Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
fivegears4reverse
Apr 4, 2007

by R. Guyovich
I did complete an "Ironman" run of FE7 a few years ago. I wasn't very happy about it though. At least Kent and Fiora found happiness in whatever counts for Fire Emblem heaven. Oh and, sorry about your wife taking that crit axe to the face, Pent hey please don't leave the party tooooo :saddowns:

If the units didn't have personalities, it'd be much easier to make "brave sacrifices" for the greater good, or simply to acknowledge mistakes and just move on. Because Fire Emblem lends them persistence, personality and even relationships between them, it's a lot harder for me to accept. Outside of any emotional attachment to the characters, it's a devastating loss mechanics-wise, since you'll have lost a potentially amazing unit due to a mistake, and training up a replacement(if anyone exists to fit the role) gets to be harder the farther in the games you go.

That and I'm terrible at feeding weak/low level units experience during lategame. Nino's never gotten to be a sage in any of my playthroughs.

Adbot
ADBOT LOVES YOU

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Iceclaw posted:

To be honest, it's not as if Fire Emblem didn't have some seriously hosed up situations itself, so it's not that far off.

Were any as hosed up as SENTIENT CHARIOT PENIS MONSTER? Because I don't think they were as hosed up as SENTIENT CHARIOT PENIS MONSTER.

For supports, they could go the tragic route. Mara is actually quite intelligent and wants to be friends, but everyone is afraid of it because OHMYGODWHATTHEHELLISTHAT. Except for Hector. Hector fears nothing, so he's Mara's only true friend.

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Terper posted:


I mean, basically.

Requesting thread title change to Fire Emblem: Loins Afire

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Kanpachi posted:

I vote a red FE7 mercenary doing the little taunt with his sword at the start of his crit animation.

It needs to be animated somehow, but I have no talent for that. I'd say first show the chance to hit/crit, then show the merc doing the taunt, then show a high speed unit that normally would have an excellent chance to dodge or otherwise survive a regular hit.

After reading this thread I ran down to the Gamestop I have Awakening reserved at, knowing it wouldn't be in. The worker I talked to confirmed that the game is no longer on their "Coming Soon" listing on their registers so it's open season. Basically it could be in my hands RIGHT NOW if they'd even received the game. :sigh:

fivegears4reverse
Apr 4, 2007

by R. Guyovich

DrManiac posted:

In the US?


Goddamn this is the one game that's going to make me go to a gamestop for the first time in like, a year.

Yeah, in the US, though I am almost sure they're not expecting too many sales outside pre-orders company wide.

fivegears4reverse
Apr 4, 2007

by R. Guyovich
gently caress it, I'll concede to you THIS ONCE Nintendo :argh:

(ohmygod why am I so excited for this game)

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Anatharon posted:

I know, but I felt it was weird that they had no supports.

I feel pretty bad for Cordelia in general. The mission where she joins up makes her sound like she's about to have a PTSD-induced breakdown as she starts crying about how she can hear the screams of her dying comrades. Anyone deserves to have a little bit of a brighter future if they survive that sort of crap :sigh:

fivegears4reverse
Apr 4, 2007

by R. Guyovich
Wow, so Gaius is basically the best character ever.

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Bishop Rodan posted:

After grinding Olivia in order to get Galeforce for Morgan and Inigo, I now have the hilarious situation where my dancer is now a fully capable frontline fighter.

This game is great. :allears:

"Oh let this be over!"

*assassinates three attackers on defense phase*

"I DIDN'T WANT TO DO THIS!"

*critical a dark flier with a bow for almost 200 damage*

You're alright, Olivia.

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Wild Knight posted:

...On a completely different note, I just got in a dumb internet argument with someone who said that the existence of Casual mode has almost turned her off entirely from getting Awakening, because it means that "classic" Fire Emblem is now as much of a relic as the original Super Mario Bros. is after New Super Mario Bros. came out. The game has changed, for the worse in her opinion, because of trying to reach a larger audience, basically.

Am I just weird for thinking that the existence of Casual mode detracts absolutely nothing from the game?

(reclassing and infinite grinding are far more the reason Awakening is easy than Casual mode is anyway)

There is nothing inherently wrong with Casual mode. If anything it cuts out the middle man. 99 percent of FE players immediately reset the moment someone dies and they get to replay that battle over and over, and I'm pretty sure people still reset on Casual mode anyway. It's more likely that very few people play Fire Emblem "as intended", according to folks like that.

The only time I can even remotely think of the "casualization" of a game being detrimental to it is when it actually affects the enjoyment that can be derived from a game as a whole for its entire target audience. Case in point, the new DmC is one of the most boring action games ever precisely because very little thought went into the combat system, and therefore it didn't matter what you did on any difficulty. The game doesn't require a lot of effort to do anything at all, making combat boring no matter what your claimed skill level is. If anything, if you're the type of person who feels they need to lower the difficulty to make it through a DMC title (and there really ought to be no shame admitting that), you probably are going to get bored with DmC's combat system and not bother playing through it again.

Basically you should ignore than person's opinion about pretty much every videogame ever.

fivegears4reverse
Apr 4, 2007

by R. Guyovich
Lissa just killed herself in the first Harvest DLC :sigh: Stupid Counter, I hate you so much. What made it worse was that I was playing smart and killing the Counter enemies at range, but I hadn't had enough moves to finish off the map (obsessed with landing units on all the sparkles), so in the last enemy phase, four reinforcements arrived from the north of the map and threw themselves at Lissa, and one of them of course had Counter.

Adbot
ADBOT LOVES YOU

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Gothy McAngstydie posted:

If you play Fire Emblem and ever, ever get the "fell in battle" line or whatever it says for a character's ending I don't even know what you are doing. Reset on death. Reset on an empty level (not in this one because you have infinite chances). Reset if enemies spawn in such a way that it is impossible to get past them without someone dying. Reset if a Thief makes off with something before you can catch him.

A big complaint for Shadow Dragon was that the characters felt lifeless and didn't have an impact...so you didn't feel the need to reset if they died.

It also doesn't help Shadow Dragon that it literally throws so many allies at you that to reach certain secret missions, you have to cull your army personally by throwing characters you don't want into groups of foes. I know there are people who will defend that game to death, but between completely lackluster character and plot writing, terrible looking battle animations (just boring visuals in general really, the character portraits look like real-dolls, which is surprising considering the the concept art comes from everybody's favorite horse-porn artist Masamune Shirow), and actually punishing the players who out-think the scenarios presented to them by locking out side missions, Shadow Dragon is probably the worst Fire Emblem we've seen released outside of Japan. I'd go so far as to say that game is most directly responsible for Nintendo not bringing over its superior sequel, as well as the relatively quiet attitude they had towards Awakening until rumors started trending worldwide that Awakening might not get released outside of Japan.

  • Locked thread