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Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


:siren::siren::siren:Read the spoiler policy at the bottom of this post!:siren::siren::siren:



Hello and welcome to the Let's Play Star Wars: The Old Republic thread for the four Republic classes. This thread is a companion to Moon Slayer's esteemed effort to explore SWTOR, alongside PoptartsNinja, Catsworth and Weaponboy. SWTOR is a faction-based MMO with four Imperial and four Republic classes, each with their own story alongside faction-specific content.

Since the original thread is already covering the four Imperial classes, and since four playthroughs is already a lot for one thread to bear, the Republic classes have been split off into their own thread. Much of Moon Slayer's OP has been lifted and repurposed here, but be sure to check out the original for a more thorough and complete introduction to the game!

Moon Slayer posted:

Star Wars: The Old Republic, is an MMORPG developed by Bioware and released in December 2011. It takes place roughly 300 years after the original Knights of the Old Republic and 3,500 years before Episode 4. It is unique among MMO's in that it attempts to tell an RPG-like story throught the game. Allmost all quest givers are voice-acted and there are cut scenes, companions, all that good RPG stuff.

Helpful links:
TOR thread in the MMO HMO
Official site
Wookiepedia
WampaLord's KotOR 1 LP
Scorchy's Knights of the Old Republic 2 LP A fantastic LP even if you've already played the game.

The Story So Far:
After the Great Hyperspace War, the Sith Empire was destroyed by the Republic and Jedi. The survivors fled to a distant corner of the galaxy, landing on the planet Dromund Kaas. There, a new Emperor arose and devoted his people to rebuilding their lost empire. A couple thousand years later, after the Mandalorian Wars, two Jedi named Revan and Malak stumbled across Dromand Kaas while pursuing retreating Manalorians. They met the Emperor (the same one who fled Korriban, who used the Dark Side to become immortal somehow) and fought him. It's not known what happened after that, but Reven and Malak, now calling themselves Sith Lords, returned to the Republic, found the Star Forge, and started the events of Knights of the Old Republic. Then Knights of the Old Republic II happened.

After that, 300 years of calm and rebuilding followed, with the Republic and Jedi Order bringing themselves back to where they were before the Mandalorian Wars. However, the Sith Empire's plan finally kicked off with a massive invasion of the Republic. The Great Galactic War raged for the next 28 years, on a massive scale, ending in a stalemate. The Treaty of Coruscant basically divided the galaxy in two between the Republic and Sith Empire. Now, both exist in a state of cold war, fighting proxy battles on various planets and engaging in border skirmishes.

The game's story starts ten years after the signing of the Treaty of Coruscant.

The Game
Like many MMO's, The Old Republic has two factions, the Republic and the Sith Empire. Each faction has four classes, and each class has their own unique storyline and quests.

The game takes place on various planets in the Star Wars universe. Each planet has it's own quest chain, with various side quests related to that.

:siren: :siren:SPOILER POLICY:siren: :siren:
No spoilers for EITHER faction's storylines! Tagged or untagged! None, zero, nada! Updated, since people may want to read both threads. Planetary quest spoilers are also verboten. However, discussion of KotOR 1 and 2 may be untagged, since this game is going to spoil that plot for anyone who hasn't played them (and you really should have, you are missing out).

Feel free to discuss any and all game mechanics as well, since I have been really lazy on mentioning them in my updates.

And please none of that “oh you don't know how right you are :smug:” poo poo.

A Personal Appeal
This is a Bioware game, a Star Wars game, and an MMO, three things that can lead to Bad Threads. Go back and read through the original TOR thread in Games if you don't believe me. It was lots of people very angry at each other and gratuitous overuse of the world “objectively.” So I'm asking nicely: please try not to turn this thread into a shitstorm of pro- and anti- Bioware/this game posts. Debate is good, disagreements are good, shitposting is not good, derails are not good unless they are interesting or funny. Thank you.

We already have four brave volunteers to provide the four Republic classes. Each of us will be writing our particular playthrough slightly differently, with different approaches to reader participation and voting should there be any.

And with that our quest(s) begin!

For the Republic!

Guild Stuff

Want to join us on our merry adventure? Free Republic on the server The Harbinger will be happy to take you on, provided you can find one of the following members:

LPer's
Qui'nine
Jolune
R'andayn
Todessa

Others and alts
Ellestapholisa
Brah'gon
Chee'tarii
Ja'yara
Arkanun
Ma'rxkarl
Perfuga
Dalmina

Note: The Let's Play-ers such as myself may only be on sporadically, so mailing one of us might have a long turn-around on a response. I'm only really on when I need to run another planet for screenshots and videos, for example.

Dolash fucked around with this message at 21:32 on Feb 17, 2014

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Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Contents Page

Quinine the Smuggler, by Dolash
Log 001: Going Bust
Log 002: Finding Trouble
Log 003: Paul's Problem
Log 004: Damsels Under Duress
Log 005: We're All Mad Here
Log 006: Black and White
Log 007: Played for Fools
Log 008: The Untimely Ones
Log 009: Unhappy Landings
Log 010: Bright Lights, Planet-City
Log 011: Pocket Prison
Log 012: War Stories
Log 013: The Setting Sun
Log 014: Starport Scuffle
Log 015: Kids Today
Log 016: Jailbreak
Log 017: Catharsis
Log 018: Under New Management
Log 019: Space Race
Log 020: Supply Running
Log 021: Deliver the Goods
Log 022: Perishing Pirates
<STRING MISSING>
Log 024: The Hangover
Log 025: Quick-draw Con-artist
Log 026: Stand and Deliver
Log 027: Better Friends
Log 028: Buried Treasure
Log 029: Great Crimes Stink Alike
Log 030: Hutt Hassles
Log 031: All the Kings' Men
Log 032: Avalanche
[Log 033 Draft - Recover? y/n]
Log 033: Fair Fights
Log 034: Clubs and Cages
Log 35: Face/Off
Log 36: Hell
Log 37: Howdy, Corso here. Taking over for the Captain for a minute.
Log 38: Prison of the Mind
Log 39: Doctor's Visit
Log 40: Have Wookie, Will Travel
Log 41: Detouring
Log 42: Thug Strife
Log 43: The Trouble with Exes
Log 44: Time for Tatooine
Log 45: A Slave to Principle
Log 46: Throwdown at Tookreek's
Log 47: Stupid Sexy Sith
Log 48: Toy Story
Log 49: Palace Party
Log 50: Water Woes
Log 52: Noblesse Oblige
Log 53: Bug Brain Busting
Log 54: Scooped
Log 55: Don't Lose your Head
Log 56: Different Standards
Log 57: Duel of the Century
Log 58: Unexpected Trouble
Log 59: Desert Standoff
Log 60: Meet the Parents
Log 61: Showdown
Log 62: Devil's Due
Log 63 Part 1: An Offer you Couldn't Refuse
Log 63 Part 2: For the Republic
Log 64: Making the Rounds
Log 65: The Girl with the Zabrak Tattoo
Log 66a: Infiltrator
Log 66b: Walk Away, Slowly
Log 67: Silence is Golden
Log 68: War Wise
Log 68: Nebula Nobility
Log 69: Mop-up Op
Log 70: Killing Time, Space
Log 71: Old Faces, New Places
Log 71: Good for a Gas
Log 72: Reunions are Hungry Work
Log 73: Ice to Meet You
Log 75: Underhanded Ice-capades
Log 76: Ice Against Time
Log 77: Kick Some Ice
Log 78: Twice as Ice
Log 79: Mandalorians Do Not Indulge In Puns
Log 80: Ice-Kisser
Log 81: Put on Ice
Log 82: I Think I'm out of Ice Puns
Log 83: Man Whatever Nobody Even Likes Hoth

Todessa the Trooper, by Brainamp
Ord Mantell Episode 1 Attack of the Punctuation.
Ord Mantell Episode 2: Doing My Duty
Ord Mantell Episode 3: One Bomb, Two Bomb...
Ord Mantell Episode 4: Sharp Dressed Woman
Ord Mantell Episode 5: Stress Relief
Ord Mantell Episode 6: The Set-up...
Ord Mantell Episode 7: ... The Fall
Ord Mantell Episode 8: The Silver Lining
Coruscant Episode 1: A Nice Vacation
Coruscant Episode 2: Warning: Cyborgs might be Freaks
Coruscant Episode 3: 3rd Floor: Scum, Villainy, and Weapons of Mass Destruction
Coruscant Episode 4: The Politics of Annoyance
Coruscant Episode 5: Aggressive Negotiations
Coruscant Episode 6: Rewarding Bad Habits
Spaceship Interlude: Or seriously, why couldn't they have given me a Kickass Wardroid?
Port Raga: More like Port Rage :argh:
Taris Episode 1: Retreading Old Ground
Taris Episode 2: Imported straight from Tosche Station
Taris Episode 3: Leftenant Furious on the Job
Taris Episode 4: The Hunt for the Elusive Freak
Taris Episode 5: One down, Four to go
Nar Shaddaa Episode 1: From Space with Love
Nar Shaddaa Catch Up Part 1
Nar Shaddaa Catch Up Part 1.5
Nar Shaddaa Catch-up 2: A Long Time Coming
Tavus' Ship: It's really not Filler!

Jolune the Jedi Consular, by Inferior
CHAPTER 1: TOUCHDOWN ON TYTHON
CHAPTER 2: CLIMB THE MOUNTAIN OF CONFLICT
CHAPTER 3: LITTLE ORPHAN CHOMPY
CHAPTER 4: A BIG PILE OF DEAD PEOPLE
CHAPTER 5: REMEMBER THE EVIL SPACE ALAMO
CHAPTER 6: ONLY THE MOST BASTARDLY MAY PASS
CHAPTER 7: THERE IS A LIGHTSABER THAT NEVER GOES OUT
CHAPTER 8: SAGE ADVICE
CHAPTER 9: TOUCHDOWN ON CORUSCANT
CHAPTER 10: THE MYSTERIOUS BLUE NONAGON
CHAPTER 11: NO GUTS, NO GLORY
CHAPTER 12: POWER UP!
CHAPTER 13: WHITE LIES
CHAPTER 14: WHO WOULD CROSS THE HOLOCRON OF DEATH MUST ANSWER ME THESE QUESTIONS THREE
CHAPTER 15: LEARNING IS FUN
CHAPTER 16: THE HIGH COST OF LIVING
CHAPTER 17: HIGHWAY TO THE DANGER ZONE
CHAPTER 18: TOUCHDOWN ON TARIS
CHAPTER 19: LITTLE HOUSE ON THE PRAIRIE OF THE DEAD
CHAPTER 20: BURN MY DREAD
CHAPTER 21: CUBONE USED POISON GAS... IT'S SUPER EFFECTIVE!
CHAPTER 22: RAKGHOULS ARE THE DISEASE AND I AM THE CURE
CHAPTER 23: ARMAGEDDON II
CHAPTER 24: GRABBED BY THE GHOULIES
CHAPTER 25: A HOLOCRON NAMED SIU
CHAPTER 26: TOUCHDOWN ON NAR SHADDAA
CHAPTER 27: L33T
CHAPTER 28: BETTER LIVING THROUGH CHEMISTRY
CHAPTER 29: THE BRAIN STIRRER
CHAPTER 30: THE HIDDEN HAND
CHAPTER 31: MADEMOISELLE AIRLOCK
CHAPTER 32: TOUCHDOWN ON TATOOINE
CHAPTER 33: NAPOLEON COMPLEX
CHAPTER 34: BLOOD ON THE SAND
CHAPTER 35: VISION OF THE FUTURE
CHAPTER 36: SPECTER OF THE PAST
CHAPTER 37: “SEE YOU IN HELL, CHARLES DARWIN!”
CHAPTER 38: TOUCHDOWN ON ALDERAAN
CHAPTER 39: VOX POPULI
CHAPTER 40: WEAK RISTS
CHAPTER 41: PEACE IN OUR TIME
CHAPTER 42: RETURN TO SENDER
CHAPTER 43: VENI VIDI VIVICAR
PART 1: HOW I SPENT MY SUMMER VACATION
PART 1.5: CRIMESTOPPERS!
PART 2: THE REBEL ALLIANCE
PART 3: HANG TOGETHER
PART 4: ARRIVAL ON BALMORRA
PART 5: EYE IN THE SKY
PART 6: SHOT TO THE HEART
PART 7: GET DOWN TO BUSINESS
PART 8: JOLUNE SAYS RELAX
PART 9: TRAITORS AND ANARCHISTS
PART 10: EXTRACTING THE PROVERBIAL
PART 11: BIG PUSH
PART 12: ALL QUIET ON THE BALMORRAN FRONT
PART 14: HAIL TO THE CHIEF
PART 15: TRUST NO ONE
PART 16: ARRIVAL ON QUESH
PART 17: A LITTLE RESPECT
PART 18: PREDATORS
PART 19: PANDEMIC PANIC
PART 20: ARRIVAL ON HOTH
PART 21: THE UNSINKABLE CAPTAIN VALON
PART 22: WE HAPPY FEW
PART 23: GOOD JEDI, BAD JEDI
PART 24: INTELLIGENCE FAILURE
PART 25: JUDAS!
PART 26: AND THE CHILDREN SHALL LEAD
EPISODE 1: A PHANTOM MENACE
EPISODE 2: A PLAN THAT IS GUARANTEED TO NOT GO HORRIBLY WRONG
EPISODE 3: WELCOME TO BELSAVIS
EPISODE 4: ORNITHOLOGY 101
EPISODE 5: BELSAVIS' MOST WANTED
EPISODE 6: IN SICKNESS AND IN HEALTH
EPISODE 7: WAY DOWN IN THE HOLE
EPISODE 8: THE KING UNDER THE MOUNTAIN
EPISODE 9: DON'T STOP ME NOW
EPISODE 10: THE MAN WITH NO NAME
EPISODE 11: LOWER DECK STORIES
EPISODE 12: UPPER DECK STORIES
EPISODE 13: THE ACCUSING SWAMP
EPISODE 14: BRINGING UP NADIA
EPISODE 15: WELCOME TO VOSS
EPISODE 16: MAGICAL TREES
EPISODE 17: MURDER, MAYHEM AND DIPLOMACY
EPISODE 18: HANGOVER FROM HELL
EPISODE 19: A SPOT OF TEA
EPISODE 20: MASTER BLASTER
EPISODE 21: WHAT'S YOURS IS MINE
EPISODE 22: LIVING IN HARMONY
EPISODE 23: yOU dOn't havE To BE MaD to WOrk hErE, bUT it HELpS
EPISODE 24: GRANDPA
EPISODE 25: PRODIGAL DAUGHTER
EPISODE 26: FLOWERS FOR FELIX
EPISODE 27: IT COULD BE WORSE
EPISODE 28: IT'S WORSE
EPISODE 29: WELCOME TO CORELLIA
EPISODE 30: BEST FRIENDS FOREVER
EPISODE 31: PARKLIFE
EPISODE 32: A SENSIBLE MAN
EPISODE 33: DON'T BLAME ME, I VOTED LIGHT SIDE
EPISODE 34: SUNRISE

R'andayn the Jedi Knight, by Ferrosol
Tython Episode 1: The White man's Blue Woman's Burden
Tython Episode 2: Set up for a Buddy Cop Movie
Tython Episode 3: Come for the story; stay for the grammar lesson.
Tython Episode 4: No Planet for Old Twi'Leks
Tython Update 5: Attack of the Side Quests
Tython Update 6: Use the Forks
Tython Update 7: Force Pushing for Fun and Profit.
Tython Update 8: Lightsabers! Betrayal! Dry Cleaning!
Tython Update 9: Forging a Victory
Interlude :Terminally indecisive
Coruscant Update 1: It's certainly no Sun Crusher...
Coruscant Update 2: Gangsters Paradise
Coruscant Update 3: A total eclipse of the heart.
Coruscant Update 4: Rough Justice
Coruscant Update 5: Crime and Punishment
Interlude 2: Welcome to Ord Mantell, 0 Days since the last Civil War.
Taris Update 1: I always feel like somebody's watching me.... .
Taris Update 2: ...And I have no privacy
Taris Update 3: Going down the Tubes
Taris Update 4: Let that be a lesson, never do side quests.
Nar Shaddaa Update 1: From Barbarism to Decadence...
Nar Shaddaa Update 2: Red light spells danger
Nar Shaddaa Update 3: A man chooses, a slave obeys...
Nar Shaddaa Update 4: Bite my shiny metal rear end
Interlude 3: Kira's Very Special Episode
Tatooine Update 1: We all wound up on Tatooine.
Tatooine Update 2: Marching to a different drum.
Tatooine Update 3: Something, something Womp Rats, something something Beggars Canyon.
Tatooine Update 4: Hunting for WMD's in a desert <Insert Political Commentary here>
Alderaan Update 1: R'andayn has the death mark in twelve systems.
Alderaan Update 2: No fool like an old Thul.
Interlude 4: That's no moon...
Interlude 5: All about the Daddy Issues... Bioware, I'm shocked!
Interlude 6: That's just dumb enough to work...
Balmorra Episode 1: Eh, what's up doc?
Balmorra Episode 2: Doctor, doctor, give me the news
Balmorra Episode 3: I don't need no Doctor
Quesh Episode 1: Out of one poisonous atmosphere....
Quesh Episode 2: A poisonous slimy backstabber... and a Hutt.
Hoth Episode 1: Walking in a Winter Wonderland.
Hoth Episode 2: It's our trap!
Hoth Episode 3: Cold Comfort
Interlude 7: Talk, Talk, Talk.
Interlude 8: You come at the King you best not miss
Interlude 9: No gods, No masters.
Belsavis Episode 1: Retirony
Belsavis Episode 2: What a load of Sith
Belsavis Episode 3: You did WHAT?
Belsavis Episode 4: Breaking the Jail
Belsavis Episode 5: Every Kook and Kranny
Belsavis Episode 6: Shaving with a World Razer
Voss Update 1: A Rolling Stone gathers No Voss
Voss Update 2: R'andaynia Jones and the Temple of Doom HealingIdiots
Voss Update 3: A Mystics Worst Nightmare
Interlude 10: ...They gave me an Army.

Joint Operations!
The Esseles, Part 1
The Esseles, Part 2
Heroic Mission - Blood Money
Heroic Grindhouse: Two Adventures for the Price of One! Part 1: "The Long Goodbye"
Heroic Grindhouse: Two Adventures for the Price of One! Part 2: "Reap the Whirlwind"
Maelstrom Prison, Part 1
Maelstrom Prison, Part 2
Maelstrom Prison, Part 3
Colicoid War Games (follow the links at the bottom of each post!)

Dolash fucked around with this message at 00:25 on Dec 22, 2014

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,










##Begin Log##

Well, looks like time to start a new journal.

Captain’s Log, entry #001
Stardate: A few minutes off my worst run of bad luck yet.

Here I am again. Figured I better put down as much as I can now, while it's fresh in my memory. A nice, clean break. A little too clean for my tastes – I should’ve known the credits were too good. Gun-running’s good work, and I’ve got the sort of debts that make you jump at a deal that’s a little sweet.

I’m getting ahead of myself again. Let’s get back to my latest bad hand.

It all started earlier today, when I punched my way through the mess in orbit over Ord Mantell…

https://www.youtube.com/watch?v=lDtW7HKcJh0

A nice, easy job. Just haul a load of military-grade blasters through a warzone while both sides take pot-shots at me and park it in some quiet little port out in the sticks. Payment on delivery. I didn't know who the client was exactly, but my contact explained the guns were going to be pointed at the separatists, not the Republic. Maybe my army days have left me a little soft-hearted when a mission promises patriotism plus a paycheck.

Whatever the reason, I took the job and the blasters and blew through the orbital space-battle without stopping. I found the landing pad, dropped struts, and for a while there everything was looking up.



Welcome to Ord Mantell, population: disgruntled.

Skavak was my contact at the point of delivery. I didn't know just who he was supposed to haul these blasters to, and I didn't care to ask. So long as he had the credits, I should've been off that planet in no time.



That tattoo was the first warning sign. I should've took off the moment I saw the thing, yeesh.

quote:

Quinine: Who are these people? What are they after?

Skavak: Separatists want to break away from the Republic. Judging by all the explosions, they’re serious about the idea. Sounds like the bombing is getting closer. The separatists will be right on top of us any minute.


If this story ended here I’d be writing this log over a steak dinner and a bottle or three of Corellian red. That wouldn’t be enough fun though, so here comes trouble…


quote:

Skavak: Woah! Slow down, slow down, Corso. What are you talking about?

Corso Riggs: They deployed some kinda remote control stations. Hijacked the cannon’s targeting computer. drat separatists just destroyed an incoming Republic transport!

Quinine: You got a name?

Corso Riggs: Huh? Oh—Corso Riggs. I’m with Skavak. Nice to meet you. With those remote control stations, the separatists can override the air defense cannon’s computer—turn that firepower against us any time they want!

Skavak: That’s bad news, Captain. The separatists will blast you out of the sky if you even think about taking off.

Corso Riggs: The separatists have remote control stations all over the area. You’ll probably have to hit several before they lose control of that cannon.


What can I say? I had my priorities straight.

quote:

Skavak: Let’s move, Corso. We’re running out of time.



Soon as they walked away I got this funny feeling. Like I’m never going to see her again.



Leaving the hangar I could see what they wanted all the blasters for. There were still some bits of village left standing, after all. Maybe another artillery barrage or two and the Republic would classify the village ‘saved’.

My first contacts are friendly. By their uniforms they were Mantellian scouts seconded to the Republic, which has got to be a pretty sorry job in the middle of a civil war. Still, they had some good cover, and I’m never one to say no to ducking my head down for a minute.


quote:

Sergeant Blyes: You look like you know your way around a blaster. Wanna be a hero?

Quinine: Tell me what I can do.

Sergeant Blyes: Guns. And someone who knows how to use ‘em. A crack separatist militia has taken over this village, so we’re not talking dumb grunts and farmers.

quote:

Quinine: Any idea on how to solve that problem?

Sergeant Blyes: I figure I’ve got one option left: ask you for help. My mission is to deliver recon on this village, but I can’t report anything through this interference! I need those separatist jammers neutralized—so if you’re headed into the village anyway, maybe you can handle it for us. If you waste those separatist jammers, report back here. I’ll see if I can’t requisition some equipment you could use.



Normally I don't do commando raids for charity, but since I was stuck gunning my way through the village anyway to switch off that air defense cannon, I figured I might as well do the working stiff a solid.



Besides, who doesn't like watching expensive stuff that doesn't belong to them explode?



My good deed for the day done, I tracked down the place the separatists were broadcasting from. It wasn't too hard, just look for the house with the military-grade antenna array on the roof.



Security was a bit thin. It's not like they were expecting me, but if this was the network hub for their big guns then maybe post more than two guys.



They weren't even heavies, just some arts-and-crafts wannabes working on the latest advertising push for the glorious revolution. Why is it rebels are always so image-conscious?

Looks like I'd found the right place, at least. This kind of hardware couldn't come cheap - a combination receiver/transmitter decrypting military transmissions and reprogramming air defense networks? Cracking this nut meant overcoming some of the best network security in the business.



I handled it with my usual soft touch.



Of course, just as I'm admiring my work, my comm starts buzzing and I start feeling all the hair on my neck stand up.


quote:

Quinine: Is my ship alright?

Corso Riggs: For now—but maybe not much longer! Separatists are busting into the hangar! We’re giving them a warm welcome, but we could use a hand! Skavak, get over here! Help me seal this hangar door! Skavak? What are you—

Typical.

You don’t need to tell me when a deal’s gone south. My scars started to itch the moment that kid’s holo cut out. Even so, Blyes was on the way, and I figured if there was trouble ahead he might be able to pay me back.


quote:

Sergeant Blyes: Thanks to you we’re cutting through the separatist interference. Be reporting back to base in no time. Here—A little something from our private stock. Watch your hide out there, hero.



It’s amazing what a new blaster can do for your confidence walking into an ambush.



The seps I found combing the hangar weren’t expecting me. Looks like they’d already done whatever they’d come in to do and these were just a few stragglers cleaning up the mess.



I can’t say I was in much of a mood to talk it out, though.



Corso wasn’t dead. Kid must be tougher than he looks the way those three guests had worked him over.



And right there. That's when I hear the thrusters powering up, and I know my luck's turned sour.




quote:

Quinine: That scum stole my ship!

Corso Riggs: He took all the weapons, too. He and the separatists must have been planning this all along!

Corso Riggs: Hang on… where’s Torchy? I don’t believe this! Skavak stole my blaster!

Corso Riggs: Torchy’s a genuine BlasTech ALT-25 with magnatomic adhesion grip and side-mounted rangefinder. She’s too good for Skavak.

I want it stated for the record that keeping a straight face while Corso complained about his missing blaster while I watch my pride and joy fly away with all my hopes, dreams and credits was probably the hardest part of this whole day.

quote:

Quinine: We can’t let him get away with it.

Corso Riggs: He’s not getting away with this! C’mon… c’mon… pick up, blast you!

quote:

Quinine: Bring me my ship back and I’ll consider forgiving you.

Skavak: This rust-bucket handles like a drunken dewback, but I like it. You know the saying—finders keepers.

quote:

Quinine: I think you’re celebrating a little early.

Corso Riggs: It’s no use—he cut the comm channel. He always was good at making an exit.

Corso Riggs: Skavak stole my best blaser, but I guess it’s not as bad as losing a whole starship. I feel for you, Captain.

Corso Riggs: Listen, Skavak and I were working for a guy named Viidu. When he finds out Skavak’s a separatist, he’ll want revenge just like you.

Corso Riggs: Do yourself a favor and go talk to Viidu in Fort Garnik. I guarantee he’ll help get your ship back.

Quinine: Who exactly is this mysterious boss of yours? How can he help?

Corso Riggs: Viidu is the “King of Cargo.” There isn’t a payload that comes to Ord Mantell that doesn’t pass through him.

Corso Riggs: Viidu’s a smart guy with connections everywhere. If anybody can find your ship, it’s him.

Corso Riggs: I have to lock down this hangar, but I’ll send Viidu a holo and tell him what’s up.


Captain.

Sounds a bit stupid without a ship, doesn’t it?



Well, that’s the heart of it. I’m a smuggler who can’t smuggle, outplayed by a punk with some embarrassing ink and now my only hope is a backwater cargo foreman whose shipment I lost.



Better start dressing warm. Something tells me I'm going to be doing a lot of walking from now on.

##End Log##

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


The Sith have already given us a light-sided male Sith Warrior, so it's only fair the Jedi endure a dark-sided female Jedi Knight, race is whichever according to the rest of the votes. D for personality, since being a reluctant Jedi gives you more opportunities to point out weird stuff the Jedi do and odd writing quirks.

I cannot comment on your sleeping arrangements, since the Smuggler has been given a glass house from which to throw stones when it comes to discussing others' promiscuity.

Edit: VVVV Yeah, I'll take a vote on that when I reach that point, since I can play both ways easily enough.

Dolash fucked around with this message at 23:10 on Feb 10, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Yeah, tragically racial options are rather underwhelming in SW:TOR. It's a pity really, I'd have happily paid a little extra in the game's cash shop to have a Wookie smuggler that replaces all my dialogue with growls and grunts.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


The most amusing part of Havoc squad is how a commando squad can have just one assault specialist. You know, to do commando things.

Looking forward to sharing a planet with you, Brainamp!

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


I shall claim the honour of making the first "Your vision is augmented" joke. But seriously, those shades are pretty great.

So! Looks like we've almost rounded out our party. Now we just need the Big drat Hero[ine] and the Republic will be fully represented!

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


PoptartsNinja posted:

She's the perfect mirror to Atrione a chubby nerd and I love it! :allears:



It's a pity our Jedi isn't going to be an evil David Hayter though. Think of all the snakes and vultures he could be eating!

"The Colicolids are a research project gone wrong. They can grow to several times the height of a man, and have a maw wide enough to-"

"Sure, sure, but how do they taste?"

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Gothsheep posted:

I'm finding the text in the screenshots pretty hard to read. It may just be me and my old-man eyes, but the text seems pretty small and a little fuzzy.

No, you're right, the text is pretty hard to read. I'm actually going to making it worse in my next update or two, since I've been fiddling with the resolution (you'll notice several of my first screenshots were in different resolutions than each other) and the next set was all taken in widescreen, which means they need to be shrunk further to avoid breaking tables.

Best I can think to do is just start transcribing the text from those pages as well into the written dialogue, so if you can't read it there it doesn't matter.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


The Smuggler probably is the one class you could play as an old man and never once run into anyone calling you a kid or young or whatever.

It's pretty fun to see a very un-Jedi-like Jedi pulling the Order's collective fat out of the fryer. Sort of a neat contrast to most Star Wars games where a mean, arrogant Jedi just becomes a Sith. In SWTOR you're promoted!

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


##Begin Log##

Captain's log, entry #002
Stardate: An hour away from a much-needed shower.

If I ever wanted to see my ship or any of my money again, I had to get to fort Garnik. Word had it that the road from Drelliad was littered with separatist snipers, taking the head off anyone who wasn't one of them – even innocent civilians, or mostly-innocent entrepreneurs.



I hate snipers. It's not that I love a fair fight, I just hate being on the receiving end of an unfair one. A couple of the Mantellians were saying some big drat hero from the Republic had just blown through and cleared the way but, well...



I was skeptical.



I did what I could, but I'm no commando. Running and gunning got me to the fort. Here's hoping the snipers cut their losses sooner rather than later. Anyway.



The fort itself was a real monster. The Republic must've been serious about keeping this place. The separatist bushwhackers I'd seen so far didn't have nearly the firepower to scratch this sort of base, but I should know you don't win a civil war just by shooting the other side the most.



It wasn't hard to find Viidu's place. The base had been built around the starport and warehouses, warehouses he owned. I have to admit I was a little worried – Corso said this guy could help, but Corso was zero for one on judging character so far. Two, if you count me.

I'd just lost this Viidu a cargo full of blasters to the separatists, and depending on what kind of boss he was he might not take a liking to me too quickly for that...


quote:

Viidu: Welcome, captain! I'm Viidu. Corso tells me we've had a rough day. How about a drink to wash away our worries?

I decided pretty quick that I liked Viidu.

quote:

Viidu: Here's a toast to my favorite things... the best collection of art works and exotic beverages in the whole system.

Viidu: And here's to the stupid separatists who destroyed it all. Between them and that backstabber Skavak, I am thoroughly ruined!

Viidu: The blasters Skavak stole in your ship belonged to Rogun the Butcher. As employers go, he's not the most forgiving.

Quinine: That's a tough break, sorry.

Viidu: Feel sorry for yourself. I'm working for him, but you're working for me. He'll blame us equally for this mess.

Viidu: He's killed enough people to fill a convoy of bulk freighters, and now we've crossed him.

Viidu: Rogun bought those blasters to protect his business from separatists. When he finds out what happened, guess who dies first?

Viidu: The only way we're getting out of this alive is finding Skavak, your ship and those stolen blasters.

Viidu: I've got an idea on where to start looking for Skavak. There's a guy named Reki who's an expert on separatists.

Which probably means he is one, or just the sort of decent guy who works with both sides in a civil war.


quote:

Viidu: Problem is, Reki's behind a Republic blockade. Troops have his village surrounded while they “contain” the separatists there.

Quinine: I'll bust Reki out of that village. Can't be that hard.

Viidu: Forget about a rescue mission. We don't have time.

Viidu: I'm friendly with the Republic commander in charge of the blockade. I can get you in and out of the village.

Viidu: But you'll have to earn that free pass by taking out a few separatists to prove your loyalty. You up for that?

That's the Republic I know and love. They'll let a friend of a friend through a siege-line, but only if you knock a few heads first to prove you're down with the gang. I shouldn't be too bitter considering it was saving my rear end, but if I'd wanted to keep killing farm-kids and college dreamers for a living I'd have stayed in the army.


quote:

Quinine: I won't shoot anybody unless they attack me first.

Viidu: I don't think that's gonna be a problem with the separatists.

Viidu: Reki's village is running out of basic supplies thanks to the Republic blockade. Things are getting desperate in there.

Viidu: I'll put together a survival kit. You smuggle it to Reki, and he'll tell you a way to find Skavak.

Viidu: Reki's at a hideout in Tallorn village. I'll send a message so he knows you're coming.



On my way out of fort Garnik I come across a refugee camp. You find them just about everywhere these days, the treaty of Coruscant left more people than I want to think about without a home. They always get me thinking about Corellia again. I shouldn't have been so surprised to see the camp on Ord Mantell wasn't a happy place, but when I heard the crying I couldn't help myself. I had to see what was up.


quote:

Alma: Oh no! Where is it? Oh no!

Alma: What am I going to do? What? What?

Alma: It was terrible! The separatists came to Talloran village in the night and drove us out of our homes – we had to leave everything behind. We lost it all!

Quinine: That's a tough break. I'm sorry.


quote:

Alma: Thank you for your sympathy.

It was about there that I felt this sinking feeling, and knew I was about to do whatever it was she was about to ask.

quote:

Alma: I won't ever get my home back. I know that. But when I fled, I left behind an heirloom that belonged to my great-grandmother.

Alma: Please – I've lost my home, I've lost everything. But if, one day, I do manage to get off this planet, I just want to take this one thing.

Alma: You will get my necklace for me, won't you?

Quinine: I'll handle that.

Alma: Oh, thank you, thank you. Oh, I don't know what I would've done without you. Thank you.

I guess I just have a weakness when it comes to women in distress. I should just count myself lucky it was on the way and not in a rancor's stomach.



Hoofing it through the Mantellian countryside isn't my idea of a vacation, but I didn't have much choice. There wasn't a clear 'front' to this civil war, so I had to keep walking until I found trouble.



I find trouble pretty easily.



I helped the boys on the siege-lines with a few thrown party favours and in the chaos slipped into town. Talloran was about as one-horse as they get, but unlike Drelliad it was still mostly standing.



I could already see the warehouse Reki was holed up in, but the house Alma gave me coordinates for was closer, so I decided to drop by.



I'd been expecting separatists. I was ready for separatists. What I wasn't expecting was a definitely non-Mantellian alien picking through Alma's stuff.


quote:

Ebenga: Ah, who is this poking around in the house of eyes? Strange coincidence that we are all here now.

Ebenga: We think maybe you are looking for the same thing as us, and so you have come to the same place. It is not surprising that she should send someone.

Ebenga: She sent you here for the necklace, yes? That confirms our suspicions. It is a good thing that you have come, yes, to confirm our suspicions.

His Arconian accent is so thick even the translator can't sort it all out. I knew if I didn't interrupt he'd be talking in circles all day.


quote:

Quinine: Are we talking about the same necklace here?

Ebenga: The same necklace, but different stories, we suspect. She is a crafty one – crafty and tricky. But you were not fooled, we think.

Ebenga: She has called it a family heirloom, yes. We have heard it being called that with both ears. But it is more than a necklace.

Ebenga: This woman you have met, this woman Alma is a spy, yes. We have been keeping both eyes on her.

Quinine: What does this have to do with the necklace?

Ebenga: We are with the Republic. We are the ones who watch spies. But she watches for the others – for the Empire. They have both eyes on Ord Mantell – her eyes.

Ebenga: Her heirloom is a communicator that looks like a necklace. A necklace that works like a communication device. She uses it to speak to the Empire.


quote:

Ebenga: Either way, it is the proof we need to arrest her with both hands. Do you understand now?

As soon as he said Alma was a spy I realized just how much of a sucker I was. I went back over our conversation in my head - of course something was up, I was just a little too distracted to pick up on it. I'm not a big fan of being played for a fool, especially not by an Imperial spy. Ebenga might be a little weird, but at least he was a Republic spook.

quote:

Quinine: Sounds like you could use a professional.

Ebenga: The necklace is the first thing. We must find it.

Ebenga: The scavengers have beaten us to this place and taken it. We must steal it back to stop the spying woman. This is something you can do, yes?

Quinine: She needs to be stopped, and fast.

Ebenga: Then we are in accord.

Ebenga: We will mark the location of the scavengers on your map. There you will find the communication device, which is called an heirloom.

Ebenga: We will compensate you on your return.



It might be wrong to say it, but blowing up the separatist security systems and blasting my way through the warehouse was a good way to cool down after finding out I'd been an Imperial patsy. I did my best to put Alma out of my head once I closed in on Reki's hideout. He was why I'd come in the first place. I had to keep a cool head if I wanted to keep Rogun from butchering it off.

Unfortunately, Reki made that difficult.

Recommended for the full, discomforting effect.
https://www.youtube.com/watch?v=GPoEDhBFxKQ


quote:

Reki: You're certainly not a resident here, and you're no separatist. You must be that hotshot freighter captain Viidu described over the holo.

Reki: These poor, starving ladies and I are very grateful for the supplies you've brought. If I wasn't so exhausted, I'd throw you a party.

Quinine: What're all these women doing here?

Reki: Their husbands died defending Talloran against the separatists. Poor things. Now I look after them.

You didn't need to tell me what was going on here. If Viidu and I hadn't needed him...


quote:

Reki: Viidu said you're seeking information on a particular separatist named Skavak. The only place to find personnel data like that is at Mannet Point.

Reki: I used to acquire quality goods at a discount on Mannet Point. I discovered all manner of shortcuts through the island's warehouses.

Reki: I kept detailed schematics of every maintenance passage and tunnel there. Unfortunately, I had to abandon those schematics when I fled Mannet Point.

Quinine: You've got a brilliant plan, right?

Reki: I've always got a brilliant plan. It's why I'm still alive.

Reki: My schematics are still in my former home. However, I short-circuited the building's door and sealed it shut when I left.

Reki: The only way to re-open the door is by disrupting Mannet Point's power relays.

Reki: Once you've gained entry, you'll find my schematics cleverly disguised as an extraordinarily tedious treatise on bird-watching.

Reki: Don't worry, I'll teach you the code I used to conceal my schematics. You won't die of boredom reading about rare waterfowl.

Reki: Now pay attention and listen carefully, because you really don't want to hear this twice...

Reki: ...And replace every mention of the Mantellian flutterplume with the number three. Did you get all that?

Quinine: I nodded off once or twice. You weren't kidding about the boredom.

Reki: Imagine how dull it was to write the blasted thing.

Reki: The separatists encrypt their files. You'll need special equipment to decipher the data. That's Viidu's area of expertise, not mine.

Reki: I'll take those supplies now, if you don't mind. These poor ladies could use some cheering up.

Quinine: It's disgusting how you take advantage of these women.

Reki: Don't be so quick to judge. These ladies adore me for a reason.

Reki? For the record? It's because you're the one with the food and the blaster.


quote:

Reki: Be a sport and kill some separatists on your way out of here. Goodbye, captain.

Just talking to the guy made me dirty. I was glad for an excuse to get out of the village and chase those scavengers down.



After my time in Talloran, picking a fight with a few scavengers felt like a vacation. At least I wouldn't be made to feel stupid for a few minutes.



Blowing through their camp took not time at all. I would've bought the drat necklace off them if they'd talked instead of shooting on sight, but guys like them are just vultures. You find them hanging around the edge of every war, waiting to strip the losers. Finally, picking a fight I didn't feel guilty about afterward.

The necklace was in amongst the rest of Alma's stuff. The scavengers had been pretty thorough. It looked normal enough to me, but I'm no secret agent. I double-timed it back to Ebenga before scavengers or separatists could catch me.


quote:

Ebenga: Ah, have you found it then, the communication device, which the spy Alma called an heirloom?

Quinine: Take the heirloom.

Ebenga: Good, good. Here is the small pay which we can give you from the Republic in gratitude of your aid catching this spy.

Quinine: Shouldn't you go arrest her?

Ebenga: Now we must analyze the communication device, which is called an heirloom, and set our trap for the spy who is called a Republic citizen.

Ebenga: It will take time, but we will arrest her and learn much about her contacts, too. It is a great service you have done. Thank you.

The captain always used to say one day I'd die chasing a skirt off a cliff. I used to laugh, but only because he was probably right. A wiser guy would harden up, but then I meet a guy like Reki and I'm reminded of what I don't want to be.

It's tough making an honest dishonest living in this galaxy these days. Backstabbers like Skavak and Alma can turn you into a real scumbag if you let 'em. I've got my reasons not to.



Soft heart or not, it's twice now I've been played since landing on this dirtball, and there's not going to be a third time.





Okay... maybe one more time.

##End Log##



[Looking for feedback on resolution size. I'm guessing non-widescreen would be best? I'm trying to keep the shots large enough to make the subtitles legible, but included them in the script parts as well.]

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


OzCavalier posted:

Looking great so far. No problems with viewing the screenshots here, so size seems ok.


Only problem I am having is trying to bookmark the thread. For some reason it just does not list in my bookmarked threads list.. I've clicked the link on-and-off-and-back-on at least a dozen times, yet it just will not work? Anyone else having this problem?

Seems to work fine for me, not sure what might the issue I'm afraid.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


I liked it, but I think whichever approach feels more natural to you would work fine. You might find that the narrative approach will make it easier to keep talking about the story after your initial observations run out, since you can talk a bit more about the characters and the plot that way, but don't be afraid to mix it up a little and include snippets from your perspective as a player along with the in-character stuff.

The only detail you should straighten out is what format you'll use for different types of communication. Italics seem to be your character's internal monologue, but can sometimes be a little addition to the dialogue. Maybe having it so non-italicized text without a portrait is your player remarks, italicized without a portrait is character inner monologue, and italicized with a portrait is an addition to the dialogue?

Also it always seemed a little funny to me that the only qualification for leading Republic troops into battle is whomping on droids. Learning command skill or military hierarchy? Nah, just beat up bigger and bigger training dummies.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


I don't think I've ever used a semicolon in tens of thousands of words in Let's Play writing (Wow, that's one way to reassess your life), so it should be warned that it's not for the faint of heart.

For real though, they're right that a quick grammar and spell-check makes a huge difference in the quality of a Let's Play post. Don't worry about it slowing down your update rate, the first few posts of an MMO LP zip by due to how easy content is to burn through, but nobody expects the early pace to last.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Thunderfinger posted:

Hey OP, can you put down who is playing each playthrough in the Updates section so it would be easier for people to read? It shouldn't be too confusing for most people, but just in case I guess?

Makes sense, I should've done that to start with.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Dooky Dingo posted:

Let's Play SWTOR: Semi-colons are pretty cool; grammar is fun.

I did almost name the thread "Star Wars: The Old Republic: Republic Edition: The Search for More Colons".

Regardless, I think we can all say that we've learned something today. I look forward to each of us discovering the magic of the semicolon in our own way across the next set of updates.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Brainamp posted:



: Doesn't look like there's too much resistance in there. Bellis shouldn't be too hard to find.

Oh god, I knew body type 3 was big, but this is ridiculous! Todessa's about to go Godzilla on that town!

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


I'm pretty sure what the alignment points reflect is that you don't know where the separatists took the supplies and the woman who knows will only tell you if you promise to return them to her. You can either agree and keep your word (full lightside for keeping your word), agree but return them to the army anyway (breaking your promise but the light/dark gain evens out), or threaten the kid and then return them to the army (full darkside for getting the supplies back in the most thuggish way).

It is pretty inelegant because it's not clear what you're really gaining or losing the points for exactly, outside of threatening children is bad.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Yeah, the game does do a decent job of making some of the minor characters memorable. Her job's just "hey, class trainer over there," but they took it as a chance to help expand on what life in the Order can be like. The smuggler gets someone pointing their way like that too but I didn't include it since that one's not very interesting.

Also for some reason the idea of an out-of-shape Jedi makes me chuckle. They're ascetics, how do you even get overweight?

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Ferrosol posted:

So there I was, sent to talk nice and find out whatever the pilgrims knew about the Flesh Raiders. Due to Master Orgus being too cheap to spring for a speeder, I had to hike all the way up there, and let me tell you it was a long walk.





Still, I suppose all the exercise is what kept me fit.


I wonder if a certain other Jedi's low physical fitness is being referenced?

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,




##Begin Log##

Captain's log: entry #003
Stardate: If it's so much as a day behind Skavak it's two days too long.

So let's pick up where we left off.


quote:

Syreena: You must be the freighter captain Viidu's expecting. It's a pleasure to meet you in person. I'm Syreena.

Quinine: What's a knockout like you doing in this dump?

Syreena: I'm here to enhance the aesthetics of Viidu's surroundings. He enjoys looking at pretty things while he works.

Ahhh, Syreena. The first girl I've met on this planet who's not grief-striken, trying to scam me, or trying to kill me. At the moment those three things are at the top of my list.


quote:

Syreena: I heard about what happened with Skavak. Can't say I'm surprised. I told Viidu not to trust that scoundrel.

Quinine: Leave everything to me, sweetheart.

Yeah, yeah, not my best work, but after a few days back in action I was just happy to be holding something that felt like a normal conversation.

quote:

Syreena: It's comforting to know a confident man like you is taking care of things. I feel safer already.

Syreena: I suppose I shouldn't keep you any longer. Viidu might get the wrong idea about us.


quote:

Quinine: If he's gonna suspect anyway...

Maybe it was less than gentlemanly to come on strong with Viidu's girl, especially after he'd been so decent about that lost cargo of blasters, and especially after my experiences in Talloran. When a girl starts playing along though... drat, I haven't learned a thing, have I?

quote:

Syreena: Haha, I can see you're going to be trouble. We'll have to continue this discussion later.

Syreena: Farewell, captain.



If nothing else, I've gotta admit Viidu has good taste. I'd never want to settle down like this, no matter how much the cargo business pays, but I had to at least respect him for making the most of it.


quote:

Viidu: Back already, captain? Help me and Corso finish this Roba steak. Don't let this fine cut of meat go to waste.

Corso: Boss, quit acting like that's your last meal. Rogun the Butcher isn't going to kill you.

Quinine: Good to see you again, Corso.

Corso: Likewise. Looking forward to working together, Captain.

Viidu: Nice work in Talloran. We're getting somewhere with this hunt for Skavak.

Viidu: Reki told me he gave you a way into the separatists' hideout. Said something about a secret entrance?

Corso: Always wondered how Reki could steal so much from Mannett Point and not get caught.

Viidu: Getting into Mannett point will be extra tricky. For one thing, you have to swim there.

Corso: When the separatists invaded, they blew up the only bridge onto the island. Turned it into their private resort.

Viidu: You'll be walking into the Rancor's den, Captain.

Quinine: Maybe I'll get lucky and find Skavak wandering around.

Viidu: I doubt he'll be that easy to find – and I don't recommend asking for him door-to-door.

Viidu: If you download the separatists' computer files onto this datapad and bring it back here, we'll handle the rest.

Another mission putting me right on the front lines. I had to keep telling myself it was one more step toward getting my ship back, but all of a sudden I was up for a slice of that Roba steak just in case.


quote:

Corso: I'd rather go with you, Captain. My vibroblade's pretty good for chopping separatists off at the knees. I call it 'Huey'.

I think I've got a pretty good handle on Corso by now. Your typical good old boy gun-nut, with an axe to grind about the separatists – and he seems more than eager to grind it on them personally, if he gets the chance. Better he didn't come along, I didn't need to go drawing attention to myself.

quote:

Viidu: Forget about the separatists, Corso. I want that slicer kit here before the captain comes back.

Corso: I'm on it, boss. Good luck at Mannett Point, Captain.

Viidu: Last thing I need is Corso turning “one man army” out there. Kid will just get himself killed for nothing.

Viidu: Separatists wiped out his family a few years ago. Corso took it personal.

Quinine: I don't blame him for wanting revenge.


quote:

Viidu: Mixing personal grudges and business is like dropping a thermal detonator into a fuel dump.

Viidu was right. The longer I spend on Ord Mantell the deeper I get into the worst part of civil war – friends killing friends, kids growing up with no parents except the chip on their shoulder, and the only hatchets getting buried are in the backs of whatever neighbour you blame for it all.

Wait, didn't I just make an axe-burying quip? drat, Ord Mantell really [is] getting to me.

quote:

Syreena: Viidu, there's someone named Rogun calling on the holo. He sounds upset.

Viidu: Oh, that's all I need! Stall him for me, sweetheart.

Viidu: Remember the plan: Disrupt Mannett Point's power relays, get inside Reki's old home and use those schematics to enter the separatist base.

Viidu: When you're in, slice into the separatist computer and download everything onto my datapad. Good luck!



On my way back out of the fort, I crossed paths with a Republic lieutenant. I must've been out of the army for longer than I thought, because I made the rookie mistake of making eye-contact and before I knew it he was barrelling down on me with something to volunteer for.


quote:

Lieutenant Xorem: drat separatists. All they're doing is cutting themselves off. Cockeyed fools, all of them. Did you hear about the bridge to Mannett Point?

Lieutenant Xorem: Those foolish separatists think that by blowing up the bridge to Mannett Point they're striking a blow for the people, but all they've created is division, and division is death.

Lieutenant Xorem: Lots of good people got stuck on Mannett Point when the bridge went out. The separatists are trying to divide us. Divide and conquer, right?

Lieutenant Xorem: There was a doctor there – Jaen Kett. Brilliant medical man and staunch Republic supporter. Essential to our effort. We need someone with the know-how to find him.

I wanted to tell him where he could stick his mission, but that little sliver of conscience I try to keep a lid on started acting up. Saving a doctor, and it's on the way? I'm sure I've got some sin somewhere that could make up for.


quote:

Quinine: I could lend a hand if you need one.

Lieutenant Xorem: That's the spirit. Volunterring – I like it. Breeds unity.

Lieutenant Xorem: Like I said. last contact we had with the good doctor he was on Mannett Point. Seeing as the bridge is out, you'll have to swim the channel.

Lieutenant Xorem: And you'll want to watch out for separatists on the shore. If you have any luck finding the doctor, try to get him back here. You think you can handle it?

Quinine: It won't be a problem.

Lieutenant Xorem: Now, hurry up to Mannet Point. We haven't a moment to lose!

You find officers like Xorem in every military. If I didn't know better I'd say the Republic clones 'em. Still, the mission was real, and it was on the way. I started to think so long as I got a move on maybe I could make it to Mannett Point before getting lumbered with more trouble, but as I cut through the refugee camp...


quote:

Iero: Ellis, dear, stop overreacting. We don't know it was him, and I don't see the use of bothering a stranger about it.

Ellis: You're too cold, Iero. This is our son we're talking about! He could be alive and on that island – and you don't care.

Iero: That's not true! I just don't see the point in getting our hopes up or in wasting other peoples' time.


quote:

Ellis: We wouldn't waste anyone's time – we'll pay. We have the credits. There are guns for hire everywhere. Like... you! Could you help us?

drat. And I'd almost made it out, too.


quote:

Quinine: Tell me what the problem is, and I'll see what I can do.

Iero: Don't listen to her. We don't need your help.

Iero: My wife's chasing phantoms, that's all. A friend of her thought she saw our son on Mannett Point, but my wife knows quite well that our son is dead.

Ellis: Our son was taken from us years ago when the separatists raided our home. My callous husband would rather believe he's dead, but I can't bear the thought.

Ellis: Our friend says she saw him. Oh, I must know if it's true.

Quinine: It must've been terrible, losing your son.

Ellis: Oh yes. But I've never given up hope.

Ellis: Jenna said she saw him at Mannett Point. Please, will you go look for him? I'd give anything to have him back safe.

Quinine: I'll find him. You've got my word on that.

Ellis: Oh thank you, thank you! His name is Paul – the spitting image of his father. You can't help but recognize him!

Paul. Weird name.

Saving kids and doctors... not much money in it for a mostly-legitimate entrepreneur as myself, but I wasn't gonna say no when I'm risking my hide anyway.



Mannett Point was just as besieged as everyone had been saying. A crashed walker, laser-fire spitting off every which way, and the occasional rocket blast made it pretty clear the Point was the hot-spot of the day.



Sure enough, the troops were trying to retake the broken stump of the bridge, which the separatists were holding with everything they had. I've still got no idea why they wanted one end of a busted bridge, and I'd bet the credits I don't have that neither does anyone fighting over it.

Smugglers don't go in through the front door anyway, so I looked for where the action wasn't.



Sure enough, if you didn't mind getting wet, the water the bridge crossed was pretty easy to swim. Everyone was so busy fighting over what was left of the bridge that I could just about stroll up to Mannett Point.



Just about, that is.



The town or base on the island itself was complete enemy territory. The sound of the battle gave me some cover, but sill, they could've dropped a battalion on me and I don't think anyone on the mainland would be rushing in to help.



I did what I could – I moved fast, hit hard, and stayed in the alley-ways. Seps just figured the fighting outside was picking up.



My first stop was the hospital. Maybe it's a little too obvious, but if you're a doctor in a war-zone, odds are good you're in the hospital. All I had to worry about was if it was the separatists keeping him there.

They were, sort of.


quote:

Daek: Please, Doctor Jaen? Please?

Jaen: Just a minute, Daek.

Jaen: You're not with the separatists, judging from the bloodbath. What are you doing here? What do you want?

Jaen: If you mean to harm these children, I won't let it happen.

Quinine: I'm the cavalry. Let's get you out of this mess.

Jaen: There are people on the island who need saving more than I do. The Republic shouldn't waste its time on one man.

Jaen: And besides, I can't leave the island.

Jaen: It's – it's the children. They need me. They're orphans, most of them. Their parents were killed during the fighting over Mannett Point.

Jaen: A few of them have family on the other side, but they're too young to swim that far. They all need food and medicine. I won't leave them here.

More kids. And freshly-minted orphans, this time. All I'd wanted to do was find the bastard who'd stolen my ship, push him out the airlock and get off this rock – and maybe not in that order. Now here I was bunkered down in a hospital behind enemy lines with near two-dozen kids and a doctor. Funny how plans change.


quote:

Quinine: Can't we get them off the island too?

Jaen: It's too far a swim...

Jaen: The Republic won't help, either. I've seen the corruption in their ranks. They don't care about the people of Mannett Point.

Quinine: I'm sure the Republic would help if they knew.

And I mostly believed it. The Republic as a whole is all for saving kids, ending wars, and living together in peace and harmony, Force preserve us all. Jaen was right though, take his case to the wrong guy and those war orphans of his would be seniors before anyone comes to rescue them.


quote:

Jaen: You have more faith than I have. But I'll cut you a deal – if you can convince the Republic to send help for these children, I'll return to Fort Garnik.

Quinine: I'll work every angle I can.

Jaen: I doubt the Republic's going to requisition boats just because you said so. Here, I'll write out what I need and sign it.

Jaen: At least they won't laugh at you then. And if you can get them to come and save these children, then I'll come back too.

Quinine: The Republic won't let you down.

Jaen: I'll believe it when I see it.

I did the best I could. It wasn't my job to drag the doctor kicking and screaming from a bunch of children, thank the Force, and I had other stops on Mannett Point that day.



I didn't have much to go on for Paul, just a rumour that he was on the island and that he looked like his old man. None of the seps who'd taken shots at me so far had matched the description, but the Republic troops outside weren't checking. I decided to crack the toughest nut first and make for the barracks.



Of course, that meant killing even more seps. Thankfully I had them by complete surprise, and so long as none of them looked like a younger, less miserable Iero I could run and gun without hesitating.



Other times, there were just so many seps that I had to walk in as confidently as I could, hoping no one would ask questions. I mean, who'd believe some hotshot with a blaster-pistol had fought his way all the way through the heart of Mannett Point, right?



Eventually I spotted a separatist who couldn't have been older than eighteen, and who – if you squinted – looked like Iero minus the wrinkles. Thankfully he didn't start shooting so I could at least make introductions.


quote:

Paul: Stay back, Republic scum. Stay back or I'll shoot!

Quinine: Calm down. You don't happen to know Paul, do you?

Paul: I don't know anyone by that name.

Paul: I am Bonecrusher, and my men are loyal to the death. We eat Republic lackeys like you for dinner. So stay back unless you want to become our next meal!

Quinine: That's funny. You look just like your mother described.

Paul: Shut up. Shut up. Shut up!

Paul: I'll kill you. I'll kill you. I'll rip you to... uh... no! No... no more! No more killing. No more blood.

Paul: Please, I-I'm sorry. I'm Paul. I'm the one you're looking for. Please, don't... don't... don't kill me.

Quinine: Your parents are worried sick about you.

Paul: I'm sorry. They want us to forget who we are, forget where we came from.

Paul: Please, it's... it's the stims. The separatists pump us full of this stuff and we stop thinking. We just want to kill everything.

Paul: We were taken years ago, fifteen of us. I was thirteen; the others were younger. The separatists gave us stims and blasters and told us to kill.


quote:

Paul: We couldn't resist. They would have killed us. So we took the stims, and-and we didn't have to think... we could just shoot, and...

I'd heard this story before. Ord Mantell wouldn't be the first war with child soldiers, and it won't be the last. I didn't even want to ask how many of those original fifteen were still alive, or if they still had a full deck upstairs after years of killing and stims.

quote:

Quinine: You don't have to say anymore.

Paul: I thought about running but didn't have anywhere to go. It costs a lot of money to get off-planet, and the separatists don't pay us.

Paul: I can't go back to my family. How could I face them after all I've done?

Paul: If I just had a few credits, I could leave this drat planet. I could start over. Please, can you help me?

'A few credits' just about described my finances, thanks to Skavak. If I'd wanted to be broke but spiritually rich I'd have become a Jedi, assuming they'd lower their standards.

Still... I know what a kid might've been put through in a place like this. His parents wanted me to find Paul, and looking at him now there might not be much of the Paul they remember left. I thought about Corellia and how long it'd been since I'd seen it, and what I'd pay not to have to see it again. It was about then I broke out my credit chip.

quote:

Quinine: I hope this is enough to get you off-planet. I don't know how else to help you.


quote:

Paul: It's – it's plenty. But you're – you're giving me credits? I – I don't know what to say. I can finally leave. Thank you.

Paul: Take this – so my mother will know I'm okay. Tell my parents I've escaped Ord Mantell.

Quinine: Let me handle that for you.

Paul: Thank you.

Paul: Thank you again for the credits. I'm going to wait until the stims wear off – until I'm sure I won't hurt anyone. Then I'll make my break for it.

Paul: You've saved my life – I owe you everything.

Hearing the kid say that made me cringe. All I'd gotten him was a ticket off of Ord Mantell. With refugees flooding every sector they weren't running from in the first place, it was a kid's dream that a ticket somehow meant he was safe.

Worst of all, the best skill he might have to barter with now that he's free and clear is that blaster. If he's going out into the galaxy with nothing to his name, the separatists probably gave him the best education he could hope for.

I didn't tell Paul that.



Meeting Paul had taken the oomph out of my fighting. It sort of kills the mood when you start wondering if the guy taking shots at you is a drugged up child-soldier.



No more distractions. I'd come here to find info on Skavak, and after sitting through Reki's boring bird book cypher I'd be damned if I wasn't going to find some. I hit the power relays quick and quiet and skulked my way over to Reki's place.


quote:

[You open Reki's treatise on Ord Mantell's exotic birds and are instantly bored by the dull text entries.]

Quinine: I sure hope this cypher works...

[You quickly use the cypher Reki taught you to uncover the schematics hidden within the text.]

[The schematics show a door in Reki's basement that opens on to an area outside the perimeter wall.]

[A pathway leads down the hills into a maintenance passage leading into the separatist hideout's lower levels.]

[The separatist computer station is under heavy guard, but they won't expect attackers coming from the back door.]

A back door. A back door? That's what you had to hide in your secret code book, you creep? Reki, if I ever meet you again I'm shoving a Mantellian flutterplume where the sun doesn't shine so you can come to appreciate them as much as I have, reading your 'schematics'.



Sure enough, his back door lead to a little path hidden from view. It was a straight run to the seps' basement.



Getting past the guards wasn't hard, although they got some of my sympathy for having the most pointless guard-job in the base – couldn't they have just locked the door? Smugglers learn not to dwell on these questions.



The lower levels were only lightly guarded, since the seps assumed you'd be coming down from above. I've gotten back into the swing of gunfighting, and a few guys looking the wrong way were no trouble.



At least, they weren't until I actually found the computer I was looking for. Then, well...

Recommended for exceptionally poor bluffing.
https://www.youtube.com/watch?v=IfD8vYjh67k


quote:

Gorry: Come on, Foursen. Say it just like I taught you.

4-SEN: The Republic lackeys will drown in lakes of fire and blood, master. Death to all who oppose the people's will, master.

Gorry: Hey there. We've had some trouble with the power relays. I need to check on the computer core. You mind?

4-SEN: Master, I detect the presence of several non-functioning humans. Specifically, the bodies over there. Setting alert status red.


quote:

Quinine: By the stars! Republic troops have invaded our base!

Okay, so it wasn't my slickest bluff, they can't all be golden! I've really gotta work on my impersonations.

quote:

Gorry: Oh no! 4-SEN, activate combat protocols! We've got to warn the others!

4-SEN: Master, my sensors detect no evidence of hostile forces.

Gorry: But that doesn't make sense...

Quinine: When was the last time you calibrated that droid's sensors?

Gorry: Not recently enough to take any chances. We need to put the base on alert and rally the men.


quote:

Gorry: Here comrade. If you see any Republic lackeys, use this on them.

He handed me an adrenal stim. After my little talk with Paul, I gotta say it creeped me out a little.

quote:

Gorry: Let's go, Foursen! There's no time to waste!


After hearing Paul's story, the last thing I wanted to do was gun down some dumb kid who thought he was a bigshot rebel hero. Hell, maybe he'd been one of Pauls friends taken young enough to believe the garbage about the glorious revolution. I was glad to put the whole of Mannett Point behind me, and I'll be gladder to do the same to this whole planet.

I high-tailed it back to Fort Garnik. Some Republic soldiers must've been through recently since the way was clear all the way back to base. Before taking the datapad to Viidu though, I figured cashing in my volunteer work might help clear the slate.




quote:

Lieutenant Xorem: What's this? Where's the doctor?

Quinine: He's taking care of about twenty orphans.

Lieutenant Xorem: What is this? The doctor needs... has he gone insane? This is an awfully tall order.

Lieutenant Xorem: Judging by what he's written here, soft-hearted Jaen has found every single orphan on that island to take care of. Figures.

Lieutenant Xorem: You saw the situation – what do you think? Can we really get the doctor and the kids out of there, or should we just focus on the doctor himself?

Quinine: Those children need help – rescue them and the doctor.


quote:

Lieutenant Xorem: You're right. Division is death. We'll get those kids. You'd better believe we'll get those kids.

I could really feel for the lieutenant at that moment. The guy's a clockwork soldier. Some spring in his head is telling him he's supposed to care about these kids, that saving them's important – but unless you make them part of his mission, he doesn't know what to do about it.

quote:

Lieutenant Xorem: Good work finding the doctor. You can take your pay and go now. We'll handle it from here. Again, good work.

Quinine: I couldn't let those children suffer.

Lieutenant Xorem: Of course not. Who could? Not me. Not the good doctor. No sir.

Lieutenant Xorem: Well, I have work to do. Children to save. Keep fighting the good fight!

Keep telling yourself that, Xorem. And get those kids before the separatists find them.

I'd missed Ellis and Iero in the refugee camp on my way back through. To be honest I was looking forward to my next shootout more than I was breaking the news about Paul. He'd given me the ring for them, though, and they deserved to know.


quote:

Ellis: You're back! Please tell me you've found him. Tell me you've found our son!

Iero: Calm down, Ellis. Let the stranger breathe.

Iero: Will you please tell my wife that our son is dead and have done with it?

Quinine: He left Ord Mantell, and he wanted me to give you this.

Ellis: Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? He was always so thoughtful.

Ellis: I wonder why he left Ord Mantell?

Iero: Oh, Ellis, it's probably better if we didn't know.

Iero: Don't worry about her. She needs time. Here are the credits my wife promised in her frenzy. Thank you for your help.

Quinine: I'm sorry I couldn't bring your son back.

Iero: Don't worry about it. We've already had five years of believing the worst.

Sometimes kids don't come home, and sometimes they can't. I've known a hundred Pauls. Smuggling is filled with Pauls, runaways who turned running into their way of life. Sometimes the cargo you're smuggling is a Paul, trying to get away from something you don't ask too much about.

I had to find my ship, and soon. Wars look different from low-orbit and a spaceport's landing bays. The longer I spent trying to find Skavak though, the deeper I was getting into a life I hadn't counted on living.



It's up to Viidu and Corso to crack the datapad and figure out just where Skavak's hiding. If he and my ship are anywhere on this planet, I'm going to find him and reintroduce him to the ground from the upper atmosphere. At least thinking about that keeps a smile on my face.

##End Log##


[Went a little long this time, I'll try to do smaller, more frequent updates from now on, but I sort of liked the "children suffering due to war" theme in Mannett Point and wanted to get it all out at once.]

Dolash fucked around with this message at 09:03 on Feb 26, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Brainamp posted:

This line makes the entire area worth it.

The snide "Your mom sent me" afterward deserves a mention.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Catsworth posted:

I think you meant to put Skavak for the 2nd Corso there. Unless... the twist is we're really hunting Corso and Corso is helping us as to not put suspicion on Corso. :tinfoil:

Also I really love the Smuggler conversation with the guy and his droid. Makes me laugh every time.

Editing! :argh: There's always something you manage to miss until you go to print.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Xander77 posted:

Stop doing the quotes thing for dialog and just use portraits like literally everyone else. The quotes are uncomfortable to read in and of themselves, but they also expect the reader to remember what every two bit fetch questing NPC is called instead of just putting a face next to a line of dialog.

Edit - I literally couldn't get through that update. Part of it was the fact that you've decided to play your character as an rear end in a top hat for some reason (not even a funny sort of rear end in a top hat, just annoying) but the quotes just got me stuck.

I thought mixing it up with a different style might add some variety, especially since the smuggler's dialogue is already sprinkled with so many snarky comments that I wasn't sure there was much to add using the same approach. In the Sandcastle I specifically mentioned a desire to try a different LP style more in line with, say, BOrangeFury's Fallout than CaptainGarlic's Icewind Dale 2, so I do want to stick with the captain's-log-as-internal-monologue approach, but if the names instead of portraits really are that bad I suppose I could change that much. I rather liked them since forcing people to remember names was the whole point, since it might make the bit characters seem a little more real.

I admit, this update was way too long and long updates tend to drag, so from now on I'll try to keep things short and snappy to make them easier to read. You're probably not the only one who didn't get through it and I'll do my best to account for that. Yes, smaller, more frequent updates and perhaps swapping in portraits should help.

Edit - oh jesus, I meant CaptainGarlic's Icewind Dale 2, there goes my LP history cred.

Dolash fucked around with this message at 14:41 on Feb 21, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


That quest with the Jedi lovers is probably the most common source of dark side points for light side characters on the planet. Jolee Bindo would approve of your actions.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Inferior posted:

I dunno, the woman (Moracen) gives off some slightly Sithy "the rules don't apply to us, we're special" vibes. I usually take the neutral route of not snitching on them, but persuading them to break up anyway. Taking that route also gives you the option to literally tell Moracen "Guess I've just ruined your entire life, huh." which is good for a laugh.

True, they do their best to give some reasons to think that breaking up the relationship would be for the best, but people in general tend to be so hostile to the whole Jedi "love is wrong because passions are bad, you must be monotone space monks" thing that they don't want to take part in enforcing it even if the relationship really is a bad idea. Your way out is probably the best.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


One of the neat things is that with all the different interpretations of the Jedi from different eras, writers and so on, it's painted the picture of an Order that's actually gone through a lot of phases and changes over the years. Sort of like the Catholic church, dogma and rules are always evolving - some eras, the thinking is that Jedi shouldn't form relationships, other eras they're more lax. Sometimes the Jedi are a massive, monolithic organization tightly connected to the Republic, otherwise they're a more independent and diverse organization. Sometimes they're rigidly hierarchical, other times they're decentralized.

If you look at the Jedi from the days of Exar Kun and Quel-Droma, then up to Darth Revan, then in the years following with the Exile, then the years leading all the way up to SWTOR, the Jedi have been portrayed differently in each.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


There's never really been a clear and consistent view put forward of what the Force is in the Star Wars universe. Even the Jedi and Sith's interpretation seems to change over time, and the Consular actually does get a decent window into this with the early Jedi philosophers and their disputes.

One of the many ways in which KOTOR 2 was an effective deconstruction of Star Wars is Kreia suggests the Force isn't really understood by anyone, and probably doesn't care about the different codes and rules built up around it. Every Star Wars writer afterward should've embraced this idea, but instead it just looks like it's the writers who don't agree on how the Force works.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Gotta love that casual Force Push kill. A Flesh Raider who can stop fighting long enough to negotiate and ask to be trained in the Jedi ways poses a lot of problems for the game's approach of "slaughter these space orcs". Better to sidestep that little crisis of faith entirely.

It does lose something outside of the animation, though - the way the guy dwindles off in the distance gives some serious Team Rocket blasting off vibes.

Edit: VVVVV Oh god, I'd almost forgotten. If they'd really wanted to tempt players to the dark side, they'd have made all the dark side choices have such goofy animations.

Dolash fucked around with this message at 00:43 on Feb 25, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,




##Begin Log##

Captain’s Log, entry #004
Stardate: Hours of grey, sep-infested wasteland from the next village.

I got back to Viidu's feeling a little better after my good deeds at the Point. My good mood lasted until I hit the warehouse floor.







That sounded like my cue.



quote:

Syreena: Captain, thank goodness. I could use your help here.

Quinine: Throttle down, boys. Word is, Rogun the Butcher has his eye on Syreena.

Syreena: Th-that's right, Bracco. You don't want to get on Rogun's bad side.

Bracco: He's already scoping out his future trophies, huh? Figures. It just proves Viidu ain't long for this world.



That could've gone a lot worse than it did. Viidu'd been understanding so far, but something told me a shoot-out in his warehouse over his girl might've stretched his goodwill.

Knowing my luck at the moment I'd have just ended up breaking something Viidu was holding for the Hutt cartel.

quote:

Syreena: Thank you for stepping in, Captain. I was so frightened.

Quinine: I couldn't let those thugs push you around.

Syreena: I've never had anyone defend me before. I wish there were more men like you in the galaxy.

Syreena: What Bracco said was true – Rogun the Butcher will kill Viidu if those blasters don't show up.

Syreena: Viidu can't protect me anymore. He's not half the man you are.

About this time a million red flags popped up along the horizon, but for some drat reason I can't help but make life more interesting for myself. She's an obvious schmoozer, but who doesn't like to be schmoozed from time to time?


quote:

Syreena: I... I can't do that to Viidu right now. Maybe when the danger is past...

Syreena: I should go. Viidu's waiting for you. I won't forget your kindness, captain. Farewell, for now.

Okay, so I'm a bastard for flirting with Viidu's girl – if we're all alive in a few days for him to be mad about it, I'll point out who just saved our collective asses from Rogun the Not So Nice Guy.

Hopefully nobody'll mention who lost all the blasters in the first place.


quote:

Quinine: Some of your goons just went after your girl, Viidu.

Viidu: Word must be getting out we're in trouble. The warehouse boys smell blood in the water.

Corso: Want me to knuckle down on the staff, boss?

Viidu: Just keep an eye on them. If those idiots make another move against me, we'll clean house.

Viidu: You did good, Captain. Corso found us a terrific little slicer kit, so we're ready to decrypt that data.

Viidu: We'll know where to find Skavak soon, but until then, I've got a special job that only you can do.

Quinine: Until I get my ship back, my schedule's pretty open.

Viidu: I have an exciting opportunity for us to all stay alive.

Viidu: I need you to keep Rogun the Butcher off our backs. Syreena stalled him earlier, but it's not enough.

Viidu: We need to distract Rogun by giving him something he really wants – a canister of some special chemicals from a nearby village.



I didn't need to hear what it was to know anything called the "big boom run" was something I wasn't going to enjoy. Running all over Ord Mantell getting into shootouts with separatists was starting to make me feel like we were losing sight of the big picture here, and I told Viidu as much.

quote:

Quinine: All I care about is finding Skavak and getting back what's mine.

Viidu: If we don't get Rogun off our backs, you won't get the chance to do that. Hear me out.

Viidu: There's a loopy scientist with a chemical that can supercharge artillery cannons – makes them do more damage.

Corso: But it's less stable than a drunk savrip on a speeder bike. Handle it wrong, and suddenly you're little chunks of ex-captain.

Viidu: Sure it's tricky, but you've got the skills to get it here. Did I mention this run pays unbelievably well?

Quinine: It's worth a shot.

Viidu: Fantastic! I won't even haggle down on your fee. That's how much I respect you.

Viidu: Trymbo is the scientist's name. Got a place in Oradam village. I'll let him know you're coming.

Corso: See me before that run, captain. We should talk.

It isn't that Viidu's whole plan is bad, just the part where I'm the one stuck holding the bag – the one with all the volatile explosives in it. Still, I guess he's right, it'd be nice to not get butchered any time soon. That's why I'm writing this on the road to Oradam village, before I have a chance to go "big boom".

On the way out I made sure to drop by Corso and see what was up.


quote:

Corso: This here's a SoroSuub SSK heavy blaster. It's cut for a quick draw and has a hair trigger. I call it "Flashy".

Corso: Flashy can bull-eye a savrip between the eyes five times before the critter even knows it's dead. Here, take it.

Quinine: Like I always say, never look a free blaster in the barrel.

Corso: Best of luck, captain. Don't get killed, all right?



"Flashy" is right. The blaster's just the sort of toy that'd catch a guy like Corso's eye – lots of flashing lights and attachments, no clue what any of them do. He was right thought, Flashy packs a punch, and in the backwoods giving someone a blaster from your private collection is kind of a big deal. Kid must've taken a shine to me.



The road to Oradam was pretty rough. Lots of signs of fighting, no clue who won. The only thing that didn't fit the dull grey landscape was a little blot of gold desperately trying to get my attention.


quote:

S3-E3: It's horrible, just horrible! They're barbarians! They killed them all and now my mistress is in terrible danger.

Quinine: Take it easy, now. What's going on?

S3-E3: My mistress and I were on an assignment for the Republic corps of engineers at Fort Garnik. Our team was sent to repair a malfunctioning power generator.

S3-E3: We were attacked by armed men. Separatists, I think. I only got away because they didn't consider me a threat.

Sloppy work. Then again, I'm not wearing a uniform – how did the droid know I wasn't a separatist too? My gut said "trap", but if all the traps and tricks I'd fallen for since landing on Ord Mantell proved anything it's that I've got a lousy gut.

quote:

S3-E3: My mistress is still up there. I fear for her life. Please... you must resuce her!

Quinine: A damsel in distress, eh? Sounds right up my alley.

You know me by now.





I did my best to sneak up on the generator without tipping of the seps. It wasn't hard – they were all too busy busting up expensive electronics to notice.



I found Celestra working on the generator, and pretty quick decided to cool my jets with the knight in shining armour routine. She had the oil-stains and blaster-marks that told me she'd be in no mood.


quote:

Celestra: Where were you when those savages were slaughtering my coworkers? Forget it. I've got bigger problems right now.

Celestra: I was sent here to complete a mission and that's exactly what I'm going to do. Argh! I can't do this without tools!

Celestra: This generator supplies power to Fort Garnik – it's been sabotaged. It overheats and the fort's defenses, the infirmary... they'll all go down. People are going to die.

It was pretty obvious at this point Celestra wasn't a damsel in need of saving – it was her trying to save Fort Garnik. Pretty sad to say I could believe the Republic would miss giving their engineers an armed escort, never mind using a generator outside the fort to power the defences inside the fort.


quote:

Celestra: Our equipment was scattered in the attack. I can hold the generator steady, but I need my tools and the liquid coolant to fix it.

Quinine: I'll try to find them for you.

Celestra: Move fast. We don't have a lot of time.

She didn't have to tell me twice. Not much point in grabbing those chems for Viidu if I get back and separatists are hanging him from a lamp-post.



The separatists put up a good fight, but I put up a better one. I want to keep saying my army days are coming back to me, but I must've killed twice as many men since touching down than I did in my whole enlistment.



I guess it's true what they say – the private sector gets things done faster.



I found the parts easy enough and picked off as many separatists as I could find, which was plenty. If the Republic doesn't put a real garrison there soon, there'll be plenty more soon enough, too. At least Garnik didn't get overrun today, and sometimes that's the best thing you can say about a day.


quote:

Quinine: I'm glad I was around to help out.

Celestra: You deserve something for your trouble. Thanks again.

Normally "something for my trouble" is at least a kiss, but no – Celestra offered me credits out of pocket. Probably her own creds, too, and the Republic's not gonna be in a hurry to reimburse her.

Celestra reminded me of what I like best about the Republic, the unsung heroes and hard-workers who get the worst assignments and do the tough jobs. Willing to give what they can't afford to get it done, for the good of galactic society.

I mean, obviously I still took the credits. I'm trying to run a business here.

##End Log##



[It turns out I hate making little portraits and rather like the "journal" style that the written names grant, so unless there's widespread dissatisfaction with them I'd like to keep them. I tried breaking them up more this time and keeping the update as a whole shorter so as not to wear out its welcome, plus removed the repeated lines in the dialogue and increased the size of the subtitles. Better?]

Dolash fucked around with this message at 09:29 on Feb 26, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Catsworth posted:

I don't personally have any qualms with the style.

Two catches: You forgot a bold for Quin here


and after Corso says the "Big Boom Run" Quin refers to it as the "Boom Boom Run", although that could just be the character so that's fine if so.

Let me know if I should stop pointing out stuff I feel like a jerk doing so but want to help.

No no, by all means - I always leave off editing until late at night, which is why I always miss things.

And you're especially right about the Big Boom Run. The Boom Boom Run was me mixing it up with a local bar called the Boom Boom Room.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


There's playing the long game, and then there's sitting in a basement for 20,000 years being bitter about losing an argument. He predated the Sith, I wonder if they'd convince him his theories are bunk?

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Ferrosol! Making us look bad with your impressive update rate! Now we've all got to step on the gas to catch up in time for the first flashpoint!

But while I'm here I wouldn't mind a Guardian to watch my back and a Yellow sabre for the coolness points.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,




##Begin Log##

Captain’s Log, entry #005
Stardate: Probably seconds away from being blown into little chunks of ex-Captain.

So here I am in beautiful Oradam village.



I've heard a little chatter about this place. Seems it's the only village outside of the fort where the separatists haven't gotten a foothold.



It wasn't too hard to figure out why. The place was popular with government types, artists, and anyone in the upper crust who couldn't expect to keep their head if the separatists won. This gave Oradam a creepy, paranoid feeling – local bruisers were always watching me, and everyone went around with big, fixed smiles on their faces to show how much they thought nothing was wrong.

I was looking for Trymbo's place when I spotted a burned-down house everyone else was avoiding like fire was contagious. There was an old man out front, and since Viidu mentioned the chemicals were an explosion risk I figured I had the right place.



quote:

Quinine: They were criminals, not good soldiers.

Odar: Then help me. Don't turn... ah... a blind eye, like-like the rest.

Odar: Please help... my-my daughter means everything to me.

Odar: Help me get my daughter back. Help.

This guy wasn't Trymbo, but I couldn't just leave him twisting in the wind. The war for Ord Mantell was getting dirtier by the minute – now that I knew what kind of town Oradam was and the kind of men the Republic had “defending” it, I was starting to see why the guys with the child soldiers shot full of stims were still so popular.



quote:

Odar: They... they were headed toward the fort. Please... please find my daughter.

Quinine: I'll see this through. I promise.

Odar: Please... hurry. I-I-I want to see my daughter again.

From the looks of him Odar wouldn't be able to keep it together much longer, and you don't have to tell me that the longer his daughter spends at the fort the worse her chances of coming home in one piece get.

Still, I did have business in Oradam, so I got some directions to Trymbo's and took off to grab those chemicals Rogun wanted so bad.



Unfortunately, only his wife was in. On the plus side, she was in the middle of breakfast. Despite Odar's story making me sick to my stomach I'd hardly eaten since touching down on this blasted rock.

quote:

Quinine: Eh, I could eat. You got any bantha milk to wash it down with?

Loonda: Of course! Help yourself, dearie.

Loonda: If you don't feel like waiting for Trymbo, the walk out to him is lovely. The beach is so relaxing.



Loonda creeped me out. You could see Odar's smoking house from her front door, and with the way she talked about beaches you wouldn't think there was a civil war going on outside.



If I'd thought Loonda was weird, though, I hadn't seen anything yet – because then I found Trymbo.

Recommended, as must be seen to be believed!
https://www.youtube.com/watch?v=tBSOet3PmrY


quote:

Trymbo: Listen, do you smell that? There's a pot of Alderaanian stew bubbling. But how could I smell it all the way on Ord Mantell?

All I could smell was grade-A crazy, and maybe a whiff of whatever mixture gave Trymbo his brain damage.

quote:

Quinine: Viidu sent me to pick up a cannister of chemicals from you.

Trymbo: What's a “Viidu”? Some kind of musical instrument? Is that what keeps playing that awful tune I can't get out of my head?



quote:

Quinine: You've inhaled a lot of chemicals, haven't you?

Trymbo: Did my wife tell you that? She's been dead twenty years now. Don't listen to her.

Trymbo: People haven't had much luck getting my chemicals. Know why? Those Ugnaught assassins in the woods attack everyone who visits me.

Quinine: Ugnaught assassins? Don't you mean separatists?



Looks like I managed to stumble upon Oradam's resident Racist Grandpa. If I stick around maybe he'll tell me how Neimoidian bankers run the Republic or how he can't tell Twi'leks apart.

quote:

Trymbo: What you really need is a precision teleporter, but a former assistant crashed my prototype into the sun.

Trymbo: Good luck, my friend! If you should explode, please feel free to come back and tell me all about it. Everyone else has.



So that leaves me here. In a cave with a crazy old man and a dispenser for his brain-busting, explosion-loving super-chems that I need to rush back to Viidu so we won't get butchered in time to save a girl from my own side.

Maybe I'm the crazy one.

##End Log##

Dolash fucked around with this message at 15:56 on Mar 2, 2013

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


my dad posted:

or P'orkins if you want a Star Wars reference.

Jolune's taken enough jabs about her fitness already, methinks! Molyneux makes for a fun philosophy reference, although we're probably going to get a lot of people asking what Fable has to do with Star Wars.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Catsworth posted:

Well, it uses the same model as a Gundark which us Imps have seen on Dromund Kaas and they probably show up elsewhere as well, but who knows what it's supposed to be.

They missed a golden opportunity to call it a Dark Gundark. Try saying that three times fast!

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


Brainamp posted:

Pretty much as was said before, the Republic kinda got the poo poo end of the starting worlds. I'll be posting the codex entries and my opinion on Ord Mantell once we're done there unless Dolash would prefer to.

You go right on ahead, I'll probably chime in on my opinion on Ord Mantell too once we're off it.

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,




##Begin Log##

Captain’s Log, entry #006
Stardate: A few minutes away from taking the craziest risk of my life (so far)

A smarter guy than me would've made straight for Viidu's to drop of that canister of high explosive I was carting around, but my run-in with Odar left me jittery. I'd seen trouble like that before, and knew just about every minute counted.



The sad part was, it wasn't even hard to find them. There was one part of the barracks everyone avoided, the part set way into the base, where you couldn't hear what was going on. No windows, no guards. Not even any locks - at least none keeping people from getting in. I kept my hand on my blaster and I walked on through.

Recommended for full, unpleasant effect.
https://www.youtube.com/watch?v=1E5kWqK3tGM


quote:

Qo'el: I already told you! I don't know anything – I swear!



Just two of them, but there was a lot of room in the back. I couldn't say how many more were watching, or how many more people they had prisoner back there.

quote:

Kellik: Hey! What are you doing here? You're not allowed in here! This is a top secret operation!

Quinine: Top secret, eh? Illegal, more like.

Kellik: You should talk, scum, considering the sort of thing your kind does. We serve the Republic.

Qo'el: He's lying! They've kidnapped us! They're torturing us!



Kellik's slap got a wince out of me. You have to be pretty far gone when you start handing out hits like that to tied-up women.

quote:

Qo'el: Aaaaah! Please, you have to stop them! They're torturing us.

Kellik: I said shut up! She's a traitor to the Republic. She deserves what she gets.

Kellik: But the courts are full, you see, and so justice needs a little help. If that means Republic soldiers have to twist a few arms so be it.

Kellik: Torture is a legitimate tool of warfare. Do you think the separatists won't use it? Do you think the Empire won't use it?

Kellik: These wretches have been caught, every last one of them, doing work for the separatists. They are traitors, and more importantly they have information on separatist movements.



There were guys like this back when I served too. Hell, there are probably guys like this stretching back to the dawn of time. The only lucky break in the whole mess was that it looked off the record, which meant maybe, just maybe there was still someone higher up Kellik had to hide this from.

quote:

Quinine: I'll care, and I'll make sure your superiors care too.

Kellik: Look, we don't like having to do this, but what are our choices? Listen.

Kellik: You take this ring back to this girl's daddy and tell him it's all you can find of his little girl. The ring's got a listening device in it.

Kellik: We'll be able to gather all the evidence we need – without resorting to these unsavoury means. Got it?

Kellik didn't have to tell me what'd happen to Qo'el then. No way could she just go back to her dad – he hadn't even bothered to hide her away before telling me his plan. There were plenty of ditches in the refugee camps she could turn up in, or maybe she could be just another innocent bystander to get picked off by the snipers on the road from Drelliad.

Since landing on this planet I must've killed a company of men, way more than I did when fighting for the Republic. Even if it brought the whole of Fort Garnik down on my head I wasn't about to walk away from a streak of waste in a uniform like Kellik.


quote:

Kellik: Woah woah, take it easy! The last thing we need in here is a shoot-out, all right?

Kellik: You want the little traitor so bad, fine – take her. But the only people you're helping is the separatists.

I knew if I went back there and kicked in a few more doors I might've turned up a few more prisoners the boys were “interrogating”, but honestly I'd been lucky to get that far. I'm not some big hero or someone with the authority to crack the whole nut open. I got Qo'el out of there and didn't look back.


quote:

Quinine: I wouldn't wish that on my worst enemy.

Qo'el: It seems like nothing but corruption on Ord Mantell these days. Good to see you're an exception.

Quinine: I'm glad I was around to help out.

Qo'el: And I'm just glad you were here. Thank you so much.

I followed Qo'el back to the speeder port and paid her fare home. After that she was on her own, but something told me Kellik and his friends wouldn't be after her in a hurry after this. They'd look for someone with fewer friends, not so much family for their next “interrogation”. I hope the next landmine the seps lay has Kellik's name on it.

Having somehow not blown myself up yet, I figured it was finally time to drop of Trymbo's chemicals before Rogun got to sharpening his butcher's knife on poor old Viidu.



quote:

Quinine: I think I'll just stand way over there.

Viidu: It's completely stable now. I can't wait to let Rogun know the good news!

Viidu: Getting Trymbo's chemical saved our necks, Captain. Rogun will be too busy selling them to think about the blasters.

Quinine: The separatists sure seemed interested in getting that canister.

Viidu: Maybe we should let them have some. They might blow themselves up.



Relief hit me like a gundark to the head. If Skavak's dumb enough to still be in the same star system as me, I'll be getting my ship back.

quote:

Syreena: Viidu, you promised you wouldn't get so excited. It's bad for your heart.

Viidu: Sorry, sweetheart. But this is going to be great. Skavak won't even see us coming! Hah!

Quinine: Does Skavak still have my starship?

Viidu: Your ship and the blasters. Great, huh? We'll get back everything he stole at once.



When Viidu said it I thought it was a joke. Since then I've actually seen the volcano, and it is way more real than it should be. These seps have seen too many holo-movies...

quote:

Corso: What do you expect from a bunch of foaming-at-the-mouth murderers? I wish that volcano would blow its top.

Viidu: Skavak's delivering the blasters to a psycho named Dareg at the base. You need to get there first.

Viidu: When Skavak shows up, you can ambush him, grab your ship and fly back here. Easy, huh?

Quinine: You're about to see a real, live hero in action.

Viidu: Make that two heroes. I'm not sending you alone.

Viidu: Take Corso with you, Captain. The kid knows more about blasters and vibroblades than anybody I've met.



Corso Riggs, everybody, always keeping the big picture in mind.

Jokes aside though, the guy's so raring to go, how could I have said no? It'd be like kicking a puppy. A heavily-armed, revenge-minded hillbilly puppy.

quote:

Quinine: It'll be nice to have some backup out there.

Corso: Glad you think so.

Viidu: Then it's a deal. You two head for the separatist base. Kill Dareg and ambush Skavak when he shows up.

Viidu: I've got a bottle of Chandrilan brandy for when you get back.

Quinine: I'm just looking forward to getting back into space.



While I'm glad for the company on this crazy plan, Corso still makes me worry. Here's a guy who wants bloody revenge on every separatist he can get his hands on, and we're supposed to sneak into the heart of the seps' secret volcano lair without fighting their entire army single-handed on the way in. He's got a handle on things now, guess I'll just have to hope he keeps it together.

We didn't make it two steps out of Viidu's warehouse before this fat guy with a politician look started making his way over. At first I was worried Kellik might've had brassy friends, but it turned out to be something else entirely.



I've been to Dantooine. Not so many customs officials as you'd think, but not much there unless you love farming or admiring old ruins.



quote:

Quinine: I might be able to do something.

Milo Phipps: Good, good.

Milo Phipps: Like I said, I represent the Republic here on Ord Mantell, and an item has come up that I think you can help us with.

Milo Phipps: But it'll require you to break into the separatists' base and take out their toughest guards.

Quinine: I'll do my part.



At least his story checks out, only a Senator can sound so condescending with so few words.

quote:

Milo Phipps: Let me stress that this is a very sensitive matter. The Republic promised protection to a pirate a few months back – a pirate with whom we share common enemies.

Milo Phipps: Recently, these enemies – the separatists – captured that pirate and are holding him at their base. We need someone to free him.

Quinine: Why does the Republic wanna free a pirate?

Milo Phipps: I know, I know. Better to lock them up and throw away the key, right? Wrong. This pirate knows enough to end this war – at least, on Ord Mantell.

Milo Phipps: This pirate approached us with information on the separatists and their operations in exchange for protection from the same. His relationship with them went sour, you see.

Milo Phipps: But the separatists got to him before we did. The Republic promised protection. I'm asking you to keep that promise – by breaking him out. Can you do it?

Quinine: It's tempting, but pirates tend to cut into my profit.



I've said it before, but I've got a weakness for patriotism plus a paycheck. Besides, it's on the way.

quote:

Milo Phipps: Go speak to my man at the entrance – Lieutenant Bendick. He'll fill you in on the details.

I get the distinct feeling Milo's puffing up his mission. Civil wars don't end thanks to some “smoking gun” evidence from one pirate, unless the secret he's hiding is “where all your dead friends and family are hiding”. Still, maybe he'll be useful, and as a rule I try not to antagonize ex-senator secret agents. Besides, Bendick was standing between me and the speeder port.



quote:

Quinine: He said you'd give me the details.

Lieutenant Bendick: Yeah, that's my job. But it doesn't mean I like it, and it doesn't mean I won't try to persuade you otherwise.

Quinine: I have no love of pirates, but the enemy of my enemy is my friend, you know what I'm saying?

Lieutenant Bendick: And what about pirates who align themselves with separatists?

Lieutenant Bendick: Veem Set is filth – bloodthirsty, ruthless filth. And he's a war criminal. His ships have been screwing up Republic supply routes for years – countless people have died because of him.



And that explains why Bendick was making such a hard sell. It also tells me Milo's a pretty lousy spy if his own assistant has a burning personal grudge against the guy they're trying to bring in alive. Either he's stupid enough not to know about Bendick's dead brother, or he's stupid enough to think it doesn't matter. Either way, not building up his case for Veem Set so well.

quote:

Quinine: If he can help us crush the separatists, he's worth saving.

Lieutenant Bendick: You want to crush the separatists? Don't let no-count criminals get away with running guns for them and shooting down Republic ships.

Lieutenant Bendick: The Republic knows this is a difficult mission – they won't be surprised if there's a little slip, a little accident.

Lieutenant Bendick: And since, you know, I'm in charge of payroll here, I could throw in a nice, healthy sum to sweeten the deal – if you, say, “accidentally” killed this pirate.

Lieutenant Bendick: So you gonna kill him or what?

Truth be told this was kind of a tricky one for me. I'd just gotten done saving someone because no matter what she knew it wasn't worth torturing her over. Now I'm being asked to save a guy who deserves a long walk out a short airlock because of what he knows.

One way or the other though, I'm not going to do it for Bendick's blood money. My profits might not always be squeaky clean but I don't kill for credits. Uh, directly.



quote:

Lieutenant Bendick: Suit yourself. Maybe you'll have a change of heart when you meet the son of a sow. drat pirates.

Lieutenant Bendick: The pirate's being kept in a holding cell in the separatists' base. You'll have to figure out the rest.

Lieutenant Bendick: I get the feeling you'll know what to do when you get there. Good luck.

Thanks for all those 'details', Bendick. Not like Milo hadn't already told me he was in a holding cell in the sep base. I can see why they'd made this guy an aide, and maybe why Milo is an ex senator and governor.

We jumped a speeder back to Oradam village. Kinda funny how the biggest separatist stronghold on the island was just outside the only village they couldn't crack, but guerilla wars are weird like that. I had a stop to make in town before our daring suicide mission, though.



quote:

Odar: Everyone, this is the good person who saved my daughter!

Odar: She called to tell me what you've done, and how grateful she is. I-I-I can't thank you enough.

Quinine: I'm glad I could help. And I'm glad to see you're doing better.

Odar: Yes, now that my daughter's coming back to me. Thank you so much.



Corso had no idea what'd just happened, so I laid out Odar and Qo'el's story. He could hardly believe it, and I don't blame him – that's not the Republic he knows. People always want to see wars in black and white, good against evil, Jedi and Sith. Up close? It's a different story.

If it'd been Kellik and his friends who stole Corso's family instead of a mob of separatists, Corso would've been arm in arm with Skavak to steal my ship for the revolution. If Veem Set had stayed in bed the day he killed Bendick's brother, I don't think the good lieutenant would've tried to get me to kill him. Even if Qo'el didn't have any separatist friends before, she's probably making some right now, but at the same time Odar's warm welcome is probably why Corso and I haven't seen one separatist ambush since leaving Oradam.

It's a messy galaxy out there.



If we make it out of this volcano alive (I still can't believe that's the plan), there's only two things I'm sure of – that I'm getting off this planet as soon as I can, and that I'm leaving a blaster bolt in Skavak's brain.

At least that's something I can still look forward to.

##End Log##

Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,



Another great update... but can I just say that after editing our flashpoint pictures and videos, Todessa has the most terrifying eyes known to man or beast? Seriously, look at those things.

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Dolash
Oct 23, 2008

aNYWAY,
tHAT'S REALLY ALL THERE IS,
tO REPORT ON THE SUBJECT,
oF ME GETTING HURT,


I wanted to mention I much prefer Todessa's solution to the quest. Your official choices are betting on the outcome and watching the runners run, run yourself, or go tell the ethics officer what's happening - the drunk ethics officer, who you find in the cantina, and who thinks he'd already shut it down but is totally sure he'll get them to stop for real this time. Bleeeaaak.

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