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IT'S UPDATE TIME! TIME TO WATCH AN UPDATE FROM A MAN WHO DIED TWICE TO A SLOW-MOVING STAGE HAZARD! PLAY THE JINGLE! TEXT LOG (sorry, just one) - Marker Success! Thanks for bearing with me, everyone. We're on the home stretch. EDIT: PAGE KING!
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# ? May 1, 2014 17:14 |
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# ? Apr 25, 2024 17:17 |
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I probably died to that thing a couple times too, so don't feel too bad. But it sure did kick your rear end, didn't it?
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# ? May 2, 2014 00:27 |
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Ooh, I like the link to the DS II LP.
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# ? May 2, 2014 02:11 |
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Yeah, I caught that too. Should be amusing. Is there going to be an SA thread for that as well?
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# ? May 2, 2014 03:14 |
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Hasn't been 3 months yet, so probably not gonna be a thread here for it.
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# ? May 2, 2014 04:17 |
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KieranWalker posted:Yeah, I caught that too. Should be amusing. Is there going to be an SA thread for that as well? Doubtful - it's still within the "no games out less than six months" rule, and I'm doing it completely blind, so chances are I'll miss tons of crap and make an idiot out of myself multiple times which I actually did in the first episode from inadvertently dying by falling off of a cliff twice which this forum really isn't the...uh...forum for. I'm still trying to figure out what my next "formal" LP will be; I actually considered doing Space Marine, but someone else is doing that right now, so it might be one of the Silent Hill games. We'll see; I've still got a bit more to go with this one, and looking too far ahead is part of why it's taken me so bloody long to get this thing done in the first place. Also there may or may not be another episode out tomorrow morning.
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# ? May 2, 2014 04:18 |
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Yeah, I'm not gonna lie. That laser wire trap would have given me trouble as well. I too would have made the mistake of walking into one of the rotating pylons like you did, Saigon. Still trying to understand how that would result in dismemberment, though.
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# ? May 2, 2014 04:24 |
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AradoBalanga posted:Yeah, I'm not gonna lie. That laser wire trap would have given me trouble as well. I too would have made the mistake of walking into one of the rotating pylons like you did, Saigon. The kinetic energy passed through Isaac's skull, tearing his body apart? Your guess is as good as mine.
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# ? May 2, 2014 06:21 |
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The same reason dying to projectile vomit can result in Isaac's limbs flying off and his torso separating at the waist.
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# ? May 2, 2014 08:18 |
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Isaac probably gets gibbed when he suffocates, too, because Dead Space.
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# ? May 4, 2014 21:09 |
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I swear to Altman I'm not dead, guys and girls. New episode is coming as soon as I'm back in New York!
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# ? Jul 3, 2014 08:02 |
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Exciting! I'm looking forward to it. e: also this game is on sale for five bucks on steam right now, so it's a good time to pick it up I guess! biosterous fucked around with this message at 20:33 on Jul 3, 2014 |
# ? Jul 3, 2014 20:00 |
I don't suppose you'd know when you're getting back to NY? It's just I have this brain thing that makes click through every page listing in Lets Play until I find this thread. Several times a day. I don't know what I'll do if you ever finish it
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# ? Jul 11, 2014 18:35 |
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Is this LP still going or will it be forever languishing without updates?
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# ? Jul 15, 2014 04:51 |
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marlinspike posted:Is this LP still going or will it be forever languishing without updates? SaigonTimeMD posted:I swear to Altman I'm not dead, guys and girls. New episode is coming as soon as I'm back in New York! Conclusion: Be Patient.
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# ? Jul 16, 2014 00:03 |
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Uh oh.
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# ? Sep 12, 2014 06:07 |
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SaigonTimeMD posted:
Dear lord, it's happening.
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# ? Sep 12, 2014 06:13 |
Oh my god I'm not ready, I'm not ready for this
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# ? Sep 12, 2014 08:01 |
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Yessssssssss.
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# ? Sep 12, 2014 14:55 |
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I SCREAM! YOU SCREAM! WE ALL SCREAM FOR UPDATES! [img]http://lpix.org/1798834/episode32.png][/img] TEXT LOGS - Tiny Marker - Dire - It's Making Us Make It - Convergence Changelog - Updated Ellie and Tiedmann bios. - Added the Advanced Suit to the RIGs section (finally). - Added Hunter entry to the Bestiary. SaigonTimeMD fucked around with this message at 01:13 on Sep 13, 2014 |
# ? Sep 12, 2014 16:56 |
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I've watched this thread, will continue to watch this thread, and I keep hope alive. Never stop believing.
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# ? Sep 12, 2014 18:18 |
When I have kids and they're complaining about waiting a week to watch the next episode of their favourite TV show, I'll say Kids, you don't know what you're saying. I lived through the SaigonTime Dead Space 2 LP of Ought Thirteen to Ought Fifteen. Many good men died during that LP. Even more lost their limbs. Each time an episode came out, you knew that you had achieved something real. We earned the right to watch those episodes. A week between Fairy Princess Castle Adventures would have been as a dream come true for me. But it's not your fault, kids, they just don't make 'em like they used to.
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# ? Sep 12, 2014 18:47 |
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I hate the Hunter. I hate the Hunter so much, it wrecked my poo poo every time I played through this area. I don't know how to best fend it off. It hates me. It hates us all.
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# ? Sep 12, 2014 22:00 |
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bman in 2288 posted:I hate the Hunter. I hate the Hunter so much, it wrecked my poo poo every time I played through this area. I don't know how to best fend it off. It hates me. It hates us all. You knock it down and run as much/far as you can in the opposite direction from it, except where you gotta run past it instead. This concludes my comprehensive guide to the end of Deasd Spance 2.
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# ? Sep 13, 2014 00:28 |
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Willie Tomg posted:You knock it down and run as much/far as you can in the opposite direction from it, except where you gotta run past it instead. This concludes my comprehensive guide to the end of Deasd Spance 2. Blow off all it's limbs and then stasis it to delay it's regrowth, that's basically how to handle the regenerating dudes in every part of the series.
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# ? Sep 13, 2014 00:54 |
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I went ahead and added a Hunter entry to the Bestiary as well. I realize that, in all odds, the Hunter in Dead Space 2 is NOT the same Hunter from Dead Space. Aegis VII was hundreds, if not thousands of light-years away from our Solar System, and the idea that a single Necromorph could travel that entire distance in two or so years strains credulity. However, I always felt like the inclusion of a Hunter when it wasn't THE Hunter seemed out of place, so for the purposes of this Let's Play, I'm going to treat it like it's the same Hunter from the Ishimura. It's just more entertaining that way.
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# ? Sep 13, 2014 01:13 |
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SaigonTimeMD posted:I went ahead and added a Hunter entry to the Bestiary as well. Likely unnecessary sperging about stuff no one really cares about below, spoiler for caution: According to the wiki and some other supplementary stuff, this one is actually called the Ubermorph. You can see it trailing behind the swarm when you first let them all in, and it's got structures reminiscent of the Hive Mind, such as the multi-pronged face. Far as I can gather, it's supposed to be a "pure" necromorph, formed from convergence shenanigans and pure marker energy instead of infected dead things. It's got a much smoother skin and isn't colored like rotten meat either so it's definitely not the Ishimura Hunter. Sorry for the ramble. Sgt Thud fucked around with this message at 04:08 on Sep 13, 2014 |
# ? Sep 13, 2014 04:03 |
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The nature of the Ubermorph\Hunter\Whatever That Thing Is makes a lot more sense if you are familiar with the events of Dead Space 3, especially things related to moons.
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# ? Sep 13, 2014 04:07 |
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Sgt Thud posted:Likely unnecessary sperging about stuff no one really cares about below, spoiler for caution: But remember, Stross was seeing the ubermorph too, throughout the entire game, if I recall correctly.
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# ? Sep 13, 2014 07:00 |
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Speaking of Dead Space 3, can we expect an LP of it after 2 finishes? After watching this LP, I don't know that I could really get into the groove with a different LP'er. (The reaction when you blew up four different things with one line rack was incredible, never stop being amazed by cool things.)
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# ? Sep 13, 2014 07:49 |
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Petition to change the thread title to 'I'm Really Excited For Autumn - Let's Play Dead Space 2' starts here.
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# ? Sep 13, 2014 14:09 |
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bman in 2288 posted:But remember, Stross was seeing the ubermorph too, throughout the entire game, if I recall correctly. It wasn't a Necromorph, it was hallucinations of his son. Also wife. Neruz posted:The nature of the Ubermorph\Hunter\Whatever That Thing Is makes a lot more sense if you are familiar with the events of Dead Space 3, especially things related to moons. SHHHHHHH.
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# ? Sep 13, 2014 16:39 |
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spoilers: despite looking really great, Dead Space 3 is a bad game.
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# ? Sep 13, 2014 18:17 |
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Fabricated posted:spoilers: despite looking really great, Dead Space 3 is a bad game. More than anything I think it just overstays its welcome far, far too long more than anything else. But you must LP Dead Space 3, SaigonTime. Complete the trilogy. Make us whole again.
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# ? Sep 13, 2014 19:23 |
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I definitely didn't like DS3 as much as 1 or 2. It felt forced, like EA just locked all of Visceral's employees in a room and cracked a whip at them, screaming "CODE, drat YOU! PRETTIER GRAPHICS! MORE MICROTRANSACTIONS! AND IF YOU EVEN THINK ABOUT MAKING THIS ANYTHING BESIDES A VAGUELY GENERIC THIRD PERSON SHOOTER, WE'RE BREAKING OUT THE THUMB SCREWS!" That said, it was fun in co-op. But then, there are a lot of bad games which are fun in co-op. Saigon posted:ENGINEERING Ah, I missed you, Saigon.
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# ? Sep 13, 2014 19:29 |
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Indeed, being as impressed with ENGINEERING a year-and-a-half later takes dedication. You're almost done, Saigon!
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# ? Sep 13, 2014 19:52 |
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THE TRIAL PERIOD ON MY JOB EXPIRED SO I HAD TIME TO DO THIS UPDATE! TEXT LOGS: - Illegal Evacuation - Evacuation SNAFU Changelog - Updated Nicole and Tiedmann bios - Added the Flamethrower and Rivet Gun to the Arsenal, updated the Ripper entry We're almost at the end, folks. It's been a hell of a ride, so thanks for sticking (and being patient) with me! SaigonTimeMD fucked around with this message at 18:01 on Oct 6, 2014 |
# ? Oct 6, 2014 16:09 |
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Quick post update; I've completely finished the Weapons section with updates for all the guns I missed, as well as filled-out upgrade routes. I even upgraded my Stasis module, imagine that. The final episode should be up either very late tonight or some time tomorrow.
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# ? Oct 7, 2014 18:35 |
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Honestly, "that ____ was the opposite of good" sums up pretty much every event in the game. I can't believe we're so close to the end. What a whirlwind of death and destruction it has been.
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# ? Oct 7, 2014 19:07 |
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# ? Apr 25, 2024 17:17 |
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I have to say that it felt off when you didn't say to stay away from the vents at the end of the episode. I'm already missing your advice... It doesn't matter though, I never follow it anyway. You wouldn't understand, staying near the vents is the only way I can feel alive.
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# ? Oct 8, 2014 03:41 |