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Bloodly
Nov 3, 2008

Not as strong as you'd expect.

inthesto posted:

I actually had no idea that they were different. Thankfully, through the magic of emulation, it'll be easy enough to show both.

They had to be. The US/EU ending(That is, the 'after the credits') was changed to attempt to make it an ending, where the JP ending was very much a 'to be continued' moment). It failed horribly in this task due to lack of sense.

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Bloodly
Nov 3, 2008

Not as strong as you'd expect.

booksnake posted:

Just to be sure, saving this guy locks you out of the other guy? Doesn't look very interesting now, so I doubt my opinion would change whenever he pops back up later. Let him die.

Yes. The choice is Garosh(Archer) and Jade(Metal Gunner). You'll get a look at the NPC version of Metal Gunner in a little bit. The problem is Garosh is bugged in Scenario 3-he gets negative HP growth during Tier 3, and it's not correctable save by stat boost items-which would mean abusing Scenario 3's New Game+ repeatedly and extensively as well as using up the Hp stat ups of the other forces.

Bloodly fucked around with this message at May 9, 2013 around 15:43

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Strangely, Shining Force 3 just gives you crappy experience until you hit chapter 4.

It's 100 EXP for a level at all times. Your perception is flawed as hell. You are getting a quarter of a level off them.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Cure will remove status effects if we don't do it in battle and also remove curses if we're stupid enough to equip a cursed item.

There ARE items that can allow Cursed WEAPONS to be used safely....but not in Scenario 1.

And some Cursed items can be useful, worn or not.

Something that is lost in text transcriptions is there's lots of pauses and playing with text sizing.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Masqurin gets weapon advantage over worms. I really couldn't tell you why.

Rods are strong against any Beast. Wands are strong against other Magi. Ankhs beat Undead. Certain exclusions may apply. Manual calls Rods 'Spirit' type weapons. What Spirit has to do with beasts I dunno. Same with Wands and the 'Exorcist' type.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Glazius posted:

The existence of a mage-staff special attack invites a lot of questions. Does it randomly proc instead of a spell, or have you actually got to be insane enough to melee on a mage to see it?

Mage melee isn't completely foul(Just 'mostly'), especially on the right target. The majority of the specials have some kind of special effect-paralyse, stun, instant-kill, reduced hit rate, confusion, etc. They don't turn entirely useless when MP runs out, which is good because Shining Force has always had MP restoration by consumable be hideously rare.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Now, the reason why only Tornado 1 is accessible is because the spell level must equal the weapon rank, i.e. Grace won't get Tornado 2 until she gains rank 2 in ankhs, etc. This means that mages and priests get much more flexibility in their toolboxes, and that priests get a very distinct advantage over monks, as monk weapons will never have spells attached to them.

That's not entirely accurate, given there are plenty of weapons with 2-level spells-you simply don't get the second level till Weapon 3.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Summons, also things like the Confuse line, Support, Attack, and so on.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

This was the Saturn's swan song(Or one of them at least), so they pulled out all the stops.

Shining Force 3 did FE9/10's plot well before it, and did it BETTER.

But I'm biased, of course.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Blades are heavier than swords(AGL penalty), but more raw ATK. Even the normal specials have special effects(Only After Burner doesn't), and most of the special Blades have specials with added effects. The compensates for few of them having any resistances or spells.

Although 'specialisation' means little-training is only a matter of time.

You've not been putting up music. This is understandable, but the music is one of the better parts.

Julian gets his own battle music(If you forgot you named him earlier, this should remind you He Is Important):
http://www.youtube.com/watch?v=7EQE...uO4ug&index=453

I only note it because it's bombastic as hell in my eyes.

Currently, we're using this: http://www.youtube.com/watch?v=z_Sq...Go9O1u4vlUuO4ug

Bloodly fucked around with this message at Jun 15, 2013 around 15:43

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Penn was given field training at the point where he was gotten. Long, certainly, but not a poor idea since he does turn out alright once he catches up. You can take that from personal experience.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

I'm still minorly annoyed that playthrough never finished so close to the end-I dropped money on getting him Archives when he said he needed/wanted it to get it started again.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

????

Are you thinking of Shining the Holy Ark? I wouldn't call it a 'sequel' except in raw gameplay(Not that that's a bad thing). If anything it's a prequel(of sorts) to this. Saying more is spoilers.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

This special attack from Abdark drains life, I think.

Regret Hit is HP-To-1.

quote:

Oh yeah, we also get this.

Not a bad item. Female-Only, raises the Counter rate. Males have their own variant, the Loincloth(Can't remember it's true name). Raises Crit rate.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Not really. You don't gain much in terms of stat gains past 10, and the cap's 20. There's also the problem of what you're going to get the levels off as the EXP drop-off hits pretty quick. Healers can do it.

There is zero reason to hold back on promotion, indeed pretty soon most standard equip will require being promoted.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Glazius posted:

So is there, like, a second promotion layer in this game? It seems like you're going to be level huge by the time you get done dealing with this.

Yes, but not till Scenario 3.

Of course, empowering people now causes issues of it's own at various points.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

It's a bit weird that we got this one with Eldar, though.

I'm fairly sure that can fire for anyone. I forget whether the females get distracted if the males strip.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

It should be noted that something very odd happens in the end scene. Now, this is from memory. Someone's bound to correct me on specifics.

---

quote:

If you wish to get rid of this staff, you'd better let me on my way.

This line has no face picture.

quote:

Without the Negate Cane...

This comes from Synbios(He actively shakes). It's Basanda's face who responds(Complete with .....).

quote:

Instead, the Titan will rise from Aspia Castle's moat and attack anybody who tries to cross the stone bridge!

This comes from Dantares.

quote:

I am Basanda, High Priest of Bulzome! What makes you think I care about you or what you think? Ha ha ha ha! No matter what happens, Bulzome will be revived!

Synbios again.

It all goes back to normal after Murasame comes back.

---

It's a very odd thing. It could be a massive translation error from the English Scenario 1. I view it as 'Weirdness of Bulzome'.

Bloodly fucked around with this message at Apr 16, 2014 around 18:29

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

No. He did this fight as part of the LP, then he streamed the bonus dungeon. He never put the bonus dungeon up as part of the LP, though he said he was going to. He just...stopped.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Penn's decent enough once worked up. The biggest problem is he can't upgrade his weapon. This is fixed for Scenario 2 and 3.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

This is a dirty, damnable lie, and I have seen men executed for less.

You're talking to someone who did it both at end-game and when you get him. He was comparable in ability to most physical members.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Losem posted:

I don't believe you can hire any of the mercenaries if you get all the characters. They are only there to fill out the roster if you miss a hidden/optional character like Noon, Ratchet, Frank ect.

I say Frank, Ratchet, and Hagane.

You're allowed one if you have all the characters.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

That's funny, because he didn't seem to calculate the risk associated with hiding away money in his city when the risk was his entire country falling apart.

The money went out as fast as it came in, and that money was used to aid the rest of the Republic, without which the place likely would have fallen.


quote:

You can't even bring him into the bonus dungeon.

Blatant lies, you can get him and still do the bonus dungeon-if I recall, you either never get locked out, or it only locks out after getting the Justice Sword.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

In the Japanese version, if you toast all 6000 of its hit points, the Titan will die and drop 3000 gold that you're never going to use.


There's a catch you (possibly) missed. If I remember my reading right, the Elbesem Orb is supposedly required after the arms are taken out to damage it further.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Here's hoping you man up and use Penko

Penko is more usable than Penn simply because she gets to change her beak for a Mythril beak if and when she gets promoted, and Penn does not. Not that Penn was especially foul, given his defence, AGL and HP were at Synbios levels even with several empty levels.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Well that seems a bit corrupt. What does a governor need his own personal army for, anyway?

As a mobile city-state, Saraband needs to manage it's own protection. The title is 'Governor-General' for a reason. Though I'm more surprised he's leading from the front.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Something to consider: The replacement is an auto-join. Hell, you start with him. Produn/Profound joins later, and you still need to keep him alive in the battle you recruit him.

Produn, as I recall, is Swords, Axes, Tomahawks. 'Replacement' is Rapiers, Maces, Daggers. Both learn some spells. Produn is Blaze/Slow? Replacement is Tornado/Antidote?

There is a Tomahawk with a range of 1-3, mind you.

I abstain. I've seen both, used both. But I can't say which is the 'better' option nor the most suitable.

Though I say this particular recruitment is not necessarily one you'd get without knowing it.

Bloodly fucked around with this message at May 11, 2014 around 05:11

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Spoiler rant:


The Innovator is WAY too damm important to allow the Bulzome anywhere NEAR him, or allow any information on where he is to get to them. Innovator is the biggest threat any Vandal has. In most cases, the ONLY threat. And Innovators and Vandals are a rare breed thanks to the method of their creation.

Humans are imbued with holy spirits. The spirits come down from a special ship. Once they have the spirit, they'll change and grow more powerful based on actions and thoughts. Evil goes Vandal, good goes Innovator. Not that Vandals have to be 100% BWAHAHA, but most do. A big thing is the Thousand-Year Kingdom. The Vandals ran roughshod over most of the world, till God took offence at how things were going and burned the whole thing to the ground. God hasn't sent any ships since, apart from an incident a few years back game-time. This is covered in the game Shining The Holy Ark. There are a LOT of call-backs and links to that game in this.

I'm being fairly brief on it.

Bloodly fucked around with this message at May 23, 2014 around 14:49

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

KataraniSword posted:

Oh god, is this where that stupid "Max can call down an orbital laser strike at will" thing in the GBA remake of the first Shining Force came from?

I don't know. Does it outright mention the Innovators? I've played the original Shining Force 1 and I don't remember anything like an 'orbital strike at will'. So you'll have to explain.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Recall that he was one of the three we could rename at the beginning of Scenario 1. What does that tell you?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Also every other character. Masqurin, for instance.

More interesting is Scen 2 and 3 scenarios have some data that's readable by 1-just a few character portraits for the load screen, though of course you can't load it. Some you'd expect, but Gracia's image is part of Scen1's data, despite him never appearing.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

You REALLY don't like the two-range weapons, do you? I can't comprehend.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Mehuyael posted:

Interesting that the temple has running electricity. I wonder what's supplying all that power.

I vote to get rid of one of the archers that isn't Robby, because no matter how crappy it is you have to use the robot. I don't remember who the archers are though so just see it as a vote against one of them randomly.

Innovator Magitech.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Here's an idea: Why not just execute them while they're out cold? Synbios and Dantares had no problems with attempting it on Fiale.

Impossible in the case of the Rainbloods. I saw a translation of the script many years back(A friend and I went through the scenarioes together with a downloaded translation for 2 and 3) and one of the lines of dialogue noted during the Basanda/Dessheren part that the Rainbloods are completely invincible when all together.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Shitenshi posted:

And Domaric is apparently on Cenegenics or something. Why couldn't Benetram, Grantack, and Palsis be this tough?

Benetram was gonna fight, but Dantares said no. We got a look at Palsis's stats on the Fiale fight-I can't say why he's so foul.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

god rapier. The first one is no big loss, but the second one would have been +7 ATT for Medion.

I think that Rapier also grants Thanatos.

EDIT: Yes, here. http://jumesyn.celestialdamnation.c...e/weapons2.html

Bloodly fucked around with this message at Jul 7, 2014 around 04:32

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Obligatory 'CK2 does similar, if not worse' reference.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

If it hasn't happened, it's probably coming. Because I distinctly remember the issue. Domaric's holding someone hostage.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Ardeem posted:

Pappets ability only works on beast type monstes, so no humanoids or dragons. There's a Scenario 3 character who can recruit dragons.
I'd assume boss types are immune, but it might be fun for somebody with the premium disk to go try and recruit the queen worm.

I believe the bonus dungeon for 2 has a Queen Worm, and I'm pretty sure that Queen Worm is capturable, despite being the boss of it's part of the dungeon.

Point to note is that if they die, you'll have to get a new one. Monsters come with whatever items they usually have in their inventory-a Minotaur will have it's Healing Drop, for instance. I believe they can't change their equipment(If they HAVE equipment), even if given a piece. No Minotaurs with Mythril equip.

Effectively Pappets is the answer to Scen1's mercenary characters. Scen 3 gets it's own variant-though far earlier.

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Bloodly
Nov 3, 2008

Not as strong as you'd expect.

That's because he/she's min-maxing. It's in no way required. Take it from someone who's been through the game not bothering.

Bloodly fucked around with this message at Nov 4, 2014 around 14:43

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