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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

What are the stat caps in this game?

It's hard to argue with anything other than Mercenary when they're also the key to infinite promotions.

Mercenary Cliff.

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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Archers having innate 1-3 range is pretty cool, though.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Glazius posted:

This is an era before weapon durability, right? I like the HP limitation on casting, from that standpoint.

Adds a weird kind of Dark Sun Defiler vibe to spellcasters too when they have to siphon life out of the enemy in order to cast healing spells on their friends.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Yeah, that was definitely something.

Those bad levels are going to bite us at some point, right? Or is the game going to keep it up with the fodder?

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Well it's clear Python took his name from his great sinewy limbs. :stare:

I know we established bows are inaccurate in this game, but I gotta say I'm hopeful that a character that strong with weapons that can hit several tiles away will turn out well.

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