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Aramoro
Jun 1, 2012




Surely there are no more Rifts books left? Please say there are none left.

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Aramoro
Jun 1, 2012




FMguru posted:

Yeah, setting the swashbuckling age of sail game in a world where everyone lived on a single giant continent and there was no reason for anyone to develop anything more advanced than bronze age coasthugging triremes was the first warning sign. There were a couple of foreign lands on the far side of the continent that it made sense to visit by ship, but the setting made sure that you could never reach them by surrounding them with a giant impenetrable wall of fire that there was no way to cross unless you were one of the demigod setting NPCs whose power the PCs could never hope to approach even if they got and spent all the XPs in the world.

Ah, 90s RPG design :allears:

People in Europe got pretty far past bronze age boats even though you can walk pretty much anywhere in Europe. There are issues with the game but this isn't one of them.

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