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piratepilates posted:That's probably what the AI is trying to do in CK2 when they agree to your terms for a betrothal and then spam you with marriage offers that are the opposite of your terms. You don't need to break the betrothal; just *don't* answer their request (yes *or* no), click the 'betrothals ready to marry' notification at the top of the screen, and send them the correct type of marriage request. That way, you avoid hurting anyone's feelings! Fister Roboto posted:You know what the best part about war in EU3 is? It's being constantly spammed with peace deals from lovely landlocked OPMs, demanding that I give them all my money and release all my vassals and cancel all my alliances. I sure hope war and peace are a lot different in EU4! From a multiplayer game a year or two ago. (I was trying to create Muslim South America, but mostly just succeeded in going bankrupt.) We agreed to load the last autosave.
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# ¿ Jan 5, 2013 19:57 |
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# ¿ Apr 20, 2024 01:50 |
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Kersch posted:I feel like that EU3 remix video posted earlier missed out on some kind of Dub Steppe joke. That'll have to wait until he executes Barbarossa in the sequel.
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# ¿ Jan 9, 2013 02:16 |
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I played the HoI3 demo way way back and managed to invade France & the Low Countries while most of my army was still in Poland. (as Germany.) It was a long dumb slog for a while (the french actually pushed me back out of Belgium!), and then suddenly Italy made a breakthrough in the south and took 90% of France. It was pretty funny. That was my HoI3 story!
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# ¿ Jan 10, 2013 00:06 |
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quote:- Army AI: Fixed an issue where it would not raise its own demesne ships Hey, cool, I remember this causing problems for Sonendar! The dev (who I know posts in this thread) should be happy to see that one fixed. However, my favorite patch note has to be quote:- Constantine de Hauteville is no longer female Poor Constantine.
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# ¿ Jan 10, 2013 22:14 |
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The basic idea that "conquering steppe lands is very different from conquering 'civilized' lands" seems reasonable to me. It's just... everything after that. Patter Song posted:This image hasn't been posted in this thread yet: To be fair, that Sengoku mod did look like it was pretty good on the whole - the 'kawaii portraits' component was (a) optional and (b) seemed to be a joke. (Haven't tried it myself.) On the other hand, the guide also recommends Sengoku "Rape Simulator" Rance, so gently caress it and whoever posted it.
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# ¿ Jan 26, 2013 18:39 |
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Patter Song posted:I'd highly recommend this book to anyone interested in learning more about that time period. It's one of the most fascinating history books I've ever read, with truly staggering amounts of information. I'm personally fond of Heather's Empires and Barbarians: The Fall of Rome and the Birth of Europe. It's... a bit of a doorstopper, and perhaps a bit too much love for justifying premises within the body of the text (do you like analyzing burial patterns and potsherd dispersals? This book does!), but if you don't mind skimming through those bits, it's a very interesting and informative read. (I particularly liked his theory about how Rome ended up essentially creating the barbarian kingdoms that eventually destroyed it.) gradenko_2000 posted:The Escapist just released this EU4 article, this time talking about multi-player. EU3 has theoretically allowed #LARGENUM of players since forever. In practice, stability is low enough that more than 3-4 players is impractical. Likewise CK2. The architecture changes required for hot-joins & dedicated servers must be pretty major, though, so maybe that'll be all better now! I live in hopeful anticipation. PleasingFungus fucked around with this message at 01:57 on Feb 6, 2013 |
# ¿ Feb 4, 2013 20:40 |
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quote:Are there any changes being made to model the nomadic people who were around at that time? There was a lot of migration going on, a lot of tribes that just up and left where they were between 867 and 1066. It wasn’t just an issue of conquering more stuff, they left the old lands behind. Interesting to see that Paradox has been having essentially the same discussion this thread did. (The Hungarian Problem being essentially the Migration Period problem writ small.) I'm very excited to see what they do to solve it! The Hungarians, "Scourge of Europe, ravaging from Poland to Spain!" has always been an appealing image to me, because it's so incongruous in context of their later history. (It's especially an amusing contrast to the Hungarian lords huddled in their castles as the Mongols pillage their lands.)
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# ¿ Feb 6, 2013 05:13 |
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Bold Robot posted:For what it's worth, CK2 bucks the Paradox trend of absolutely necessary expansions. The base game is totally fun on its own and you only really need the expansions if you want to play as a Muslim, or a Republic, or improve the Byzantines, etc. So, if you're buying it for your friend, he would not need to get all of the expansions immediately. Contrast this with, say, EU3 where it would be laughable to just give someone the base game. This is correct on all points. (Legacy of Rome's retinues are nice even for a non-Byzantine, but definitely non-essential, especially for a beginner.) James Garfield posted:I really don't understand why they hate anything that isn't agnatic so much. The Paradox forums even get angry about absolute cognatic succession, when it was historically used during CK2's time period. And disabling a new succession law would be as easy as typing two words into a text file. How did they react to Wiz's Gender Equality mod?
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# ¿ Feb 7, 2013 22:58 |
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Kainser posted:
Could just be left-over from the North American theater that the game had when AGEOD was still working on it. Your way is funnier, of course. (You guys are sorely tempting my 'no release-day Paradox purchases' resolve with all this gushing praise.)
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# ¿ Feb 19, 2013 00:27 |
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Succumbed to temptation & picked up the game yesterday. After the tutorial (surprisingly fast & good!) and a few years in France single-player, I've been playing co-op with my brother, as the most natural pals* in the game: Prussia and Austria. Got into a 100,000 manpower hole fighting wars with Denmark and (more critically) Russia, and by the time I'd gotten half-way out of the hole, France declared war on me. We stopped right as I formed a coalition to begin fighting him off. I don't know how much in the way of legs the game has, but it's fun so far! Not regretting my $20 yet. *Rivals and hated enemies, but hey, what's a little ahistoricity between friends?
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# ¿ Feb 20, 2013 02:40 |
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Janissary Hop posted:You should be farming other countries for prestige and resources. Even a poo poo heap like Krakow can be getting poo poo done early on, although that's an extreme display of abuse. That Krakow LP is incredible. I love the way that he self-evaluates. "Sure, I conquered 85% of the world as Krakow, but I could've gotten 90% if I'd played better!"
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# ¿ Feb 22, 2013 00:29 |
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Pornographic Memory posted:Personally I think taking a game about a period where World War III was avoided, and making it yet another war game, is a really unimaginative way to squander a cool setting filled with non-warfare opportunities. I mean, there's tons of ways the Cold War could have played out without ending up in another World War. A game that revolves around avoiding war, and carefully keeping ones that do break out from escalating, would be really original. Hearts of Iron: Cold War Edition just makes me wonder why I'd want to pay for a mod of a game that doesn't really have my interest in the first place. It's possible that you, a person who does not like Hearts of Iron 3, are not the target audience for "Hearts of Iron 3: East vs. West". (I'm not either)
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# ¿ Mar 1, 2013 06:51 |
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Torabi posted:Is there any Paradox game that features the Persian Empire? As in, the big Empire we had ages ago and not the mess we have now. EU: Rome would, wouldn't it? I remember there being a lot of complaints in Wiz's Crete LP about the Sassanids.
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# ¿ Mar 9, 2013 18:04 |
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YouTuber posted:
The Muslim tech group progresses more slowly than the Eastern group, but it has a head start & tends to have control of significantly more territory. ...in your case, though, with you having taken half the middle east & Castille taking North Africa, the muslim tech group is probably quite small! Westernization would be ideal, but that requires good sliders & a great emperor. (Looks like you've got a slider move waiting. You've been making those moves every 10 years, right?) Aside from that, maybe try to start moving toward India?
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# ¿ Mar 10, 2013 03:17 |
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WhitemageofDOOM posted:So, what is the players role in this? Tweaking a "stability" vs "trade & tech" slider, in addition to the more advanced trade route manipulation/dominance mechanics that are actually coming in EU4. ...honestly, this could plausibly be moddable.
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# ¿ Mar 12, 2013 19:17 |
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Fister Roboto posted:Never change, paradox quote:Johan is also a masculine given name of Malay language origin, meaning "Champion". They're not actually wrong. It's just a funny... coincidence? "Coincidence." e: all this chat about a version of EU where "trade = tech (= revoltrisk++)" has me really wanting to make it myself, but so far I haven't been able to come up with any version of the project that's not too far too large for one person.
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# ¿ Mar 22, 2013 23:38 |
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V for Vegas posted:Perhaps without the unfortunate advertising strategy of the like that pitted Sengoku against Shogun 2. On the list of Sengoku's problems, "poorly considered marketing" is pretty far down. I really wanted to like that game.
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# ¿ Apr 4, 2013 00:05 |
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DrProsek posted:Ohh, yeah I reread it and I see now that's an OR block, so either Dai Viet is not a tributary, OR they are a known tributary. I'm guessing "satellite" has been renamed to "tributary", and a "known tributary" is a satellite that has a weak enough relationship with its liege nation that you can invade it without declaring war on the parent directly? A shorter version of the above is "Ubik".
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# ¿ Apr 5, 2013 03:44 |
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Raneman posted:So I started a game as Belgium (My first Vicky 2 game, I only played EU3 before for about 120 hours) and it looks like I start with a massive deficit, and there is no good way to balance the budget. What's an easy way for a Vic 2 noob like me to not be in massive, crushing debt? I adjusted the sliders but nothing could overcome the massive wall of debt I started with. Raneman posted:I tried a few other nations and they all go into massive deficit after 2 or 3 days before I even touch anything. Is something wrong here? I've found the same thing. In general, I just have to ride out the first few years, until my finances stabilize and I start making money hand over fist. I've also found that my military inevitably vanishes at the beginning of the game, going from enough to support all my starting brigades to about a third of that, over the first few months. That's a lot more annoying, because my military never really recovers from that, even with long periods of soldier NFs.
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# ¿ Apr 21, 2013 16:10 |
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Spent most of today taking Persia from 1836 to 1916. Oscillating between 9th and 11th place, nearly maxed out on research, feeling pretty good. One odd thing: when I started promoting capitalists (in an attempt to unstick my broken economy, which was running a massive deficit even on max tax/tariff & near-min spending - I was hoping the capitalists would get something done while I waited for the depression to pass), I noticed that the capitalists weren't doing anything. When I looked closer, every one of them was completely penniless. Any idea what was causing that? (The problem resolved itself sometime after my economy unfucked itself.)
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# ¿ Apr 22, 2013 06:47 |
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1919: France, Italy and Russia disarmed due to losing the third Great War, and Britain sans-sphere after becoming an anarcho-liberal dictatorship in '14. So much to conquer, so little infamy to spend... and I'm not really strong enough to survive a Containment War. Just gotta get my way onto the Great Powers board before the game ends.
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# ¿ Apr 22, 2013 22:54 |
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It was getting near the end of the game, so I tried to attack Austria in a last-ditch attempt to claw my way into the Great Powers. I managed this: but while I was fighting that months-long battle, hundreds of thousands of Austro-Hungary and Baden's soldiers were marching across Soviet Turkey (which was in Austria's sphere) and into western Turkey, in numbers large enough that I couldn't effectively combat them while still embroiled in Turkey. It was a great game anyway. I feel like I finally have something of a handle on the game. Now I just have to decide who to play next! P.S.: Has anyone else encountered a problem where Clausewitz engine games - EU3, CK2, and V2, though not MotE, that I've noticed - will cause Windows Explorer to become unstable & crash every few minutes? It's pretty annoying.
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# ¿ Apr 23, 2013 04:44 |
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The really funny thing is the corresponding text in the log. "Good news, our Capitalists have started to build a Machine Parts Factory in Vlaandern!" They got it perfectly right in one place, but in the huge, 48-point announcement popup...
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# ¿ Apr 27, 2013 20:20 |
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So it turns out that infamy is something you can just pretty much ignore, playing China. I peaked around 85 BB, but China's military score is so ridiculous that none of the western Powers even thought about attacking me. (I got an 'international pariah' event that lowered my prestige and relations, but... who cares?) I could've westernized 10 years earlier if I'd realized that sooner. Tempted to restart and try it. (I was ~200 RP away from westernizing when I annexed the Heavenly Kingdom, which instantly sent me to the 25k RP cap. Not sure that's how the "westernize through conquest" unciv mechanic is supposed to work, but...)
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# ¿ Apr 28, 2013 07:34 |
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ZearothK posted:The Imperialist Adventures of Srbja & Friends April 30th 2013 Edition Oh man, I was just looking for a nice alt-history mod for HoD to play with! I'll check this out and see how it goes. ("Louis le Beau." Heh.)
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# ¿ May 1, 2013 00:55 |
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Rasmussen posted:Hmm I hate slow turns and if it's not even worth $10 then I probably won't bother. I never played that tank game. The issue seems to be heavy server load on launch day. I had issues with slow turns before switching servers, but once I did, turns processed pretty much instantly. Haven't tried offline yet - just played half an hour in co-op with my brother. Seemed fun enough. I'm about to play some more in a moment.
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# ¿ May 1, 2013 05:30 |
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ZearothK posted:On the subject of The Imperialist Adventures of Srbja, I'm pretty satisfied with the mod as it is now, though I still have some stuff I want to add (like unique newspapers and renaming parties/provinces). But if I were to add any other events or decisions it would be based on input or on actually doing the LP to set the official history. Back when I first worked on this I planned to do a conventional LP, as V2 didn't seem to enjoy a player base large enough to support the Succession style of the original, but now that HoD has significantly increased the interest in the game, I wonder... After playing for about a decade (Occitain), here's a trip report. Good: - It seems like there's a great variety of viable nations to play - the world isn't polarized between superpowers (GB, US) and unviables (India, Africa) like vanilla is. A nice change! - The menu music is hilarious. - Likewise, Louis le Beau, and the rest of the Romance of France. Bad: - It seems like you have two or three sets of election events - vanilla HoD, pre-expansions vanilla, and another set which I assume are from NNM. Actually, I assume all of this is from NNM but... it's really really awful! One set of election events is entirely bad enough. - Someone mentioned this the last time you uploaded a version of this mod, but the economy is completely broken. There are almost no manufacturers of machine parts at the start of the game - in the late 1840s, I checked, and the only country producing non-fractional amounts of machine parts was Korea, which was making 15 or so. I'm the second-most-prestigious nation in the game right now, and I have literally never been able to buy a single machine part. Capitalists and foreign investors have roughly twenty factories queued up for construction, and none of them have any machine parts stockpiled. Judging by the industry scores, the same is true of the rest of the world. This is ridiculous. The previous time someone mentioned the problem, you suggested you were going to add machine parts to North Africa. It looks like you didn't get around to that, though? Weird: - When at war with Vasconia for two of my cores, the entire northern half of Vasconia (all of my cores), suddenly flipped to my control, and the wargoal changed to 'cut Vasconia down to size'. Bug? Feature? Event that the default message settings didn't display? It was perplexing. (Then Vasconia fell to Carlist rebels and became Carlist Spain, which Spain promptly conquered, before itself falling to Carlist rebels (but remaining Spain). It was really an experience.) In conclusion: I like your mod, but the machine parts shortage is a really major issue! Please fix your mod.
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# ¿ May 1, 2013 19:11 |
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Success! After my last post, I edited my save file to add 300 Machine Parts to the global market, and that seemed to be enough to 'unstick' things. From there on out, it was a pretty straightforward path to become the #1 power and form NO_TEXT_FOR_KEY FRENCH_CULTURAL_UNION. Throughout the game, I was engaged in a vicious feud with my eastern neighbors - initially with Italy, who wanted to claim their cores in the eastern half of Sardinia-Piedmont (while I wanted to keep my cores in the western half!), and later on with their big buddies Germany. During a crisis over Latvia's Lithuanian provinces, Germany backed Latvia and I backed Lithuania. My initial plan was to destroy Germany and Latvia's armies in the west, while sending an expeditionary force by fleet to land in ostpreussen and occupy Lithuania. Unfortunately, my perpetually underfunded & underteched fleet was almost immediately caught off the coast of Belgium and almost completely destroyed. (The Germans attacked while I was in the process of loading troops - lucky they didn't attack a week later!) So, I ended up fighting across the entirety of Germany, west to east, carving out a long stripe of occupation to reach Latvia. It was an experience! When Lithuania was released, it for some reason gained a number of provinces which it didn't have cores in? Possibly they were in the same state; I'm not sure. Bonus note: Great Britain seems to have revolted from England, but left England in control of London. I'm... not sure that's supposed to happen? (It's certainly very Paradox, though.) Anyway: great mod, thanks for making it! I'll definitely be Serbing it up further in future.
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# ¿ May 2, 2013 06:46 |
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ZearothK posted:So, I finally had the time to play a full game of The Imperialist Adventures of Srbja & Friends, I've made a few tweaks based on it. Oh, that reminds me - when I was playing before, Germany ended up releasing Prussia from western Switzerland, which seemed to be the result of a single Swiss province having a Prussian core on it. Was that intended?
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# ¿ May 17, 2013 18:59 |
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wikipe tama posted:So I managed to get to America and start colonizing as Connacht but England which will not relent on the friggin wars was too strong and managed to take some from me in a war. Problem is, they won't accept any kind of peace for me no matter in what configuration and I've tried all I can. Their allies left but they won't relent until you get the hard white peace thing. If I scorch land does that reset the counter, and what is the counter anyway, 5 years of no battles? I'm just trying to hold my remaining provinces together but since I've had my capital occupied for years I'm probably hosed. Also how do you shift capitals, I get 2 stability and 1000 gold but then its like you can't have your capital surrounded by heartland. What the hell does that mean? Scorching land doesn't reset the counter. It's five years of no battles, yep. To move your capital, it can't be connected to any other core provinces. In conclusion, it sounds like you need some allies!
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# ¿ May 23, 2013 02:34 |
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PrinceRandom posted:It seems like most Goons here use D&T. Is it really better than MEIOU? I guess I'm kind of a shallow aesthetics person and I can't stand the default EU interface. Does it have things that really set it apart from MEIOU? It's very different. MEIOU is a very fiddly, 'realism'-focused mod, from what I remember; an enormous number of little historical "tweaks" without all that much concern for gameplay balance. (ex.: the advisor selection. Ridiculous!) Death and Taxes works in very broad strokes - the biggest change is that it almost completely removes rebellions, which helps the AI out more than the player, since the AI was always bad at dealing with rebels. This means a lot more blobbing, and actual challenge in the mid-game+, since you're going to be faced with similarly huge nations, as opposed to being the undisputed world king by 1600 if you start out with any nation larger than Ragusa. It's very "game-y", but quite fun, at least in the games I played of it. I believe both MEIOU and D&T make an attempt to fix the sliders/national ideas. Anyway, that was my impression of the two mods. To be honest, the UI/aesthetic tweaks never made any real impression on me, so I guess we came to them from very different perspectives!
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# ¿ May 28, 2013 05:33 |
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ThePutty posted:I still want Paradox to make that human migration game set during/after the fall of Rome. Jon Shafer's At The Gates was looking pretty promising, last time I looked. Mobile cities!
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# ¿ May 30, 2013 18:39 |
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V for Vegas posted:EUIV - China quote:the Asian Dynasties expansion for Europa Universalis III ...did Johan confuse his own game with Age of Empires III? That's pretty funny.
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# ¿ May 31, 2013 17:54 |
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Alikchi posted:All I want for Christmas is the Rota system. I remember the devs mentioned a while back that the rota system was both too complicated & too questionably historical for them to implement. That was before "two more years of CK2 DLC", though, so... anything is possible!
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# ¿ Jun 5, 2013 04:48 |
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JGBeagle posted:I feel like the Cold War era and beyond would fit a CKII game than a HOI game. It's all about popularity, not war. If you weren't popular you couldn't get poo poo done (Carter, for example). If you were popular you could get away with anything (Reagan for another example). Add in propaganda events and have a cabinet of advisers and... After Clinton dies, Bush inherits America, but Gore contests the results and begins a succession crisis. In the ensuing chaos, restive minor governors see their chance and launch the Texan Independence League Revolution against Bush. Mexico invades Arizona; Canada conquers Michigan. Detroit converts to the Lollard heresy. (I'm not sure that CK2 is a very reasonable model for modern politics.)
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# ¿ Jun 7, 2013 07:31 |
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Drone posted:I was being a dick and illustrating that your quibble has no bearing on the actual gameplay of Darkest Hour and that maybe you're judging it unfairly. Nightblade's stated position is "there are a lot of small problems that, together, add up to enough of an annoyance that I can't enjoy Darkest Hour; here's an example of one of those tiny problems." Your retort was, "that's just a tiny problem, what's your issue?"
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# ¿ Jun 22, 2013 07:27 |
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Pakled posted:A Revolutionary Empire can only be formed by a Revolutionary Republic, which in turn can only be formed by a Revolution. I forget; have Paradox said if they're changing the ridiculous government system in EU4? I mean, come on.
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# ¿ Jun 30, 2013 21:52 |
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Kersch posted:I was trying the Serbia & Friends mod in multiplayer with someone and we both kept getting v2game.exe appcrash errors at the same time. Has anyone else had this problem? We never had any crashes with vanilla, only a couple of desyncs at worst. I've had the exact same problem, as has my own friend when playing SP. The Srbja developer posted a few days ago in this thread that they were going to put up a new release soon to fix some known bugs, so maybe that'll help?
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# ¿ Jul 3, 2013 04:34 |
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JGBeagle posted:As a fellow hater of HoI 3, would it be better to purchase HoI 2? It probably depends what you hate about HoI 3, but if you're going to buy anything, I believe the recommended purchase is Darkest Hour.
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# ¿ Jul 16, 2013 06:01 |
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# ¿ Apr 20, 2024 01:50 |
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uPen posted:Someone repost the picture of Serbia that 'conquered' a huge empire in the Balkans by doing nothing but buying and selling provinces. Sure thing! (warning: high levels of ironic racism) He also controlled a big chunk of the caucasus, just by trading provinces back and forth with Russia & the Ottomans. V1 was a silly game.
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# ¿ Jul 25, 2013 18:36 |