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Drone
Aug 22, 2003

Incredible machine
:smug:


Rumda posted:

Whats a good nation to start with in vicky 2, is it better to start with a small nation so as not to get overwhelmed or a large one so you have more options?

Brazil for building from the ground up, Belgium for starting with a good industrial base, Prussia for military, and someone recommended Sweden once for industralizing. You also can never go wrong with the USA.

@Gorgo Primus: maybe since these questions pop up a lot, and since the thread is still new, add a list of 4-5 "beginner" countries to each of the major games' blurbs in the OP? My take:

CK2: Dukes of Munster/Meath (Ireland), King of Poland, King of Croatia, Duchy of Apulia, any of the Christian Kings in Spain
EU3: Austria, England, Castille
Vic2: Brazil, Belgium, Prussia, Sweden, USA
HoI2/3/DH: USA, Germany, USSR

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Drone
Aug 22, 2003

Incredible machine
:smug:


insider posted:

Stuff like this is why I pretty much stopped playing EU3 altogether. It just got too annoying to deal with.

Thing that I love about CK2 that EU3 is lacking: when you're offering some kind of diplomacy to an AI character/nation, if they're going to refuse your request, hovering over the "No" or "Yes" reaction will tell you what factors are influencing the decision. Instead, in EU3 (and V2 for that matter), every time I want to make an alliance, you just get a really loving annoying "IMPOSSIBLE" with no explanation of why.

Drone
Aug 22, 2003

Incredible machine
:smug:


All this Victoria 2 talk makes me want to boot it up, but I'm not going to invest a massive amount of time into the game only to have the next expansion drop really soon and make me start over. Any idea when V2: Heart of Darkness is being released besides sometime this month/next month?

I've really wanted to pick up a Latin American republic (besides Brazil) and make it a great power, something I've never actually been able to do. The last time I tried with Argentina it took me until like 1900 to get to Secondary Power status and after that I just scrapped it.

Drone
Aug 22, 2003

Incredible machine
:smug:


Dumb question: in EU3 you can rename provinces and cities, but is there any way to rename seazones? I'm weird and when I colonize the New World I like to give provinces language-specific names depending on what country I am and who's doing the colonizing (example, right now I'm playing as The Netherlands and have Brazil colonized).

Drone
Aug 22, 2003

Incredible machine
:smug:


Fuligin posted:

I just picked up Vic2+AHD as well. That said, I have no idea what the hell I'm doing. Are there any recommended tutorials or LPs to help me get a handle on what I'm doing? And is "New Nations" a suitable mod for a beginner?

New Nations is great and encompasses a bunch of small fixes to the game besides adding new nations. Get it. A Pop Divided is much more complex though and I don't know that I'd recommend it for a beginner.

Zero One posted:

The Wiki lied to me! :argh: It made it sound easy!
http://www.paradoxian.org/vicky2wiki/Belgium

In Vic:Rev you were able to make states and promote pops if you had a Full Citizenship party in power, but I don't think this is the case in V2.

Drone
Aug 22, 2003

Incredible machine
:smug:


Pimpmust posted:

And boy is the Kaiserreich team fond of endless events that adds 5-10 dissent in bunches. No wonder all the major powers are running around with 1931-1936 tech infantry in 1942+.

I don't think this is a terrible thing to be honest. The point of Kaiserreich is that the world is much darker, much more backward, and much more hosed than in OTL. There are no good guys in Kaiserreich.

Drone
Aug 22, 2003

Incredible machine
:smug:


Wolfgang Pauli posted:

Why is Encourage Immigration even New World only, anyway? Why does it have any limitations?

Is this actually moddable, if HoD doesn't change it, or is it hardcoded? I always felt it was rather dumb to not be able to simulate, in game terms, my government going all "a better life awaits you in the COLONIES."

Drone
Aug 22, 2003

Incredible machine
:smug:


I couldn't wait for HoD, so I'm playing through a game as Mexico with APD and having a ball. It's 1912 and I'm a GP, fresh off a great war together with the USA against the CSA (where slavery is, somehow, still A Thing).

A thought occurs to me though for a feature I really, really wish V2 had. One of my favorite playstyles in Victoria is to pick a "lesser" nation, or one that had it kinda hard in our timeline and making things nice for them. Stability, education, a good life for its citizens, etc. To this end I REALLY wish V2 had a good way to measure quality of life for my citizens, besides the Everyday Goods/Luxury Goods meters. It'd kinda go well with a few other basic metrics though, like measures of government corruption, press freedom, etc. Your basic CIA World Factbook stuff.

Drone
Aug 22, 2003

Incredible machine
:smug:


I wanna know what percentage of people who love Paradox games go on to study history/become historians. I mean I won't say it was a deciding factor for me or anything, but I played Vicky/Ricky for a couple years before I started a bachelor's degree in history.

Drone
Aug 22, 2003

Incredible machine
:smug:


Dr. Video Games 0031 posted:

Considering how insanely anemic my local school system's european history lessons were, I didn't even know what the Holy Roman Empire was until I played EU2.

I have a feeling this is the case with most American Paradox players. Probably 90% of my public school history education K-12 was Civil War, local (Ohio) history, more Civil War, World Wars, then in like 1960 history just stopped.

Drone
Aug 22, 2003

Incredible machine
:smug:


DrSunshine posted:

Tried playing as Qing dynasty China in V2.

Oh my GOD!! It is such a drag! There's constant rebellions and the damned colonial powers always taking bits and chunks off of you. How humiliating! China truly is "the Sick Old Man of the East". I guess it's pretty historically accurate in that sense.

Are there any tips? It's 1855 and I'm about 65% to Westernization, and Britain just took a chunk of Canton out of me.

I've never played an unciv game in V2 before, but I assume the best bet is just to try to beeline straight for civilized status.

I really want to try a Heavenly Kingdom game though.

Drone
Aug 22, 2003

Incredible machine
:smug:


There go my plans or trying out a Heavenly Kingdom game then. :( Are uncivs any better with APD? Maybe HoD will make it better.

Drone
Aug 22, 2003

Incredible machine
:smug:


Doing my first Darkest Hour game as the Soviet Union. If I decide to push for "Bring Socialism to Finland" or whatever at the end of the Winter War, are there really any negative consequences later? Like no Lend-Lease, Germany launches Barbarossa sooner, etc.? I really see no downside to having a Finnish satellite on my side of this war.

Drone
Aug 22, 2003

Incredible machine
:smug:


I'm loving the factory changes. My question, though, would be: do capitalists take a state's raw materials into account when deciding what kind of factories to build there, in order to take advantage of the bonuses? Put another way: are my dumb capitalists actually smart enough to build a steel factory in a province rich in coal and iron?

Drone
Aug 22, 2003

Incredible machine
:smug:


Lord Binky posted:

Germany invaded Denmark/Norway before the low countries

This happened in real life.

Darkest Hour does tend to go off-the-rails slightly more than vanilla Hearts of Iron, but some stuff (like the US declaring war independently of the rest of the Allies) tend to work out later, as the AI will eventually join the Allies. Same with Italy not joining the Axis during the invasion of France, etc.

For the cases where it doesn't, I usually don't feel bad about tag-switching and declaring war/joining an alliance when necessary. Like in my current Soviet Union game, Germany just kinda forgot to Barbarossa me, so I helped them out a little. Now I'm getting curbstomped.

Drone
Aug 22, 2003

Incredible machine
:smug:


So I have a Spotify playlist called "Mapgame" that is basically just a bunch of World War One/World War Two period music that I listen to while I play HoI/DH/Vicky2. I popped open Last.fm and apparently like three of my top 8 artists are now random singers from the 30s and 40s.

Paradox has taken my nerdery to new levels.

Drone
Aug 22, 2003

Incredible machine
:smug:


Nitrousoxide posted:

Do you happen to have a link to that playlist? I could really go for something like that too.

This work? It's still a work-in-progress, but I'm adding more.

http://open.spotify.com/user/sa_drone/playlist/5vINbatDHPib4oO6U0R3a0

Drone
Aug 22, 2003

Incredible machine
:smug:


Nitrousoxide posted:

Perfect! Thanks!

If anyone else has any playlists they use for paradox or grandstrategy games you should probably post it here too.

Echoing this, since my mailbox just got spammed by a bunch of people following my Mapgame playlist. Not that it's unwelcome or anything, but I want to add more stuff to it and I have no idea where to start. It also doesn't help that Spotify's non-English selection isn't... great. I'd love more French stuff besides Edith Piaf, and more German stuff.

Drone
Aug 22, 2003

Incredible machine
:smug:


Shorter Than Some posted:

I recently reinstalled DH and the framerate is stuck in the teens regardless of resolution. Anyone else had this problem?

Are you running it windowed? What's the game's speed set to? Are you playing it on a toaster?

Drone
Aug 22, 2003

Incredible machine
:smug:


Has anyone played Darkest Hour with the Communist Germany mod? I'm giving it a try now and it really does a great job of getting you into the action quick: a war with Italy over a socialist revolution in Austria. I've beaten them and now it's 1935. Does anyone know if there is a World War 2 trigger event (or events) scripted for this, or do I pretty much have to manually DoW my way around Europe now?

Drone
Aug 22, 2003

Incredible machine
:smug:


John Charity Spring posted:

There is indeed a proper WW2 trigger event. You actually get to choose how to take the war, if you don't get declared on yourself first (which can happen). Basically you can choose to go after the Allies or the Soviets first assuming you've gone with the Fourth International and not allied with the Soviets. It's actually possible to keep the Soviets at arm's length but not go to war with them too, if you really want to.

I had a ton of fun with that mod.

Yeah, this mod is pretty great. In the end I waited until April 1940 to trigger the "The Final Struggle" decision (which puts you at war with the Allies + Low Countries) and was having a good time running through Belgium. The AI chose socialist revolutions in Czechoslovakia and Hungary, which joined the 4th International. Poland went to the Soviets though. I would have been perfectly content to save wiping Stalinism from history after I mopped up the allies, had the USSR not DoW'd me and stormed over my ungarrisoned eastern border.

Drone
Aug 22, 2003

Incredible machine
:smug:


RabidWeasel posted:

Still waiting for someone to do a Trotskyite Germany LP :colbert:

This would be pretty great with the DH 1.03 beta patch, however Gort already did a Union of Britain Kaiserreich LP. Trotskyite 4th International Germany would look a lot different though and would probably make for a pretty drat fun LP, especially with community involvement.

Drone
Aug 22, 2003

Incredible machine
:smug:


I've never used/seen nukes used in Darkest Hour, does each nuke still confer like a 25% dissent hit on the target like in Doomsday?

Drone
Aug 22, 2003

Incredible machine
:smug:


Mister Bates posted:

Also, that's amazing, I've never seen Mexico become an 'Empire' or seen the Confederate States and the Free States both secede in the same game.

I don't think I've ever even seen the Free States in any of my V2 games. Is that the fascist/anarcho-liberal breakaway, like the communist People's Republic of America or whatever it's called?

Drone
Aug 22, 2003

Incredible machine
:smug:


DrSunshine posted:

Another oddity this time around. All I can build is Hussars, Mobile Artillery, Irregulars and Infantry, which are always comprised of "Native American Minor" pops. I can't build regulars, normal artillery, and other cavalry for some reason. I don't know why, because every time I've played California I've had access to the regular Yankee stuff.

The one time I tried to play as California with AHD, the country never populated with any pops of accepted cultures, and no cultures would assimilate. In the end I think I just hosed with the save file to give San Francisco a bunch of primary culture pops, loaded it up, and then magically in like ten years everyone assimilated. I think it has something to do with the fact that when you release California in 1836 as Mexico, the state doesn't have a single accepted culture pop in it.

Drone
Aug 22, 2003

Incredible machine
:smug:


Is there an event as the US where you can reject Manifest Destiny and lose all cores in the west? If so, I'd love to see this event taken out of the AI's control and put in the player's control if they're playing in the Americas. California can be a really fun country to play as but it's a total bitch because of the US. In ever Cali game I've played I've snuggled up real close to the US, best buds and total allies, and they STILL cancel the alliance and invade me. It's annoying as gently caress.

Then again... US foreign policy in the 19th century :eng99:

Drone
Aug 22, 2003

Incredible machine
:smug:


^^^^^^^
That Dutch one isn't terrible, but it's not really the one-stop-shop of Goon instructional LP's. Better than nothing though.

ChikoDemono posted:

I'm in the same boat. Is there a goon instructional LP of Victoria 2 like there is for CK2 and EU3? The game is so daunting and the let's plays I've seen on youtube confused me even more.

There was a pretty good one as Brazil I think, but I don't have the bookmark on me and I can't find it using forums search. It's probably archived by now.

Drone
Aug 22, 2003

Incredible machine
:smug:


Baronjutter posted:

Well no wonder I'm having a hard time finding out if the latest expansion is any good, it's not out yet!

Heart of Darkness is the second expansion. The first expansion, A House Divided, is pretty much 100% necessary.

Drone
Aug 22, 2003

Incredible machine
:smug:


DrSunshine posted:

The War of the West: Part Two

Welp, looks like I'm starting a California game.

How did you get to be #1 in prestige? Did California do any colonizing? :ohdear: It's like a little mini-LP right here in the Paradox thread.

Drone
Aug 22, 2003

Incredible machine
:smug:


I had a conversation recently with a friend who I think would really, really enjoy Paradox games (particularly EU3). He said he played it for like fifteen minutes and then immediately closed it and uninstalled it, citing it as "the most vile, racist piece of trash he's ever played."

Because the game doesn't simulate the rich history of Ethiopia or something. While I didn't deny Paradox has its strange quirks, it's pretty much impossible to make a postmodern historical game and have it be fun or successful.

Also y'know, it's called Europa Universalis. Do you honestly expect the game's core gameplay to not be stuck in Europe, later expansions aside?

Drone
Aug 22, 2003

Incredible machine
:smug:


Paradox is going to be doing a live stream of Heart of Darkness tonight at 8PM Central European Time (3 hours from now): http://www.twitch.tv/paradoxinteractive

Is Steam still going to be lagging behind a few days on the HoD release like they usually do?

Drone
Aug 22, 2003

Incredible machine
:smug:


DrSunshine's mod does look really awesome, but it's a bit -too- balkanized for my personal tastes.

Anyway I just played about 15 years of a Californian Republic game and things were going great (woo my first million+ people in ten years) when the US triggered the Manifest Destiny decision and squashed me.

Is there any way to change the Manifest Destiny decision to include another prerequisite like "PLAYER_IS_NOT CAL/DES/TEX" or something, so the US just does steamroll you like a big whatever? I even had really good relations with the US, so it feels like far too much railroading.

Drone
Aug 22, 2003

Incredible machine
:smug:


I'm really impressed with a lot of the Heart of Darkness additions. Is there really anything huge economically though? I'd kinda like to see HoD take a lot of APD's better ideas (and expanded markets).

Also that dude's top hat... :negative:

So how does one get the job of Paradox Interactive's resident alternate historian anyway?

Drone
Aug 22, 2003

Incredible machine
:smug:


Why isn't it Tuesday yet? :gonk:

I'm really looking forward to test-driving the new unciv possibilities more than anything, I think.

Drone
Aug 22, 2003

Incredible machine
:smug:


In anticipation of Victoria 2: Heart of Darkness, I've been playing around with Spotify some more and put together a Victoria playlist. I imported all of the music from Ricky for nostalgia value (and holy crap is there nostalgia value), and will be adding some more 19th/early 20th century marches.

The new Victoria playlist, if you're interested, can be accessed here: http://open.spotify.com/user/sa_drone/playlist/24cDENqrlkZZPhEpDEf4Os

And as always, the old Hearts of Iron/Darkest Hour "Mapgame" playlist of music from the 1910's-1940s can be found here:
http://open.spotify.com/user/sa_drone/playlist/5vINbatDHPib4oO6U0R3a0

Drone
Aug 22, 2003

Incredible machine
:smug:


DrProsek posted:

I forgot to post this earlier, but here's a change you can make to the potential of the decision to make it so it can't be used if you're playing Mexico, Texas, California, Deseret, or Columbia:

Holy poo poo, I love you.

I just spent... uh, the entire afternoon/evening/night playing an APD game as Argentina -> La Plata. Honestly I only meant to spend a couple hours in it, playing as a Latin American republic that I had never played as before. I was ready to turn it off and go do other stuff when I suddenly democratized and thousands of migrants started pouring in. I stuck with it, got Great Power, formed La Plata, and took all my new cores from Brazil/Uruguay/a blobbed Chile that took out Bolivia early. I spent a couple decades industrializing quietly and slowly in my little unassuming corner of the world as a lesser Great Power, watched the US Civil War go the other way (Free States of America got their asses kicked despite being allied with the UK).

poo poo got really tense and I had an extremely fun war (my first big one, really) in the 1880s. Me and my sphere (all of Spanish-speaking America minus Mexico) along with the United States in a defensive war against Brazil and France. It was nailbiting there for awhile and the alliances were pretty much dead even on paper, but in the end I routed a massive Brazilian army in Sao Paolo and it was just downhill to a white peace from there. I've never felt so accomplished in a war without wargoals before. :banjo:

La Plata is probably my new favorite country to play as. It's challenging relying on Argentina's lovely RGO's (pretty much entirely agricultural and no coal/iron/good raw resources) until you can start to expand or industrialize heavily.

Drone
Aug 22, 2003

Incredible machine
:smug:


Farecoal posted:

Is the 1933 scenario in Darkest Hour still considered to be bad?

Whenever I play the '33 scenario it seems like, once the war actually starts, the AI is still stuck using waaay outdated units. That and IC fuckery are really the only two things I notice about it.

Drone
Aug 22, 2003

Incredible machine
:smug:


Farecoal posted:

Is there a "no fog of war" cheat in Victoria 2? It'd fun to able to actually see the wars between other nations.

I imagine this would probably slow things down to a crawl unless you're on a really high-end system. I was just dragged into The Great War between France (my ally) and a democratic NSDAP-controlled Germany/socialist Russia and it brought my computer to its knees just watching the carnage.

Drone
Aug 22, 2003

Incredible machine
:smug:


PrinceRandom posted:

Is there a way to mod in reforms in V2? I'm kinda curious if there has been any attempts to tackle Women's Rights. I can see it being rather difficult since PoPs are PoPs, but I think it could be an interesting event path or decision tree to add on.

APD adds a bunch of new reforms, including one for women's suffrage (although I'm pretty sure women's suffrage itself is just an event that you get and it gives you some kindof permanent bonus, like to immigrant attraction or something).

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Drone
Aug 22, 2003

Incredible machine
:smug:


LP97S posted:

I'm actually looking forward a bit to HoD despite my inability to do anything competent as an industrial power.

I hear you here. In every APD game where I've gotten past 1880 with a state capitalist party in power, I'm never able to really skyrocket my industry like the AI seems to be able to. It's 1924 in my La Plata game and I've been at 8th place industrially for like 40 years. I'm building factories left and right (that are sitting empty) and encouraging craftsmen in all of my large provinces, but nothing. I'm keeping on top of foreign investment too, but the only countries where my factories have ever really stayed open outside of Europe are Canada and Cuba (their singular cigar factory has made them the #2 producer in the world). The rest of my sphere in useless South America can't keep a factory open to save their life. I'm tempted to try to get my socialist party to lose an election and get some laissez-faire in just to see what it does to my industrial score, but I have a feeling it'd still ruin me.

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