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"Well yeah, it is going to get kind of dull with nothing but wave after wave of goblins... so cheat! BLATANTLY! The party will be so pissed off at you, they won't even remember that they've been doing nothing but roll-to-hit goblins for the past six hours! Did we mention that you can give each goblin +2 to craft: sharpened stick for each fine AEG OGL supplement you own?" It's like the distilled essence of the OGL, bargain priced at $99.99.
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# ¿ May 8, 2013 20:20 |
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# ¿ Jan 21, 2025 09:45 |
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oriongates posted:yeah, I love how they somehow think that a "properly run" fight should eat up basically an entire session and how their very first suggestion for "tactics" is to straight up fudge rolls. In fact, I don't believe a single one of the suggestions actually qualifies as tactics or strategy at all. it's all either add more monsters, cheat, or give the goblins permanent spells and special abilities for little or no reason. I want to thank you and PoptartsNinja for doing AEG's OGL productions. They're not aggressively offensive like CthulhuTech, but the terrible laziness evident throughout was what defined my formative years trying to get into this hobby. It's very cathartic to look back and see that it wasn't me that didn't get the game.
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# ¿ May 10, 2013 20:00 |
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Alien Rope Burn posted:So the theme with some of the Japanese monsters is "names you cannot take at all seriously if you have even a passing familiarity with Japanese"? The bestiary is fascinating in how 'all over the place with nowhere to go' it is. There's fairly odd but workable stuff like the Osterkov Dragon, '' stuff like the Quisling, and enough gimmick zombies to pad the book out to a respectable length; all running with a tenuous grasp of the d20 system. Father Wendigo fucked around with this message at 12:56 on May 29, 2013 |
# ¿ May 29, 2013 12:51 |
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I'm torn. One the one hand, Day After Ragnarok is just wonderful in the most bananas way possible from what I've been told through the FATE kickstarter. On the other hand, Deadlands Noir has both camp-value through the roof and several painfully awkward laughs thanks to kickstarter's "Pay $XXX, and we use your face as an NPC."
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# ¿ Jun 2, 2013 19:13 |
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Alien Rope Burn posted:Ammit the Beast Plus, how could you not love someone with a smile like this?
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# ¿ Jun 10, 2013 20:14 |
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Alien Rope Burn posted:All of them have a litany of magic and psionic powers I'm not detailing, because- well, it's boring to read, boring to type, so I just went gonzo and selected out a few to cover. I stop caring later on entirely, because gently caress it.
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# ¿ Jun 10, 2013 22:14 |
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# ¿ Jan 21, 2025 09:45 |
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Alien Rope Burn posted:And since seemingly Kevin convinced himself that the Diabolist stats and magic are in the Rifts® Conversion Book. They're not, just the conversion rules for Rifts, but he refers readers to it for the Diabolist stats mistakenly. Instead, you need to refer to an entirely different game line - The Palladium RPG - to get the rules for the Diabolist. And practically every god listed here has access to Diabolist magic. I can't wrap my head around this. It has to take effort to gently caress things up that badly.
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# ¿ Jun 12, 2013 20:06 |