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Also recommended reading: feature on the Life of the Party level from Thief 2. I also disagree with the technology trade-offs that developers have made since Thief 2. I could see it taking another five years before we see another game that features the kind of immersive level design from this game series. If people are still writing essays about a level ten years later, there's a good chance that it's worth examining what made these games great.
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# ¿ Dec 26, 2012 23:09 |
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# ¿ Apr 28, 2024 14:47 |