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Finding good Magic grog is so hard. I could post poo poo like this:quote:Legacy and Vintage are degenerate unfun places full of land-destruction, combos, and free counters. But how is anyone with only a casual awareness in the game going to comprehend all that is incorrect here? This is the best I can do after so many dives, because I can do that sarcastic restating thing. quote:EDH (the real one, four person FFA): need to gather people, games can last hours, politics (especially when illogical) may ruin the game "My extremely narrow definition of an informal casual format causes the casual format to have problems."
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# ? Mar 16, 2025 21:29 |
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So, Jim Zub, comic writer, had the actual Robin Laws stat up the protagonists of "Skullkickers" using GSL-avoiding 4E stat blocks. Of course this just won't do.![]()
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SA's own Magic Grognard Kingcobweb had this to say today:kingcobweb posted:I say mean things about Magic Online but if you don't want to click that here's just the image I made Kingcobweb's grog filled article follows posted:Today is a magnificent day in the history of Magic. It is a day when a subset of Wizards revs their engine and zooms past the userbase of Magic Online, their grotesque yellowed middle fingers flubbering in the breeze as they plow straight into the nearest building and tell us it’ll be right back up in no time. Welcome to the Beta Era, shitbags.
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quote:A good tremere would turn himself into a butt plug and command his goul to insert. Now that he has physical contact with the goul he is down traits on resistance for possession. Skin walking tremere never gets killed
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quote:I bought this product for 2 reasons.
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How very PC. A female soldier, and a samurai at that. A true archetype. She should be black or Mexican to boot.
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"That 5e consultant job paid pretty well but please keep giving me money for being an rear end in a top hat while I be smug about it."Tarnowksi posted:Wednesday, 16 July 2014
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No, I haven't changed my mind [about 5e] I have only followed the development a little. When I heard that you would be able to be completely healed by a simple nights rest, I cringed at the prospect for this edition to become even more like a CRPG, with even less focus on actual roleplay and social interaction, and more on combat. This did not change when I read the basic rules. Especially when I read how little actual customization you could do. That skills, for example, are more or less solely bound to your level, which makes them even more of a sideshow than previous edition had. A skilled farmer is now impossible to make, outside of him being super strong/intelligent/whateverstatfarmingisbasedon or crazy high level. Yes you have a selection of hero powers, so you can customize how you fight. But what about all the other stuff, you know, outside combat? It is not a ruleset for much outside combat, nor is it a ruleset that conveys immersion or verisimilitude very well. In my mind, it does not help roleplay at all, but steers towards a CRPG feel where combat is the only interesting part of the game, and it revolves around that and loot. It is a ruleset that is easier to pick up than previous editions, set up for dungeon crawls. Dungeon crawls are the laziest and most boring form of "roleplay", if it can be called roleplay at all.
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Eric Montoya posted:@Rick S. if you do open a lawsuit. it'll be very easy for me to track you down. if I'm forced to do that no one will ever have to suffer another of your posts again. purge day! Palladium's Robotech kickstarter is worth killing for.
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Some Guy posted:That's really the rub, especially since the new fad in Tabletops is to streamline it which is basically taking away a lot of the fun.... ability scores were key because they defined who you were an how you'd play. My bard character wasn't good at fighting but he was able to talk the party out of being cannibalized by halflings. It's a lost art. Same Guy posted:paladins are lawful good, meaning they can't do anything questionable. I got around that once (lenient DMs are also amazing to have) because the city campaign we were doing was about finding the cultist trying to summon one of the greater devils. As slaying an unarmed man is against all sorts of goodness, I interrogated him by kindly baptizing him repeatedly and for prolong periods of time.
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Valued Readers, Since it was founded in 1689, The Dongion has done its best to bring you only the finest in gossip about things that aren't important. Recently it has come to The Dongion's attention that the people The Dongion satirizes do not like The Dongion. This shocking and unfortunate news comes at a time where the people The Dongion does not like are behaving more poorly than they ever have before. In the interest of the greater good, of restoring sanity to the RPG industry, of not giving these many losers more reasons to cry "victim" than they had before, and encouraging these folk to think about people who aren't themselves once in a while, The Dongion will be closing its doors and shutting off its presses. Know though that should the douchebaggishness repeat or return, The Dongion may be forced to rise again, like an ink phoenix from the ashes. Excelsior, -E. Gary Zweibel Editor and Proprietor, The Dongion quote:A shame. quote:I agree... These social justice warriors are going to take this as a victory and keep pushing for it. They are going to be encourage to be even more dumb.
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Some guy wants to play an Indiana Jones-style Rogue in Pathfinder. Some other guy has strong opinions about this.quote:No, they are not idiots for not doing your work for you. They were 100% right about the rouge sucking and they even tried making you an alternative character which is more than I would have done. If you want an obscure build then it is your own responsibility to read up on stuff. A game master is NOT suposed to vomit up already digested stuff to you like you were an newly hatched bird.
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quote:Women sexualize themselves in real life way more often than they do in card games. ![]()
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Orange Fluffy Sheep posted:
Magic has a lot of creapy players. quote:Nice art. Creapy, disterbing, and strangely erotic. ![]()
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(NSFW for exposed asscracks.) FromTheWaste posted:Seems a bit exploitative posting pictures of people's asses, probably without their consent. If these were upskirt photos or something with non-consenting female subjects reddit would be up in arms with objection. Why, just because they fit into a humorous stereotype, do these people not deserve their human right to privacy? PaulClavet posted:Viewing the gallery, I'll admit to a sensible chuckle, but as someone who knows and makes my living from the players of this game, I kinda felt the sting on their behalf. It's funny, but I'm sure these guys wouldn't want their anatomy photographed and on the front page of reddit. I'm sure that the organizers of the event would not have taken kindly to it. Would it have been that much more difficult to say "hey bro, check your pants, they're a bit low?" I guess there wouldn't be as many Internet Points in that. "But won't somebody think of all the guys who won't pull up their pants in public?!" ![]()
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A nice mix of, "Help! Help! I'm being oppressed!" and "The representation of women in fantasy art if fine!" while using the cheesecakiest cheesecake example to undermine his point.quote:And I wish some people would stop trying to turn a dark fantasy game into an excersize in political correctness! There are also women in Powered armor (Battle sisters). Female inquisitors of varying age and appearance (In Various books), Female guardsmen in armor that prevents any sort Gender recognition etc. I also remember a particular picture of a cybernetically imprisoned naked male figure with some impressive proportions. Was this sexist too? You've trolled this line before and it was just as tiresome then! You know drat well that I was commenting on an appreciation of artwork rather than disrespecting an entire gender! There are women out there (some of them gamers) who would appreciate that picture as much as I did! Much of the interest in dark fantasy for many comes from it's somewhat disturbing yet oddly intrigueing overtones! No specific Gender is specifically targeted yet certain memes to both genders are! Remember, The death cult assassin is one of the deadliest members of the Inquisitor's Retinue in TT. The fact that she is made to appear Lithe and Graceful yet beautifully lethal is meant to invoke art to which she aspires. For you to reduce this to some fem-nazi anti-male trope means that YOU are the one denigrating the character and the other players of the game!
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Why not? The Fighter gets 4 Attacks in a round and can go all day every day. The Wizard gets 22 Spell Levels every day. The Fighter, twice a Short Rest, can burst that with an extra action. The Wizard can get back a total of 10 Spell Levels once per day. So basically the Fighter Fights and the Wizard Wizzes. At the basic of basics. But wait Callin, what about everything you can do with spells that a Fighter cant do with Swinging a sword? Well thats simple. Its not supposed to or else why play a Wizard when a Fighter gets more HP and Heavy Armor. The Fighter can still replicate small effects while swinging a sword. Oh I need fire damage, sets Sword in Forge for a round and let it get hot. Need to drop a house on someone, cut the main support beam. The Fighter just needs to think outside the box to get the most out of his abilities. The Wizard gets it easy mode. Fighting Styles are the same as Wizard Schools. There are going to be better ones and Boring ones. Consider Champion like Evocation Spec Wizards. You deal damage, its what you do. Its not bad per say but it does not have the flair that Illusion has, or Maneuvers for a Fighter. So yes, yes I can compare Spells to Swinging a Sword. Its my opinion but I see why you say its a "false equivalences". Its like comparing Apples to Oranges. Well I am, and I find both to be tasteful. I meah hell why would anyone want to play in a game where everyone can do everything? WHY even get together and try to over come the encounters that the DM sets you up against when you could just do it alone? It dont make sense. Why have a party? ========== ALL DAY. ALL OF IT. 24 X 7
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I thought this phrase deserved a topic of it's own. Most of the problems people raise on these boards are hypothetical with regards to my own games. I just don't have those problems. Over the years though, a few times, I've ran into players who seem to me to be seeking wish fulfillment and are not really that excited about interesting decisions. So let me define how I am interpreting the terms. Interesting Decisions 1. Campaign choices including interactions with significant NPCs. The idea of seeking goals outside the dungeon. 2. Tactical choices while inside combat. The proper use of various abilities and powers. 3. Strategic choices. Picking when and where you want to fight your battles. Setting up an enemy prior to battle. Laying traps. 4. Puzzles & Traps. Players actively trying to solve mysteries and puzzles. Keeping notes about history and legends found in the dungeon. 5. Resource management. Thinking about the usage of scarce resources. The proper planning and packing for an adventure. Wish Fulfillment 1. The pleasure of seeing your enemies destroyed in spectacular fashion. 2. Being viewed by the inhabitants of the setting as a great hero. Given respect. 3. Choices driven more by flavor and effect rather than tactical or strategic importance. 4. Handwaving stuff that is often kept off camera in a high cinematic movie. I'm far more concerned in my own game with the former than with the latter. My players always start out as nobodies in the grand scheme of things. Even at 20th level, they've just entered the ranks of the first order, they are not the sole dominant force in the setting. It's kind of like the Forgotten Realms or Greyhawk. Even if you are a 20th level character, there is still Tensor, Mordenkainen, Elminster, and so forth. My players do draw satisfaction as they advance up which is part of the wish fulfillment idea so it's not 100% mutually exclusive. They get there though by a very hard road. They are tested as players to the limits of their imagination and resourcefulness. So my game tends to be very hard. Most of my players think other games are easier. I'm not a killer DM though. I'm just hard and my players are able to meet the challenge. For me that is part of the fun of the game. It is for many players too. Those players I mentioned above though do not want the "stress" of fighting for their lives even in game. They don't mind combat but they really just want to demonstrate their prowess and use their powers and look cool. It's a different ethic I think and I've mostly over time avoided those players because I don't think I'm giving them what they want. Thoughts and discussion? ~*~ Sounds like a re-hash of CaW vs CaS. Which is to say, nothing more than broadly implying that anyone who doesn't play in the OneTrueWay is a spoiled child. ~*~ Except, of course, until you go look at the link in the OP, and you see.... quote:Is one way “better?” So, Tony, you should probably revise your opinion on the matter.
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quote:They have different meanings, which are explained in more detail here: http://www.who.int/gender/whatisgender/en/. Basically, sex is biological but gender is a personal identity that doesn't relate to genitalia. The sections are still understandable, but this is a very sensitive area for many people, so it may pay to get the distinction correct. Not to be controversial or argumentive with my fellow Corporation brothers and sisters out there, but the WHO is an extremely politically correct organization and this is after all just a role-playing game. quote:On page 21 the "Unexpected Reaction to the Prototype Medical Toolkit" table calls Gender Identity Disorder a "severe mental illness". Regardless of what I think, this is very controversial and in my opinion it is downright offensive. More information can be found on the wiki page for Gender identity disorder here: http://en.wikipedia.org/wiki/Gender_identity_disorder. I would recommend this entry in the table be changed in future. Not to speak for the staff but I am sure their use of the words "severe mental illness" is just a concept to bring emphasis to rolling a '10' i. e. worst roll result on the table and not to be taken for a "real life medical diagnosis." I for one take everything I read in RPG games with a grain of salt. There are many books I have purchased that have politically correct content, idealologies or opinions that I do not agree with and even "in reality" totally disagree with and oppose (as a Federal Police Officer"...but they are only books written by an author or authors trying to tell a story or make a point and I still buy them because, even though they may hold ideals diametrically opposed to my own beliefs I still enjoy the material. I am certain that most authors do not intend to imply that such is to be taken seriously as a real-life, true to form concept. And its not like a game such as Corporation, meant for gamers to play well-paid, murdering psycopaths with little regard for human life, can be expected to play the "Politically Correct" game and still maintain its charm and appeal.
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quote:Not to mention we shouldn't be going on a campaign to remove images of sexy women from gaming. There is a place for that and frankly [other poster] is right. There are women out there that do like to see images of sexy women. Why do we got to **** them over?
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An ENWorld poster on why Fighters getting to perform superhuman feats of strength is no good.quote:The Hulk is a superhero. The wizard is not a superhero. He is governed by the mechanics of his race. He abides by the laws and limitations of magic. Giving a D&D character superhero powers means you move the game to mythical or supernatural proportions - definitely not centred around medieval Europe (perhaps Ancient Europe).
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The problem isn't that the fighter is so ineffective outside combat, its that the rogue and wizard ARE so effective on a consistent basis IN combat. A fighter fights. If he/she can't do this to a degree that makes every other class look like an assistant then the reason for being isn't there. Once everyone can contribute to combat as effectively as a fighter then EVERYONE is a fighter. Except that they get other cool abilities as well. All of this because years of videogame conditioning has led to the expectation that all characters have to kick equal amounts of butt in a fight and the game revolves around a series of fights. It isn't rocket science. If the game is about monster fighting then all classes have to do it well which leaves fighters as last picked for the soccer team. Its the bed WOTC made when they decided killing things was the focus of the game. --- The problem is that some of us want magic to be like it has been in many editions of D&D. We want a mundane fighter and rogue. We want a wizard with a lot of utility. You see we never had a problem with those games. I play fighters and rogues. I play rogues the most probably but I hope you can agree that anything said about the fighter applies to the rogue as well when it comes to magic. So any solution can't result in the elimination of the simple fighter and the complex wizard. Those two together make it D&D for me. Note FOR ME just so we don't start any wars here. I don't care though if there are 24 classes/subclasses and I only pick some of them. As long as the core 4 are covered I'd be okay. I do want a fighter, rogue, wizard, and cleric. We've had this argument though a million times. The problem is that some people can't conceive that tables totally enjoy a game like 3e and that some of the people at those tables are playing fighters or rogues. Same for 1e or 2e. Fun is all I care about. It's a game. Games fascilitate fun or they get tossed in my book. That is their only purpose. --- Fine call it superheroism or herculean whatever - don't get caught up on the word here. You know exactly what I mean. The wizards on the other hand are mere mortals, same mortal (human) limitations, that have uncovered the intricacies of magic. If you have jumping Hulk as a fighter you have broken that "realism" what you have now is a person of superhuman strength and ablities - which begs the question are you playing Marvel Superheroes or medieval fantasy? --- Not in Basic. I don't even know why thread like these are created since the DMG with the options hasn't even been released. It's harder to replace a "mythic power" in the Core Rules than to tack it on as a module to suit your playstyle. Core shouldn't be Wuxia, that, IMO, was 4e biggest error, it seemed to force one certain playstyle. --(Like I don't even know about this one, what? How is anything in 4E core like Wuxia?)--- I have never in my life played a D&D game where the players were are odds with each other over characters being balanced against each other. The players are on a team. They work together and compliment each other or they die. Hell, the DM is on the same team in that everyone at the table is there to have fun and tell a cool story that they all enjoy. Wizards are more dangerous opponents than equal level fighters? That must be why smart monsters kill the dang wizard first. So far in playing Basic the Wizzy has been a potent glass canon. Killed a few goblins (though not as many as any of the fighters) and then was the only character to die when the fighters were split from the party.
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quote:if i played myself realistically, i would be a white italian american female anime geek in her mid 20s with a childlike appearance, a fear of cameras, a fear of interaction, an obsession with faeries, and a really useful, protective, helpful, convenient and patient boyfriend that happens to be a dangerous unarmed berserker that can easily defeat most armed foes with his bare hands. the only reason he didn't become a Navy seal was because he is diabetic.
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Now, consider all the mystique, power and awe I have given to magic. Consider that mundane's have but one saving throw to resist the effects of a magic spell. Now consider the Fighter who is able to shake off the arcane - hence his additional saving throw. That is pretty impressive, for me.
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Thanks Xiw ! This guy gets an awful lot wrong, and he's really vehement about it too. http://www.therpgsite.com/showthread.php?t=30151 quote:Most Often, RAW is Simply Right - Today, 11:14 AM
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mllaneza posted:Thanks Xiw ! same guy posted:
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mllaneza posted:Because the typical GM and player never stops to think about it. Until I pointed out the above, everyone in the group (which including three players from my own campaigns) thought they were being clever and that it was cool. They weren't, and it was wasn't. The real battle they bypassed on the other hand could have been. grogtax quote:/tg/, we really, REALLY need to talk about the recent surge in popularity of "Dungeon World" and its sister systems around here, especially the trend of recommending it as a good system for "introducing" players to our hobby.
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As this hobby industry shinks from it's great past, it is sad to see that, rather than doing what it takes to beathe life back into it, we snarl like ravenous beasts fighting for scraps. The hobby will die because it must die. I've is a social hobby designed for people with all the social grace of a reptile. A fat, disgusting reptile with just enough education so that put on an air for sophistication, but they really just justifies the world's labels of gamers as hopeless, vile dorks that need to be put down like lame dogs.
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Submitted without comment, because there's just nothing I could say.quote:Hi, I'm Joseph Oberlander. I'm a headbanger. I was in an old D&D Club. I'm the First One to discover how to perfectly-balance a Table-top Rpg. The reaching version of Boardgames. quote:It was said a long time ago that they have no perfectly-balanced Rpg. when D&D First started, and they said there is no way to make One. They would be glad to ever see One. But no one will ever be able to make One... "We tried everything, but, we can't do it... we tried every way". But they still looked with hope to the populus. quote:They can't do anything they want. And the problems have been the Combat System and how it's hard to keep making Monsters consistent with fun and reality vs. the Players. So the Game slacks-off. They can't do Skills until they achieve endless fairness between the Classes, so they only go so far with making any until they're Limited. So they can't make the fun of the Game consistent with the Players. quote:As if there's anymore to say: Trolls only have a Couple hold-up Skills... like Fire Duration Enhancement. quote:DrivethruRPG didn't answer, yet. quote:I Mastered Combat, so I hope a Game Publisher takes a good look at my Game Module soon in some Day for Publishing a perfectly-balanced Table-top Rpg., and nothing more. Emphasis added for the part where it gets not just crazy but creepy: quote:Any Boardgame Publisher could Publish it. All you need to do is Publish a book. And there aRe Game Pieces. You might-as-well grab a vision-view. A view-window-board from your mind... and endlessly Dream. quote:Ok, it looks like I can work with Publishing my Game Module on there. But I will do a Boardgame for you. It's a regular Boardgame. It's called: SPIDER WEBS. And its technical Business Name is EMO WEBS. quote:No. I already got a Publisher Account. I started downloading an "Office" while I was waiting for answer about whether we HAVE to use PDF. It looks like it. I already got a "Word' Converter" for the Office. Nice Boardgame, and it's got Gods and from those Times. quote:I had to change the Office I downloaded, I got a different One. And I already found a decent Word to PDF Converter. I'm gonna put my descriptions of Art in the First Two Pages or whatever for the Front and Back Cover. quote:Does anyone here do Artwork for a Bookcover? quote:Ok. I got all my introduction up to look-at for Selling. Thanks for your help. quote:Oh:p I might-as-well have put a CATALOG Description in. I was only thinking of how I don't write on the Back Cover, so there's nothin' ta' say on that>:p quote:Ok. I sent the request for them to review a new print file. Sorry, I didn't know to upload the whole Game Module First; and then hit that button. Thanks again. And another thing from the same guy: quote:Rpgs. here to Stay as Rpgs.
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Guilty Spork posted:Submitted without comment, because there's just nothing I could say. I think we found the intersection of TTRPGs and the Sovereign Citizen movement. -~-Grog Tax-~- Regarding the Pathfinder Inquisitor class: quote:I’m not terribly fond of abilities which function only in combat. There’s a certain verisimilitude to the judgement abilities, since they are god-given strength to mete out justice. But that’s the slippery slope to 4th editionism!
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LongDarkNight posted:I think we found the intersection of TTRPGs and the Sovereign Citizen movement. HYBRID posted:RULE # 96 : To figure out how long it will take to write a novel or work of non-fiction @ C3 or C2 DP, you can use the soul equation for serious depth, else cloning equation. But, a much easier alternative would be or might be RULE # 3. But, for this stunt, a still more oversimplification of this might be [[(his C3 DP) / (your C3 DP)]*(time it took him to write his book)]. So, if he’s @ 50 C3 DP & it took him 5 years to write his book, and if you’re @ 10 C3 DP, then it should take you 5x this amount, meaning it should take you 25 years to write a similar book @ similar depth to that written by someone @ 50 C3 DP; but, this latter method or equation contradicts the soul equation, but doesn’t contradict the cloning equation, as predicted by RULE # 28. Look @ RULE # 1, # 18, #28, & # 34 for soul equation vs. cloning equation, else RULE # 3.
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FMguru posted:It's been a while since we've had an RPG designed by an actual schizophrenic come to light. Somebody should hook Drizzt Moonshadow up with the guy behind HYBRID. I like how this is just a big pile of overcomplicated math with way too many variables - really, logarithmic exponents? - and then suddenly whoops, let's drop something really racist at the end. Comes out of nowhere. tax: ![]()
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Guilty Spork posted:Submitted without comment, because there's just nothing I could say. Oh what the gently caress!? Tax: Complaining about Pretentious Storygames after he posted a link to the KS page for Chuubo's Marvelous Wish-granting Engine posted:I actually think that is an example of the kind of game that The RPGPundit rallies again, but probably in it's worse form. Emphasis mine. ![]()
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After reading 5th Edition's paragraph on sex and gender, the Gaming Den discusses the inclusion of gender identity in RPGs!quote:Yeah, I'd say an straightforward observation on complexity and culture, then a sentence or two magic and you're pretty much done. A paragraph on hyena sex/gender is derailing (and going to get you 'oh that furry game' tag pretty quick) and the aside to hermaphrodites (true, otherwise or whatever) kind of wanders off topic and confuses itself. quote:This is going to sound really really insensitive, but honestly there are no winners and only losers when you try to get into the nitty gritty of gender identification terminology. There is no term that people use for self identification that other people don't find offensive. There is no pejorative term that is not used by some for self identification. The old adage that you can't please all of the people all of the time applies in force to gender identity terminology, and since you're talking about peoples' personal gender identification people are legitimately personally offended when they happen to be some of the people who aren't pleased at any particular time. quote:Uh, why is this necessary again? Unless you're introducing rules unique to transgender experiences, this really has no place in an RPG. poo poo, if you're going to include trans-sexuality why not include a little essay on how some people like to put on animal costumes when they have consensual sex and that's a perfectly valid life choice they can make. Or write a paragraph about how some people choke themselves while masturbating- you can bring up your suffocation rules when you do so! quote:I'm in. Leave the binary terms for the Westboro Baptist Church. Eveybody else on the planet is now part of "The Alphabets" and has to spend an unhealthy amount of time listening to Imagine. quote:To add, most players prefer to keep sex and gender issues out of their tabletop games and discussion of them is a waste of page space. quote:Because adding a few paragraphs on gender identities will net you a decent bit of money and publicity off social justice warriors. No, it doesn't matter to the game at all, but it does influence your bottom line. quote:So you're telling me that, to be inclusive of every human being on quote:From my comfy seat in the Straight White Dude Club, all this stuff bores me immensely. I'm a staunch ally, though, in the Voltaire sense. quote:I think this highlights why gender really doesn't matter. I am not going to have sex with anyone in my RPGs, so gender really doesn't matter. quote:And I have no issue with the player putting transgender on their character sheet, but it won't come up in play unless someone is already set on bringing up gender issues. Games don't operate like novels. You aren't going to get intelligent discussion between two characters about a heated topic. Just heavy handed messages or fighting. To be fair, the OP of the original thread self-identifies as both male and female, and several posters were supportive of inclusion, but the above posts...yeeeesh. The bolded parts are particularly hideous. What's more ironic is that the Gaming Den's, politically speaking, pretty hard left on a lot of issues. Frank's comment in particular was surprising to me, as he was pretty much saying "there's no point in even trying for inclusion" when he's criticized the more sexist and bigoted aspects of the table-top and video game fandom in the past (he's a supporter of Anita Sarkeesian). Libertad! fucked around with this message at 22:40 on Jul 27, 2014 |
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Winson_Paine posted:- Must post grog. This is the big one. Your post can certainly comment on some funny grog, but the last thread was overwhelmed with low effort slackers riding the jocks of the real grogposters. Don't post grog, something bad will happen to you. Commentary on previous posts is fine, or discussing grog, but you gotta bring a pie to the buffet if you do. (USER WAS PUT ON PROBATION FOR THIS POST)
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4e book burning party: https://plus.google.com/100747085754234335719/posts/7gfe8dEGXoi
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I love how he keeps trying to claim he's asking some sort of philosophical question about "the value of THINGS" when he just keeps coming back to Dungeons and Dragons 4e and human excrement.quote:I've tried to touch on this several times but it's not sticking ... maybe because I'm using too extreme an example?
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In all honesty, though, I'm not finding the people he's arguing with a whole lot better here.OP posted:It's absolutely existential. The poo poo is valuable to someone [I'm think specifically of the high value treated human waste brings as fertilizer ... no poo poo!], and by association EVERYTHING is valuable to SOMEONE. Which would mean ... I'm never allowed to dispose of anything because it's valuable to SOMEONE? That's can't be true, especially in a situation where I should be allowed to to as I will with the products of my own labour?Is there ANY resource more valuable than the disappearing grains in the hourglass? Commenter posted:There's a difference between throwing things in the garbage/fire and having a book burning party... OP posted:So it's intent that matters? Or the historical baggage? Commenter posted:If you have wood to burn it matters if you get friends together, put on white sheets, and make the wood into a cross on someone's lawn. You heard it here first! Burning a 4th Edition monster manual you own is totally equivalent to the loving KKK burning a cross on someone's lawn.
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General Ironicus posted:4e book burning party: https://plus.google.com/100747085754234335719/posts/7gfe8dEGXoi quote:This was a special one, just for 4e, to celebrate the return of D&D. It was supposed to take place just before the new starter set was released, but then WOTC went and released it to game stores a week early. ![]() Also, is that the same Wade Rockett defending the event in the comments?
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# ? Mar 16, 2025 21:29 |
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Caphi posted:
What. If that's the case, I'll miss purchasing 13th Age books by Pelgrane. grog tax: quote:To cleanse our lives of this blight which we have lived under since '07 and prepare for the rebirth of D&D we cordially invite you to join us in a burning of 4.0 materials. This will be a not child friendly, booze filled party worthy of adventurers. Dress as your favorite class or wear you sexiest black t-shirt. Anyone else who'd like to celebrate is welcome to attend.
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