probably only read like 10% of the story in this game. It doesn't help that the font is so tiny on my screen and there is no way to increase it. I like how everytime you talk to the raven, the line to end the discussion is "Finnish the call". I don't know if it's the Finnish typo that cracks me up or the fact that the game thinks you are on a phone.
I want to think the Finnish thing is somehow intentional, but of course it probably is not.

But about the text, I mean, I understand not reading much of it if you cannot really see it, but I am going to boldly say that 50% of the conversations in the game are genuinely worth reading for comedy (or occasionally tragedy), much of it even intentional!

MOVIE MAJICK
Jan 4, 2012

by Pragmatica

Amamake posted:

Play on whatever difficulty you used to in AP or Legend. The difference is that now there is a lot less emphasis on scavenging and the game likes to give you a poo poo ton of cash for no reason. Vikings are a pretty well-designed army, but I don't think they are that much stronger than starting troops in AP: I would kill for some King Snakes, Inquisitors or these huge artillery plants whatever they are called.

I made a mistake starting a blind Impossible run, which was going great until the first boss. And then I had to restart all over again.

I hope they will patch or someone will mod this new fucktons of cash thing. Part of my enjoyment of the KB series was the desperate feeling of never having enough cash

MOVIE MAJICK
Jan 4, 2012

by Pragmatica
Holy gently caress skalds are a Ridiculous unit. One ability buff you're entire side with things like bless and the other ability debuff the ENTIRE enemy side with poo poo like doom.

Also loving the porn names for these Valkyries

Sloober
Apr 1, 2011

WYA posted:

Holy gently caress skalds are a Ridiculous unit. One ability buff you're entire side with things like bless and the other ability debuff the ENTIRE enemy side with poo poo like doom.

Also loving the porn names for these Valkyries

The problem i have with the buff part is it uses last hero which is sort of a trap ability in this one. Bless, Timeless and battle cry aside as good last hero is A Bad Thing as it doesn't take into account resistances or defense as far as I can tell. So you are better off holding those frontliners back until it expires or something because the damage you get dealt is definately not what they would have taken at all.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

WYA posted:

Holy gently caress skalds are a Ridiculous unit. One ability buff you're entire side with things like bless and the other ability debuff the ENTIRE enemy side with poo poo like doom.

Also loving the porn names for these Valkyries

Also their buffs and debuffs only apply to low level units(1-3) which can be a factor.

Krolm
Nov 10, 2004

friendly and non-threatening



Bleak Gremlin

WYA posted:

Holy gently caress skalds are a Ridiculous unit. One ability buff you're entire side with things like bless and the other ability debuff the ENTIRE enemy side with poo poo like doom.

Also loving the porn names for these Valkyries

They're great, but I stopped using them entirely on my own team since they have a tendency to cast the "last hero" spell a lot, which can completely gently caress you over when you're trying to do 0 casualty runs and suddenly a troop takes 150% damage or whatever :(

PotatoManJack
Nov 9, 2009
I came late to the whole 'Crossworlds' party, but loved that game and spent a ton of time playing it.

A couple of questions I have on this one before picking it up:

1. Are the islands / world map still the same with the same 'set' encounters?

2. Are there still randomized recruiting points which you have to work with (I liked this as it meant you couldn't just rely on getting the same troops every time)?

I'll probably pick this up tonight, but one thing I keep hoping to see is some kind of random map/world creator and a tool for map or campaign creation for players.

Amamake
Nov 10, 2009

PotatoManJack posted:

2. Are there still randomized recruiting points which you have to work with (I liked this as it meant you couldn't just rely on getting the same troops every time)?

I'll probably pick this up tonight, but one thing I keep hoping to see is some kind of random map/world creator and a tool for map or campaign creation for players.

I ~think~ Crossworlds came out with a map and quest editor. I remember seeing a Huge fan-expansion on Russian forums, but it didn't work with Steam version so I was unable to check it out. There were new creatures, islands, quests and everything. I looked really pretty on screenshots.

And yeah, unit recruiting and item availability is still semi-random. I was lucky enough to grab Assassins :ninja: on the second island.

PotatoManJack
Nov 9, 2009

Amamake posted:

I ~think~ Crossworlds came out with a map and quest editor. I remember seeing a Huge fan-expansion on Russian forums, but it didn't work with Steam version so I was unable to check it out. There were new creatures, islands, quests and everything. I looked really pretty on screenshots.

And yeah, unit recruiting and item availability is still semi-random. I was lucky enough to grab Assassins :ninja: on the second island.

Hey, you're right. I just checked out wiki and it says the game came with an editor. I wonder why I had never realised this before. Time to see if there's some good fan content out there.

Elias_Maluco
Aug 23, 2007
I need to sleep

PotatoManJack posted:

Hey, you're right. I just checked out wiki and it says the game came with an editor. I wonder why I had never realised this before. Time to see if there's some good fan content out there.

Please report back if you find anything good. I remember I found nothing when I looked for it a while ago.

Velveteen
Sep 17, 2011

I'm the type of pony everypony should know
I thought rage abilities were crap when I started with viking vortex and the first valkyrie skill. Then I got Lord of the North and oh my I'm destroying everything on the first turn.

MOVIE MAJICK
Jan 4, 2012

by Pragmatica

PotatoManJack posted:

Hey, you're right. I just checked out wiki and it says the game came with an editor. I wonder why I had never realised this before. Time to see if there's some good fan content out there.

I played some mod that made it that armies can gain experience and become upgraded with new abilities. It was pretty cool but eventually became eXtremely overpowered. IIRC peasants got an ability that let them insta-kill a stack for sacrificing 40% of their units

MOVIE MAJICK fucked around with this message at 05:00 on Oct 30, 2012

Filthy Monkey
Jun 25, 2007

Velveteen posted:

I thought rage abilities were crap when I started with viking vortex and the first valkyrie skill. Then I got Lord of the North and oh my I'm destroying everything on the first turn.
I am level 35 now, and lord of the north is definitely the go-to rage skill. Don't get me wrong, the AoE fire one and the astral damage one are good too, but lord of the north pays the bills. I've been smoking big groups with copious use of the rage skills.

OGS-Remix
Sep 4, 2007

Totally surviving on my own. On LAND!
I got this game over the weekend and it's more of the same, which is good for King's Bounty.

My one semi-spoilerish question is:

It is normal for you to be unable complete the animal trainer's quest on the first island? All his parts are floating in the ocean, but when you can get a boat, you're already kicked out of the castle.

Backyarr
Jun 6, 2006
There's a pirate in your backyard!

Fallen Rib

OGS-Remix posted:

I got this game over the weekend and it's more of the same, which is good for King's Bounty.

My one semi-spoilerish question is:

It is normal for you to be unable complete the animal trainer's quest on the first island? All his parts are floating in the ocean, but when you can get a boat, you're already kicked out of the castle.
You can go back after exploring the second island and finish the quest.

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Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


A bit of poking around with the Crossroads editor really kinda makes me wish I had the patience to mess with it, and the talent to write a story.

It's got a ton of triggers and looks like most anything is customizable from units to spells. Looks like the dragon abilities can be rewired as well.

The reason I opened it, though, is that the first island in this one really makes me NOT want to replay this game ever. Boring unit variety, boring enemy variety, not enough soothsayers, just enough skeleton archers to make getting your first 20 no-loss battles really annoying. Just got to the second, so we'll see if it gets better.

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