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I would still pay for DLC that just stapled the four games' decklists together. Or at least let you keep the best unique deck. I miss Tezzeret's Artifact deck from 2012.
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# ¿ Jun 24, 2013 01:41 |
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# ¿ Mar 29, 2024 01:42 |
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Okay I suddenly wish I had waited till now to pre-order because holy poo poo that blue deck is just not fair.
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# ¿ Jun 24, 2013 21:05 |
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Davincie posted:For you guys who preordered it on steam, does it not show up for you guys in the games list yet? This is the first time for me a game isn't showing up and I'm wondering if something has gone wrong. Not out till tomorrow for Steam users.
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# ¿ Jun 26, 2013 02:35 |
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I'm beginning to suspect the sealed pool randomizer is horribly broken. My first sealed pool I finished the campaign with three Protean Hydras and two Redirects. I opened a second pool for the hell of it and got two Ring of Three Wishes (Mythic) in a row. E: Yeah, I think they swapped them, it's been screwing me up all day.
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# ¿ Jun 26, 2013 20:16 |
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Okay, my friend has a pool with three Aegis Angels. There is no way this randomizer actually works correctly.
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# ¿ Jun 27, 2013 06:28 |
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Lottery of Babylon posted:If you think the game's sealed pool randomizer doesn't work correctly, it's likely that you're actually not randomizing enough in real life. Next time you're about to open some packs, try shuffling them very, very thoroughly first. You may be surprised by the results. I draft every week or two, and in a pool of 24 packs, the most duplicate rares you see are one or two pairs. There's no excuse for seeing three Protean Hydras and two Redirects in the same 9 pack pool. That just doesn't happen, even in small sets. I've opened the same MYTHIC twice in a row in six packs. gently caress, even with only 39 Rares/Mythics in the set, it strains credibility that no one seems to have six unique rares. (I'm jealous of you people with actual bombs. I'm getting all the Rings of Three Wishes.)
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# ¿ Jun 27, 2013 07:42 |
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sicarius posted:Probably gone over in 8 pages... but is there no way to assign combat damage manually? I just had a situation where I killed a 2/2 Mentor of the Meek instead of the 1/3 Fiend Hunter than had exiled my big dude. This isn't cool Magic 2014. Go to options, and turn off auto-assign damage. And simplified targetting.
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# ¿ Jun 27, 2013 16:48 |
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So are there any decks that are actually playable online while everyone's playing AG? There is nothing more frustrating than seeing the 70-80+ card decks curve out perfectly.
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# ¿ Jun 28, 2013 16:52 |
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So, how are people building the Dimir deck? I've been working on unlocking it, and it is fun as poo poo, but seems to be too slow to deal with everyone and their mother playing AG.
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# ¿ Jun 28, 2013 18:31 |
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Voxx posted:Well that was fun to do. How'd you pull that off? Does the AI just stop playing Cultists after they hit six? Every time I've tried that for the win without doing combat damage achieve, they always empty their hand by turn 4.
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# ¿ Jun 28, 2013 19:50 |
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No, no. I meant how'd he get the AI to actually keep a cultist in hand to get lobotomy'd.
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# ¿ Jun 28, 2013 21:10 |
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Play sealed against the Suntail Hawk encounter. as long as you have like one reach creature or x/2 flier, you'll win it pretty easily.
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# ¿ Jun 29, 2013 07:39 |
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So, sealed hacked already? Ahahahaha. Finally finished unlocking Dimir. Gonna test out this build and see what happens with it. Ended up leaving both Threads of Disloyalty in as a meta call, since everyone's playing Mind Maze and Avacyn's Glory.
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# ¿ Jul 1, 2013 17:21 |
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That's the solution I used. I kinda wish this game had more challenges like that one.
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# ¿ Jul 1, 2013 20:57 |
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Cut to 23-24 lands and don't run Avacyn. That deck does not want an 8 drop ever.
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# ¿ Jul 3, 2013 16:10 |
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Man, Deadwalkers is gonna be tough to cut. Between the great mid-curve creatures and the absurd amount of removal, it's hard to decide what to keep. What's everyone running with that?
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# ¿ Jul 4, 2013 06:28 |
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Does Fire Servant even make the cut in the 60? Firewave has so little actual burn in that deck that I wonder sometimes.
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# ¿ Jul 20, 2013 17:49 |
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Welp, apparently the first two unlocks have been activated, but the codes weren't actually released at the events they were supposed to be at. Thanks, Wizards. Thanks a lot.
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# ¿ Jul 22, 2013 18:59 |
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Are we sure those codes work? I'm entering them in the promotional unlocks area and it's not working. Steam here.
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# ¿ Jul 22, 2013 21:45 |
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Anyone on steam gotten the seventh code working yet? Still is giving me error messages.
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# ¿ Aug 13, 2013 15:18 |
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Anyone else having problems with code 10? I've tried getting it working, but even a reinstall's giving me the same invalid code error.
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# ¿ Sep 11, 2013 20:20 |
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Two new decks announced for the first deck pack this week. http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1356 An absurd looking blue/black reanimator deck... and a really mediocre looking mono-white flicker deck.
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# ¿ Nov 4, 2013 18:47 |
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# ¿ Mar 29, 2024 01:42 |
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okay seriously, the tenth promo code STILL isn't working on Steam after all this time? Reinstalling 2014 again, but this is really starting to piss me off.
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# ¿ Nov 13, 2013 04:25 |