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For Megaman Dongs, could someone list out the references for where the bosses come from? Some are obvious or I already know, some are explained in Simon's awesome videos, but the rest are in-jokes that fly over my head. Also, this game is an amazing take on Megaman. Very impressive! SmockJoc fucked around with this message at 22:16 on Jan 15, 2013 |
# ¿ Jan 15, 2013 21:08 |
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# ¿ Apr 24, 2024 08:09 |
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Levitate posted:I started playing Maldita Castilla thanks to this thread and managed to get good enough to get all the way to the witch without continuing and then could not loving beat her and blew through 3 continues This is basically me only my roadblock is the devil-filled ship on level 6. I'm never going to see the best ending.
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# ¿ Mar 17, 2013 04:51 |
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Phiggle posted:Thanks for watching, and definitely try the game out if you haven't yet! Hooray! Thank you for the closure to this game, and for exposing it to me.
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# ¿ Apr 15, 2013 01:22 |
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You know, I really do think that Startropics had one of the best endings ever for the era. I always loved the pixel art montage. Can't wait to see you cover the sequel!
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# ¿ Apr 22, 2013 23:20 |
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Dectilon posted:I'm really liking the picture-in-picture demonstrations of how dangerous various things are. It can be hard to demonstrate difficulty sometimes. Echoing this. Showing the deaths concurrently with the no-death run is a great idea and really promotes the sense of danger.
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# ¿ May 27, 2013 02:21 |