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Is home base automatically running its mining facilities when you're gone, or do you have to spend time there to supervise?
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# ¿ Dec 23, 2012 03:17 |
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# ¿ Apr 26, 2024 05:05 |
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I imagine with the other factions we've actually got to get some decent economy going in every mission instead of just sneaking around like those moonmen. Aren't the researchers back at home base making any progress on stuff while we're away?
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# ¿ Dec 23, 2012 21:35 |
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Is our own main base inviolate, or will we have to fend off the occasional enemy incursion there?
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# ¿ Dec 31, 2012 08:15 |
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Is there any actual effect to running a mission on snow vs. forest vs. mountains, or is it just a different texture color?
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# ¿ Jan 2, 2013 18:43 |
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The Mammoth escort mission is pretty hilarious. Trudge all the way around the map, then just simply hover back to base.
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# ¿ Jan 10, 2013 08:21 |
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I guess convoy escorts are as good an idea as any. I suppose the moon has to get involved with the people below somehow.
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# ¿ Jan 12, 2013 09:03 |
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Is there any kind of terrain manipulation in this game? Building bridges, digging tunnels? The mooninites obviously don't have to bother, but maybe the other factions do?
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# ¿ Jan 13, 2013 21:51 |
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Good to see you pull out Japan. I never considered the importance of mission-to-mission unit carryover, but that's a pretty important issue in this game, isn't it?
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# ¿ Feb 7, 2013 01:05 |
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I guess you can keep three heavy units in good repair for the rest of the campaign? How does repair work, anyway? Does it sap your credits when it happens, or does it only take time?
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# ¿ Feb 9, 2013 01:04 |
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Is there any reason not to arm your units as heavily as you can? Cost, perhaps, but anything else?
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# ¿ Feb 16, 2013 04:20 |
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Wow, shields make one hell of a difference. I'm surprised.
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# ¿ Feb 18, 2013 09:07 |
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Is the giant stash of buried credits supposed to feed into the "ALIENS REALLY BUILT THE PYRAMIDS" theory? Because I sure can see it that way.
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# ¿ Feb 19, 2013 09:00 |
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Conditions don't exactly sound very hospitable on Earth, though. How many of the UCS's citizens are going to survive to board the ship in the first place?
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# ¿ Feb 24, 2013 08:45 |
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You can finish the UCS campaign two missions early? How many missions early could you finish the LC?
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# ¿ Feb 25, 2013 02:35 |
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Is the ED the only faction with ammo? I don't remember ammo shortages coming up with the other two factions.
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# ¿ Mar 2, 2013 08:54 |
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Does the ED have its strength in the speed of early-game technologies it can unlock?
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# ¿ Mar 6, 2013 14:37 |
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There's that much of a difference in travel time between the unguided rockets and chaingun bullets? Or is the chaingun more of a hitscan weapon?
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# ¿ Mar 7, 2013 08:23 |
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You can't decommission your navy to get some of the resources back? Bit of a shame.
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# ¿ Apr 8, 2013 05:54 |
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So. There are enough resources for everyone to build a ship and get off of Earth, if only they weren't trying to make sure in the face of adversity that they could build a ship and get off of Earth?
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# ¿ Apr 17, 2013 21:18 |
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How fragile are bridges? Is protecting them from enemy sorties ever a concern?
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# ¿ Apr 23, 2013 03:30 |
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Hey, it might be nice to see what playing as NEO looks like from his own side.
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# ¿ May 9, 2013 03:00 |
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From a gameplay perspective it must be nice to get an early exit if you play the resource game will enough, but from an LP perspective it must be hard trying not to end the game prematurely.
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# ¿ May 20, 2013 04:47 |
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drat, that UFO is sick. It's not even game over if it blows now, is it? But I'll bet you feel like it is.
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# ¿ Jun 22, 2013 19:15 |
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12 missions? Only one resource collection? Holy crap. Sounds like... plot. Don't tell me the ED has to deal with Neo somehow too.
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# ¿ Jul 3, 2013 08:25 |
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So the ion cannon isn't ground-to-air? Or is it more a matter of getting it mounted on the right kind of vehicles than where it can aim innately?
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# ¿ Jul 7, 2013 21:33 |
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Can you build structures that are rigged to blow when your base goes up? Or is that just a plot thing for this mission?
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# ¿ Jul 21, 2013 22:00 |
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Heh! Is the ED losing some of your diverted resources thanks to efficient Soviet bureaucracy?
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# ¿ Aug 28, 2013 05:06 |
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Well, you know what they say - there's no planet so messed up that nuclear holocaust won't make it worse.
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# ¿ Sep 22, 2013 06:52 |
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Obligatory "fleet? This game has naval units?" comment.
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# ¿ Sep 23, 2013 10:50 |
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Ah, this is why they let you get so much cash as the ED - they're expecting you to build all the nukes.
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# ¿ Sep 28, 2013 07:49 |
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500 kilos of cargo space? I don't think I've ever owned 500 kilos of stuff. Is this one of those worlds where they never discovered transistors and that's how much an iPad weighs?
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# ¿ Sep 29, 2013 06:09 |
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I'm kind of surprised they're still throwing odd little gimmicks into a mission that many people playing the faction might not even see. Of course, this is before the days of achievement mining so who knows, maybe everybody made it this far their first time.
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# ¿ Oct 10, 2013 06:40 |
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Now that we know how this is all going to end it seems kind of pointless. But wow, that's a lot of research to get done in the first mission.
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# ¿ Oct 15, 2013 09:06 |
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Can you make new tunnels on the moon or is it strictly existing labyrinths?
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# ¿ Oct 17, 2013 18:19 |
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Does our moon base ever get attacked? That seems like it might be kind of a natural progression.
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# ¿ Nov 6, 2013 05:42 |
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So you've got less missions and a bigger tech tree? Sounds like that would make for some interesting times.
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# ¿ Jan 1, 2014 01:50 |
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UCS Hellmaker posted:Surprising. I always used the tunnels for a sneak attack with fang into the center of the base then ran the gently caress away while the meteors fell on the seconds bases head. Do the meteors still hit the surface when you're in the tunnels?
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# ¿ Feb 19, 2014 22:40 |
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So wait. The Xyrex plants... turn resources into energy? Or they can only be built on resource fields?
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# ¿ Feb 23, 2014 16:03 |
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Why is the interior of the base so lethal? Is everything armed, do the turrets fire 360 degrees?
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# ¿ Mar 5, 2014 00:31 |
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# ¿ Apr 26, 2024 05:05 |
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Wait, I thought the LC didn't care about bridges because they had hover tech. Or does that not work on the moon?
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# ¿ Mar 11, 2014 22:01 |