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This is an interesting game to look at, knowing how the patterns cropped up in 999. We haven't had any STRANGE TALES OF PHILOSOPHY make interesting chains into each other yet, but I'm wondering if anything that we found so far could chain into the Chinese Room.
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# ¿ Jul 19, 2013 21:25 |
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# ¿ Apr 28, 2024 08:53 |
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Now I'm really curious about the kind of door situation we've gotten ourselves into here.
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# ¿ Jul 31, 2013 08:39 |
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So, we come out of the final puzzle room not really knowing anything about anything, having only each other to talk to, but the strictures of the game mean we can all probably escape, unless Quark slipped out without us noticing. I wonder how we're going to die.
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# ¿ Aug 14, 2013 21:08 |
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Even if Snake's not here, Clover was close to Alice so she may just be going axe-crazy again. ...now I'm thinking there's going to be a wrinkle and Alice isn't really dead right now.
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# ¿ Aug 21, 2013 20:09 |
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My money's on Tenmyouji taking Clover down with him. Unless we find evidence that they were drugged or something, it's a lot trickier for one person to force two people to get handcuffed to a thing than it is for one person to force one other person.
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# ¿ Aug 22, 2013 10:18 |
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People evolving so they're not bothered by death. Now that's some interesting Strange Tales of Philosophy. Anyway, I think we'll learn the most if we pick somebody totally different to begin with.
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# ¿ Aug 29, 2013 09:27 |
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Well, this is going to be an interesting character to have commenting on us. Though he seems a bit like Phi: Old Man Version.
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# ¿ Sep 4, 2013 06:42 |
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On the other hand, if the injection gun was nabbed and loaded by the first people to pass through the infirmary in the previous pass, that's... Clover, Alice, and K. That doesn't really help though, does it?
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# ¿ Sep 5, 2013 06:32 |
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I'm guessing we didn't see that Alice-and-Clover scene last time around? We should try and hook up with them later on.
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# ¿ Sep 19, 2013 01:14 |
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Huh. I wonder why we heard this information here and not in the previous route. Alice and Clover were together then too, weren't they? Maybe they found a thing in the new place they went to?
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# ¿ Oct 2, 2013 16:59 |
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We didn't even hear anything about Radical-6 in the other timeline did we? I mean, beyond the initial newspaper article. That's weird. I guess even small things can change, and not really for obvious reasons, between the timelines. Hmm. ...makes me wonder if Radical-6 is behind the other deaths we've seen. People lost all sense of self-preservation and killed themselves.
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# ¿ Oct 11, 2013 05:33 |
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Junpei's memes are spreading. I don't think Clover's going axe crazy here; she hasn't lost anyone precious to her yet, unless there's something about the dead lady she's not telling us. If Alice turns up dead, though? Start watching our backs.
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# ¿ Oct 15, 2013 05:12 |
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drat that's a lot of cure. I wonder what the odds are that we'd just end up finding it like that. I suppose future sessions will answer that question. Though I suppose this answers the questions of whether Zero knew we had the infected among us.
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# ¿ Oct 18, 2013 00:40 |
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Exactly how big is that vial of Axelavir? I though it was pretty huge but Dio seems to be concealing it just fine.
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# ¿ Oct 25, 2013 18:34 |
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I wonder if we could get into the laboratory without Dio. Who would have taken us into it on our first go-round?
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# ¿ Nov 1, 2013 15:54 |
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I'm mostly wondering what happens if we go through the red door with somebody else. We probably don't know Quark needs the Axelavir, but at least we have it without somebody bein' a dick about it.
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# ¿ Nov 3, 2013 20:34 |
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Looking forward to whatever odd setup a new branch has for us. Maybe we can figure out why K wants to get out so badly?
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# ¿ Nov 12, 2013 07:56 |
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Well, Alice seems helpful, if not talkative. She and Clover both seemed pretty reluctant to talk at the start, but maybe we'll catch something. Have we seen anything other people have brought out of here in the past, or is it just the place people went to die?
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# ¿ Nov 14, 2013 14:51 |
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Oh, Schroedinger's Cat. I remember hearing about that in other routes but I guess it just got shared with us. ...though it would be kind of hilarious if you actually found it in different rooms on different routes.
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# ¿ Nov 15, 2013 03:40 |
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I like how we're getting different facets of game theory explained to us in the different paths. Putting a hard "you die" or "you escape, everyone else dies" boundary on the ambidex game makes it more than a pure long-term or short-term maximization exercise.
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# ¿ Nov 20, 2013 21:56 |
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Okay, how the gently caress did Tenmyoji come to that particular conclusion? And how is Alice not frozen solid right now, or is it water on opposite day where it freezes when it gets too hot, which is why she isn't wearing any clothes?
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# ¿ Jan 7, 2014 01:13 |
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Luna does raise an interesting point, though - it's probably because of the bombs that everybody wants out. ...except the virally infected people. ...say, how do only two people get infected with a virus when they're all sharing the same atmosphere?
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# ¿ Feb 6, 2014 07:49 |
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This is interesting. I wonder if Alice is somehow morphogenetically opposite to us. Like, letting the people with 1 BP choose somehow screwed her over when it was her suggestion, so she doesn't want to do it again when someone else has 1 BP.
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# ¿ Feb 21, 2014 14:56 |
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Have we been through this door before on other playhtroughs? I'm wondering if a different path opens depending on who pulls the lever.
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# ¿ Mar 4, 2014 16:00 |
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Minus Green posted:Do you mean the red door, or the door opened by the lever? The Laboratory was through the red door, but through a different door from the one we opened. The red door. I'm noting that all the doors in this stage seem to lead to a three-way fork, and there are three team members, so I'm wondering if there's some connection to who opens the door. Who opened the door to the laboratory?
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# ¿ Mar 5, 2014 01:04 |
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Okay, wait. I... hope we don't have to manipulate things to get everybody to the right rooms to assemble the safe contents into some device or other.
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# ¿ Mar 9, 2014 04:56 |
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At this point I have to put forth that there are actually multiple people trying to kill everybody. There's the bombs, there's Radical-6, and then there's the conventional grievous bodily harm. Either that or one person who's all-out paranoiacally thorough.
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# ¿ Mar 12, 2014 20:51 |
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So. If we do betray, worst-case scenario, we get to the elevator up with a couple of murderers.
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# ¿ Mar 14, 2014 00:54 |
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I wonder how many "other players" there actually are.
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# ¿ Mar 16, 2014 12:32 |
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I can't wait to see what bullshit awaits us now that we've got 9.
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# ¿ Mar 18, 2014 00:47 |
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I, uh... I have to admit I don't really see why anything we learned here would stop Phi. I mean, if she's doing it in the first place because she remembers our betrayal, how is reminding her of it going to be constructive?
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# ¿ Mar 20, 2014 04:16 |
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Well, I wonder how Phi's going to go from here.
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# ¿ Mar 29, 2014 17:23 |
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Has there been any indicator of when those bombs will go off?
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# ¿ Apr 27, 2014 05:13 |
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I do wonder what the hell's up with that graffiti. Maybe it's some kind of anagram or acrostic or when you look at it under ultraviolet light only certain parts of it glow? Also it seems like the endgame of this is going to be Sigma and/or Phi consciously passing information from one possible timeline to another, which is super boss.
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# ¿ May 7, 2014 03:08 |
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Oh god, the infection has spread. The world will never be the same.
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# ¿ May 9, 2014 00:49 |
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Okay, so Phi and Sigma are from an alternate future where the waveform collapsed and blew up the earth? I mean, we've seen that explosion in flashes before.
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# ¿ May 10, 2014 19:09 |
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...so, question. Did we actually go through the white door at any time previous? Is this going to be new territory?
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# ¿ May 15, 2014 01:12 |
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Huh. You know, after talking about being influenced by parallel timelines that's a really great way to follow things up.
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# ¿ May 30, 2014 15:12 |
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I kind of like this meta-setup. We're betraying someone just to see what happens because we need to see what happens, not that we can explain that to anybody. Wonder if there'll be other little flashes now that we've unlocked Sigma's precognitive abilities. Probably not before plot locks.
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# ¿ Jun 1, 2014 04:35 |
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# ¿ Apr 28, 2024 08:53 |
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Ha, and we don't even get anything out of it? That's pretty great.
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# ¿ Jun 1, 2014 19:58 |