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Kaewan
May 29, 2008


Am I able to install Aftershock or other mods and continue using my existing save? Or do I have to start over?

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Kaewan
May 29, 2008


Wait, how do I see my melee penalty? Iím playing the latest stable release of that matters.

Kaewan
May 29, 2008


Daktar posted:

Are vehicle mounting points working right in the new version? Loved having a deathcycle attached to my deathmobile last time I played, but it never seemed to attach/detach properly and I think eventually trying to do so caused the game to crash.

Sometimes I have issues with my motorcycle saying it doesnít have an engine. Thatís been easily fixed loading it then unloading it again. No crashes yet and Iím nearly a full year into roaming the wasteland in my mobile fortress.

Though I did have one portion of the bike rack get destroyed which made the game think the front half of the bike was welded to my multi-ton swat van. That was an utter pain to detach since Iím well over any type of jack maximum weight.

Kaewan
May 29, 2008


I got fairly well into a game with the Dark Skies Above mod before realizing it seems to have removed all other monster types. Is there a way to get other types of monsters/ regular zombies to spawn as well in my existing game?

Kaewan
May 29, 2008


Vib Rib posted:

How is Dark Skies Above, anyway? It looked like a huge change but I wasn't sure how fleshed out it was.

I havenít played CDDA since 0.E so Iím not 100% sure whatís new or just the Dark Skies Above mod. I dig that thereís a ton of derelict buildings and half destroyed houses from what appears to be meteor strikes. Nothings as pristine as it seemed to be before.

I have my city size set to 12 and spacing to 12 as well but havenít seen anything significant other than the small town I started in. This is despite having driven a few real world hours. So I actually havenít seen to much if any of the content. Supposedly thereís new quests and such but I havenít seen any NPCs yet.

The monster types donít seem to be that different. I assumed since they were aliens I wouldnít have to pulp corpses but nope they raise just like normal. I also set my monster evolution a bit lower cause I never liked seeing a dissoluted devourer after what felt like right off the bat.

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