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So as I mentioned in the TG Chat thread, a dude on a mailing list I'm on decided to post Powers & Perils conversions of the races from FATAL. I am not sure if this is ripped straight from FATAL or not, but lemme tell you ...quote:Ogre, Kinder-Fresser Heck of a PC race, gotta say.
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# ¿ Apr 1, 2013 17:13 |
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# ¿ Apr 26, 2024 19:40 |
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Mors Rattus posted:
This is some bizarre grog, man. Also... quote:People don't ever seem to have this problem when they play Star Wars, and the Jedi code is even stricter than the paladin code I think.
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# ¿ Apr 1, 2013 20:44 |
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quote:Paranoia - I play RPGs to have fun, not go on a murder spree against other player characters which is what every Paranoia game eventually ends up. I also don't like the inherent DM against the Players atmosphere.
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# ¿ Apr 1, 2013 21:50 |
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GEExCEE posted:Benoist The grog hate-on for DW is insane. quote:
I just... I... poo poo, dude.
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# ¿ Apr 1, 2013 22:13 |
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ENWorld Mods on 4e...quote:I could say that Tide of Iron generated bolts of electricity that somehow do normal damage and not Lightning damage, though.
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# ¿ Apr 4, 2013 17:35 |
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(topic: Paladins.) "How about an option C? How about there isn't a right answer, but instead you choose whether the power offered by the divine being and it's desired approach are worth your obedience and service? If it gave you the power to enforce its will and you choose not to... why wouldn't it take it's power away (and I find it hard to believe that beings on a divine level would not have a fail-safe in place for traitors.)." My thoughts exactly. If any servant of a god displeases them in any way, bam, powers/spells/whatever removed. Paladins should get extra boons that most can't attain, because they are not worthy morally, physically, or spiritually to be an earthly representative, or "avatar" if you will, of that god. The downside should be a strict code and if you don't follow it, you lose any magical powers until you atone. If you don't wish to play under such restrictions, don't play a paladin. (or cleric). I fail to see how / why an LG god about protecting the weak would be pleased if his followers were using his granted spells to burn villages, or steal, and so on. And yes, in play, you often do see a dichotomy worthy of "fallen paladin needing to atone", even for unintentional things. You took that last piece of bread that belonged to an old man, he died, bam, you need to get on your knees and BEG for forgiveness. If you can't stomach it, join another church and "convert" to an order with a less strict code. RP restrictions don't need to be ridiculous, and yeah the "lawful" questions of which laws do you obey, the earthly laws or the divine ones, or some personal one, are up to the campaign DM and player to resolve, probably before swearing the oath in the first place. After all, you don't sign a contract without reading the fine print first, do you? What I see a lot in this "let's remove alignment and all RP restrictions" is that players want to play brutal rogues who have paladin powers, i.e. false paladins. Nuh uh, your god knows what's in your mind, his eye is on the sparrow so to speak. And even if you do something wicked through negligence, that shouldn't automatically protect you from having to atone either. A stupid, thoughtless fool who isn't mindful of the repercussions of his actions isn't really champion material, is he. Stat requirements should be, IMO, 14 10 10 10 12 14 for a paladin. You need to be strong to wield a sword in plate armor, first. You can't be a fool (int can't be negative, has to have some kind of wisdom), and must be charismatic but not necessarily Elvis. 4e incentivised you to pump charisma, even dumping str entirely (yuck), by giving you charisma-based attack powers. ugh...I knew at the beginning of playing my 4e paladin that cha builds were superior (before DP came out), but I could not force myself to do it. Charisma should be good mostly outside of combat, and perhaps useful to taunt during combat. But not to attack. I'm so glad melee attack stats are now strength or dex, period. Good fighters need to be strong or dextrous, and a paladin should be strong for sure.
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# ¿ Apr 4, 2013 18:41 |
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It's one thing to accuse grogs of being conservative with their elfgames rules. It's another when they just come out and say it themselves. EDIT: Whoops, looks like this is sarcastic anti-grog, or grog-minimal at the worst. I hang my head in shame. -=-=-=-=- Also, one of the big risks with too much innovation in an RPG is where do you stop? And by stop I mean the point at which you can publish a playable game. Personally, I think there's been far too much tinkering with Next already. Swords & Wizardry as a base, three new mechanics (backgrounds, advantage/disadvantage and maybe exploration) and publish the bloody thing. dwarf74 fucked around with this message at 01:01 on Apr 27, 2013 |
# ¿ Apr 26, 2013 14:51 |
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Tell me about that marvel heroes game that's getting canceled! -=-=-=- good riddance 2 bad rubbish, no? Wasn't fond of the Storygame mechanic. At all. I know many gamers felt as I do. How do you create a game with such a touchy level of gaming? How would you reach young gamers and "Trad" gamers embracing a heavy OSR revival? Who can blame Disney or Marvel? They bet on an story-game horse & seeing it lagging, pulled the saddle off. That's wise by any account. I'm hoping they look to Arc Dreams or Green Ronin or Beyond Belief games to make that game they want. MWP is out of touch with the current wave of tabletop roleplaying. Plain & simple. The Marvel "diss" reflects that, on top of MWP's problem with holding onto licensed RPGs. It was a nice idea, but failed, at its core. OSR rules, and it's Steve Kenson understanding that which keeps him ahead of the the curve with his games. They reflect a strong understanding of what plays. Weis & Dragonlance can burn away as far as I'm concerned.
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# ¿ Apr 29, 2013 18:28 |
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FMguru posted:It's not quite as reliable an indicator that something terrible is going to follow that sentence as "I'm not racist/sexist/a pedophile BUT...", but it's close. As for mine... Peak 3.5 quote:What class are babies born into? quote:I had a thread a while back where I proposed that all adult humanoids should really start at 3 HD, with children, adolescents, and teenagers being 1, 2, and 3 HD with ability penalties, to better represent various stages of development. (plus it addresses that killer-housecat problem) quote:[Que unpleasant stories of babies taking multiple points of damage without losing consciousness] Hey, how about adding in sexism to this already terrible discussion? quote:Just apply the "Young" template to them twice, and add the ability to Fascinate adult members of the species at will. quote:Don't forget to give males a racial bonus to their save vs. that ability.
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# ¿ May 15, 2013 23:02 |
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Plutonis posted:I swear to god, invoking Saint Tolkien is worse than involking Saint Gygax. And later on, he split the party by their general competency level, with Aragorn/Legolas/Gimli, Sam/Frodo/(Gollum) and Merry/Pippin each going on their own adventures where they wouldn't overshadow or be overshadowed. In other words, even though he was writing novels and not RPG rules, Tolkien understood balance better than grogs. -=-=-=-=-=- So let's talk about inclusiveness in D&D. Should D&D be inclusive? ENWorld's Favorite Badposter posted:The more female on female artwork the better. The other side of that coin, not so much. Non-grog response posted:Translation: "Hi, I am a privileged cisgendered heterosexual male. I want this game to be all about my porn (even though it mostly already is) and I will complain vigorously if even a small percentage of it isn't in line with my own sexual preferences. Me me me, mine mine mine. I don't care what anyone else wants. Your sexual orientations don't exist or don't matter, or they only exist if I think they're sexy. Mine is the only sexual orientation that actually counts. If I can't fap to you, then you shouldn't exist at all or be represented in my game." So let's let the badposter go off on a tangent about how the non-grog is now saying there should be porn in D&D books. Badposter posted:google buddy, its your friend for hot drow males in bongage. Seriously google it ( i just did) the art is there for you. No need to foolishly kill the D&D brand by forcing it on every suburban soccer moms 12 year old. Badposter continues! posted:Ahh but I'm not throwing a temper tantrum because my brand of porn isnt currently in the books and crusading to include it. I dont need to see porn in my PHB. Nor should anyone else because it would be the death of the brand no matter what flavor of porn it was.
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# ¿ May 21, 2013 06:12 |
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ProfessorCirno posted:Before I start can I just say that MOST of the posts in this thread were not awful. That said, this thread does not exist for those posts. It exists for these posts. quote:D&D pronouns being 50-50% male-female pronouns seems a little like pandering to me, frankly. It's simply unbelievable that most battle forces inspired by medieval combat parties would follow modern labour hiring standards. Think Game of Thrones, women are tough and can be knights or warriors or leaders or killers, but most often, they aren't on the front lines for very obvious reasons. Now D&D is not Game of Thrones, and I want as many women to enjoy this hobby as possible (or at least tolerate it), I just think they've already done quite enough since 3.0 already. It was odd at first, seeing so many "she's" and hers in front of descriptions of knights and barbarians and so on, but after you get over that, you still must admit it is a little contrived to imagine a 50-50 split in every party of male to female characters, let alone players, to warrant the IMO extreme and very obvious way the authors are trying to bring an old-boys-club into the 21st century. I just don't see want authors of adventures to feel the need to walk on eggshells and portray warmongering orc tribes as being PC and respecting women, for example, because it might offend someone's sensibilities. Game of Thrones is terrific in this sense, and a model to follow. Women are strong and bold and fierce, sometimes, and men can be cowardly and cry and frail too, but 99.9999% of the time, knights and soldiers are men, and are the first ones to have their guts torn out on the battlefield. This is true in history as well, so it's no wonder our fiction reflects that. It is what it is. Fantasy doesn't need to conform to reality, and shouldn't, but there is a certain...contrivedness about trying to PC everything. I like strong female characters, but don't want sanitized adventures or text blocks that are so redacted as to not risk offending anyone, ever, because that is an impossible task. Tons of stuff offends me, I vote with my dollars. To follow that credo, if a gender-neutral "he" offends, perhaps boycotting the 99.99999% of human literature would be a better place to start than a hobby in which the stakes are so low.
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# ¿ May 21, 2013 23:48 |
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ProfessorCirno posted:The great thing about ENWorld's thread on diversity in D&D is that it isn't a whole thread of terrible, it's just like these two or three people who are consistently awful on all the threads they post on, yet have never been banned. I don't think ENWorld actually even bans people anymore. Call me crazy, but I love having him around. He is a living, (mouth-)breathing straw man. The sort of guy who actively damages anti-4e arguments by his presence. More joy from that thread: -=-=-=- WOW...! Equality is a myth and those that truely believe in it are truely living in a fantasy realm. As for gender bending...heck no! We have enough problems with players acting all wierd that WotC does not need to praise it in a rule set. In my campaings men have on average two extra points in strength and intelligence while women have two extra points of agility and charm. What is next....men and boy love societies in game???? Madness needs to end. What is the modern human condition...sick:.-(
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# ¿ May 24, 2013 16:44 |
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So this guy a few posts back?grog posted:WOW...! Equality is a myth and those that truely believe in it are truely living in a fantasy realm. As for gender bending...heck no! We have enough problems with players acting all wierd that WotC does not need to praise it in a rule set. In my campaings men have on average two extra points in strength and intelligence while women have two extra points of agility and charm. What is next....men and boy love societies in game???? Madness needs to end. What is the modern human condition...sick:.-( different grog posted:Having just finished Bioshock Infinite I wonder how people handle racism in their games. this grog posted:My son plays the new Bioshock Infinite and I love the world in the clouds. I my opinion multiculturalism has ruined America like it has ruined the Roman Empire. The Bioshock world is wonderful and full of hard hitting themes. If all races were meant to be equal than we would all be the same... In my games race and culture matter as does the person's gender. (and for the record, he's been modded for both these posts, which is ... something? but it's just thread bans, so...)
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# ¿ May 24, 2013 22:22 |
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dwarf74 posted:(and for the record, he's been modded for both these posts, which is ... something? but it's just thread bans, so...) More grog! Stat penalties for women! quote:I see when the you quoted me, you left out the key portions of the post regarding "equality" and "identical-ness".
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# ¿ May 25, 2013 02:38 |
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Erebro posted:You know, I just want to state my thankfulness to the existence of this thread. (Seriously, though, very nice!) But let's talk about Tome of Battle (you know, the 3.5 book that said "swordy guys don't need to suck!") quote:I'm of the ''I don't like giving martial character's spells''. It is a bad system. Worse, it is way too much for a DM to keep track of in a game. Spells are easy to keep track of as they follow the normal rules. And most of all a player can't change spells, unless they tell the DM. But the whole ToB is just broken. Like the classic ''DM-The wolf trips you! Tob player-"No way! I'm standing on my left foot and that makes me strong like a mountain and immune to trips!" "Dm-what? Sense when?" "ToB player-"Oh, i was standing on my left foot right after the battle with the goblins..."
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# ¿ May 28, 2013 03:46 |
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Re: Rocks fall, Everyone dies? Yes, all the time. . Though I'm an old school killer DM, so it is not like it's shocking or unusual. A classic is simply picking the wrong portal and ending up in a very hostile place. Though often enough death is just the beginning. For example: one group failed to stop the plans of a lich to take over the valley. And they were quickly killed in the 'final battle', though they did not really get to fight. Then we advanced the game a couple years and they had to stop the lich as the children of the dead heroes. (And just to note, no they did not know the plan all along. I never do that. The whole idea that the players just ''play along with a storyline'' is lame. It has to be 'real' for the players all the time. And in the end it gives the most fun.)
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# ¿ May 29, 2013 23:48 |
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ProfessorCirno posted:Reminder: all of this is still the same poster being really mad that people don't want chainmail bikinis and porny slave girls in D&D. The more I read Gorgoroth's posts, the more thankful I am that he exists. Because all of his ideas are terrible, and he just brings down whatever side of any argument he's on. -=-=-=-=- Grog! I just don't know what the gently caress...? quote:If the axiom that all 4chan's /tg/ browsers also browse /d/ is true (No Shame! Cobra Kai!) then you've probably heard of the concept of Goo-Girls (Though they can be amel or female, Goo-Girls are just more common in the parlance), humanoid versions of the classic RPG slime monster made for the purposes of fetish fuel. But, I do wonder, do any of you think the concept is valid enough to exist in mainstream fantasy, not just the fetiish-y kind.
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# ¿ May 30, 2013 17:27 |
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Uh oh! The guys who think titty pics in D&D are sexist are the REAL sexists! quote:I find this entire thread sexist because it supposes that women do not like or enjoy seeing hyper-sexualized women, because only men can have libidos I guess.
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# ¿ May 31, 2013 01:56 |
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The grog mine has struck gold..... (bonus points for unironic use of "coloured" and "oriental") -=-=-=-=- You can't talk about D&D Next without some knowledge of prior editions of D&D... if you don't have that, why are you trying to steer the product to your way of thinking? This thread is for fans to state their preferences for the future direction of the product that they love. I bring up race because this thread is about race primarily. Sexism in D&D is a dealt with problem, it is extremely unlikely that Wizards will go back to an older school depiction of women (i.e. were not in the 70s any more and all that goes with that). Back in the 90s this was a real problem, but it's been solved already. Go do some google searches on women depicted in D&D to see the comparisons. Today, even the Harpy is drawn covered up, mermaids have appropriate PG angles etc etc. So that leaves race. 4E and 3E don't really tackle this very well, although 4E tries to. Clearly, D&D Next is going to go further, but the real question is... why? Considering that D&D is fantasy and not real, considering that D&D is played by people of all races, considering that D&D depicts and features fantasy races, should it really matter? Well to some it does. Some people just don't want to see white folk when they open a book up, I guess. But considering that D&D is a western RPG it would look kind of commical if everybody you saw was oriental, wouldn't it. Key to understanding D&D is to remember: 1) it's fantasy 2) it's not representing the user base and 3) it's resilient because of these. If the aim is to kill D&D, by all means, change it's artwork to coloured dwarves, oriental halflings and get some elves in wheel chairs. For D&D to survive it needs to stay out of these highly political issues and just be what it set out to be: a fantasy world toolkit that is a break from reality.
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# ¿ May 31, 2013 15:32 |
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Holy poo poo that ENWorld thread went from nice to grog mine. I mean... This dude is loving nuts over people saying dnd books shouldn't be spank rags. -=-=-=-=-=- [QUOTE]Yeah, it always makes me laugh when I hear american media get into an uproar about wardrobe malfunctions, not realizing they are making fools of themselves with the puritanism. (and hypocrisy) Every time I see people say we should limit our discourse "for the sake of the children", I see society regressing. Let parents decide what's appropriate for their kids, and not buy the books. As a 13 year old, I never had any difficulty finding pornographic material on my own (this was back in the era of BBSes!), and certainly no force on earth could have prevented me from acquiring a copy of the 2nd edition PHB when it came out. Extreme forms of political correctness reduces all of us, because it enforces a warped / skewed view of sexuality based on shame, which creates far more problems than it solves. Humans are born naked, we all have bits n pieces, it's ludicrous to cover up Sirens and Harpies...If the D&D artwork were published in Europe, like Age of Conan, we could enjoy the hobby as adults without being patronized by the sanctimonious censors. When society gives into fringe puritanism, it limits the product choices that ADULTS make. Who said that D&D is G-rated? PG-13, maybe, but I personally PG-13, if anything, should include (tasteful, and artful) nudity. It speaks volumes when I hear people say PARENTAL GUIDANCE - 13 to mean : good for a 5 year old's birthday party, without any supervision whatsoever. Removing all nudity from D&D books, have long since been purged. Why? Because middle america is puritanical. That's a known fact. Several of the opinions here, despite disavowals, are transparently repeating those assumptions without admitting to it. I have nothing against showing male nudity either, where appropriate. The kind of society you have when you cannot trust parents will use oversight to judge what they buy their children, meaning that adults should have to be treated all as children, leads to a sort of hypocritical perversion that frankly, is reminiscent of Dark Age mentality. Protecting women from nudity (oh my) is the same. Ask yourselves, who are in favor of having sanitized art, is it for the children, or it to avoid offending women? (or both? i.e. seeing/treating women as children, who need to be protected from the scourge of Big Bad Nipples!!! and needing protection like a knight in shining armor, riding in to protect their purity and honour from the filth of sexual thoughts and mummy-datty bits being portrayed in art). Anyone who thinks mythological creatures don't belong in D&D Monster Manuals, so long as they're merely murderous and scary, rather than seductive and scary, are the very definition of puritanical and biased. Denying it seems to be wanting it both ways. You get to whitewash art from generating "bad thoughts" (highly subjective that a scary monster is better for a child's mind than a boobie), while at the same time, pretending like you support freedom of thought! It's perfect! I'd never imagined that puritans could also be hypocrits! //sarcasm We had 2000 years of art and literature being censored, and some of us enjoy living in the free, modern world. This type of "cleansing" is happening and does happen. Calling it "marketing" is a cop out : until we see the data of D&D book sales being hurt by showing Harpies or Sirens or Succubi as being nude, it is pure conjecture to assume that it's increased market share. The last time I checked, art schools weren't exactly devoid of women. I guess it's a popular thing. And before anyone repeats the meme that it isn't censorship to draw over parts of classic creatures, it IS. You have the choice to live in a cave and not expose yourself to the big bad world, just don't deny me the right to boldly go out there and open my eyes and ears. It's amazing to me, the idea that people think limiting everyone else's experiences to be somehow moral. Let alone liberal. If you're a quaker and afraid of D&D showing greek sirens, turn off the TV, turn off the internet, and just hide in your basement. The big bad world is out there, waiting to corrupt your innocent minds.
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# ¿ May 31, 2013 20:48 |
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Why do women want to be equal with men? Why do men want women to be considered equal to women? Society is all messed up and now our games need to reflect this? If I was a woman I sure as heck would not want to be the same as a male... Wonder why God, gods, alien overlords or whatever destroyed mankind in the past just to start over...?
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# ¿ Jun 3, 2013 14:36 |
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I'm actually a little sad. This is much less epic a flameout than I expected. He got all sadface that Morrus red-texted him about responding to strawman arguments of his own design.quote:Sanitizing art to avoid offending people is morally no different than burning books.
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# ¿ Jun 4, 2013 01:13 |
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ProfessorCirno posted:SKR is and always will be perhaps the worst game designer in the entire industry. He's wonderful, a gift that keeps on giving. Every quote he makes that involves any sort of game design or game philosophy can be read as a cautionary tale. He exists in the industry because and only because he made the right connections. Note, here he is openly stating that they intentionally make no only weapon choices, but then large feat trees and classes and archtypes devoted to those weapons, and all of them are intentionally made to be weaker then other given choices. And, of course, that the player is never told of this. This is what happens when you ask people about 4e at GiantITP in the 4e forum. quote:Well to be fair, a LOT of people never liked (and still don't like) 4e. 4e was a rather radical departure from what D&D had been for decades and was designed to be rather combat centric than previous versions. Personally if I want to play an MMO I'll log on to WoW or SW:TOR, not pick up a copy of 4e. quote:While I have a dislike for 4e (specificly because it WAS designed to be a table top MMO) I'm willing to hear other opinions. I'm willing to offer my opinion and listent to differeing opinions expressed intelligently and I'm willing to let those opinions soften, or even change my opinion. Unlike some.
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# ¿ Jun 22, 2013 22:57 |
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quote:That seems very anachronistic to me. I see the term "Dungeons and Dragons" as a nod to heritage, not a mission statement. Certainly, I don't use dungeons, and I would be pretty insulted if I showed up to a game and they started me on an old-school dungeon crawl. "I find it insulting if you include dungeons and dragons in your dungeons and dragons game." It is so anti-grog it circles back to grog. It's "get your old school and 'adventuring' notions out of my finely tuned fantasy world simulator. This elfgame is serious."
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# ¿ Jun 25, 2013 02:02 |
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Rasamune posted:There is one argument for why 4E isn't really D&D. GROG TAX! ------------- quote:Simultaneous action can and has been represented quite well. Burning Wheel did it. Fudge did it. FATE did it. These are well respected games, widely considered to have good mechanics - and they somewhat suggest that "impossible" is questionable analysis at best. The only people who consider those games to have good mechanics are half or less of the handful of people who play them, the larger number of people who bought the system and never played it with a group but want to seem more uber nerd then the next guy online and so talk about it like they have played it even though they havent, and 50% or less of internet reviewers, who are just the 2nd group on crack. I've tried them all the best of the bunch is Fudge and its such a disjointed mess that I would rather sit down and play go fish.
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# ¿ Jul 10, 2013 02:01 |
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Thats because pathfinder players like the game we have. We didnt go looking for a new system, D&D came crawling to us after 4e failed. So searching for "solutions" to things we dont see as problems are not gonna do it. It 5e wants to get 3e PF players it needs to take the things that that system does well and jack them up to the next level, and spend a little effort minimizing what its not great at it. But dont worry much about that. We've had more then 10 years to figure those things out, they arent problems for us, dont try to solve them. Take the good stuff and make it better. 5e is running as fast as it can to 1e style play, which isnt a 180 from what we like, but its probably a 140, or more. The failure here is in understanding your target audience --------------- "You don't need to fix your game if you just sell the same poo poo you've been selling to customers who fired you, because they know how to fix it."
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# ¿ Jul 10, 2013 02:03 |
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That doesnt bother me. He likes 4e and that was the oddball outlier that failed. Frankly he's the backwards mutant, he's just not self aware enough to realize it. So I get more of a chuckle out of that tone then offended.
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# ¿ Jul 14, 2013 22:50 |
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I don't particularly look forward to anything about the New New New New Realms. Which is distinct from the New New New Realms (4e), the New New Realms (3e), the New Realms (2e) and the Realms (1e). Mostly because, to be honest about it, the 4th edition changes basically ruined the setting for me, introducing a series of very needlessly mean-spirited ideas in their destruction of almost everything and then trying to shoehorn in concepts that were never meant to be there in the first place like the Dragonborn and Eladrin. In the latter case making it a big sweeping retcon that all of the high elves, those being moon elves and sun elves, were originally eladrin to begin with. Which meant that almost all of the elven characters we'd seen up until that point, due to the focus solidly being on those subraces, were now suddenly something known as 'eladrin' despite the mentions of eladrin prior to that being a reference to the type of celestial in 2e and 3e and which form one of the cornerstones of the Planescape campaign setting. Which I had adored, by the way. Until the 4th edition ruined that as well.
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# ¿ Aug 6, 2013 00:28 |
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In my game, the Rogue has recently got past 6th level and gained the Trap Spotter Talent, which means I need to make a Perception check automatically when he comes within 10ft of a trap. I'm a bit concerned about it and momentarily considered banning it because he never ever has to say again "I'm looking for traps". I'm worried that it will make exploration and traps less interesting because they simply don't need to think about them any more. It's almost the same as not having traps in the game from now on. An additional thing that I do, in a bit of a lesson from what I've heard about D&D Next, is that I ask him top describe what he's doing when trying to find the trap, and if its appropriate to the trap, I have him find it automatically without having to roll a check. When a trap is present, I always give the party some sort of clue, so they don't need to search every 10x10 square of the dungeon for traps. They only search when there is a likelihood of there being one around, and that seems to me like the way it should be - traps become interesting and thought about during certain moments, and fade into the background for the rest of the time. I do like the fact that he has chosen a non-combat feat as I try to emphasize that combat is not the only way to "win". It certainly does make him a valuable person to have around, doing something that no-one else can do, so the has an opportunity to shine, so I can see the good aspect of it. What is your experience with Trap Spotter? ----- Because nothing is more fun than making a player tell you he's checking for traps every ten feet, and there's no such thing as a wand of Find Traps.
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# ¿ Aug 28, 2013 05:39 |
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Some guy posts his 4e character up on SpergsITP. He's got high stats that he rolled, because that's how his DM wanted to do things. And holy loving poo poo look at this.holyfuckingshit posted:As someone with a good grasp of probabilities, I don't believe you.* A reasonable reaction (*cough*): quote:Don't accuse people of cheating if you weren't there. You can play whatever you want, but I will sperg out about whatever I want. quote:Why not? If you show me a character rolled with 3d6 and claim you have six 18s, I'll call you a liar. 1 in 100 trillion chances aren't worth even acknowledging as possible. Even though I said "point buy will make you a better person" and "I don't believe you" I didn't call you a cheater" quote:Let's be very clear. I DID NOT ACCUSE HIM OF CHEATING. Because what this needs is a chart. quote:For 4d6k3 OP posted:TL;DR for the past 20 posts or so - I clicked "Roll stats" once in the 4E character creator. That's what came up. I don't care if you believe it or not. But get back to discussing sword and board use, please. How dare you TL;DR my sperging out about your stats! quote:I understand your defensiveness, but asking for advice and then going "TLDR, give me more advice"? How rude is that? And because I'm not done, here's a second post in a row. quote:Originally Posted by PHB p18 So... what insanely good set of stats set off the spergfest? STR 16, CON 15, DEX 16, INT 13, WIS 15, CHA 10 That's right. Two 16's, two 15's, a 13, and a 10.
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# ¿ Sep 1, 2013 21:58 |
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Tribute- an Effects-Based RPG based on Kabbalah. (under development) I've been working on Tribute -my holy grail game- for years, but it's only within the past few months that its finally begun to come together. A few years back I hit on the idea that I wanted an Effects-Based system that allowed you to build your own effects from scratch. It would have to be more "atomic" than games like Mutants and Masterminds, GURPS or Hero when it came to Powers and Effects. What I mean by that is that rather than choosing the power of Mind Control off the rack, you might build it as follows: ATTACK "Mind" { ANNEX FORCE of "Mind" [8]. } The value "8" is a placeholder, and stands for the potency of the ANNEX Effect's ability to overcome obstacles in its attempt to link the two minds and overpower the target character's mind. Believe it or not, all of the rules of this version of mind control are covered in shorthand in the "Tribute Expression" above. Such an expression can fit on a character sheet. Another Example is the power of Flight: MANEUVER "Body" { RELAY "Body" via CHANNEL ("Air") [10]. } In this example, 10 represents the speed of the RELAY effect, while CHANNEL ("Air") represents the medium through which the Effect is achieved. Simply by changing the CHANNEL you can convert flight into burrowing, swimming, or movement through any other medium (such as mirrors or shadows...) These CHANNELS aren't just arbitrary words; each is defined as needed, determining the side effects of using it. Anyway, those words in all caps are called "Elements" in Tribute. Each Element is a word that is simultaneously a noun and a verb so it can be used as either in an Expression. Elements have a page or so of rules attached to them that determine how they can be used, but once you know those rules you shouldn't need to refer to them in play. As you can see, it looks a lot like a syntactic magic system from games like Ars Magica, except it is expanded to cover every type of effect that a generic game needs. So far there are about 29 Elements (and some useful non-element words), but aside from the dice mechanics, those will be all the rules in the game. A lot of elements do many things; the RELAY element above covers any form of motion in the game, from moving as described above, to throwing a rock to shooting a gun. As for the Kabbalah connection, it's a long story, and I cover it in my Design Blog. I will say that I'm not pushing an agenda of faith or mysticism with the game- I'm an agnostic and it just turned out that the system of classifying phenomena in Kabbalah worked for my needs. Additionally, I mean no disrespect to anyone who does have faith. Anyway, thanks for reading, and I hope you drop by the blog. There are about 7 articles, giving a full overview of the Elements. I can answer any questions you might have here as well, of course http://tributerpg.blogspot.com/2013/09/an-introduction-to-game-and-its-designer.html
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# ¿ Sep 7, 2013 15:59 |
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Razorwired posted:EDIT: One quote was me misinterpreting snark chat. Removed And NOW! From a thread that I thought would be a lot more terrible than it is on Dragonsfoot... Is your campaign socially modern or socially medieval? OP posted:Is your campaign socially modern? I mean that are women 2nd class citizens as was assumed in previous eras? Is your campaign ethnically diverse? Culturally diverse? Religiously diverse? Is it possible to change castes and walks in life? Is it modern in the sense of social issues? I expected a lot of shitposters, but really it was confined to two. Grognir posted:Don't doubt for a second that the "horrors" of Medieval society have been grossly exaggerated in the name of Political Correctness. That said my campaign is 16th century Europe. Grognir posted:No. I have a healthy level of respect for women with warriors' hearts, but I have absolutely no respect for the culture that would send them into battle. Grognir posted:"They"? Who do you mean by "they"? Do you mean the aging feminist activists who have pushed for young women to have the "opportunity" to be maimed and killed for their country's foreign policy decisions? Because those "they" aren't going to be convinced to join the military (or conscripted against their will), then be sent stumble over landmines and catch shrapnel in the happy wonderland that is the battle-field. Grognir posted:
Besides, he knows something you don't know. You're the real misogynists. quote:Misogyny (noun) - hatred of or hostility toward women. Quick Anti-Grog Break!! AntiGrog posted:
MoreAntiGrog! posted:Pretty much, the female STR limit was the probably the first BtB RAW item that was overruled back in 1981 when everyone in the group was in high school or junior high. But wait! A familiar face approaches! It's my old favorite MrHemlock, he who scorns multiculturalism and flings about random xenophobic and skinhead poo poo all over the place! MrHemlock posted:For starters I do not believe in the modern idea of needing to be politically correct..in game or out. That is just a bunch of BS. My campaigns are medieval (based) with men and women having different roles...along with various races. My campaigns are fun and the players, men and women, enjoy them. What we need are more real-world politics, though. Back to Grognir posted:I must have just gotten accustomed to the the term "Queen of England" sometime in my childhood, back before the Act of Union in 1707. Man I'm getting old. But I'm sure he's a progressive at heart? Grognir just can't quit posted:Societies and cultures that don't have healthy instincts go extinct, much like "Progressive" European society (with birthrates lower than 1.5 babies per woman) is going extinct and being replaced with non-European populations in Europe. Grognir posted:The problem with the strength penalty in AD&D is that a fighter with a less than exceptional strength is at a considerable disadvantage. You need a strength of 16 to get even a meager +1 bonus to damage. The Ability modifier scheme in AD&D practically forces characters to have high stats to be reasonably effective. Surprisingly (at least to me) you can't grog like this at Dragonsfoot without being called out on it. AntiGrog Response posted:...and this part is rubbish. Grognir posted:While I have no idea who Panthesilea is, I know that no human female can even approach the brute strength of males in the top 75% or so. It would take magic or considerable genetic engineering to close that gap. Is Panthesilea the daughter of Zeus, Athena or Ares? If so fine, otherwise I expect some magical justification. The thread is still going on. It may be one to watch.
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# ¿ Sep 8, 2013 04:06 |
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Saguaro PI posted:Did that guy seriously make the claim that 75% of men are literally stronger than every woman ever? But leave it to another board to hit the 3.x sperg point. quote:I'd be okay with "female" being a +0 LA template that provides -2 STR and +2 CHA. e: wow. quote:Ehh... I'd say it's wrong as long as it's not true. As far as I can tell, it's not true (Or at least not in the manner predicted). There ARE undeniable physical and mental differences between males and females. I am not qualified to say what they mean, though, because it's a lot sketchier (Aside from females having load-distribution issues along the spine males don't, and, without medication, have serious once-a-month problems that screw up the mind and body and are responsible for all sorts of horrific myths. Unfortunately, I'm not as aware if males have any issues as obvious and personality-and-behavior-affecting as the female reproductive cycle's affect on the mind and body) dwarf74 fucked around with this message at 06:57 on Sep 8, 2013 |
# ¿ Sep 8, 2013 06:11 |
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Holy poo poo, GiantSpergITP is a bigger grogmine than Dragonsfoot!quote:Precisely. We aren't talking about the real world. Therefore a real world human female has no personal reason to take offense about the stats of pretend world human female. If the DM houserules that human females have less STR than human males, then in that world it is a fact that human females have less STR than human males. quote:
quote:I did not say the reaction is disproportionate, because I firmly believe the reaction is entirely irrational. If you'd point out what I said that gave you a different impression I will correct it. If it was the quoted text that gave you that impression, note the word "perceived" signifying that I don't recognize it as a true offense. Further, I never said there's no reason, I've said there's no rational reason. Anyone can be upset about whatever they choose. quote:This houserule is pretty stupid, but I don't really have a problem with the sentiment. There are real differences between men and women on several levels and sure, you might decide to reflect this in a role-playing game. Not that one is not equal to the other, just like a Wizard and a Cleric are equal to each other as well, but also different. quote:Honestly? I wouldn't even bat an eyelid, and find ~95% of people in this thread to be hilariously sanctimonous and over-reacting. quote:Yes. If that's your biggest problem with your DM, get gaming. Gygax himself used such a rule. quote:But what if you aren't? quote:But it's not arbitrary. In real life, women as overwhelming trend are physically weaker than men, to the point they have different standards for fitness tests and excersice regimens.
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# ¿ Sep 8, 2013 15:36 |
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Chaltab posted:Right, it only took the greatest hero of the Greeks take her down. What a wimp, amiright? quote:I dont have any houserules to that regard but any player who would even consider leaving because of one to that regard should just GTFO and save us all some time and hassle. quote:Sport fencing has no relevance to this discussion. quote:What would be the objectionable motive though? Is it sexist to believe that men are stronger than women? Is it bad to want to bring a sense of realism to some aspect of the game? If that is bad why should we have great swords do more damage than daggers? Is she trying to make playing unpleasant for females? That would seem odd considering she is a female. quote:I hadn't originally thought it was a good idea to have such a house rule, and have never included one in games I have run, though upon reading this thread I may have to reconsider that. Instituting this rule may help to weed out some of the overly zealous politically correct types, assuming I am playing with people I am unsure of.
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# ¿ Sep 9, 2013 06:34 |
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Chaltab posted:Oh my god, you aren't kidding. Such as... quote:Thing is, we keep redefining what qualifies as "racism" and "sexism" to the point where there is valid debate whether the efforts at removing them are in fact imposing them in the opposite direction. But your suggested refusal to even discuss it because your version of it is so obviously right means that you feel justified in ever-more-militant "social pressure" to get what YOU believe is right, and never discuss it with anybody because anybody who disagrees at any point is a bigot who is undeserving of debate. quote:So you would refuse to play the actual core rules for 2nd edition d&d, huh? dwarf74 fucked around with this message at 18:46 on Sep 9, 2013 |
# ¿ Sep 9, 2013 18:37 |
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...and it's locked. 20 pages late. But not before a few choice bits. However, so very few of them are referencing D&D directly that most are not suitable for grogs.txt... But! One final shot. "Chicks get -2 to Strength is not evidence of sexism." quote:Well, then I did, apologies there's been a lot of content in this thread and I've read drat near all of it. Nonetheless, I don't find sufficient Bayesian evidence to conclude the DM is sexist, and so I object to the idea that it is "probably, has to be" the case. If you do, I fear your evaluation differs from mine in some way that would be rather impractical to reconcile. Strength caps aren't sexist because quote:Ah. So because a discrepancy of physical strength between genders, either in average, peak or both, has been used as a rationale for sexism it is taboo to repeat it? Even if it is factually accurate? quote:an interesting question; what adjustments for sexual dimorphism would be fitting? I know women have a lower center of gravity; i'm not sure if that should affect tripping or not; though it certainly changes how you do certain throws for leverage. It certainly could in principle affect combat maneuvers;
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# ¿ Sep 10, 2013 00:18 |
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quote:You see, this is why 4e is decried as being so Video Gamey; The best way to teach my players not to murder hobo is to murder them, thereby teaching them who wears the Viking hat at this table.
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# ¿ Sep 18, 2013 20:19 |
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What D&D sacred cows should be slaughtered?quote:The idea that D&D as a whole has sacred cows that deserve to be slaughtered for no reason other than change for changes sake.
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# ¿ Oct 4, 2013 00:25 |
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# ¿ Apr 26, 2024 19:40 |
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Hahaha... Libertad took his rpg.net feminism post and dropped it on GitP. First reply: ----- If we're going to feel offended for the sake of being offended . . . I'm offended pronouns are almost always female. I'm offended in 3E D&D there exists a plethora of female-only prestige classes but the one male-only prestige class is the Eunuch. I'm offended whenever there's a matriarchal society in some DM's game it's always She-Woman Man Hater. I acknowledge Rashemen of Forgotten Realms isn't so bad. I'm offended fluff text will discuss "sisterhoods" alone but never "brotherhoods" alone. It's always "brotherhood and sisterhood" or "brothers and sisters".
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# ¿ Oct 19, 2013 06:01 |