|
I...didn't know you could do that with a Ural. I wonder if it was an oversight? They wanted to discourage nuke use but forgot about the ED mobile nuke launcher? You'd think the developers wouldn't have messed about, given this was their big high-budget finale with FMV and everything.
|
# ? Apr 12, 2015 20:47 |
|
|
# ? Apr 27, 2024 13:52 |
|
Well Ural nukes have a limited range and are less effective with their lower damage and smaller blast radius. And they are much easier to take out.
|
# ? Apr 12, 2015 23:13 |
|
Poil posted:Well Ural nukes have a limited range and are less effective with their lower damage and smaller blast radius. And they are much easier to take out. They also cost 5,000 credits to reload as you'll find out when I post the next update, which hopefully I'll be able to do tonight or tomorrow.
|
# ? Apr 13, 2015 13:21 |
|
From the Diary of General Fedorov - Commander of the Mobile Commandos posted:
https://www.youtube.com/watch?v=BoLmPn6_LEQ Link to LPix.org Update Page axeil fucked around with this message at 13:09 on Apr 16, 2015 |
# ? Apr 16, 2015 04:07 |
|
It's fixed now. bpACH fucked around with this message at 06:23 on Apr 21, 2015 |
# ? Apr 16, 2015 04:39 |
|
bpACH posted:The link points back to the France mission. Whoops! Check it now.
|
# ? Apr 16, 2015 13:09 |
|
Hahaha! I like this ending. "We're going to capture their secret project to escape! What do you mean we have no idea how it works? And all the scientists are dead?" Very fitting for this campaign. I'm looking forward to the LC campaign.
|
# ? Apr 16, 2015 13:53 |
|
Nuramor posted:Hahaha! I like this ending. "We're going to capture their secret project to escape! What do you mean we have no idea how it works? And all the scientists are dead?" Very fitting for this campaign. And it's not even done yet!
|
# ? Apr 17, 2015 03:41 |
|
Is the narrator going to change now that we're apparently going to stomp our protagonist into the curb as LC?
|
# ? Apr 17, 2015 03:42 |
|
my dad posted:Is the narrator going to change now that we're apparently going to stomp our protagonist into the curb as LC? Yep. Our narrator is now going to be someone from the LC who we don't know at all. It's a shame because the other two campaigns pick people you've seen before in either the base game or The Moon Project but the LC campaign just sticks you with a rando. The game actually identifies who is narrating the briefings too but that's a secret for the third campaign. I'll try and tie her story more together with things using journal entries again. And you never know, we might see Fedorov and Ivanov again.
|
# ? Apr 17, 2015 03:49 |
|
It seems to be perfectly ED to a) build giant walls and b) destroy their own last hope through hubris.
|
# ? Apr 21, 2015 05:08 |
|
Glazius posted:It seems to be perfectly ED to a) build giant walls and b) destroy their own last hope through hubris. And nuke everything!
|
# ? Apr 21, 2015 19:08 |
|
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=J0w0Qait0mY Link to LPix.org Update Page
|
# ? Apr 23, 2015 05:32 |
|
Quite a pickle you've got there.
|
# ? Apr 23, 2015 06:20 |
|
Shields are expensive you know. All those nukes had to be paid for somehow.
|
# ? Apr 23, 2015 18:16 |
|
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=vBLGzR9is58 Link to LPix.org Update Page
|
# ? Apr 26, 2015 23:56 |
|
Holy hell, that looks like a slog. ...but 4x plasma fat girl mk 4 with a heavy shield, does that pretty much win against any other land unit?
|
# ? Apr 27, 2015 04:07 |
|
Teledahn posted:Holy hell, that looks like a slog. Except for a UCS Jaguar with 3 plasma cannons, yes, assuming you're not going up against something with longer range like rockets. Rockets can still pose a problem as it can hit you before the plasma projector can hit it. Actually the Ural heavy laser x 2, with 2 regular laser sub-mounts might also get pretty close because it doesn't have to chew through your HP. It's definitely better than any other LC unit as long as you don't mind the low hit points.
|
# ? Apr 27, 2015 04:35 |
|
"Hit and away" is more of an LC thing? Have they got superior range?
|
# ? Apr 29, 2015 17:48 |
|
Glazius posted:"Hit and away" is more of an LC thing? Have they got superior range? Actually their range tends to be rather short. What they do have are high-damage and stunning weapons, hover chassis that let them cross water, and fairly fast units that regenerate slowly (and regenerate faster with a special unit around). They are very much a hit-and-run faction, yes.
|
# ? Apr 29, 2015 22:57 |
|
And so, the Earth blew up.
|
# ? Jun 10, 2015 14:24 |
|
my dad posted:And so, the Earth blew up. I am going to try my hardest to get an update in this week. Life has gotten extremely busy in the past few months and I haven't had the few hour chunks I need to get everything updated. I promise I haven't forgotten about this.
|
# ? Jun 10, 2015 15:44 |
|
Well folks I have an update, but it's probably not the kind you were looking for. My computer seems to be acting very strange/crazy so I've spent most of today trying to figure out what's wrong and back everything up in case something breaks. Fingers crossed that if it does die I'm able to get things back up and running quickly. The good news is that I'm super paranoid and backed up everything related to Lost Souls already so we're good if the hard drive dies, it'll just be a matter of me getting Windows and everything back up. (I'm the worst LP author, sorry guys ) axeil fucked around with this message at 23:03 on Jun 13, 2015 |
# ? Jun 13, 2015 22:59 |
|
I'm back! It took a while to recover the screenshots that were corrupted by my hard drive dying so we're a bit behind. To make up for that, I've got two updates for you all today! Major apologies for taking so long to post this. Hopefully people are still following along from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=g_oeggILIGo Link to LPix.org Update Page axeil fucked around with this message at 18:10 on Jun 28, 2015 |
# ? Jun 28, 2015 18:07 |
|
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=tKQ3qR0ZYQo Link to LPix.org Update Page Enjoy this mission. I run into yet another...fun situation that requires some creativity on my part to fix. I love these games, but man the QA was really not up to snuff...
|
# ? Jun 28, 2015 19:17 |
|
Great code names for the operations. Oh, man. Bugs like that are terrible. Didn't anyone play through the missions once?
|
# ? Jun 28, 2015 20:03 |
|
Poil posted:Great code names for the operations. I know right? Between this bug and the one in the last ED mission in The Moon Project I'd be surprised if anyone did QA.
|
# ? Jun 28, 2015 20:11 |
|
Poil posted:Great code names for the operations. I'm nearly 100% certain that the original developers did play through every mission at least once, but I suspect it worked back then. The GOG crew probably only made sure that the game works with the newest Windows/Linux/etc. versions, and in the progress they most likely introduced this bug. And I'm pretty sure they only checked to make sure the game works, and didn't test all mission for all factions again.
|
# ? Jun 28, 2015 20:18 |
|
So my question is, what new units and toys do each of the expansions introduce? I recall the Fat Girls and STEALTHs from the Moon Project and apparently now you have Building Grabbers which don't work.
|
# ? Jun 28, 2015 20:27 |
|
Torrannor posted:I'm nearly 100% certain that the original developers did play through every mission at least once, but I suspect it worked back then. I think it was also their decision to include the 2.1 patch without fully understanding that it was meant just to balance multiplayer and not apply to single player. I suspect when they did the patching they didn't restrict it to just skirmish/multiplayer. This is why you see things like certain LC structures not working because there's no power. Generally it's okay but it can make life a lot harder, like in that mission where you're supposed to use laser fences to guide a convoy. MJ12 posted:So my question is, what new units and toys do each of the expansions introduce? Building Grabbers were in The Moon Project, there was just never a reason to use them. Lost Souls is basically just a mission pack using The Moon Project's assets. The only real notable things added are the Scout helicopters and Mobile Artillery in patch 2.1. I think everything else should be the same.
|
# ? Jun 28, 2015 20:28 |
|
It's worth pointing out that the skirmish AI is noticeably smarter in Lost Souls. I was (un)pleasantly surprised by its ability to flank my air defenses and strike my resource units and structures.
|
# ? Jun 29, 2015 00:37 |
|
my dad posted:It's worth pointing out that the skirmish AI is noticeably smarter in Lost Souls. I was (un)pleasantly surprised by its ability to flank my air defenses and strike my resource units and structures. But did they build trenches?
|
# ? Jun 29, 2015 00:41 |
|
So a skirmish patch broke a mission in the single player? Is that what you're conjecturing?
|
# ? Jun 29, 2015 05:27 |
|
Glazius posted:So a skirmish patch broke a mission in the single player? Is that what you're conjecturing? As far as I can tell. Most of the changes (from what I've seen in reading the change log) were changes made to make multiplayer more balanced. If I could revert back to the original version I would but the GOG version comes with 2.1 and you can't downgrade. Alternatively, if someone could figure out a way to patch the game to 2.2 to fix this stuff that'd work too, but if you remember I played around with this back during the Moon Project and everything is done in a proprietary compressed format that I couldn't figure out how to read/modify. GOG is pretty good about including community fixes if you contact them with it so if anyone has anything feel free to send it on. For now I'll just continue using cheats as needed if I run into any weird bugs.
|
# ? Jun 29, 2015 06:11 |
|
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=cEy1mKdF6PQ Link to LPix.org Update Page
|
# ? Jun 30, 2015 02:58 |
|
I get the impression that the rebels aren't robots, they're just using robotic units to defend themselves since that's what they have access to.
|
# ? Jun 30, 2015 09:27 |
|
The rebels want to help and all we have to do in return is deactivate the leader of the UCS? Sure, sign me up! I sure hope they're talking about a local node or something.
|
# ? Jul 3, 2015 16:30 |
|
from the Journal of Selena Shattan, Chief of Security, Project ESCAPE posted:
https://www.youtube.com/watch?v=lnPyrHKMczo Link to LPix.org Update Page
|
# ? Jul 6, 2015 21:59 |
|
For some reason that transport reminded me of something.
|
# ? Jul 6, 2015 22:33 |
|
|
# ? Apr 27, 2024 13:52 |
|
I think they actually pulled off this thieving mission pretty well, with how they structured things so you had no hope but to smash and grab.
|
# ? Jul 8, 2015 11:19 |