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Another characteristic of trains besides running one direction and being tough to stop is multiple cars, most of which aren't able to push on without some force pulling them along. Compare McNulty being the driving force (towards destruction, that interpretation is sound to me regardless of what Simon's said) with a number of somewhat hesitant accomplices not necessarily just along for the ride, but definitely part of McNulty's train and not their own. This works best, or at least most literally, for the 5th season with his phony serial killer but McNulty is adept throughout the series at pulling other 'cars' behind him in his path of terror.
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# ¿ Dec 14, 2012 06:10 |
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# ¿ Apr 19, 2024 04:44 |
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I'm gonna catch up with this thread when I finish Oz, not too worried as I must have seen The Wire five times over by now, but this is my first time through Oz and as of season 4 approximately 99% of the cast was later cast in The Wire. That's one big coincidence I haven't seen addressed in any behind-the-scenes stuff; was someone a big Oz fan, does HBO dip from the same pool of actors a lot, or just a crazy amount of coincidences?
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# ¿ Dec 15, 2012 05:11 |
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Skeesix posted:One thing I love about the wire is how with very few exceptions, e.g. the montages wrapping up the seasons, there is no artificially inserted music. Everything is being listened to by someone in-scene. The amazing sound design of The Wire goes even further than that - there's a wonderful essay in The Wire: Truth Be Told (a book ANYONE posting in this thread owes it to themselves to buy, as a side note) written by one of the sound designers that details their work making it up to snuff with the writing, acting, and cinematography. The anecdote that really stuck with me was about the scenes in the dirty basement Daniels' unit gets stuck in in season 3 (maybe 2? A lot of the police-force stories blend together for me) and how different sound effects were chosen based on what type of shoes were walking by in the tiny little window in the background. Absolutely floored me when I went back to watch those scenes again, and now the sound design is something that sits in the back of my mind every time I watch the show.
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# ¿ Dec 20, 2012 04:11 |
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CeeJee posted:The chess thing seemed to me to make clear the pawns cannot win the game. They can only die, make a little contribution or in a rare case get to the other side to become a more powerful piece but still not the king. The counterpoint to this, of course, is Marlo - but he seems more like checkers on a chessboard, jumping across a ton of pieces at once to be kinged on the other side.
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# ¿ Feb 12, 2013 19:58 |