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Killer-of-Lawyers posted:It doesn't. The blob doesn't kill anyone. I missed this last page but I agree, also another problem is that hydrogen peroxide is counter-recommended as a wound disinfectant anyway. It interferes with the healing of tissue.
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# ? May 20, 2020 20:14 |
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# ? Mar 28, 2024 21:42 |
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AceRimmer posted:How do I get dogs to keep following me? They tend to wander off after I've tamed them with dog food. Also I'm developing a special kind of hatred for devourers in basements. They snack up on so many zombies that they can tank around 8 direct shotgun blasts. Down to my last seven shells rn E: Opening that door made me jump in my seat a little Tin Tim fucked around with this message at 04:10 on May 21, 2020 |
# ? May 20, 2020 21:17 |
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Are vehicle mounting points working right in the new version? Loved having a deathcycle attached to my deathmobile last time I played, but it never seemed to attach/detach properly and I think eventually trying to do so caused the game to crash.
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# ? May 21, 2020 09:52 |
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Daktar posted:Are vehicle mounting points working right in the new version? Loved having a deathcycle attached to my deathmobile last time I played, but it never seemed to attach/detach properly and I think eventually trying to do so caused the game to crash. Sometimes I have issues with my motorcycle saying it doesn’t have an engine. That’s been easily fixed loading it then unloading it again. No crashes yet and I’m nearly a full year into roaming the wasteland in my mobile fortress. Though I did have one portion of the bike rack get destroyed which made the game think the front half of the bike was welded to my multi-ton swat van. That was an utter pain to detach since I’m well over any type of jack maximum weight.
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# ? May 21, 2020 11:11 |
Been a week or two since I played , are they getting anywhere towards fixing containers?
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# ? May 21, 2020 13:13 |
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Fallen down this rabbit hole something fierce... Been binge watching youtube videos on tips / tutorials. Got into a nasty scrap with a zombie soldier and got beaten up pretty badly, so I returned home, made a few trips to move all my resources from the evac shelter to the farm, and now I've bandaged myself up and am sitting tight for a couple of days til I'm all healed. Spending my time sewing, cooking, and reading. It's really cosy and I can't wait to get back out again. I plan on hitting the town and doing a big looting run, and checking out a nearby cabin. I found an M4A1, and I've decided I'll purely use it for hunting. I guess it'll one-shot deer / animals, compared to pelting them with arrows or pebbles. I hate trying to ambush animals, only to have them run away severely injured and then I lose them and have no idea how to track them.
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# ? May 21, 2020 13:19 |
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Make sure to use (p)recise aim whenever you have the luxury to do so. It greatly increases your chances of a critical hit.
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# ? May 21, 2020 13:29 |
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The Lone Badger posted:Make sure to use (p)recise aim whenever you have the luxury to do so. It greatly increases your chances of a critical hit. I'll press m to cycle my aim (it increases my chances), then I press . until my recoil is low, and then I press p. I don't know if me pressing m is made redundant by the fact I press p.
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# ? May 21, 2020 14:28 |
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Pressing . (which waits a turn) is manually steadying your aim per turn/per second so you can fire off the shot after you've prepared enough, compensated for any recoil, etc. Using a precise shot (with p) is just a shortcut to tell the game you want to wait the maximum amount of time. It's just quicker than pressing . all those times, every time.
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# ? May 21, 2020 14:53 |
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Is it possible to have a cybered up guy also do magic stuff, or are they mutually exclusive to some degree? Noticed my mana was being scaled down in tune with how much bioenergy I had.
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# ? May 21, 2020 15:17 |
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Does anyone know the exacts mechanics behind how shocker zombie damage works? Like they're doing a ton of damage in a very short amount of time to me and so far I don't think that there is any defense against that except for armor suits that are specifically meant to counter electricty. Seems like I have to carry a rifle in my shopping cart to deal with them in daylight because getting hit by their range makes me too weak to use my bow
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# ? May 21, 2020 16:13 |
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Tin Tim posted:Does anyone know the exacts mechanics behind how shocker zombie damage works? Like they're doing a ton of damage in a very short amount of time to me and so far I don't think that there is any defense against that except for armor suits that are specifically meant to counter electricty. Seems like I have to carry a rifle in my shopping cart to deal with them in daylight because getting hit by their range makes me too weak to use my bow not sure about mechanics but i'm pretty sure that's how everyone handles them. You can also use a high caliber revolver or similar handgun if shockers are pretty much the only thing you need a shootin' iron for. That being said I think an M4 weighs almost the same so you might as well just bring the rifle unless you really prefer holsters to shoulder slings (I do, personally).
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# ? May 21, 2020 16:23 |
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Thanks for the insight. I got into a very nasty situation where two of them got on my rear end and the first zap hit me and prevented me from using my bow as said. I took both of them down with the 357. pistol I'm using for emergencies right now(out of shotgun ammo atm) before getting my mangled body the hell out of there. The pistol took them down fairly quickly but since I couldn't outrange their zap attack I took a bunch of damage so I got to thinking E: The mechanic part I'm wondering about, is if conductive armor pieces increase the damage you take from their zaps or from the field effect? Tin Tim fucked around with this message at 16:53 on May 21, 2020 |
# ? May 21, 2020 16:49 |
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Honestly the biggest issue with electric attacks is the brief stunned period where you can't dodge or anything. Shocker brute chaining a shock into a power blow clean through a wall or another zombie has ended a good few characters.
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# ? May 21, 2020 17:20 |
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How does the steel chain stack up as a weapon? I'm guessing it uses Bashing skill, but the stunning and bonus unarmed followup attack seem intriguing.
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# ? May 21, 2020 19:07 |
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Oh joy, these guys look fun.
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# ? May 21, 2020 20:40 |
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Rip&tear
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# ? May 21, 2020 22:23 |
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Hope you have gas protection. You'll need it, if I remember right. A fun thing I have learned is that if you outfit a vehicle so you have wheels along each section of the frame, your car becomes a rolling pin of death with which you can destroy the corpses of the zombies you hit-and-run by veering back and forth over them one or two times. On this bad boy, I have 3 wheels in the front, and 3 wheels in the back. I pared it down from an APC. It's a deathmobile with every amenity needed to craft and survive. Plus, it's great for raiding gun stores and high end electronics shops (the ones with bionics and windows with bars), I just have to back it up so the hatch is aligned with the door, and then pass through the hatch and pick the lock. Since those shops are so secure, its not like they can break in the windows to get at you. Easy peasy!
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# ? May 21, 2020 23:01 |
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Yeah but doesn't that also destroy most loot?
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# ? May 21, 2020 23:51 |
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It should afaik Also I've just killed a few fishes to process and was suprised that like 7 fishes filled my shopping cart to the brim. Turns out one of them was an 88 pound salmon
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# ? May 21, 2020 23:56 |
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Vib Rib posted:Yeah but doesn't that also destroy most loot? After a certain point, you don't really stand to gain much from enemy corpses.
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# ? May 21, 2020 23:59 |
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Is there a way to speed up disassembling rags for thread? It's okay if I'm injured or whatever but if I've got Things To Do then spending two days sorting out a bunch of thread is a bit of a pain
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# ? May 22, 2020 01:03 |
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Disassemble string instead. Takes 5 minues instead of 1 hour.
The Lone Badger fucked around with this message at 01:13 on May 22, 2020 |
# ? May 22, 2020 01:06 |
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Ms Adequate posted:Is there a way to speed up disassembling rags for thread? It's okay if I'm injured or whatever but if I've got Things To Do then spending two days sorting out a bunch of thread is a bit of a pain I think you can drop them all then hit "B" and there should be an option that will serve your purpose.
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# ? May 22, 2020 01:06 |
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I found a pair of friendship bracelets in a house and figured I'd hang on to them in case I made a friend. I now have 3 friends, 2 of which are very disappointed in me since I'm unable to craft them matching bracelets.
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# ? May 22, 2020 01:58 |
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Decided to get around the issue of cities not generating by going for the Abandoned - Bionic Patient start. Turns out the Leuokocyte Breeder, Repair Nanomachines, and Metabolic Interchange are eliminating morbid obesity and using cake and toilet water to replace the bits gnawed on by zombies. I even got the "You feel amazing" message after waking up from a night of brownies, aspirin, and Canadian whiskey. It's certainly a different playstyle, lot of hiding on rooftops - I need to figure out a way to build bridges from one roof to the next.
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# ? May 22, 2020 02:35 |
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Finally over that dumb mood penalty Also I've started to look into reloading ammo and the description for mixed powder says that you need to be desperate to reload with it. Does it actually have any negative effects or is it just flavor text? Tin Tim fucked around with this message at 03:39 on May 22, 2020 |
# ? May 22, 2020 02:36 |
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Leukocyte Breeder keeps your Health value maxed out as long as you keep feeding it power so you'll always be feeling amazing. Unless you turn it off. Bad things happen if you turn it off. Tin Tim posted:
If you're running Stable (and based on those damage values you are), why reload bullets? That bow will serve you just fine. (Equip and fill quivers to boost your ROF, and set autopickup manager to grab arrows automatically) The Lone Badger fucked around with this message at 02:55 on May 22, 2020 |
# ? May 22, 2020 02:51 |
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Well mostly due to the composite bow not having enough range and burst damage potential against harder targets. Keep in mind that this was a crit against a zombie child. Sure it does good numbers against most fleshy targets once you can make broadhead arrows, but anything with armor will see a sharp damage drop. I know that the compound bow is stronger and kinda busted in stable but you also need to find one first. And guns are cool and fun to use so I'd like to restock my shotgun ammo without maybe killing myself because I wouldn't put it past the game to include such a chance on mixed powder loads
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# ? May 22, 2020 03:39 |
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Rockopolis posted:How does the steel chain stack up as a weapon? I'm guessing it uses Bashing skill, but the stunning and bonus unarmed followup attack seem intriguing. its slow as gently caress which is the balance. I haven't messed with it too much but if you have to deal with more than one or two at a time it's a losing proposition, in that limited experience. It kills poo poo real nice 1v1 or even 1v2 though. Tin Tim posted:
wait am I just oblivious? does the mood penalty go away once you execute enough kids?
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# ? May 22, 2020 03:46 |
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AFAIK reloaded ammo jams but doesn't actually explode. Do remember to clean and lube your gun regularly though to keep jams down.
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# ? May 22, 2020 03:47 |
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HiroProtagonist posted:its slow as gently caress which is the balance. I haven't messed with it too much but if you have to deal with more than one or two at a time it's a losing proposition, in that limited experience. Yes. Eventually you stop caring about killing zombies and if you kill enough humans you stop caring about them too. It's subtle but the game does slowly make you more and more uncaring.
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# ? May 22, 2020 04:18 |
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Cataclysm: It's subtle but the game does slowly make you more and more uncaring.
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# ? May 22, 2020 04:24 |
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The Lone Badger posted:Leukocyte Breeder keeps your Health value maxed out as long as you keep feeding it power so you'll always be feeling amazing. oh no, do they nerf bows?
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# ? May 22, 2020 05:56 |
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Mr. Lobe posted:oh no, do they nerf bows? Stable was released during a very brief period when bows got hella buffed. They subsequently took away the damage buff while leaving the nerfs (compound bows not craftable, remove greatbows, etc) in-place.
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# ? May 22, 2020 06:02 |
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Bows are nerfed but what about crossbows? I jumped from a 2018 build to most recent experimental
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# ? May 22, 2020 06:07 |
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Crossbows have remained steadily useless for a while AFAIK.
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# ? May 22, 2020 06:09 |
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drat, my last big playthrough crossbows were owning even giant hornets
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# ? May 22, 2020 06:10 |
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Currently however it is very easy to get an M4 and several thousand bullets, so just use thst.
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# ? May 22, 2020 06:12 |
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# ? Mar 28, 2024 21:42 |
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My understanding of the situation is that bows have waffled back and forth between useless garbage and the greatest weapon to ever grace a survivors hand for years now, and will probably seesaw back to glory in a couple months.
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# ? May 22, 2020 06:20 |