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The Hakken really don't make any sense as being Shadowlords. They don't hold the same ideals, they don't have the same tribal totem, and they have very little in common other than physical appearance. If anything they should be Silver Fangs due to their delusional adherence to honor. The writers probably just looked at what tribes had black haired wolves and settled on the least controversial one. In a perfect world there would have been more than the set number of tribes but White Wolf was pretty hardcore on having set numbers even if they became meaningless due to bloodlines. I can't wait until you get to the Kitsune, they're the biggest Mary Sues in in the whole OWoD. They can learn any gift, regardless of who it's from, have their own ridiculous origami magic, can't be embraced because they self destruct, and when the apocalypse happens, they inherit the earth. They're supposed to be Asian Nuwisha but I supposed someone really liked anime fox people.
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# ¿ Mar 27, 2025 01:49 |
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Kurieg posted:Yeah, they have the same totem but they call him something different, and they can learn Shadow Lord gifts. I'm not sure why they picked Shadow Lord to be the tribe, but it's done now. True, I forgot that it was Grandfather Thunder by a different name. I thought it was an older aspect that became it's own entity for some reason.
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Kurieg posted:Blood of Vol is something different. It really is an undeath worshipping cult to the upper echelon, but to the lower ranked people and the peasants who worship it it's just a religion about believing that divinity is within ones self, there is no afterlife because the soul is the blood. The religion itself is Lawful Evil, the lay people can be good though. I've always felt that the Blood of Vol had a strong objectivist, "will to power", bent to it. That in turn just gets people ready for the next step, undeath. It's all just a pyramid scheme from an undead dragon/elf who once held the mark of death.
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Young Freud posted:And it's possible to cheat like a motherfucker at their core mechanic. The hand gestures for rock, paper, scissors sound different from one another when slapped against the palm, so, standing back to back and even with a judge present, you could simply be a second slower than the other guy and never fail a contest. When my friends crashed a Vampire LARP event at the behest of a couple of the judges there, our rules lawyer friend picked up so hard on this. The gesture for the bomb (win all ties, only beaten by scissors) is just a thumbs up so you could conceivably switch between it and rock without people noticing. The rules are also pretty terrible without cheating. You're pretty much hosed in vampire if you're playing a higher generation vampire. Anytime you come against a lower gen, they pretty much win every time. In theory they shouldn't but that's under the false assumption that people will play balanced characters who don't have maxed out traits. Traits, physical/mental/social, are also one experience point according to RAW. There is no random chance as well outside of rock, paper, scissors. The lower generation vampire in question also probably has more retests than you and will win on ties. In theory this prevents people from using violence as a solution to their problems but in practice is just gives guys in poet shirts an excuse to be assholes. The only game that actually had better rules than its tabletop counterpart was Changeling. This is mostly because it was written partially after the fact and in a coherent fashion. That still doesn't save it from the core problem with Changeling, no one has any idea what is going on or how this fits into the World of Darkness.
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