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sandpiper
Jun 1, 2007

hhehehehehe




I buy every XSEED released Falcom game I can. I own Oath in Felghana and Origins on Steam, but I wish they released physical copies of those. They probably can't afford to, so I understand.

I don't actually own Napishtim but I should get around to playing that. Also, after beating Trails it became my favorite RPG of all time, bar none. It was just so goddamned good I don't even understand why it blew out every single other turn-based RPG I've ever played. I could probably justify it though.

Now we play the waiting game for Second Chapter, which is being translated at a snail's pace as it's on XSEED's backburner according to their mods.

Oh yeah and I visited China recently and picked this up for 10 dollars:



It's Ys Seven PC for the Chinese. I got it for the novelty.

sandpiper fucked around with this message at Feb 16, 2013 around 14:42

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sandpiper
Jun 1, 2007

hhehehehehe


Call Now posted:

What's the difference between Complete mode and Chronicles mode in Ys 1?

Music.

https://www.youtube.com/watch?v=yXI1r2nG0-M

https://www.youtube.com/watch?v=J3CNy_PvyBA

sandpiper
Jun 1, 2007

hhehehehehe


Nate RFB posted:

Actually I think he means the selection you make when you start a game, in which case the difference is the character artwork when you talk to someone. Ys Chronicles on the PSP had different artwork from the original Eternal/Complete release on the PC. Music is selected in the Options menu where there's a third choice as well (PC-88).

E: If you look here, the first Reah screenshot is Chronicles while the second is Complete. Personally I prefer Complete because at higher resolutions the Chronicles artwork seems more pixelated to me.

Oh, right. My bad. Yeah I prefer Chronicles if only because it's pixel perfect on my PSP.

sandpiper
Jun 1, 2007

hhehehehehe


The Mimic posted:

I've now played Chronicles+, Oath, and Origin (as Hugo & The Claw) and I can't quite believe it, but I think this is my favorite series ever. Playing Chronicles+ then Origin was fantastic; the games support each other so well. I think my favorite bit from Claw's ending in Origin was showing the reason for the silver sword being there in Ys I, heh. When I played that, I was all like "who buried a sword under a talking tree, and what for?" I didn't expect an answer.

I'm suspiciously out of Ys games to play now, especially without a PSP. I'd really like to try Seven, too. One thing I'm wondering though; the storyline involving primarily Ys itself, Ys 0 -> Ys 1 -> Ys 2: does it stop there? Do later games chronologically ever return to Ys or is that it? Or, do any descendants show up anywhere? I'd be wondering if there are any other Facts roaming around, since Hugo was left on the surface.

Ys IV: Dawn of Ys has been retconned by the new Ys Celceta, which is an enormous remake of 4 for Vita that completely changes tons of things.

However, Dawn of Ys is actually a direct sequel to Ys II that even begins with killing Darm in this cool rear end cutscene, so if you want to play it go right ahead. None of the later games in the series are directly connected to each other like that.

https://www.youtube.com/watch?v=bvSK4ErPcio

sandpiper
Jun 1, 2007

hhehehehehe




Oh yeah, this might as well be a Falcom general so I'll just mention that I picked this up since I never got around to it.

The only version that appeared in the States was on the goddamned N-gage, so yeah. Really looking forward to playing this.

sandpiper
Jun 1, 2007

hhehehehehe


The Mimic posted:

Thanks for the information. It's a little overwhelming to understand the direction of the series.

Xanadu: is that from the series where it's sort of a platformer, and characters can age? If it's what I'm thinking of, it always reminded me of a RPG/Platformer Wizardry. Nice find, that couldn't have been easy to get.

http://www.hardcoregaming101.net/xanadu/xanadu.htm

You're close. This is Xanadu. Xanadu Next, however, is a Diablo-like that strips out the bullshit that plagues the Diablo games and replaces it with good story and a lot more streamlined progression, as far as I can tell. At least from what I know about it.

And yes, it wasn't that easy to get. Quite hard, actually, the copies on Rakuten were either the XP versions which don't run on 7/Vista, or scratched to gently caress, or both. I had to use a proxy service and Yahoo Japan Auctions to get it.

sandpiper
Jun 1, 2007

hhehehehehe


Lance Streetman posted:

drat, that's some effort. And yeah, this doubles as a general Falcom thread. If people feel like doing write-ups of other Falcom products, I'm happy to put them in the OP.

Speaking of Falcom products, after playing Trails in the Sky the Sora no Kiseki series has become literally my favorite RPG in all my years of playing videogames so you can imagine my pain at Second Chapter being put on the backburner and given lower priority and slower progress (XSEED's paraphrased words, not mine) while they translate other games.

For those of you that haven't played it because you don't have a PSP, imagine a turn-based RPG with strategic elements that actually uses field placement for strategy as well as elemental attacks/weaknesses and attack radius calculation. Also, certain skills advance or delay 'turns', so part of the strategy is messing with turn orders so you can get a bunch of people in your party to go first. Due to the fact that the player sneaking up behind a monster gives the party the element of surprise, this can give you a big advantage in messing with turn order and the like. (there are no random battles)

On top of that, imagine a game where every single NPC had something interesting to say, and every single one said something new based on something you were doing ingame or the more the story progressed, and a lot of them were connected and had their own little stories to tell depending on when you talked to them and if you talked to someone else first.

Imagine not being the actual center of the plot most of the time but doing things like helping people clear their farms in the very beginning and having it being a really well put together, heartwarming sidequest, or escorting people through dangerous areas, and actually feeling like you're accomplishing something and learning to be a real Bracer (a private organization dedicated to enforcing the law) without it getting monotonous.

Your party is not the most awesome group of people in the world, your father and quite a few other people are, and they get to do the most awesome stuff. This allows the player to feel like the world is enormous, full of mystery, and like you're a small cog in a much larger turning set of machinery that is driving a much more dramatic and mysterious set of events you're not fully aware of.

God, I don't know what it is about that game but it just hits so many of the right notes with me that I can't help but gush about it given the opportunity. The music is loving incredible, because it's Falcom. The plot is great fun and it's like playing a real-deal 90's RPG again, which I thought was a completely dead 'feeling' that no one would ever replicate ever again. The main character, Estelle, is one of my favorite female leads in a videogame. Et cetera.

Man I typed a lot of words about that.

sandpiper fucked around with this message at Mar 24, 2013 around 08:05

sandpiper
Jun 1, 2007

hhehehehehe


toddy. posted:

I'm actually working with the team making the English translation patch who should soon have the updated Win7 version of the patch done. The current released patch actually doesn't work for the whole game and is riddled with bugs. The v2.0 that's in the works cleaned up everything, we spent a few months last year testing it all to make sure it works with the Win7 version. They seem to be taking their sweet time releasing it, though. Maybe they forgot or something.

I've played the crap out of it, even got the official printed guide for it since 100%'ing that game is borderline impossible without it. The game is awesome.

Also Xanadu Next is not hard to get, they still print copies on demand. You just gotta order them through the mail order catalogue.

Is the Vista version really that different from the Windows 7 version? I know I saw a Win7 version somewhere but I couldn't find one. Will this Win7 patch work with the Vista version?

Also thanks for your hard work, man.

edit:

quote:

It took a while, but finally here it comes: the Xanadu Next translation patch release 2.0 for all game releases, including the new one adapted for Vista and Win7 operating systems.

Thank you!

sandpiper fucked around with this message at Mar 24, 2013 around 08:28

sandpiper
Jun 1, 2007

hhehehehehe




Interestingly, while installing the game and then running the posted patch over it, I've got this. Now, I've looked through what I think is most of the box and material and can't find a serial code. I wonder where it is.

Another interesting note: I pressed "register" and it booted the game anyway. Guess that was pointless.

sandpiper fucked around with this message at Mar 24, 2013 around 08:52

sandpiper
Jun 1, 2007

hhehehehehe


Tallgeese posted:

Odd. I seem to be banned from that board hosting the Xanadu Next patch despite never visiting it in my life. They must have banned a whole region.

I don't suppose someone would be so kind as to rehost the patch?

This is the one I downloaded from their site.

~all credit etc, translation patches are just fine iirc~

http://www.mediafire.com/?bzq8axf5j8mfrn6

edit: on the patch comments from the site, I see a note:

quote:

i have a problem with xanadu next and patch 2.0:
the game crash every time i try to drag and drop something to equip with the mouse
i am under win 7 64 bit

I have this EXACT problem as of right now. I don't know what it is, but there you go.

edit 2: I just ran the game from a fresh install sans this 2.0 patch in win7 x64 and it runs perfectly fine, without the aforementioned glitch.

this 2.0 translation appears to be the sole source of that crashing when I try to equip an item.

edit 3: I found the 1.1 patch here

http://www.romhacking.net/download/translations/1659/

It works just fine and everything with the copy I have, I'll wait to use 2.0 until they fix its bugs. A 2.1, if you will.

Game looks amazing for its age actually, once I've applied the resolution patch.

(http://www.scribesslate.com/softwar...0Resolution.zip)



sandpiper fucked around with this message at Mar 24, 2013 around 11:02

sandpiper
Jun 1, 2007

hhehehehehe


iastudent posted:

I was skimming Falcom's shop site since talk of Xandau Next reached the Retro Games Megathread, and was reminded of the Ys art book. Has anyone gotten a chance to peek into it?

And just that I'm sure, this is the only version of Xanadu Next that will run properly on Win7, correct? It sounds like it won't be out until May, though.

E: Huh, I found another listing on their site that has the game for cheaper. Is there a difference between the two I'm not aware of?

I have the Vista copy which was released before there was ever a Windows 7 copy, and it runs absolutely perfectly in Win7 x64. It shouldn't be an issue.

EDIT: that newer one you posted is the version that works with Windows 8, supposedly.

sandpiper
Jun 1, 2007

hhehehehehe


The Mimic posted:

I found Hugo's shield spell to be extremely useful. Going from Hugo to Claw made it a little harder, although Claw's wind spell is definitely amazing in its own way.


Every. Single. Time. I'm so close to just ordering one now. Especially with stuff like Soul Sacrifice coming out for it, too. I'm just afraid the whole platform is going to go belly up due to the poor sales.

Japan sales.

I wouldn't say the vita is doing too bad now that it has some games and a pricedrop.

quote:


I posted these sales in a sales week near the end of January:

3DS: 79.793
PS3: 17.242
PSP: 14.058
WIIU: 12.335
PSV: 8.495
WII: 2.170
360: 511

Media creates sales March 18th - 24th
3DS # | 76.553 |
| PSV | 41.073 |
| PS3 | 22.942 |
| PSP # | 12.690 |
| WIU | 11.398 |
| WII | 1.720 |
| 360 | 360

sandpiper
Jun 1, 2007

hhehehehehe


The Mimic posted:

Oh, those sales aren't nearly as bad as I had been led to believe. Didn't the 3DS sell poorly too, for a while?


The 3DS did, yes. Remember, it used to cost as much as a Vita (250 usd), but then Nintendo slashed the price by like 80 loving dollars and then it started selling like hotcakes.

Now that there's just recently been a 5,000 yen pricedrop in Japan (like 50 usd) the vita's selling way better. Also it coincided with the release of a few popular Vita games.

sandpiper
Jun 1, 2007

hhehehehehe


kirbysuperstar posted:

Guys, we're forgetting the best named Falcom game.



http://bofgames.com/projects/zwei-2/

Might as well post this here. The eng patch beta was announced near the end of last year, it should be out soon.

sandpiper
Jun 1, 2007

hhehehehehe


Lance Streetman posted:



Welp. Guess I need to get this, now.

Actually, it was going to be released this month, but since the main person had to go to the hospital after an airplane-related accident (turbulence) it's delayed by a couple months.

Then again, it's fine since I wasn't aware of this patch until relatively recently.

sandpiper
Jun 1, 2007

hhehehehehe


gschmidl posted:

No English version of Zwei, um, 1, I assume? Or Xanadu not-Next?

There's a progress bar on the patch site I linked, judging from the bar Zwei is 1/3 of the way translated.

sandpiper
Jun 1, 2007

hhehehehehe


iastudent posted:

Celceta got pushed back to Nov. 15 in the US. I got an email from Amazon this morning that my preorder date was changed.

Well, that sucks. I'm not buying it immediately because I don't have a Vita yet, but yeah, I'm disappointed. Oh well.

sandpiper
Jun 1, 2007

hhehehehehe


I can't loving wait to play SC. No really, it's going to be amazing.

Also Zwei 2 seems to be on the cusp of releasing.

edit: It seems like an incredible long shot, but if there was some sort of tiny print run of physical SC I would buy it, no joke.

sandpiper fucked around with this message at Sep 6, 2013 around 23:56

sandpiper
Jun 1, 2007

hhehehehehe


Mine shipped.

This is the only game for my Vita and I don't even care right now. Falcom games are one of the only things I'll buy a console for by themselves.

sandpiper
Jun 1, 2007

hhehehehehe


Lance Streetman posted:

You can easily skip Hugo. You will want to play third character, as he has some content not in either Yunica or Hugo's story and plays differently from either of them. In addition, his story is the canonical one, complete with the true final boss.

I need to finish my second run of Origin sometime. Never got around to doing that.

I'm pretty proud of beating all three routes on Nightmare.

sandpiper
Jun 1, 2007

hhehehehehe


freeipods posted:

I loved every second of Origin while getting tired of Oath pretty early on. Are any of the other Ys games just room after room of hack-n-slash goodness? The new Vita one's caught my attention but there don't seem to be many impressions of it online yet.

Oath in Felghana's loving amazing, though. Did you at least get to the first dungeon (the mines)? If you did, there's rarely many interruptions after that.

All of the Ys games are room after room of destroying baddies, although I will say the intro to OiF is kind of long.

sandpiper
Jun 1, 2007

hhehehehehe


animatorZed posted:

Is Ys 6 good? What would be the best way to get / play it right now?
The OP image looks like a PC game, but its not on steam and searching for it on amazon only has a PS2 and a PSP version.

I'll probably pick up Ys 7 since I do have a barely used PSP, for which the only games I own are FFT and ZHP.

If the PSP version of 6 is good I could pick that one up as well, although the only new copies seem way overpriced and I don't usually like buying used.

The PC version of 6 has an unofficial translation patch, but it was localized in the West for PS2 and PSP only.

Personally, I bought the PC version from Falcom's site and patched it with a translation, but not everyone can do this.

It's not the best one, but it's definitely good. If you ever played OiF or Origin, the engine used for those games (the 'Napishtim engine') originated with this game so it might feel dated.

sandpiper
Jun 1, 2007

hhehehehehe


http://gematsu.com/2015/10/legend-h...ches-october-29

HOLY gently caress IT'S HERE

https://www.youtube.com/watch?v=jFZOlIeYbc0

TRAILER

sandpiper
Jun 1, 2007

hhehehehehe


Really Pants posted:

it's a Halloween miracle

Do we know if there's any kind of FC data import?

Of course there is. Estelle keeps all her levels and gets a bonus item. There's various other stuff that you get with a save transfer.

sandpiper
Jun 1, 2007

hhehehehehe



Oh hi.

Hey man, I really appreciate the fact that you guys have been working so long and so hard on this. It must be one of the biggest loads off of your shoulders. I can't even imagine how much stress it's been under trying to get this out the door.

sandpiper fucked around with this message at Oct 23, 2015 around 18:16

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sandpiper
Jun 1, 2007

hhehehehehe


Supremezero posted:

I don't really know that he's had anything to do with it recently, since the translation was finished months ago...

I'm more referring to the project as a whole and everyone involved in it, rather than SpaceDrake specifically. Everyone went through some poo poo.

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