|
To add to the list of bugs in the OP, there's also the thing just now where activating one group of enemies activates them all, and invisible Chrysalids wandering around mauling civilians in terror missions. Awesome game, but holy jeez what a hot mess of programming.
|
# ¿ Jan 19, 2013 14:36 |
|
|
# ¿ Apr 18, 2024 12:05 |
|
Hey has the teleport bug actually been fixed yet?
|
# ¿ May 6, 2013 22:29 |
|
Can't wait to watch my squad of cyber-enhanced super soldiers get gunned down by the Mutons who have inexplicably teleported behind them!
|
# ¿ Aug 21, 2013 18:21 |
|
Rookies get neon pink, a bald haircut and instructions to deliver their grenade or die trying. Assaults get that one bright red/yellow colour scheme, a helmet and the knowledge that they're pretty much running around in Explosives Ground Zero at all times. Snipers get whatever colour I feel like, but they ALWAYS get the baseball cap with the headset. ALWAYS. Supports get summarily dismissed. The only exception is the first one, who gets all white armour, the skull helmet and a namechange to DOCTOR SINESTRO. Heavies get black armour and a percentage commission from X-Com's shares in cement and construction firms.
|
# ¿ Nov 17, 2013 13:59 |
|
heenato posted:I did both. It did nothing. The game just refused to allow me the satisfaction of a good run. If it's any consolation, I just had a good-ish Ironman run grind to a halt when a pack of Mutons teleported onto a flank and maimed a buncha soldiers. This game is utter fuckin' barf, tell you what. RAGE UNINSTALL.
|
# ¿ Nov 20, 2013 20:17 |