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Ironicus's reaction to things are going to completely make this LP worth it. I also don't see the practicality of those scissor swords.
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# ¿ May 19, 2013 05:49 |
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# ¿ Apr 26, 2024 00:30 |
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greth posted:A very good rule for this game is to assume that yes, you can parry it. The attacks you can't are rather rare, and the ones you can aren't necessarily things you'd expect to be able to parry (e.g. a foot stomp by a giant robot). It's also exceptionally vital to get good at this; counter-attack parries (I always called them 'perfect parries' thanks to DMC and the like) do a ton of damage and nearly always leave your opponent in slow-mo blue mode. Parrying is pretty much your bread and butter in this game, so it's advisable to get good at it immediately. Otherwise you will be getting chumped out by basic enemies and the bosses will do unspeakable things to you.
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# ¿ May 19, 2013 23:19 |
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It'd be awesome if you were able to unlock the suit from Vanquish as a costume. Then the anime factor would be ratcheted up a few notches.
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# ¿ May 21, 2013 06:23 |
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So exactly how ridiculous do the hiding places for these collectibles get anyway?
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# ¿ May 22, 2013 05:28 |
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I don't suppose we'll be treated to some iteration of Johnny in this game will we? He can be the badass relative, similar to that one Carmine from GoW.
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# ¿ May 26, 2013 06:34 |
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So is there any chance you will wear the mariachi costume for the whole game? And do your codec buddies mention it at all if you wear it at any other point in the game?
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# ¿ Jun 15, 2013 04:24 |
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RatHat posted:The thing I really like about the secondary weapons in this game is that none of them seem useless since they all serve different purposes. The pole-arm and just using the default sword are definitely the most versatile, but you can switch secondary weapons on the fly. Can they be used in some sort of special combination? Like some kind of sword/polearm dual attack dealie?
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# ¿ Jun 16, 2013 03:46 |
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And now I guess we wait for George to be resurrected and then subsequently possessed by Ocelot magic. Orphan Ocelot is the final boss.
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# ¿ Jun 25, 2013 20:00 |
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Ok that flying collectible is just complete bullshit. How are they even expecting people to find these without a guide?
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# ¿ Jul 13, 2013 21:06 |
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There wouldn't happen to be any collectibles scattered around a boss fight arena would there? Or somewhere inside a VR mission? Cause that seems like a type of thing that would happen.
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# ¿ Jul 27, 2013 06:53 |
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Fedule posted:So I'm seeing more checkpoint weirdness and this one's a real pain. The only clear and reasonable answer is Ocelot.
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# ¿ Sep 12, 2013 01:24 |
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# ¿ Apr 26, 2024 00:30 |
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Chip Cheezum posted:Sam's DLC is noticeably harder than the rest of the game, but I finally got everything recorded. Expect that to be up maybe sometime around next weekend. I think with Sam, you have to time out your attacks or you're otherwise getting tagged by whoever you're trying to kill.
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# ¿ Oct 12, 2013 10:34 |