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Drakyn
Dec 26, 2012

Things that exist on the second largest continent in the world with the oldest history of modern humans, in a setting where almost anything is possible.
-Four aimlessly rampaging NotBiblical monsters.
-The NotChinese dragon rping an egyptian pharoah that summoned them and his pointlessly evil mini-empire.
-Uh bandits or something.
-Some lions.
-Wildebeest???

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Drakyn
Dec 26, 2012

Capfalcon posted:

For now, we get a giant slaying spear that that does an extra four damage to anyone who's bigger than us.
This bit's going to be a bit tricky to exploit, isn't it.

Drakyn
Dec 26, 2012

neonchameleon posted:

Old Geezer on RPG.net went into this a while back. Apparently Rob Kuntz and Ernie Gygax were complaining that everything in Greyhawk was too easy. So Gygax wrote Tomb of Horrors in response.

And the result of the first playthrough of Tomb of Horrors? Not one single PC death. And all treasure found.

Edit: Gygaxian D&D was all about testing the player and their skill with the resources provided by the character.
Holy hell. I vaguely knew of the Tomb's conception, but please tell me Old Geezer filled in the story of that outcome. Nobody died? Like, even a little?

Drakyn
Dec 26, 2012

Young Freud posted:

You know, some of those stress scenarios seem to be misranked. I think the "experiencing your own autopsy" would rank higher "experiencing your legs being amputated" and especially higher than "dropped off on deserted island".
Yeah, the deserted island doesn't even paralyze you or give you doctored photos. That sounds like a holiday.

Drakyn
Dec 26, 2012

I'll vote for Living Land because dinosaurs.

Drakyn
Dec 26, 2012

Cardiovorax posted:

I was thinking "moa," which were a kind of 12 feet tall murderbird that was hunted to extinction by the Maoris around six hundred years ago. Genyornis looks pretty similar, but I guess New Zealand's a bit far away for that. Although, then again, maybe the writers didn't know that.
Moa were actually herbivorous, although I guess the way they got enthusiastically murdered retains the usefulness of the terminology.

Drakyn
Dec 26, 2012

Fossilized Rappy posted:

Introduction: The Settling of America Northern Crown
In the world of Northern Crown, the eponymous continent has become a key part of the rush of colonialism, with all sorts of European Uropan nations such as England Albion, Spain Espania, and France France all vying for territory in this new world. These colonies are rife with tension both from outside forces and each other, including rising paranoia in New England The Holy Commonwealth over the witch-owned town of Salem Naumkeag, disputes with the native people of Northern Crown, the marauding exploits of the buccaneers of the Bahamas Bahamias, and nighttime assaults by monsters in the dark such as the feared headless riders and loathsome haints.
...Northern Crown also happens to share something in common with the last alt-history RPG I did, Broncosaurus Rex, in that it was an ambitious project that never had many of its corners truly explored.
Is it also going to be similar in that it'll be filled to the brim with creepy historical apologia, or will it be running with white wolf style totally hapless 'noble savages' instead? I'd ask if it treats the subject matter tastefully, but this IS an RPG.

Drakyn
Dec 26, 2012

Fossilized Rappy posted:


The First Ones
The First Ones, also referred to as the First Nations in other parts of the book, are discussed in chapter 4 in a similar manner to the Uropans, with the statement of “here’s a generic view of them, go see specifics in chapter 2 if you want more details on a specific nation”. The chapter notes that the First Ones aren’t really all that different from Uropans – they have a social ladder (albeit one that has a bit less layers to it), traditional gender roles, commerce, war, and both political and religious leaders. Even the First Ones’ Spirit World has a direct analog to the Uropan world of the Faerie. There are, of course, differences, however, which are noted in blurbs on First Ones religion, traditional games such as hubbub and puim, the translation of wampum and animal hides to Uropan coin currency, and the differences in town layout. It’s rather clinical and there’s nothing really all that objectionable or racist on either the “noble savage” or “feral inferior” sides of that scale.
Shoot, between this, Reign, and the WoD book on the Holocaust my entire perception of RPG writers has been shaken to some sort of semi-core. It's like they're real people or something.
That said, good lord you weren't kidding about the pointlessness of the alt-history country renamings. Like, I can sort of see doing things like 'kelt' and 'francais' because they're so obvious that they inherently make the distinction of "these are obvious analogues of these countries, they are NOT exactly those countries," but then they go and don't even bother changing half the names.

Drakyn
Dec 26, 2012

I cut fearlessly against the grain by demanding dwarves of the lonely mountain, because Tolkien dwarves are not the same as Generic Fantasy Dwarves and I want to see how they pull that one off.
Oh and elves. For the same reason.

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Drakyn
Dec 26, 2012

U.T. Raptor posted:

Kang is my favorite Dragonlance character :allears:
Same, and the only one I still recall with any fondness. Mostly because in a setting with a very, very, VERY heavy emphasis on morality (often led astray by D&D's lunatic alignment into Good/white vs Evil/black, as seen in Libertad!'s mentioning of "these elves are TOO good and that's why they're xenophobic racists," or "the NotSpanish Inquisition Empire was the result of goodness becoming too powerful"), it was very nice to follow the misadventures of a bunch of desperate deserter-fugitives who were searching for their own place in the world - not for any grand and preachily righteous reason, but because they wanted to live. Very much more real-feeling than almost every other struggle in the series, and this despite every character involved being a winged lizardman.

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