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Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Who made that great tutorial guide for WiTE that focused around the Leningrad scenario? I desperately need it, and any other helpful guides anyone can recommend besides the Grey LP.

Oh, and I was browsing the Matrix forums and I noticed this post by a staff member.

quote:

Our website was hacked several months ago and we had to delete all of the material in it. Since it had been built 12 years ago using html and was very cumbersome to update, we decided to stick with a very basic website that would allow us to easily post new items when we had something we wanted to share. It's nothing special, but thanks in part to my 15 year old son's help, our new website has finally been put together and you can see it at https://www.2by3games.com. The what's new section has a very short video showing the weather screen in WitW, and it fast forwards through a year of weather. Notice the map covers the entire area of our War in Europe map, but the playable area for WitW 43-45 is the boxed area in the lower right. The weather system is much more sophisticated than the weather system in WitE.

These are the people programming these games?

Shimrra Jamaane fucked around with this message at 02:19 on Apr 16, 2013

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Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Holy loving hell, the screenshots for World In Flames are making me physically scared.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
In WiTE as a beginner should I start every turn with using the AI to run recon missions until it runs out or do I just do it once? And should I then bomb airbases or save the planes for interdiction?

Also, someone post any helpful WiTE tutorials. All I've managed to beat is The Road to Leningrad and even that was a mess.

Shimrra Jamaane fucked around with this message at 23:12 on Mar 21, 2014

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Chump Farts posted:

Gradenko has a good tutorial written up, but check out http://lparchive.org/War-in-the-East and http://lparchive.org/War-in-the-East-Don-to-the-Danube/

It took me a good 4 or 5 tries at a GC to get it to click. Now I can play against the AI and feel like it goes well on either side. Still suck at MP though.

Oh I've read through GH's LP several times but where can I find Gradenko's?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

:ughh: and it's quoting an old post I made from a year ago asking the very same thing.

So what's the point of HQ units having thousands of troops and tanks and equipment if you can't use them in combat?

Shimrra Jamaane fucked around with this message at 01:16 on Mar 22, 2014

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Is it possible to get a decisive victory before the first winter if you are really good at the game? Not counting exploits.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Neruz posted:

Railless Trains!

My god...

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

gradenko_2000 posted:

Do I get anything for pre-ordering Red Thunder?


Do grog game devs ever give any bonus for anything?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
I'm experimenting with a WiTE 1941 campaign where I play as the Soviets and do literally absolutely nothing every turn and I'm somehow doing better than the Soviets did in real life.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Maybe WiTE 2 will solve these issues when it comes out in 2020.

And I'm now into November of the first year and the AI has surrounded Moscow and advanced about 10 hexes to its east. However it seems to not be at all interested in actually clearing the pocket and taking the city since all of its combat units are on the front 10 hexes East. <_< I also have several isolated pockets at the prewar border with units doing absolutely nothing since the AI either forget about them or doesn't give a poo poo.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
I'm not planning on doing anything. I just want to see how long it takes the AI to get 290 victory points. But your idea sounds even cooler.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
I've decided to change up my experiment a bit. I've continued to do nothing at the front through the winter and spring of 41/42 but I've moved all new units and reserves from the Urals to Stalingrad. I'm curious to see what the AI does with this.




I'm hoping the AI-German Generals will jizz their pants and create the largest encirclement in E-history but I doubt it.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Total Blue Balls, the AI didn't even attempt an encirclement. In fact it barely even attempted to fight at all. It just kept advancing East on the Northern and Central Fronts collecting tiny insignificant owns until the VP tipped over to 290. Bummer. I guess that's smart AI though?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Is Men of War: Assault Squad 2 any good?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
A King Tiger tank in June 1941? What is this amateur hour?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Baloogan posted:

Re: Zipang. That anime pisses me off. The plan the protagonists settle on to 'save the most lives' (and thus fulfill the purpose of the modern JMDF) is end the pacific war by making the US retreat in 1942 by attacking their supplies and leaving imperial japan holding goddamn everything. They even sink a US carrier and provide their entire future library for the first IJN officer they come across.
:goonsay:

Yeah that plan would have worked out great for China.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
So whats the general opinion on the Decisive Campaigns series? A game about Barbarossa is coming out and it looks really enticing.

http://www.matrixgames.com/news/1774/Barbarossa..Decisive.Campaigns.3.Beta.Call!

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

quote:


Command a true operational structure. Can you balance and prioritise three different Theatres in order to achieve your objective?

Are you able to work within a Command Hierarchy with both Superiors and Subordinates in an environment where strategy and politics often conflict?

Focus on what’s important, ignore what isn’t and execute a winning strategy in order to overcome a take-no-prisoners AI. Or a devious meat brain.

Set Army postures, assign Theatre based Artillery, allocate Tactical Air Support and order your Theatre Commanders to provide specialised battalions and staff assets to the Panzergruppe or Army of your choice. Don’t be upset if they refuse.

Detailed mechanical breakdown, mileage and fatigue systems. Realistic climatic model. Every degree below zero matters. Experience the effects on men and machines of severe frostbite and blizzards. How far are you willing to push them? Pull a Panzergruppe out of the line for a refit or rest an Army. Do you maintain your Blitzkrieg or throttle back to a more sustained offensive posture to conserve fuel?

Deal with the Dark side of the war. Trade ethics off against operational imperatives. Answer to a War Crimes Tribunal if you lose. Or order both sides to observe the Geneva Convention and fight a gentleman’s war.

Can you stand up to the Führer? Are you willing to put it all on the line, demand Military Independence, and risk being fired? Or would you prefer to toe the line and support the Führer in whatever goal he is currently fixated upon?

Receive a detailed High Command assessment of your Command Potential each turn. You’re being watched and evaluated. Pour over a comprehensive breakdown of all your activity at game end.

Experience a realistic combat engine developed and fine tuned over many years and three previous games. One that takes into account hundreds of variables and is optimised for eastern front warfare.

Fight to get winter clothing and equipment for your men. Argue with Göring over fuel allocations. Order your individual Divisions to report their status. Fifty different stats and values are tracked for each.

Watch as your logistical pipelines visibly stretch across the vastness of Russia behind your hard driving Panzer columns as they thrust and encircle. Decide when to order a temporary shutdown and relocate your Forward Supply Bases forward. Horde your precious truck columns and hope that your locomotives can cope with the washouts, collisions, partisans, lack of signals, poor quality tracks and frozen water pipes typical of the Ostfront. Order the Luftwaffe to fly emergency resupply missions when it all goes wrong.

Swap sides and play the part of a ruthless Soviet dictator, backed into a corner, armed only with a rusty knife. Is your pathological urge to win enough to overcome your inner demons and redeem yourself by stopping the world’s most professional, undefeated, army from kicking down the gates of Moscow? Recall who left those gates unlocked in the first place?

Be prepared to shoot your Marshals. Fling your troubleshooters from one crisis to the next. Hope that they don’t get delayed enroute. Ruthlessly feed your Conscript armies into the meat grinder, trading time and space, desperately holding on for Rasputitsa and the depths of winter. Prioritise one Front over others. Gather your Siberians and push back hard.

Take charge of a solidly researched Historical OOB that covers a wide range of unit types and nationalities but one that keeps the unit count manageable and enables the game to be played in days, not weeks.



A deep, immersive, game experience with reduced micromanagement. Make tough, meaningful, decisions with difficult trade offs by just one click.

Rather than providing a long list of rinse and repeat scenarios there is a single, hand crafted, campaign that has significant depth and is designed for extensive replayability.

Operation Barbarossa. The largest military conflict in history. June ‘41 to February ‘42. Hitler’s attempt to tear out the Soviet jugular. Divisional scale. 30km hexes. 4 day turns.

Above all, experience the myriad, conflicting, challenges of OPERATIONAL COMMAND in a no holds barred, knock down fight.

Sounds really cool and seems to correct a lot of the things that just don't "feel" right in War in the East as a simulation of the Eastern Front. Did the other Decisive Campaigns games have all these features of are these new?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

gradenko_2000 posted:

WITE/WITW really barely touches on the political and very-high-level-strategic aspects of the war, which can create some really odd situations where you're not really sure who you're representing and just what you should be capable of and how the victory conditions really fit into the the bigger picture if you think about it too much.

Apparently Decisive Campaigns: Barbarossa will be good at addressing these issues.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Are there any good Rome grognard games or do they all suck?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Any good grand strategy ACW games? I've never played an AGEOD game, is that one good?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

HannibalBarca posted:

AGEOD's Civil War 2 is probably the best strategic Civil War game out there (not that it's a terribly stiff competition) if you can slog your way through learning the interface and the various opaque rule elements.

Sigh, must ever grognard game be a struggle with accessibility?

I know its not grand strategy but are the Civil War games by the Darthmod guy good?

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Is there a good newbie guide to Decisive Campaigns Barbarossa?

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Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Grey Hunter posted:

Never start a land war in Asia.

But the Fuhur is demanding it!

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