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rotor posted:I keep trying to find a machine shop that will let me dig through their scraps but this is SF and apparently there are no machine shops?!? We found multiple companies going through our trash. Not just people looking for recycleables, other professionals with office space nearby. If someone called up asking about trash pretty sure we'd deny having a machine shop too.
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# ¿ Oct 23, 2013 18:28 |
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# ¿ Apr 24, 2024 22:58 |
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Wouldn't the mounting features be underneath the VHB? Can you remove that and check?
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# ¿ Aug 12, 2014 23:01 |
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Is there a "how is this made" thread full of this discussion? I would read such a thread.
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# ¿ Aug 15, 2014 03:07 |
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edmund745 posted:The arduino wouldn't have any timing issues since it is a single-process environment. And even if the PC wasn't ready to immediately send another line segment, the arduino would just be holding all the axis still anyway. You could even have "pull-back" instructions, so the arduino would pull the cutter (say) .001" off the part, so it wouldn't leave a tool mark... Zooming out from the software stacks for a second, you seem to have a lot of faith in a $0.32 chip's ability to keep a regular clock with an onboard VLO and very little faith in something regularly counting out nanoseconds.
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# ¿ Oct 14, 2014 03:15 |
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For simple icons laser cutting an outline is probably sufficient. The most generic label I'd put on it would be "light pipes". Here's an in-depth presentation on them. They can be horribly complex, like in the most recent Nest there's some amazing light pipe work. 5 LED's are inside, there's a clear plastic shell with cuts that prevent the light from going straight out and creating a hot spot, it forces the light to reflect around internally and provide an even glow in a full ring. Then for taking light in there's some IR transparent fresnel lenses. Some poor ME with a specialized tool agonized over those for months.
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# ¿ Jan 21, 2015 22:00 |
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# ¿ Apr 24, 2024 22:58 |
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Is any of Autodesk's Pier 9 stuff publicly accessible? I visited a company there for an interview, neat stuff back there.
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# ¿ Apr 14, 2016 02:39 |