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PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

piratepilates posted:

That's probably what the AI is trying to do in CK2 when they agree to your terms for a betrothal and then spam you with marriage offers that are the opposite of your terms.

And then you break the betrothal and matrilineally marry them anyway so what was the point of that you jerk :mad:

You don't need to break the betrothal; just *don't* answer their request (yes *or* no), click the 'betrothals ready to marry' notification at the top of the screen, and send them the correct type of marriage request. That way, you avoid hurting anyone's feelings!


Fister Roboto posted:

You know what the best part about war in EU3 is? It's being constantly spammed with peace deals from lovely landlocked OPMs, demanding that I give them all my money and release all my vassals and cancel all my alliances. I sure hope war and peace are a lot different in EU4!



From a multiplayer game a year or two ago. (I was trying to create Muslim South America, but mostly just succeeded in going bankrupt.) We agreed to load the last autosave.

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PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Kersch posted:

I feel like that EU3 remix video posted earlier missed out on some kind of Dub Steppe joke.

That'll have to wait until he executes Barbarossa in the sequel.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
I played the HoI3 demo way way back and managed to invade France & the Low Countries while most of my army was still in Poland. (as Germany.)

It was a long dumb slog for a while (the french actually pushed me back out of Belgium!), and then suddenly Italy made a breakthrough in the south and took 90% of France.

It was pretty funny.

That was my HoI3 story!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

quote:

- Army AI: Fixed an issue where it would not raise its own demesne ships

Hey, cool, I remember this causing problems for Sonendar! The dev (who I know posts in this thread) should be happy to see that one fixed.

However, my favorite patch note has to be

quote:

- Constantine de Hauteville is no longer female

Poor Constantine.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
The basic idea that "conquering steppe lands is very different from conquering 'civilized' lands" seems reasonable to me. It's just... everything after that. :(

Patter Song posted:

This image hasn't been posted in this thread yet:

http://imgur.com/zYccZs5

There's so much stuff to make fun of here, but this guy's fondness for the mod that puts anime girls in Sengoku is worth noting.

To be fair, that Sengoku mod did look like it was pretty good on the whole - the 'kawaii portraits' component was (a) optional and (b) seemed to be a joke. (Haven't tried it myself.)

On the other hand, the guide also recommends Sengoku "Rape Simulator" Rance, so gently caress it and whoever posted it.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Patter Song posted:

I'd highly recommend this book to anyone interested in learning more about that time period. It's one of the most fascinating history books I've ever read, with truly staggering amounts of information.

I'm personally fond of Heather's Empires and Barbarians: The Fall of Rome and the Birth of Europe. It's... a bit of a doorstopper, and perhaps a bit too much love for justifying premises within the body of the text (do you like analyzing burial patterns and potsherd dispersals? This book does!), but if you don't mind skimming through those bits, it's a very interesting and informative read. (I particularly liked his theory about how Rome ended up essentially creating the barbarian kingdoms that eventually destroyed it.)

gradenko_2000 posted:

The Escapist just released this EU4 article, this time talking about multi-player.

Not sure which of these already exist in EU3, but touted features are:
* Up to 32 players can join in on a game
* "Hot joins", where players can drop in and out of games as it just runs
* Standalone (dedicated?) servers so you can just host a game and leave it running as players drop in and out through the days
* Multiple customizable chat windows so you can have private conspiracies conversations across any number of the guys playing

Having said that, the article does say the games were being played through a LAN.

EU3 has theoretically allowed #LARGENUM of players since forever. In practice, stability is low enough that more than 3-4 players is impractical. Likewise CK2.

The architecture changes required for hot-joins & dedicated servers must be pretty major, though, so maybe that'll be all better now! I live in hopeful anticipation.

PleasingFungus fucked around with this message at 01:57 on Feb 6, 2013

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

quote:

Are there any changes being made to model the nomadic people who were around at that time? There was a lot of migration going on, a lot of tribes that just up and left where they were between 867 and 1066. It wasn’t just an issue of conquering more stuff, they left the old lands behind.

That’s something, obviously. We call it “The Hungarian Question.” Which is, “How do we get the Hungarians from their home right now, in Western Ukraine, into Hungary?” So it’s something that we know about, and we’re probably going to do a bit of iteration, and trial and error, on that one. We definitely want nomads to move.

Interesting to see that Paradox has been having essentially the same discussion this thread did. (The Hungarian Problem being essentially the Migration Period problem writ small.) I'm very excited to see what they do to solve it! The Hungarians, "Scourge of Europe, ravaging from Poland to Spain!" has always been an appealing image to me, because it's so incongruous in context of their later history. (It's especially an amusing contrast to the Hungarian lords huddled in their castles as the Mongols pillage their lands.)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Bold Robot posted:

For what it's worth, CK2 bucks the Paradox trend of absolutely necessary expansions. The base game is totally fun on its own and you only really need the expansions if you want to play as a Muslim, or a Republic, or improve the Byzantines, etc. So, if you're buying it for your friend, he would not need to get all of the expansions immediately. Contrast this with, say, EU3 where it would be laughable to just give someone the base game.

If you want to play multiplayer with him, I think only the host needs the expansions, but I'm not sure. I haven't tried it personally.

This is correct on all points. (Legacy of Rome's retinues are nice even for a non-Byzantine, but definitely non-essential, especially for a beginner.)

James Garfield posted:

I really don't understand why they hate anything that isn't agnatic so much. The Paradox forums even get angry about absolute cognatic succession, when it was historically used during CK2's time period. And disabling a new succession law would be as easy as typing two words into a text file.

How did they react to Wiz's Gender Equality mod?

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Kainser posted:



War of 1812 DLC confirmed? :v:

Could just be left-over from the North American theater that the game had when AGEOD was still working on it.

Your way is funnier, of course.

(You guys are sorely tempting my 'no release-day Paradox purchases' resolve with all this gushing praise.)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
Succumbed to temptation & picked up the game yesterday. After the tutorial (surprisingly fast & good!) and a few years in France single-player, I've been playing co-op with my brother, as the most natural pals* in the game: Prussia and Austria. :3:

Got into a 100,000 manpower hole fighting wars with Denmark and (more critically) Russia, and by the time I'd gotten half-way out of the hole, France declared war on me. We stopped right as I formed a coalition to begin fighting him off.

I don't know how much in the way of legs the game has, but it's fun so far! Not regretting my $20 yet.

*Rivals and hated enemies, but hey, what's a little ahistoricity between friends?

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Janissary Hop posted:

You should be farming other countries for prestige and resources. Even a poo poo heap like Krakow can be getting poo poo done early on, although that's an extreme display of abuse.

edit: oh you're playing v1. nvm then

That Krakow LP is incredible. I love the way that he self-evaluates. "Sure, I conquered 85% of the world as Krakow, but I could've gotten 90% if I'd played better!"

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Pornographic Memory posted:

Personally I think taking a game about a period where World War III was avoided, and making it yet another war game, is a really unimaginative way to squander a cool setting filled with non-warfare opportunities. I mean, there's tons of ways the Cold War could have played out without ending up in another World War. A game that revolves around avoiding war, and carefully keeping ones that do break out from escalating, would be really original. Hearts of Iron: Cold War Edition just makes me wonder why I'd want to pay for a mod of a game that doesn't really have my interest in the first place.

It's possible that you, a person who does not like Hearts of Iron 3, are not the target audience for "Hearts of Iron 3: East vs. West".

(I'm not either)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Torabi posted:

Is there any Paradox game that features the Persian Empire? As in, the big Empire we had ages ago and not the mess we have now.

EU: Rome would, wouldn't it? I remember there being a lot of complaints in Wiz's Crete LP about the Sassanids.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

YouTuber posted:




I've drug Byzantium out of the gutter and expanded decently. However, I feel like I'm hosed because I cannot get an edge over the Western nations. Being so far from the Iberia region makes it impossible to colonize America so I lost that race badly. Castille has already dominated almost 80% of Africa's coast and is extremely powerful. Where do I go? East to China and Japan? Also what units should I be using? I see Muslim Musketmen far reaches of my Empire but my capital builds Pikemen. Should I be using technology from the Muslim group or are they just naturally weaker than the Eastern which are weaker than the Western?

The Muslim tech group progresses more slowly than the Eastern group, but it has a head start & tends to have control of significantly more territory.

...in your case, though, with you having taken half the middle east & Castille taking North Africa, the muslim tech group is probably quite small!

Westernization would be ideal, but that requires good sliders & a great emperor. (Looks like you've got a slider move waiting. You've been making those moves every 10 years, right?) Aside from that, maybe try to start moving toward India?

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

WhitemageofDOOM posted:

So, what is the players role in this?

Tweaking a "stability" vs "trade & tech" slider, in addition to the more advanced trade route manipulation/dominance mechanics that are actually coming in EU4.

...honestly, this could plausibly be moddable.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Fister Roboto posted:

Never change, paradox :allears:

quote:

Johan is also a masculine given name of Malay language origin, meaning "Champion".

They're not actually wrong. It's just a funny... coincidence? "Coincidence."

e: all this chat about a version of EU where "trade = tech (= revoltrisk++)" has me really wanting to make it myself, but so far I haven't been able to come up with any version of the project that's not too far too large for one person. :(

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

V for Vegas posted:

Perhaps without the unfortunate advertising strategy of the like that pitted Sengoku against Shogun 2.

On the list of Sengoku's problems, "poorly considered marketing" is pretty far down.

I really wanted to like that game.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

DrProsek posted:

Ohh, yeah I reread it and I see now that's an OR block, so either Dai Viet is not a tributary, OR they are a known tributary.

Follow up question: Why would you invade a known tributary?

I'm guessing "satellite" has been renamed to "tributary", and a "known tributary" is a satellite that has a weak enough relationship with its liege nation that you can invade it without declaring war on the parent directly?

A shorter version of the above is "Ubik".

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Raneman posted:

So I started a game as Belgium (My first Vicky 2 game, I only played EU3 before for about 120 hours) and it looks like I start with a massive deficit, and there is no good way to balance the budget. What's an easy way for a Vic 2 noob like me to not be in massive, crushing debt? I adjusted the sliders but nothing could overcome the massive wall of debt I started with.

Raneman posted:

I tried a few other nations and they all go into massive deficit after 2 or 3 days before I even touch anything. Is something wrong here?

I've found the same thing. In general, I just have to ride out the first few years, until my finances stabilize and I start making money hand over fist.

I've also found that my military inevitably vanishes at the beginning of the game, going from enough to support all my starting brigades to about a third of that, over the first few months. That's a lot more annoying, because my military never really recovers from that, even with long periods of soldier NFs.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
Spent most of today taking Persia from 1836 to 1916. Oscillating between 9th and 11th place, nearly maxed out on research, feeling pretty good.

One odd thing: when I started promoting capitalists (in an attempt to unstick my broken economy, which was running a massive deficit even on max tax/tariff & near-min spending - I was hoping the capitalists would get something done while I waited for the depression to pass), I noticed that the capitalists weren't doing anything. When I looked closer, every one of them was completely penniless. Any idea what was causing that? (The problem resolved itself sometime after my economy unfucked itself.)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
1919: France, Italy and Russia disarmed due to losing the third Great War, and Britain sans-sphere after becoming an anarcho-liberal dictatorship in '14.

So much to conquer, so little infamy to spend... and I'm not really strong enough to survive a Containment War. Just gotta get my way onto the Great Powers board before the game ends.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
It was getting near the end of the game, so I tried to attack Austria in a last-ditch attempt to claw my way into the Great Powers.

I managed this:



but while I was fighting that months-long battle, hundreds of thousands of Austro-Hungary and Baden's soldiers were marching across Soviet Turkey (which was in Austria's sphere) and into western Turkey, in numbers large enough that I couldn't effectively combat them while still embroiled in Turkey.

It was a great game anyway. I feel like I finally have something of a handle on the game. Now I just have to decide who to play next!

P.S.: Has anyone else encountered a problem where Clausewitz engine games - EU3, CK2, and V2, though not MotE, that I've noticed - will cause Windows Explorer to become unstable & crash every few minutes? It's pretty annoying.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

The really funny thing is the corresponding text in the log. "Good news, our Capitalists have started to build a Machine Parts Factory in Vlaandern!"

They got it perfectly right in one place, but in the huge, 48-point announcement popup...

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off


So it turns out that infamy is something you can just pretty much ignore, playing China. I peaked around 85 BB, but China's military score is so ridiculous that none of the western Powers even thought about attacking me. (I got an 'international pariah' event that lowered my prestige and relations, but... who cares?)

I could've westernized 10 years earlier if I'd realized that sooner. Tempted to restart and try it.

(I was ~200 RP away from westernizing when I annexed the Heavenly Kingdom, which instantly sent me to the 25k RP cap. Not sure that's how the "westernize through conquest" unciv mechanic is supposed to work, but...)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

ZearothK posted:

The Imperialist Adventures of Srbja & Friends April 30th 2013 Edition

Download!
Checksum: XXFM



-Integrated with the latest version of NNM;
-Some map changes for reasons?
-Mysterious changes to Defines.lua;
-Spain will now lose its cores in Catalunya, Léon and Portugal after some time;
-Likewise, Vijayanagara will lose its cores on Bengal if they lose a war over it;
-Tepehuacu civil war fully implemented;
-The Romance of The Five Duchies should now facilitate the unification of France. Do pursue Louis le Beau;
-Added base industries to several countries in order to fix the economy;
-Serbia Strong added. To enjoy its benefits copy the "thecoronation_titletheme" from mod\TIAoSB&F\music to \Documents\Victoria II\A Srb\Music; (thanks to Wolfgang Pauli!) I was this close to adding "We Are the Serbs", but let's save that one for the HoI incarnation
-Minor tweaks & fixes;

Oh man, I was just looking for a nice alt-history mod for HoD to play with! I'll check this out and see how it goes.

("Louis le Beau." Heh.)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Rasmussen posted:

Hmm I hate slow turns and if it's not even worth $10 then I probably won't bother. I never played that tank game.

The issue seems to be heavy server load on launch day. I had issues with slow turns before switching servers, but once I did, turns processed pretty much instantly.

Haven't tried offline yet - just played half an hour in co-op with my brother. Seemed fun enough. I'm about to play some more in a moment.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

ZearothK posted:

On the subject of The Imperialist Adventures of Srbja, I'm pretty satisfied with the mod as it is now, though I still have some stuff I want to add (like unique newspapers and renaming parties/provinces). But if I were to add any other events or decisions it would be based on input or on actually doing the LP to set the official history. Back when I first worked on this I planned to do a conventional LP, as V2 didn't seem to enjoy a player base large enough to support the Succession style of the original, but now that HoD has significantly increased the interest in the game, I wonder...

The mod includes events to determine a Prime Minister or President, that happens after elections or roughly every ten years for nations without elections, which would be the basis for switching players, so if there is interest The Official Imperialist Adventures of Srbja & Friends would happen as a succession LP. I am confident we can get a pass on the Three Month Rule, as HoD doesn't add the kind of content that calls for it, but I still want to wait for an official patch or two to smooth some of the rougher edges in the game.

After playing for about a decade (Occitain), here's a trip report.

Good:

- It seems like there's a great variety of viable nations to play - the world isn't polarized between superpowers (GB, US) and unviables (India, Africa) like vanilla is. A nice change!
- The menu music is hilarious.
- Likewise, Louis le Beau, and the rest of the Romance of France.

Bad:

- It seems like you have two or three sets of election events - vanilla HoD, pre-expansions vanilla, and another set which I assume are from NNM. Actually, I assume all of this is from NNM but... it's really really awful! One set of election events is entirely bad enough.
- Someone mentioned this the last time you uploaded a version of this mod, but the economy is completely broken. There are almost no manufacturers of machine parts at the start of the game - in the late 1840s, I checked, and the only country producing non-fractional amounts of machine parts was Korea, which was making 15 or so. I'm the second-most-prestigious nation in the game right now, and I have literally never been able to buy a single machine part. Capitalists and foreign investors have roughly twenty factories queued up for construction, and none of them have any machine parts stockpiled. Judging by the industry scores, the same is true of the rest of the world. This is ridiculous.

The previous time someone mentioned the problem, you suggested you were going to add machine parts to North Africa. It looks like you didn't get around to that, though?

Weird:

- When at war with Vasconia for two of my cores, the entire northern half of Vasconia (all of my cores), suddenly flipped to my control, and the wargoal changed to 'cut Vasconia down to size'. Bug? Feature? Event that the default message settings didn't display? It was perplexing.

(Then Vasconia fell to Carlist rebels and became Carlist Spain, which Spain promptly conquered, before itself falling to Carlist rebels (but remaining Spain). It was really an experience.)

In conclusion: I like your mod, but the machine parts shortage is a really major issue! Please fix your mod.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off
Success!



After my last post, I edited my save file to add 300 Machine Parts to the global market, and that seemed to be enough to 'unstick' things. From there on out, it was a pretty straightforward path to become the #1 power and form NO_TEXT_FOR_KEY FRENCH_CULTURAL_UNION.

Throughout the game, I was engaged in a vicious feud with my eastern neighbors - initially with Italy, who wanted to claim their cores in the eastern half of Sardinia-Piedmont (while I wanted to keep my cores in the western half!), and later on with their big buddies Germany. During a crisis over Latvia's Lithuanian provinces, Germany backed Latvia and I backed Lithuania. My initial plan was to destroy Germany and Latvia's armies in the west, while sending an expeditionary force by fleet to land in ostpreussen and occupy Lithuania.

Unfortunately, my perpetually underfunded & underteched fleet was almost immediately caught off the coast of Belgium and almost completely destroyed. (The Germans attacked while I was in the process of loading troops - lucky they didn't attack a week later!) So, I ended up fighting across the entirety of Germany, west to east, carving out a long stripe of occupation to reach Latvia. It was an experience!

When Lithuania was released, it for some reason gained a number of provinces which it didn't have cores in? Possibly they were in the same state; I'm not sure.



Bonus note: Great Britain seems to have revolted from England, but left England in control of London. I'm... not sure that's supposed to happen? (It's certainly very Paradox, though.)

Anyway: great mod, thanks for making it! I'll definitely be Serbing it up further in future.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

ZearothK posted:

So, I finally had the time to play a full game of The Imperialist Adventures of Srbja & Friends, I've made a few tweaks based on it.

Oh, that reminds me - when I was playing before, Germany ended up releasing Prussia from western Switzerland, which seemed to be the result of a single Swiss province having a Prussian core on it. Was that intended?

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

wikipe tama posted:

So I managed to get to America and start colonizing as Connacht but England which will not relent on the friggin wars was too strong and managed to take some from me in a war. Problem is, they won't accept any kind of peace for me no matter in what configuration and I've tried all I can. Their allies left but they won't relent until you get the hard white peace thing. If I scorch land does that reset the counter, and what is the counter anyway, 5 years of no battles? I'm just trying to hold my remaining provinces together but since I've had my capital occupied for years I'm probably hosed. Also how do you shift capitals, I get 2 stability and 1000 gold but then its like you can't have your capital surrounded by heartland. What the hell does that mean?

Scorching land doesn't reset the counter.

It's five years of no battles, yep.

To move your capital, it can't be connected to any other core provinces.

In conclusion, it sounds like you need some allies!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

PrinceRandom posted:

It seems like most Goons here use D&T. Is it really better than MEIOU? I guess I'm kind of a shallow aesthetics person and I can't stand the default EU interface. Does it have things that really set it apart from MEIOU?

Edit: On the topic of mods, has the Age of Empires mod (or whatever that American Colonization 1700's mod is called) been updated for HOD? I've been really wanting to try some alternative American colonization.

It's very different. MEIOU is a very fiddly, 'realism'-focused mod, from what I remember; an enormous number of little historical "tweaks" without all that much concern for gameplay balance. (ex.: the advisor selection. Ridiculous!)

Death and Taxes works in very broad strokes - the biggest change is that it almost completely removes rebellions, which helps the AI out more than the player, since the AI was always bad at dealing with rebels. This means a lot more blobbing, and actual challenge in the mid-game+, since you're going to be faced with similarly huge nations, as opposed to being the undisputed world king by 1600 if you start out with any nation larger than Ragusa. It's very "game-y", but quite fun, at least in the games I played of it.

I believe both MEIOU and D&T make an attempt to fix the sliders/national ideas.

Anyway, that was my impression of the two mods. To be honest, the UI/aesthetic tweaks never made any real impression on me, so I guess we came to them from very different perspectives!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

ThePutty posted:

I still want Paradox to make that human migration game set during/after the fall of Rome.

Jon Shafer's At The Gates was looking pretty promising, last time I looked. Mobile cities!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

V for Vegas posted:

EUIV - China

Yes! Soft caps on factions.

quote:

the Asian Dynasties expansion for Europa Universalis III

...did Johan confuse his own game with Age of Empires III?

That's pretty funny.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Alikchi posted:

All I want for Christmas is the Rota system.

I remember the devs mentioned a while back that the rota system was both too complicated & too questionably historical for them to implement. That was before "two more years of CK2 DLC", though, so... anything is possible!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

JGBeagle posted:

I feel like the Cold War era and beyond would fit a CKII game than a HOI game. It's all about popularity, not war. If you weren't popular you couldn't get poo poo done (Carter, for example). If you were popular you could get away with anything (Reagan for another example). Add in propaganda events and have a cabinet of advisers and...

...god damnit I need to stop thinking about this. :negative:

After Clinton dies, Bush inherits America, but Gore contests the results and begins a succession crisis. In the ensuing chaos, restive minor governors see their chance and launch the Texan Independence League Revolution against Bush. Mexico invades Arizona; Canada conquers Michigan. Detroit converts to the Lollard heresy.

(I'm not sure that CK2 is a very reasonable model for modern politics.)

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Drone posted:

I was being a dick and illustrating that your quibble has no bearing on the actual gameplay of Darkest Hour and that maybe you're judging it unfairly. :shrug:

Nightblade's stated position is "there are a lot of small problems that, together, add up to enough of an annoyance that I can't enjoy Darkest Hour; here's an example of one of those tiny problems." Your retort was, "that's just a tiny problem, what's your issue?"

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Pakled posted:

A Revolutionary Empire can only be formed by a Revolutionary Republic, which in turn can only be formed by a Revolution.

I forget; have Paradox said if they're changing the ridiculous government system in EU4?

I mean,



come on.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Kersch posted:

I was trying the Serbia & Friends mod in multiplayer with someone and we both kept getting v2game.exe appcrash errors at the same time. Has anyone else had this problem? We never had any crashes with vanilla, only a couple of desyncs at worst.

edit: Ran it singleplayer for a while and got the same appcrash :(

I've had the exact same problem, as has my own friend when playing SP. The Srbja developer posted a few days ago in this thread that they were going to put up a new release soon to fix some known bugs, so maybe that'll help?

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

JGBeagle posted:

As a fellow hater of HoI 3, would it be better to purchase HoI 2?

It probably depends what you hate about HoI 3, but if you're going to buy anything, I believe the recommended purchase is Darkest Hour.

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PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

uPen posted:

Someone repost the picture of Serbia that 'conquered' a huge empire in the Balkans by doing nothing but buying and selling provinces.

Sure thing! (warning: high levels of ironic racism)



He also controlled a big chunk of the caucasus, just by trading provinces back and forth with Russia & the Ottomans.

V1 was a silly game.

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