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What are the stat caps in this game? It's hard to argue with anything other than Mercenary when they're also the key to infinite promotions. Mercenary Cliff.
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# ¿ Mar 18, 2013 02:43 |
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# ¿ Apr 26, 2024 17:17 |
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Archers having innate 1-3 range is pretty cool, though.
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# ¿ Mar 18, 2013 03:51 |
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Glazius posted:This is an era before weapon durability, right? I like the HP limitation on casting, from that standpoint. Adds a weird kind of Dark Sun Defiler vibe to spellcasters too when they have to siphon life out of the enemy in order to cast healing spells on their friends.
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# ¿ Apr 4, 2013 20:36 |
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Yeah, that was definitely something. Those bad levels are going to bite us at some point, right? Or is the game going to keep it up with the fodder?
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# ¿ Apr 23, 2013 09:13 |
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Well it's clear Python took his name from his great sinewy limbs. I know we established bows are inaccurate in this game, but I gotta say I'm hopeful that a character that strong with weapons that can hit several tiles away will turn out well.
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# ¿ Apr 26, 2013 04:13 |