Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Tamba
Apr 5, 2010

Xseed hasn't announced the Euro price yet, but Ys Origin is $20 vs 16€, so this will probably be the same.

Adbot
ADBOT LOVES YOU

Tamba
Apr 5, 2010

It also rebalances the spell costs. No more cheesing everything by spamming Earth Wall (unless you use the EP restoring items, or (new character)Kevin).

Tamba
Apr 5, 2010

SC is still rather slow.
(Story structure, no plot details)
You basically spend the first 5 (of 9) chapters the same way as the first game: Go to a city, do all the sidequests if you want, do the main questline to advance the story, move on the next next city. And the chapters aren't really shorter than the ones in FC.

Tamba
Apr 5, 2010

The OVAs also start with SC, so you probably wouldn't want to watch them yet even if they were good.
The first one basically starts with the boss fight for chapter one, then skips to the end of chapter 2 and spoils the twist for chapter 3 (which is totally skipped in that adaption). It also includes a character who shouldn't even be there at that point in the game. I didn't watch the second one.

Tamba
Apr 5, 2010

Endorph posted:

My one complaint with Trails in the Sky is You only get any real party member swapping in/out at the very end of the game, every other case the game dictates it for you. It prevents the 'there's eight of us here but only three of us are going to beat up Sephiroth' problem, but it makes it so you can't swap party members in and out on a lark. Does SC fix that, or is it the same way?

In SC you usually have one or two fixed party members per chapter and you can fill the open slots with whoever is available.

Tamba
Apr 5, 2010

If you need sepith (or exp) just farm shining poms.


Terper posted:

Some might say I have gone overboard considering I just got done escorting the reporters to the top of the tower in the Prologue.



To those I say, yeah probably, but slinging around Aerials and Hell Gates and Shadow Spears is super fun.

Tamba
Apr 5, 2010

Now imagine having to wait 5 years after that.

Tamba
Apr 5, 2010

SpaceDrake posted:

The game itself is sort of a dungeon crawler - there are no towns, and the whole thing takes place in this weird illusory dimension that may or may not be real, but all the side events the player gets to see are real and are events that have or are happening. And it stars a character who will get introduced in, and have a major role in, SC, along with a new character as his partner. It's a difficult game to sum up in a concise forum post.
I'll try

It's basically like this (no story spoilers only game mechanics/flow):
The whole game takes place in this multi-floor dungeon/illusionary dimension-thing (one floor per chapter) and it's basically
- Traverse the current dungeon floor
- (Possibly fight some bosses on the way)
- Fight a boss at the end of the floor, story happens
- Move on to the next floor, repeat
Spread throughout the floors are doors just standing around. Each door has a condition to open it. For most of them it's just "have character(s) X in the party", but there are some like "have a certain amount of money", or "have fought x battles"...etc).
What's inside the doors varies.
The character doors usually either continue that characters story (i. e. Tita/Agates door is about what those two did after the events of SC) or provide more backstory (Shera's door is about her time as a Junior Bracer, Estelle gets a really adorable childhood story, ...).
The non-character doors are mostly worldbuilding (reading some documents about the Epstein Foundation, the history of Orbments, stuff like that) or minor characters (the Capua family, those gang members from Ruan,...).
There are also some doors that contain minigames.

Some doors introduce/hint at things that will become relevant in the later games, and if you've cleared all of them, you get a final door that's more blatant about it...



Like Spacedrake said, SC nicely finishes Estelle's story, while The Third tells us more about all the other characters and the world while setting up stuff for the later games.

Tamba fucked around with this message at 21:32 on Sep 3, 2014

Tamba
Apr 5, 2010

e: quote is not edit...oops

Tamba fucked around with this message at 21:31 on Sep 3, 2014

Tamba
Apr 5, 2010

https://www.youtube.com/watch?v=J21cNGXUI_A

Tamba
Apr 5, 2010

Stabbey_the_Clown posted:

Do what I did. Keep frequent saves (you get 1000 slots), and follow along with Cake Attack's LP so if you miss some stuff you can go back and get it with little fuss.

Did you know the the PS Vita (and I assume the PSP) has a limit of 100 saves? I actually ran out when playing Trails SC...

Tamba
Apr 5, 2010

I think even mentioning Renne counts as a spoiler because (SC spoilers)she doesn't really seem like an important character when she's introduced...the game wants to make you think that something is up with her parents, but you have no reason to suspect Renne herself

vvvvv Oh the other hand, there's so much fan- and official art of her, it's really hard not to get spoiled about that.

Tamba fucked around with this message at 19:25 on Oct 28, 2014

Tamba
Apr 5, 2010

SC adds (game mechanics, no story)Combo Crafts where two or more party members use CP (and their turn) to do an area physical attack. It also add some more turn bonuses, but other than that there aren't any big changes to the combat system.
e: and new spells/skills and a 6th Orbment slot I guess, but that doesn't really change the combat either

Tamba
Apr 5, 2010

New music too

Tamba
Apr 5, 2010

Localizing Sen before the Crosbell games wouldn't make sense, and those probably won't happen for quite a while (see here, read from the bottom up).

Also there's still Sora no Kiseki The Third before either of those games.

Tamba
Apr 5, 2010

Sen shows the events of Ao from the perspective of the Empire, so while it could technically work, it would basically spoil Ao.
But if they're not planning to translate those anyway...sure, why not?

Tamba
Apr 5, 2010

Falcom has also released the demo for Sora no Kiseki FC Evolution. I think I might have to buy this game a third time.

Tamba
Apr 5, 2010

Cake Attack posted:

lol at scrubs who have only bought FC twice

i'm gonna import evolution when it comes out, even though i don't like the art

I bought the English PSP version and the Steam release, but got the japanese PSP and PS3 version for free from PSN+...does that count?

Tamba
Apr 5, 2010

Blattdorf posted:

Honestly, I wouldn't be surprised if they'd be actually willing to release a new Ys game on PC first. I'm not holding my breath, but from a business standpoint I'm sure it is making more and more sense to them to go ahead with this idea.

Unlikely. While Falcom seems to like the PC game sales in the west, they still don't want any of that stuff in Japan (I'm following the Falcom Twitter, and whenever they mention a Steam sale, they get angry japanese tweets complaining that they aren't selling the japanese versions on steam).

The best case would be Japanese console release --> Japanese PC release that's only sold in their webshop and never goes on sale -->English console and simultaneous PC release on steam without japanese text so the japanese need to pay japanese prices.

edit: https://twitter.com/nihonfalcom/status/554492366644457472
They claim it's because the japanese version would only sell like 2k units on steam, so they don't even bother.

Tamba fucked around with this message at 19:09 on May 13, 2015

Tamba
Apr 5, 2010

Seems like Xseed is really going to skip to Sen no Kiseki:

http://gematsu.com/2015/05/legend-heroes-trails-cold-steel-listed-game-spain

Tamba
Apr 5, 2010

Nate RFB posted:

So we're basically skipping the two games in the middle between Sky and Cold Steel? How weird will that wind up being, story-wise? Assuming they're mostly stand-alone.

Tamba
Apr 5, 2010


No dual-audio for Sen no Kiseki.

Tamba
Apr 5, 2010

Definitely. There are quite a few famous seiyuu (warning: spoilers in the character descriptions) among the cast
I'll stay with the japanese version for now, sorry XSEED.

Tamba fucked around with this message at 13:30 on Jun 7, 2015

Tamba
Apr 5, 2010

Both things happen. There are cases where it's actually cheaper to just dub the game because the original voices are so expensive and the game is too niche to do both wile making a profit, but there are also cases where the license explicitly forbids the use of the voices outside of Japan and no amount of arguing is going to change that.
XSEED made a post about it here

Tamba fucked around with this message at 13:35 on Jun 7, 2015

Tamba
Apr 5, 2010

This.

I already have the japanese version, and I would've also bought an english version with the original voices. But since there won't be one, I don't have a reason to buy something that would be worse than the version I already have (for me).
Things are different when your options are "play the version with the english dub" or "don't play it at all".

Tamba
Apr 5, 2010

I haven't played it, but it's an action-rpg like the Ys games
https://www.youtube.com/watch?v=Ez-v9MDNDQM

It's supposed to be more story-focused than the usual Ys game, which is why Falcom used the "Kiseki" name. It's not related to all the other Kiseki games though.

Adbot
ADBOT LOVES YOU

Tamba
Apr 5, 2010

sandpiper posted:

Of course there is. Estelle keeps all her levels and gets a bonus item. There's various other stuff that you get with a save transfer.

In the PSP game, some NPCs reacted differently if you did their sidequests in the first game.

  • Locked thread