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What do you guys think of Field of Glory 2? I don't think there's a thread for it and it doesn't look too grognardy, but it seems pretty accurate in a lot of ways that games tend to get wrong.
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# ¿ May 14, 2018 17:41 |
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# ¿ Apr 28, 2024 19:11 |
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Bold Robot posted:Is there a non-tedious way in WitP to haha
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# ¿ Jun 3, 2018 23:01 |
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Dark_Swordmaster posted:When's the next goon Combat Mission? hell yeah, those are great
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# ¿ Jun 4, 2018 19:54 |
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doesn't sound much like RingTW to me
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# ¿ Jun 5, 2018 01:12 |
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Re: Field of Glory 2 I can't seem to maintain any frontline cohesion. If I'm trying to defend a hill, as soon as I attack someone, they retreat and my unit follows them off the hill and gets swarmed. Am I supposed to just wait for them to attack me instead?
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# ¿ Jun 11, 2018 19:08 |
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ZombieLenin posted:So far my only complaints are: 1. This is accurate for the time period, assuming you're playing classical armies. Cavalry seems like it's not worth it if that's all they do, but you also don't want the enemy to have the cavalry advantage and actually be able to use them. 2. Yeah, it's really hard to get a visual idea of where to place my army when certain tiles are unexpectedly rough. 3. Haven't done a campaign yet. 4. Yeah, it's in the manual. 10% shooting casualties in a turn, losing melee, seeing allies break or a general die, or falling back from non-lights. You get modifiers for troop quality (and type-- heavy foot gets a bonus), generals, casualties, and some other things like flanking and what troop type caused the damage. You also get more negative modifiers the more broken you already are. Overall I'm having a lot of fun with the game. It's really neat to have so many armies to choose from and different approaches with the armies.
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# ¿ Jun 12, 2018 15:16 |
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Kind of makes me about everything I've ever heard about the differences between formations and training at the Battle of Cynoscephalae
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# ¿ Jun 13, 2018 19:58 |
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Saros posted:Focus on making baby battle-cruisers at first (4x10'' 24/25kt armored cruisers) then once you can mount 10'' guns in secondaries make some wacky stuff like 4x12'' 10x10'' 21kt ships with 12'' armor and they should see you through till you get to build real Dreadnoughts. I'm not nearly well-versed enough in naval history to know why that's wacky, but I keep seeing comments like this from RtW goons and was hoping I could get an explanation as to why certain things that seem to me like "a bunch of big guns on a metal ship, which is what a dreadnought or battleship is" seem obviously crazy and ahistorical to others.
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# ¿ Jun 18, 2018 14:43 |
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Those are really good explanations, thanks.
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# ¿ Jun 18, 2018 15:37 |
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Anyone recommend any grognard-adjacent games from the Steam sale?
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# ¿ Jun 21, 2018 20:41 |
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COOL CORN posted:Is FOG2 worth $20? I think so, yes. The campaign mode isn't much, but the battles are fun and there's lots of replayability from the different factions.
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# ¿ Jun 22, 2018 00:33 |
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What Civil War games are good? Looking to get more into the strategic scope after UGCW.
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# ¿ Jun 30, 2018 04:08 |
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gradenko_2000 posted:the Vietnam 65 game is as much about maintaining and managing a logistics route as it is fighting the VC/NVA. I imagine the Afghanistan 11 game is similar. In the Afghanistan game if you move a unit out of supply, do you get to spend a billion dollars to instantly keep it in supply, and then continue to do this every turn?
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# ¿ Jul 11, 2018 16:43 |
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What is the scope of RTW? Are you just controlling the navy while the rest of the country is abstracted? Does territory change hands? How does a war end?
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# ¿ Jul 11, 2018 18:45 |
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Fuligin posted:This is cool, no doubt, but on the other hand, give UG: Borodino you fucks Yes, I'd like that a lot. I feel like UG:CW made a lot of good improvements, and I was really excited about the campaign mode, but the way your army upgrades and the strength of the enemy armies in practice feels very arcade-like, which was disappointing. If they just stuck with great line battles of history I think I'd like that better.
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# ¿ Jul 20, 2018 00:08 |
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I don't really have any knowledge of how games are made, but I feel like having to model the coastline of the entire world would be a problem.
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# ¿ Jul 22, 2018 19:16 |
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What are the current "best" Graviteam games? Tunisia is the tank game and Mius Front is the tactical game? I don't feel like their website really explains what the games are all about very well.
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# ¿ Aug 8, 2018 15:02 |
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I'm in my 30s and it's still a rare month that I end up with an extra $50.
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# ¿ Aug 13, 2018 22:40 |
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Can someone explain to me how a "tank" that has to turn its entire chassis to aim performed so well against turreted tanks?
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# ¿ Sep 7, 2018 16:22 |
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Why do so many grog developers not seem to understand basic things about business and markets? Like, if you have something to sell and it costs zero dollars to make more copies of, you should be focused on selling to as many people as possible.
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# ¿ Sep 12, 2018 03:18 |
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That game seems like it could be pretty addictive. I'm guessing you don't start out with pawning your guitar to pay the light bill.
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# ¿ Sep 12, 2018 03:37 |
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Baloogan: In terms of comprehensibility he has no equal in the world of somethingawful.com forums.
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# ¿ Sep 12, 2018 12:46 |
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computer-- add druid face
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# ¿ Sep 12, 2018 13:00 |
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One guy's job is to drop notices of eminent domain from the back every half-mile or so.
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# ¿ Oct 8, 2018 06:53 |
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Can someone sum up what TOAW is all about compared to games that look similar like Decisive Campaigns?
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# ¿ Oct 16, 2018 16:45 |
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Cross-post from WITP thread, hope it's okay: Thread hijack but related Real life has taken some of our commanders away from Grey's Combat Mission: Final Blitzkrieg German team thread. https://forums.somethingawful.com/showthread.php?threadid=3865550 If you aren't currently reading the threads, we would be happy to assign you a platoon! We are currently defending two towns from the Americans during the Battle of the Bulge and it's been a great LP so far with lots of explosions and hapless goon troops running into MG fire. Come share in our general Teutonic vigor and such and save the Fatherland from nations who haven't hosed their whole country up with immensely stupid decisions and lunatic ideology! Make cool banners like these: Join in our Sherman-killing contest! I'm leading with like 4 or 5 or something but I'm sure a go-getter can surpass that quickly! Goat mittens!
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# ¿ Nov 27, 2018 02:55 |
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gradenko_2000 posted:John Tiller's France 1914 Wow, never thought I'd be praying for a youtube video to change to Grey's voice.
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# ¿ Dec 21, 2018 16:39 |
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What do you call that accent? Pith helmet vocal fry?
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# ¿ Dec 23, 2018 13:35 |
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Would someone mind summing up what you do most of the time in RtW when you aren't designing ships?
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# ¿ Dec 31, 2018 23:36 |
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Mechanically though, what are you as the player actually doing? Can I send out my navies without a bunch of constant micromanaging of patrol routes and schedules and making sure everything is supplied like in WitP? Seems to be a lot of buttons everywhere.
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# ¿ Dec 31, 2018 23:44 |
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C.M. Kruger posted:who the gently caress is screaming "release wargames on steam" at my house. I am soartacus
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# ¿ Feb 21, 2019 18:17 |
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"we can't afford UI because hardly anyone buys our games! what, why would we want to sell our games on steam??"
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# ¿ Feb 21, 2019 21:30 |
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Only grogs would take years to realize this.
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# ¿ Mar 3, 2019 16:20 |
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gradenko_2000 posted:So, on Turn 1 of DC: Barbarossa, the game asks you to assign Theater Artillery Support, via the cards system. Seems that way, yes, because it's only the next turn that the card says it's providing artillery support to a particular unit.
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# ¿ Mar 3, 2019 17:16 |
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ZombieLenin posted:Out of curiosity, what is the best anti-cap heavy fighter?
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# ¿ Mar 10, 2019 17:54 |
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Jobbo_Fett posted:Atlantic Fleet? I thought this was a neat game in a lot of ways but it was also disappointingly simple and repetitive. Angry Birds: Ships
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# ¿ Mar 19, 2019 14:28 |
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I've never played an AGEOD game. Which of them are "good"?
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# ¿ Mar 27, 2019 21:40 |
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Games › Grognard Games Megathread - Graphics? Did you mean graphs?
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# ¿ Apr 10, 2019 14:53 |
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multiplayer has been designed for use with lotus notes, but generally works with microsoft outlook
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# ¿ Apr 10, 2019 16:13 |
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# ¿ Apr 28, 2024 19:11 |
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Whoa, when does the game actually come out?
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# ¿ Apr 10, 2019 20:14 |