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I didn't see this mentioned previously. There's currently an offer on the EU e-shop where if you register 3 games with Club Nintendo you get to download a 4th for free. The eligible games are: Luigi's Mansion 2 Monster Hunter 3 Castlevania: Lords of Shadow Mirror of fate Fire Emblem awakening Lego City Undercover Pokemon Mystery Dungeon: gates to infinity Donkey Kong Country Returns 3D Animal Crossing: New Leaf (when it's released) It's listed under the 'So many games! promotion' and ends 30/6/2013. I was planning on picking up Luigi's mansion and DKCR3D next month, but now I'm tempted to get Fire Emblem too so I can get Animal Crossing for free.
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# ¿ May 28, 2013 17:12 |
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# ¿ Apr 26, 2024 10:45 |
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RBA Starblade posted:This was years ago but from what I remember the kangaroo's position would not reset. I also tried restarting the game but I would end up on one side of the screen and the kangaroo remained on the other, across a pit. The oracle games had their problems, but I don't think you could make the game completely un-winnable by simply resetting during an animal buddy section.
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# ¿ May 30, 2013 17:00 |
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Unlike Goron Dancing, I can't do Subrosian dancing with my eyes closed.
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# ¿ May 30, 2013 21:31 |
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To be fair the title does directly refer to Pit. He is the Kid Icarus.
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# ¿ Jul 8, 2013 16:05 |
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njsykora posted:Nonomatic is good but a lot of the puzzles are really freaking easy and way too many of them are just symmetrical. Nemo Nemo Picross is the best I've found on android. The 'Big mode' is where all the 20x and 25x grids are hiding.
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# ¿ Jul 25, 2013 04:03 |
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I would enjoy Wario lands 2 and 3 much more if the designers had implemented a health system to punish mistakes rather than wasting the players time EVERY. SINGLE. TIME. Got hit once by the boss? Climb back up and start the fight over. Whoops you scratched a zombie. Climb back up and try again. Whoops you touched a flame. Uncontrollably run around for like a minute. Also spoiler the big music note coins in WL3 are a cruel joke, as they only serve to unlock more Golf Mingame.
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# ¿ Aug 31, 2013 13:29 |
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The Picross-E games would be perfect if the puzzles got as big as they did in the DS picross. Also by number 4 surely we can do with fewer 5X5 and 10X10 grids. The Wii U gamepad was a great fit for the VC Snes picross, I don't understand why they haven't released a modern picross game for the system.
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# ¿ May 23, 2014 02:59 |
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It's nowhere near unplayable on the Vita. Also every version of rebirth is developed by Nicalis and they all run a milllion times better than the original Issac ever did.
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# ¿ Apr 2, 2015 15:22 |
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Well Elliot Quest was fun until the game glitched out and warped me into a locked graveyard from which there is no escape.
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# ¿ Apr 22, 2015 14:28 |
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JustJeff88 posted:I live in North America, but I just had cream tea on St. George's Day (Thursday, 23 April) with an English colleague that was hosted by a British woman - I broke out my St. George's Cross and my old England football kit and all. I just love the fact that SGD is not a bank holiday, but the first Monday in May arbitrarily is. Not slagging off holidays, it's just odd. St. George on the other hand was some Turkish dude who's arbitrarily become our patron saint.
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# ¿ May 4, 2015 15:59 |
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Saoshyant posted:Did they ever release Rayman 2 on the eShop? I hear that port is fine at least, but I haven't seen any retail copy in the wild in years. The port plays fine with the occasional graphical bug but bear in mind the game was clearly not designed with stereoscopic 3D in mind. The game itself has aged really poorly though, and if you're going for 100% there's a level early on that has collectables that are hidden away in a section only accessible via another level much later in the game. This is the only example of levels linking together in the whole game and it drove me insane.
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# ¿ Aug 31, 2015 13:59 |
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Mega Picross is great, but it requires a different sort of thinking. What tripped me up fo a while was that I didn't realize that the small numbers on rows with the big numbers can't connect with small numbers on the neighboring row. So if you fill in any of those blocks you can cross out the same blocks in the neighboring rows.
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# ¿ Sep 23, 2015 19:26 |
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Don't forget to check the corners of the grid. The edges make it easier to narrow down the possibilities. Eg: code:
code:
Also if you're a big picross fan in the UK, go to WH Smiths and check the puzzle magazine shelf for 'Super Hanjie' and discover that 50x60 nonograms are hard as balls.
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# ¿ Dec 6, 2015 18:27 |
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greatn posted:I don't understand what you did here, as someone who has played every Picross game with no hints. Those are check marks, not filled squares. The ten in the first column can't exist in those two squares because the 2,2,1 would break the 10 in the second row. Basically by starting from the corner you can eliminate squares based on the relationship between rows. A real world example: I know that this square can be crossed because: Filling it would create a 3 in the second row. It mainly applies against corners and edges, but it's a useful little bit of logic to bear in mind.
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# ¿ Dec 6, 2015 19:26 |
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The original Shantae is mainly notable for having like really nice colours and animation for a GBC game.
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# ¿ Dec 19, 2015 09:06 |
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Counterpoint: SMRPG is a mad ugly game that mixes charmless, off-brand nintendo characters with awkward isometric platforming. Play Paper Mario instead.
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# ¿ Dec 27, 2015 11:01 |
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Big Coffin Hunter posted:I played Super Mario RPG for the first time about a year ago and it's not nostalgia, that's a drat good game.
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# ¿ Dec 30, 2015 20:44 |
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Sakurazuka posted:Is Dementium any good? I was vaguely interested in the DS original but also kind of eh on a handheld horror game.
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# ¿ Feb 12, 2016 15:19 |
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irlZaphod posted:Pokemon Picross won't let me do any daily training (for 24 hours or something) because it detected that the system clock changed. No poo poo, it's called Daylight Savings. https://www.youtube.com/watch?v=q5q77MQzU2Q
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# ¿ Mar 30, 2016 16:12 |
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SilverSupernova posted:Bomberman Tournament for the GBA. It's a little short and a little easy but seriously why didn't they make every single player bomberman in this style? It really works well.
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# ¿ Apr 25, 2016 21:22 |
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If you're into Picross I heartilly recomend hunting down a copy of 'Picross' for the DS, it's the precursor to the E series and has a lot of puzzles including larger 20x25 ones. Also get Picross3D while you're at it, it is great. And once you've exhausted the modern titles you can find Mario's Picross (GB) and Mario's Super Picross (SNES) on the 3DS and WiiU Virtual Console respectively. They're a little less user friendly but still pretty good.
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# ¿ Jun 18, 2016 18:20 |
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Nicalis' Isaac remake isn't without issues but sometimes I think people forget how jacked up the original flash version was.
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# ¿ Aug 16, 2016 20:46 |
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All I remember about BoF was the part where you're forced to play as a party of literally only the garbage frog-man you purposefully avoided using up until that point. The rest are fine if dated jrpgs that are completely generic outside of a few wacky mechanics. Until Dragon Quarter. Dragon quarter is so loving good it's unreal. A lot of people are like 'BoF5 shouldn't have been a BoF game, it's too different' but what they really mean is BoF5 makes the rest of the series seem embarrassingly mediocre in comparison.
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# ¿ Oct 8, 2016 12:18 |
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Apparently the reset button on the mini Nes functions as the home button and there's no equivalent on the controller so buying a controller extension lead means sitting too far from the thing to access the game selection menu or use savestates.
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# ¿ Nov 16, 2016 16:06 |
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greatn posted:If you use a Wii classic controller you can use the home button
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# ¿ Nov 16, 2016 20:27 |
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Neddy Seagoon posted:Honestly I think they should've just scrapped the combat for the most part and made it a straight adventure game using colour and Things to solve puzzles. Aside from the fights, it's a really fun game. They had a really fun combat system in TTYD, and at times CS evokes it, but the card system is just so shallow and the lack of reward makes every encounter feel like a waste of time and resources. Eveything else is top notch though. It's a real credit to nintendo that the game works as well as it does even though the core gameplay is busted as heck.
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# ¿ Nov 20, 2016 15:45 |
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Yeah as I said, top notch presentation, bad gameplay. Spamming powerful badge attacks may have been an effective strategy in TTYD but it's far from the only way to play the game or even the fastest. There will never be any more effective strategy in Colour splash than 'buy multiple current biggest versions of Jump, Hopslipper, Hammer and Fireflower with my seemingly unlimited funds, then avoid as many enemy encounters as possible. I don't want to keep ragging on the game, I loved almost everything else about it, but just image how much better it would have been if the portion of the game you spend in battles was fun an engaging, required any strategy or at least didn't always feel like an unwanted interruption in an otherwise fun game.
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# ¿ Nov 20, 2016 23:18 |
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greatn posted:My crazy eShop story today: I downloaded Super Mario 64 DS and played straight through 74 stars. First time I ever ran my gamepad battery dry because my kid was enthralled and attentive the whole time.
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# ¿ Dec 12, 2016 16:38 |
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Spellman posted:Excitebots was amazing. Too bad it won't support online. Or come to europe again.
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# ¿ Dec 15, 2016 09:47 |
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eonwe posted:specifically are the bosses still all goddamn damage sponges They toned it down a lot but still yes.
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# ¿ Mar 17, 2017 01:26 |
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Bumbo looks like Issac crossed with 10000000/YMBAB and if it lives up to that It'll be a really really good phone game.
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# ¿ Mar 17, 2017 22:26 |
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I generally find the d-pad a much better choice for firing in Isaac than the stick.
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# ¿ Mar 25, 2017 19:25 |
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VideoGames posted:Nintendo please put Binding of Isaac on the UK switch store. No region locking rules rules rules.
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# ¿ Mar 31, 2017 14:55 |
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Steamworld isn't a metroid it's a super motheroad with platforming/puzzle sections. You dig down to find upgrades and resources to spend on other upgrades. The upgrades let you dig deeper so you can reach more resourses/upgrades etc.
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# ¿ Sep 21, 2017 22:57 |
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gently caress yes, I've put up with lovely phone picross/ tedious real life picross puzzles for too long, I cannot wait to play more picross with console buttons! Also intrigued by the co-op mode. is there just going to be two cursors on screen? can we play the entire game like that?
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# ¿ Sep 22, 2017 14:06 |
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Evil Eagle posted:Dpad and buttons picross players unite. I love to count using clicks of the dpad
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# ¿ Sep 22, 2017 18:08 |
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techknight posted:I've been thinking about trying that,.. I did beat level 10 with the d-pad after many tries (got two minutes exactly) but the last achievement for those training puzzles requires doing it in a minute loving forty seconds which seems impossible Help Im Alive posted:What could be more precise than actually touching the squares yourself
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# ¿ Sep 23, 2017 00:13 |
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I wish they'd gone the SPM route and just dropped the turn based stuff in Colour Splash. The battles are a shell of the amazing system used in TTYD and the lack of reward & its use of expendable resources makes them feel like a complete waste of time. CS trades entirely on the quality of its enviroments and writing, which is top notch. Thats all it really has over the terminally bland Sticker Star. A Paper Mario with CS's production values and a battle system the equal of TTYD would be phenomenal.
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# ¿ Sep 27, 2017 06:31 |
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# ¿ Apr 26, 2024 10:45 |
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Mega64 posted:On a scale of 1 to 10 how anime is Picross?
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# ¿ Jan 13, 2018 14:59 |