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Finally caught up with the thread, having been playing along for the last few weeks with my 3DS version at home. Getting to hear the English voice acting (Nintendo europe ) and see all the easy dialogue, which seems to cover a lot more funny stuff than just the hints I'd have expected, has been great so far. Playing ahead and making my own terrible decisions is going to be weird.
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# ¿ Aug 3, 2014 15:58 |
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# ¿ Apr 28, 2024 17:57 |
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The main part I disliked in this room was the nutrition puzzle. It ended up being super-awkward to try to do properly because you needed to juggle 2 archived files, the puzzle input screen and any notes you were keeping, so I ended up trial and erroring it after deducing one of the combinations that required like all salads. Easy mode dialogue continues to amaze (and horrify), I wonder if they made it extra wacky because they knew many people would miss it.
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# ¿ Aug 12, 2014 07:08 |
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Voted the only logical choice
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# ¿ Aug 25, 2014 14:32 |
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We won! Is this the first time the thread's voted to take a betray path first?
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# ¿ Sep 28, 2014 16:13 |
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I suspect people voting for things where it's unlikely to lead to anything interesting are like me and wanting to 'clean up' the list by getting the non-options and likely game overs out of the way.
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# ¿ Oct 16, 2014 16:43 |
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xeose4 posted:
Probably because the AB game's structure means that being near-death or near-victory is much more narratively interesting for future story branches than a 0 point double betray tie in the first round would be.
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# ¿ Dec 3, 2014 03:49 |
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Aumanor posted:Quark is missing because he's still sleeping in the pod in the treatment center. K's absence on the other hand, is indeed rather curious. I guess he would have trouble offing himself with a scalpel. Also big thanks to color printer, after playing through the game myself it gets increasingly hard to remember what bits of the game we've yet to do and these charts make keeping track much simpler.
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# ¿ Apr 10, 2015 21:21 |
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Some people just like to clean up the clutter so the last few updates aren't a million tiny loose ends and non-choices. (Please can we get those obvious non-choices done already, it would make the future polls so much cleaner!)
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# ¿ Apr 10, 2015 22:19 |
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MegaZeroX posted:According to Uchikoshi during Aksys' follow panel "The Art of Localizing Uchi," he said that the fan reaction with Operation Bluebird is what got them to change their mind. So the fan movement actually made a difference! I looked that thing up a month or two ago and seeing basically zero activity since early 2014 made me assume it wasn't getting much traction and wasn't going to make a difference. Glad to have been proved wrong
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# ¿ Jul 6, 2015 04:36 |
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Ha ha! I died again! ...
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# ¿ Aug 17, 2015 23:26 |
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Danaru posted:I really wish the DR2 LP didn't get cancelled, I don't want to get a vita for one game regardless of how much I enjoyed the first I'm probably going to pick up a PSTV for it eventually once I clear some more of my steam backlog
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# ¿ Oct 19, 2015 00:56 |
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Blasmeister posted:I'm probably going to pick up a PSTV for it eventually once I clear some more of my steam backlog I finally went and did this. I blame Fedule
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# ¿ Oct 20, 2015 22:55 |
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Shieldhill posted:Schrödinger's cat? I think we can rule this out; Sigma would have been making way more cat puns
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# ¿ Dec 8, 2015 15:12 |
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The obvious gameplay reason is not repeating a puzzle room on different routes, but yeah they're false choices that get a line or two of dialogue before forcing you into one of the other options/making you choose again. Glad they're not cluttering up the polls anymore.
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# ¿ Jan 23, 2016 00:28 |
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If they don't kill you for failing to escape in time what's the point, really?
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# ¿ Feb 19, 2016 20:53 |
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# ¿ Apr 28, 2024 17:57 |
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Thanks for the LP Fedule. I ended up buying this game years ago while following along with the LP and while ZTD still was nothing but a futile hope in the minds of fans. Grabbed ZTD on steam day 1 and don't regret it at all. Far from perfect but there's really nothing else quite like it.
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# ¿ Mar 6, 2018 12:10 |