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I have missed Fedule puns. I'll be keeping a close eye on this one. Also seconding the love for Zero III's voice, it's spectacular.
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# ¿ May 23, 2013 14:59 |
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# ¿ Apr 27, 2024 01:51 |
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e: you know what, never mind.
theshim fucked around with this message at 17:59 on May 23, 2013 |
# ¿ May 23, 2013 17:36 |
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e: ah god drat it, that was brought up in the 999 thread, not here. Sorry!
theshim fucked around with this message at 20:37 on May 23, 2013 |
# ¿ May 23, 2013 20:08 |
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The easy mode dialogue is amazing. Sadly, the triumphant dialogue after solving the box doesn't seem to take the fact that she had to quite literally hand Sigma the solution into account. Ah well.
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# ¿ May 24, 2013 14:48 |
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Sundowner posted:I appreciate the suggestions to read the previous LP. I almost feel like I'm being rude by not going back now. I'll probably go back and read it but I was rather enjoying watching this thread and it's discussions develop.
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# ¿ May 24, 2013 21:05 |
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Oooh, I like Placidity. Very nice. The designs for this game are incomparably silly, though.
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# ¿ May 26, 2013 20:06 |
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I am absolutely wowed by Zero III. This is spectacular. Exactly three per group really narrows down our options, though. Unless the game's gonna swap people's Pair/Solo status around later, we have no way of going into a door with Clover and K, or Dio and Quark. theshim fucked around with this message at 15:59 on May 27, 2013 |
# ¿ May 27, 2013 15:57 |
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Pure speculation, but I'm betting at least one person in this game is colorblind. If they really want to throw a wrench in, they can make it just red-green colorblind to really throw people off, but given that this game looks like it's going to be focusing on color theory, someone being colorblind is a great tool to throw into the mix. And I'm hoping the rules change at certain points, because I already want to hang with K (and Clover, I guess).
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# ¿ May 28, 2013 01:57 |
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Let's go with Luna. Seems to be a good idea to have Clover and Alice together, hopefully that will stave off any...murderous impulses that may arise.
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# ¿ May 28, 2013 15:58 |
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Lounge is...ominous. Not bad, but it has a pretty dark vibe. Our protagonists are a bunch of goofballs. Sigma and Phi in particular can't decide if they're taking anything seriously. It's great!
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# ¿ May 31, 2013 02:32 |
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What indeed Also one thing that popped up to me last update but I forgot to mention: there's something very off about Zero III's speaking. To wit, if he only picked it up as a habit then and there and decided to run with it, why are the supplementary rules written in that fashion? Or perhaps - how? e: also ohgod ohgod Trepidation
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# ¿ May 31, 2013 23:32 |
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Count Bleck posted:You're questioning the motives of Artificial Intelligence designed to run a game where people die. I mean either it gets them into the safes (in which case I want to know how) or it's a plot hole.
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# ¿ Jun 1, 2013 00:40 |
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Luna is very conspicuously vague about what license she has, though!
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# ¿ Jun 2, 2013 06:17 |
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Ah, the Prisoner's Dilemma. Always a fun thing to throw into a game to the death. Data is...eh. It's a very bleak, tense theme, but in a series packed to the brim with them, it doesn't stand out at all.
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# ¿ Jun 2, 2013 20:33 |
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The real trick is that if you betray anyone, no one will ever ally with you for one simple reason: you'll have 6 BP. Meaning if one more person agrees to ally, and you betray them, you can escape and leave everyone else high and dry.
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# ¿ Jun 3, 2013 03:46 |
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Tenmyoji and Quark are paired up, huh? There's going to be considerable strain there. Also Dio is probably going to get his rear end kicked by Phi. I'm surprised no one's gone after him yet, he's basically been a complete rear end in a top hat nonstop.
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# ¿ Jun 6, 2013 20:25 |
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One thing that keeps popping up is bugging me. People keep saying dead people auto-ally - who says dead people still get to play the Ambidex Game? Did I miss that, or is it an assumption?
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# ¿ Jun 7, 2013 18:34 |
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Cloverrrrrrrrrrrrrrrrrrrrrrrrrrr Once again, vital information comes down to "make Clover trust you". drat it all.
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# ¿ Jun 10, 2013 21:08 |
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Gaulem is...simply unpleasant. Other than Placidity, VLR's music has been much less pleasant to listen to compared to 999's. Shame. Also it's really starting to get on my nerves when every time you find something your partners go "say, Sigma, can you think of anywhere this might go?"
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# ¿ Jun 18, 2013 03:55 |
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Who the hell uses a spoon to eat spaghetti? That looks like Alice's bracelet on the floor next to her. You'd think the
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# ¿ Jul 1, 2013 16:40 |
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Yeah, thinking about it further, taking the bracelet both wouldn't help and would be a big red flag. They'll need it anyway later, assuming the rules don't change when someone dies. Also Alice's bracelet is only really auto-ally if she ends up as a solo again. If she ends up in a pair, the other member can choose to hit betray.
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# ¿ Jul 1, 2013 21:49 |
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Ice cold, Phi, ice cold. She's way, way too calm and rational about all this, and with her "this time" comments, she is incredibly suspicious while at the same time one of the least likely candidates to be either Zero or have killed anyone.
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# ¿ Jul 30, 2013 06:02 |
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Man, I am really just not blown away by VLR's soundtrack. It's all perfectly atmospheric and fits well, but it also is simply unpleasant to listen to in all but a couple cases, like Placidity. It's disappointing - 999 had its share of duds but it had a lot more really good ones than VLR does so far.
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# ¿ Aug 1, 2013 21:44 |
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A question: Are we sure that only one room was moved?
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# ¿ Aug 6, 2013 19:00 |
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Okay, Clarification is good. About time we got some good stuff. e: On further listening...mrgh. It gets really repetitive. There's some blood on Tenmyouji's shirt. Is it from his own wrist in a similar condition? From Clover? From a stab wound? theshim fucked around with this message at 00:44 on Aug 22, 2013 |
# ¿ Aug 22, 2013 00:34 |
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Pidmon posted:qi0 is actually Clover's biggest regret - she's a hardcore scrabble player and thinks that Qi shouldn't count as a word. Seriously at this point the only things that really could make sense are Quark being the robot (which still doesn't explain his earlier freakout) or Phi killing people (which seems extremely unlikely); that or we simply don't have the information necessary to tackle this yet (i.e. if it's someone else entirely).
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# ¿ Aug 25, 2013 05:56 |
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That Phi is absolutely adorable, tiistai, please draw more! Also Phi has my favorite design from this game, most notably because it's one of the few outfits that anyone would reasonably wear.Instant Grat posted:Would you say that there is Zero Escape for you
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# ¿ Aug 28, 2013 16:39 |
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Clarste posted:Tenmyouji, Phi, Sigma, Old Lady, and Luna have reasonable outfits, if I remember correctly. So that's half the cast. Quark is okay too other than the weird hat. Still, the ridiculous ones are just so far over the top...
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# ¿ Aug 28, 2013 17:42 |
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And where did this come from, Phi?
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# ¿ Aug 28, 2013 21:32 |
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Really? Really? A straight "to be continued"? Come. On.
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# ¿ Aug 29, 2013 00:01 |
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Heavy neutrino posted:Hahaha. I've been waiting to see the thread's reaction when we hit that roadblock with four or five mysteries still in the air. I'll still follow the hell out the LP, though.
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# ¿ Aug 29, 2013 00:06 |
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Onmi posted:I AM YOU
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# ¿ Aug 29, 2013 15:41 |
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tiistai posted:Akane wasn't communicating across timelines, she was communicating to the future, to a specific timeline. Every route you see in 999 is a possible timeline (most of which are contradictory but still timelines that would happen with the given choices) that Akane also sees. Basically, you're playing as the young Akane, not Junpei, and all the metainformation you have, Akane has. I made this point in the 999 thread, but Akane's stated ability is to access the morphogenetic field and communicate with Junpei. She both transmits and receives. This is the stated supernatural working of the game and I'm willing to accept it. What I'm still unhappy with and hope that VLR resolves satisfactorily is that, quite simply, for Akane to see the Safe End, she has to die. The morphogenetic fieldset and people's ability to access it is laid out in 999 as a transmittal of information. At first, it's only across space, in the original Nonary Game that Gentarou set up, but then we find out that Akane and Junpei are communicating across time as well. Which is a cool reveal and all, but when Akane explains things, she specifically has to explain that she has the ability to obtain information from timelines that do not happen and can not happen. It is absolutely impossible for the Safe End to occur without causing a huge paradox. The writers effectively had to add another step for Akane's ability to make the story work, on top of the existing rules for morphogenetic (this word is silly and too long) communication. In short my problem is that Akane has to receive information that she cannot receive without dying and causing a paradox.
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# ¿ Aug 29, 2013 18:03 |
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Confused Llama posted:Think of it like this. Akane acquires the ability to see all possible futures. Akane alone is able to receive information from paradoxes. She can basically savestate, follow a path, and when she dies on that path instead jump back and keep the information she learned.
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# ¿ Aug 29, 2013 18:50 |
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Color Printer posted:I think at right about this sentence I suddenly realized how absolutely, pointlessly silly this entire argument is. I just like the rules to actually work. It's one of the reasons I'm a huge fan of Brandon Sanderson - the systems of magic in his books are all actually detailed and work in specific ways and a great number of the plot twists are based around creative interpretations of the rules, not exceptions. I just want things to make sense
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# ¿ Aug 29, 2013 18:54 |
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tiistai posted:By the way, see, not (necessarily) physically jump to. That's not a time paradox. It's like reading two puzzle books, one of which has some of the answers filled in already, and using that one to solve the other. (There's also the fact that child Akane, who goes back for the doll, who's panicking and in tears and is a child in a horrible situation, is somehow supposed to have gone down at least one alternate timeline far enough to get the critical information and then sent it to Junpei at the right time. Effectively her abilities have to function outside the normal progression of time as well - otherwise there'd be no reason to panic at the end if she'd already sent Junpei the coffin information as she knows he's on the right path and will be there to solve it with her. Or perhaps the fact that she panics until Junpei establishes contact points to it being more linear? The relations between the past and present, as well as the mechanics of accessing the morphogenetic field for alternate timeline information, are incredibly vague.) Akane's unique ability just has to have so many bells and whistles attached to actually make the story work. It has to have so many exceptions and qualifications on top of the established fact that morphogenetic fields exist. This annoys me...and there's really no reason that it should - there's no reason that I should be willing to accept morphogenetic fields and communication but the moment Akane comes into play I start going "whoooaaaa not cool", so we should pretty much drop this as it's all me being nitpicky about time travel and stuff. namesake posted:Um.
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# ¿ Aug 29, 2013 20:53 |
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I love the art that comes up these threads. It's just wonderful
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# ¿ Aug 30, 2013 01:44 |
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Dispensary is...yeah, it's...um...there.quote:
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# ¿ Sep 4, 2013 23:40 |
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HMS Boromir posted:I'm just going to say that Phi is teeth-grindingly insufferable and whoever decided she should be the 'primary' partner is the worst.
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# ¿ Sep 22, 2013 20:05 |
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# ¿ Apr 27, 2024 01:51 |
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Aaaaaand we're stuck with Clover. Ugh. The worst part is that going off 999 and her being SUPER SECRETIVE YOU GUYS this route is probably very important if not the way to the true ending (assuming there is such a thing analogous to 999's, anyway).
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# ¿ Sep 30, 2013 18:13 |