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I think someone already started a review of Paranoia? After checking, yep, looks like GorfZaplen's on it, though his last review post was in June, so...
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| # ¿ Dec 4, 2025 23:40 |
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You know, I've actually been missing Fields. After all, it feels really nice to know that, no matter how far you fall, you'll still be less of a sleaze than him.
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Lemon Curdistan posted:While I'm enjoying your coverage of :fields:, could we perhaps not do this? There are non-racist ways of saying "I feel cheated" or "what a let-down." Funnily enough, this is the first time that I've noticed that that term references the Romani people. Huh. I don't think he/she/it/they were meaning to be racist there.
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So, I'd assume that you should just roll Stress checks as Skill checks? Seems a lot more sane...
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So, I've found a pair of RPGs that look like they would be good to review: - 44: A Game of Automatic Fear is a 37-page horror RPG where the players are all (initially) fighting against a conspiracy that replaces people with robots. It is, by default, set in the 50s. It is actually really good at setting the mood. - Argh!: I haven't had a chance to give the game a detailed read-through yet, but it promises everything that you need to run "the supernatural thriller of your dreams... or nightmares!" Also, the art is done in Poser, and the book has among other things, an example character that literally gained the ability to use magic as part of researching for an RPG that he was writing. And a vampire biker gang is part of the backstory of one of the other example characters (the 'Crypts'). So, my question is... which should I cover? Amechra fucked around with this message at 01:34 on Apr 11, 2013 |
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Young Freud posted:I'm fairly certain that they reprinted a version of those rules in the D6 Adventure, WEG's last gasp at the Open Gaming License market, so it's likely those rules survived not only the end of the line that spawned them but the company itself, since the OpenD6 are now widely available. Yep, they did. You can find 'em in the D6 Fantasy and D6 Adventure pdfs.
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Balefire is pretty much my favorite thing in those books. Because it is the most logical "destruction" spell to exist in a world as metaphysically connected as the WoT series. The closest equivalent that I've ever seen is a charm in Exalted called "Avoidance Kata", which lets you dodge any attack you can pretty much imagine... by not having been there in the first place. It works by essentially teleporting you to anywhere you could have reached if you had taken a different decision 10 minutes ago, and then the world rejiggering itself so that you you actually took that decision. It is absolutely hilarious, and has the upside of enabling the question: If you smack someone with Balefire, and you then activate Avoidance Kata, what happens to the guy you erased?
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Alas, I have not a scanner, and my concept is not one that I can write very well. I might mock something up in paint, though...
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petrol blue posted:STUFF Funnily enough, the katas might be the best idea in there; the general concept (i.e., get poo poo into your muscle memory) is used in pretty much every physical performance (dance, martial arts, theatre, etc, etc). Now let's see how pretentious this guy is going to make muscle memory sound. And, by the way, I think that kung-fu names should be used more often... but naming limbs like that is just stupid.
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In response to your question, dice the book. Use your fire hand against the, er... what pretentious term did he replace book with?
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And now I'm going to have a few small nightmares.
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A Migou with a phobia of other Migou. You know you want to.
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Do we actually have to tell you to do that one?
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So, um... Strike Legion. I just heard of it. Should I shell out 3 bucks and add it to the reviewing list, or does anyone have it? By the way, sorry I'm delaying on Argh! I have finals to do. To make up for it, if they are review-worthy, there are 3 other books by the same guy, using the same system. Namely: Kapow! Zap! and... Zounds!
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I love how all the old WW stuff is connected. Hi Mr. Unconquered Sun, fancy seeing you here!
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I now am filled with the urge to sit down and write a proper cthulhu-mecha rpg. It would probably be a splat book for Mecha RPG.
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If you pick your feats right, your spells are immune to Divination effects. And are naturally invisible. So you can make undetectable ninja clones of yourself. It helps if you look at 3rd Edition Dungeons and Dragons as "Fantasy Superheroes."
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wdarkk posted:Hmm, which feat is that? I could use it. Insidious Magic from Player's Guide to Faerun. But enough off topic! I will post something of Argh! by the end of the week, after my exams are done! EDIT: Also, the Bone Gnawers are my favorites. Just putting that out there. Amechra fucked around with this message at 04:43 on May 14, 2013 |
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As a sneak peak of Argh... One of the characters used to illustrate how dice-rolling works is named Muffy Von Helsing. For whatever reason, I think that's the funniest thing.
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I've been digging the Monsters and Other Childish Things review. It's been great fun. Oh, and by the way, I just thought of something rather funny: Namely, Matilda is a Weird Kid, with Miss Trunchbull as an Excrutiator.
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Well, if you think of it, the BFG kinda counts as a kid and their monsters. And the Witches would definitely fit in...
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I've been thinking that a *World system would probably go really well with Torg. Like, really well.
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Trollhawke posted:Would it be alright if I posted a Let's Read of MotoBushido? Go right ahead; the thread likes to see new reviews. Bieerdo, I deeply enjoy the Superbabes readthrough. The game's just so... awful. I'm sorta reminded of Witch Girl Adventures, just in the greasiness pervading it.
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I think it's my favorite section, because the PCs will probably jump to get fixed up after the hells they just went through. Plus, that Moilian lady that they picked up earlier would probably help assure them that the processes are completely safe...
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Wow... Only other time I've ever saw "cosplay your character" as a way to get XP was in Moe-Tan. And that, at least, was tongue in cheek (this is the game, after all, where everyone plays anthropomorphic personifications of random poo poo trying to capture the fandom of otaku on the internet).
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You know what I want to see? Kung-Fu monks inspired by Roman Catholic monastic orders. Like, I don't know, Jesuit Fencing or Gregorian Chant-Fighting. And Wormwood was a chance for that. Why didn't they take it?
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That is perfection.
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I hope it isn't me... WGA and "Life Lessons" are not words I want to hear in a sentence together.
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YES! YES! MEIKYUU KINGDOM YES! I'm sorry, I've been having a bad week. That's loving amazing.
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Just chiming in to say that I can't wait until Meikyu Kingdom's monsters are covered. They are a thing of "beauty".
Amechra fucked around with this message at 15:04 on Sep 18, 2013 |
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Aw... What he left out is that if you roll a 2 on the Incident table, every single one of them requires you to get drunk due to loss of faith in self. Also, the entire Charisma table is sexy misunderstandings. I'm not even kidding. Unless the guy who translated the PDF added those in; I dunno.
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Sorry, I forgot that one amidst the accidental kisses and the walking in on you changing. Someone needs to run this; I've been badgering my local group about it.
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Wait, what chapter is missing?
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It probably would help understand some of the monsters.
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To be fair, AD&D did kinda expect you to try to murder pantheons. Key word is "try."
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The current Bundle of Holding is Feng Shui. Less than two days left! EDIT: Thought I'd stick it in here since Feng Shui was pretty popular in the last thread.
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Also, the school for people who can kill you with little effort by waving a stick and saying funny words? Lacks any sort of "ethics" course; you'd think wand safety'd be an important thing; hell, even rednecks take gun safety courses!
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I was in Covok's group, so I'm dropping in to concur that combat takes for-loving-ever. And, at least once, resulted in yours truly being incapable of doing anything for those 40+ minutes. And he isn't kidding when he says that it can't be used for non-pulp fantasy; flight for everybody is assumed by level 7-ish, iirc.
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Covok posted:To be fair, that was because the GM was having a one-on-one fight with a problem player...using the same character that the player was using. I remember being bored to near death waiting for the pissing contest to end so I could go back to the game. I was referring to the one battle that I spent drowning. Not the pissing contest.
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| # ¿ Dec 4, 2025 23:40 |
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Yeah, Covok, you probably still have the old version. Oh, and do you want me to link the... "redacted" tracks? They removed the links from their site, but they didn't remove the files.
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