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NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
pre:
Heill sá er kvað
Heill sá er kann
Njóti sá er nam
Heilir þeirs hlýddu

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.
                      - Hávamál



You are drowning.

The cold sea presses against you, struggling to force its way down your throat. Your eyes flutter open and through the black smear of water you can see the ghostly shapes of sinking ships and dying men. Your own blood billows in front of you, pulling a curtain over the death around you. This would be a good death, not one to be written in the sagas, but one befitting you.

Slowly, your eyes close.

Prologue Part One: Who You Are and What You Have Learned

Norway, Mid 9th Century.

You were born in a small farm in the kingdom of Trøndelag. You were a brave and clever young boy, causing much mischief as you frequently got in one trouble or another. Yet you were loved by many in your village, and almost everyone knew you by name.

1 - What is your name? (Please specify)


Your mother died in childbirth. Though your father remarried, he loved your mother far more than your stepmother, who wanted nothing to do with you. Thus, in many ways, you became the apprentice of your father. Your father was also known throughout the village.



2 - Who is Your Father?

A. Torfi Halfdane. The jarl of the village. His mother was a Danish Princess, or so it is said.
B. Gunnarr Stallion-Tamer. A warrior, said to have cleaved a horse in two during his younger days.
C. Hella. A farmer who is perpetually down on his luck.
D. Sigmund Ringless. A priest, and one who keeps to the old ways. He only has nine fingers and is considered very lucky.
E. Golden Ragni. A fisherman and the town’s most wealthy trader.
F. Frod the Peacock. The jarl’s favorite poet. He is known for dressing flamboyantly, and dressing you to match.
G. Other (Explain)

You were in many ways your father’s favorite son. He doted on you and pushed you to learn from him as best you could, yet being a clever and restless boy, you searched out other teachers in the village.


3 - What did you learn in your childhood?
(pick three, results will be put in order of Most Votes to Least Votes)

A. Skill at Arms.
B. Shipbuilding.
C. Poetry.
D. Trading
E. Fishing
F. Hunting
G. Carpentry
H. Farming
I. Religious Rituals.
J. Other
(Explain)



Through all of your teachers, each told you of the importance of the gods. There was the Thunderer, who protected man and helped to grow crops; his wife, Sif, who watched over the family, and whose hair was made of golden thread; and then there was the Allfather, Lord of War, Death and Knowledge. All of these gods have heard your prayers at one time or another, but one of them in particular holds a special place in your heart.


4 - What who was your personal patron god?

A. Odin - God of War, Death, Knowledge and Poetry
B. Thor - God of Thunder, Strength, and Protection
C. Freya - Goddess of Love, Beauty and War
D. Frey - God of Fertility, Marriage, and the Sun
E. Njord - God of the Sea, Wind, and Affluence
F. Tyr - God of Battle, Courage, and Wisdom
G. Frigg - Goddes of Family, Prophecy, and Magic
H. Heimdall - God of Roads, Wards, and Judgements
I. Loki - God of Fire, Strife, and Wit.
J. Other (Explain)

And though you prayed to them, you never have seen the gods in person. Your father told you many times that the gods are all around. One need not see them to know this. He also warned you about other monsters such as trolls, svartálfar, and Jötunn. Again, you have never seen these creatures, or any magic, but your father insists they are real.


5 - Are monsters and magic real?
A. Yes
B. No




You would have been quite happy with your life in your village. Your name would not have been known as wide and as far as it is know, and you would not have seen all the wonders that you have seen, but your village life would have been enough.

It was not to be. Something happened near the time of your coming of age, something that made you leave your life and your village. You chose to take up iron, voyage across the wild whale-road, and become a warrior of renown.

6 - What made you go a-viking?

A. Ulf No-Lip, a detestable man, murdered your father in cold blood. Rather than face justice he ran. You followed, vowing to repay him for your father’s murder.
B. A group of Danes came to your village one day. Though they seemed friendly at first they raided and burned your home to the ground. They took you as a slave.
C. You needed money for a dowry for Visna, a beautiful jarl’s daughter, and going raiding was the only way to earn so much.
D. Your friend Ásúlf convinced you that glory awaited you both. After many horns of mead you agreed.
E. While fishing in the ocean a sudden storm came up. Your boat was wrecked and a passing longboat saw you. After convincing them you were not a sea monster trying to trick them, they hauled you aboard. You had to serve them for a year as repayment.
F. While playing in the woods you came across a forgotten burial mound. While exploring it you found a dented, rusty sword. Though the weapon was useless, holding it felt right. You pledged to become a warrior that day.
G. Other (Explain)



------------------------------------------------


Welcome to the Game!

This is the first CYOA I have run myself and it's going to be kept pretty freeform. We will be chronicling the life of our protagonist during the Viking Age as they start their great expansion. How historically accurate this is will depend on you voters. We might have a very realistic accounting of a the life of a viking, or we might end up going balls out with gods and monsters and other things right out of the Eddas and Sagas. Either way there will be some historic license taken, but it should be fun.

Old Norse Pronunciation Guide! (not totally accurate, but close enough)

pre:
Á - Pronounced like the 'a' in ‘car’/
É – Prounced with a double e ‘ee’, like the word Beer..
I and Í – are pronounced like the I in ‘hit’, and ‘ea’ in ‘beat’ 
Ó – The long ‘o’ is pronounced like the 'o' in ‘for’.
Ú – The long ‘u’ is pronounced like the ‘o’ in ‘who’.
Y and Ý – are pronounced like the ‘ü’ in the Germ. word ‘Fürher’.
Æ – Is pronounced like ‘ea’ in ‘bear’.
Ø and Œ – Are pronounced like “ur” in “burn”  
Ð and ð – Are pronounced like the ‘th’ in the Engl. word ‘there’.
Basscop's Reading List

Basscop posted:

Starting with The Prose-Edda and particularly Gylfaginning (literally meaning the fooling of Gylfi) tells the story of a swedish king (Gylfi) who was visited by Gangleri(Odin in disguise).
Odin tells Gylfi the story of creation and then goes on to speak about various notable names in the Ásatrú religion. Starting of course with the lava of Músspelheim meeting the ice of Niflheim as such:


The most interesting of the ásatrú books i've read and a mandatory study in High schools here in Iceland. The text is riddled with misspellings particularly in names but that shouldn't bother you too much.

Now there's also Hávamál: http://www.pitt.edu/~dash/havamal.html#wanderers

It's a collection of poems and rhymes that were passed around in olden times as words of great wisdom. And some of that wisdom still applies today. Now it's a given that they don't sound as powerful in english as they do in Icelandic/Old norse but still if you like poems and vikings they are a great read.
Poems were a huge part of the culture back in viking times and the epitome of manilness was not only being buff as gently caress and butchering people whenever you saw fit but adding sick rhymes on top of it or being humorous in a sarcastic way. Laughing was well and good but if you were known to laugh often you were thought of as an idiot.
Two examples of this include Hrafnkell (i think) who rode past a simple peasant out on the farm with axe in hand. He chopped the peasant's head off and explained simply that he posed so well to be struck. Another hero whose name i don't remember said after cutting his opponents leg off in a duel looked down on his foe and said "There's no matter from where you look at it, the leg is off" which was of course loving hilarious but he of course kept a straight face the whole time, being the manliest of men.


If you wanted to be the manliest of men you also had to know when to cry. To cry at the saddest or most beautiful thoughts was considered super macho. The most loved hero was Gunnar from Hlíðarendi. After he had been exiled at the Þing he returned home to Hlíðarendi and looked upon his land. He stated that his hill was the most beautiful place to live, nowhere else would he find such green grass or such fresh breezes. Crying while speaking.

There is also Heimskringla: http://www.sacred-texts.com/neu/heim/index.htm


I have not read it myself but it is considered one of the gems of literature from that time period.

NinjaPete fucked around with this message at 19:52 on Oct 12, 2013

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Slightly Lions
Apr 13, 2009

Look what I can do!
Oh gently caress yes Vikings.

We are Toke Sigmundson, son of Sigmund Ringless. He taught us Skill at Arms, Poetry, and Religious Ritual, that we might follow in his footsteps as a follower of Odin Grimnar, One-eye, Gallows-God. Obviously Magic is Real. The sacred Vedas say so, who are we to doubt them? We are out to find and kill Ulf No-Lip. Odin is a vengeful god and we must honor him as such.

frajaq
Jan 30, 2009

#acolyte GM of 2014


1 - Toke
2 - F
3 - A,D,C
4 - H
5 - B
6 - D

frajaq fucked around with this message at 06:38 on Jul 17, 2013

Wentley
Feb 7, 2012
1. Olaf Gunnarrson
2. B. Gunnarr Stallion-Tamer.
3. A. Skill at Arms; B. Shipbuilding; C. Poetry.
4. A. Odin
5. A.
6.D. Your friend Ásúlf convinced you that glory awaited you both. After many horns of mead you agreed.

Let's smite some monsters!

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
No one wants to spend their life as a simple farmer and carpenter? I am shocked.

Slightly Lions
Apr 13, 2009

Look what I can do!
We don't want to die in the first twenty minutes of our amazing The Long Ships-esque journey :cheeky:

Pinche Rudo
Feb 8, 2005

1) Draugr the Cold
2) G (Other)- Bastard son of Ull, the god of Winter, Hunting, Hand to Hand Combat, and general Viking badassness.
3) A, F, J (Other)- Skiing/Winter Survival
4) J (Other)- Ull, his pops.
5) Yes
6) G (Other)- He has a vivid, violent recurring dream of leading an army into battle against an army of undead on a field of ice

Automatic Slim
Jul 1, 2007

1.) Ator Torson
2.) Frod The Peacock
3.) Poetry
4.) Loki (not so much the fire or strife, more for the wit)
5.) Yes monsters are real.
6.) (other) Was humiliated in front of the Jarl and all his kinsman when he lost a saga/rhyme spitting contest at the hands of Sigurd the Ultimate Hustler Viking.
drat.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Update coming sometime tonight.

You still have time to vote before.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
1. What is Your Name?

Toke - 2
Olaf - 1
Draugr the Cold - 1
Ator - 1

2. Who is Your Father?


Gunnarr Stallion-Tamer - 1
Sigmund Ringless - 1
Frod the Peacock - 2
Ull - 1


3. What did you learn in your childhood?

Skill at Arms - 4
Poetry - 4
Shipbuilding - 1 + Tie breaker roll
Trading - 1
Hunting - 1
Religious Rituals - 1
Skiing - 1

Results


4. What who was your personal patron god?

Odin - 2
Heimdall - 1
Loki - 1
Ull - 1


5. Are monsters and magic real?

Yes - 4
No - 1


6. What made you go a-viking?

Ulf No-Lip, a detestable man, murdered your father in cold blood. - 1
Your friend Ásúlf convinced you that glory awaited you both. - 2
A vivid, violent recurring dream of leading an army into battle against an army of undead on a field of ice. - 1
Was humiliated in front of the Jarl and all his kinsman. - 1




Update coming shortly.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Prologue Part Two: The Fame of Toke Frodesson

Ásúlf is a convincing man, and mead is a gift from Odin himself. So it made perfect sense to follow your instincts as you imbibed the drink of poets. Luckily the two of you were sober enough to pack a few possessions - in your case, fine clothes that your father had bought for you - before you headed out. The two of you made your way to one of the larger mead halls, that of jarl Bork Grin-maker, a grand warrior. Grin-maker took you both under his wing and refined the skills you learned from your father. In time it became apparent that, though you were skilled with all weapons, you favored one above all.



1. With what weapon were you most proficient with?

A. Sword
B. Spear
C. Axe
D. Polearm
E. Fists
F. Other


You put your skills to good use, Bork spent several summers with you, raiding the shores of Sweden, Denmark, and Angland. He eventually was so impressed with your ability in battle that he named you húskarl, and put many under your direct control, including Ásúlf. These men were the first to start to spread word of your deeds. They would often pass time regaling other warriors of your feats in battle.



2. When people spoke of your skill in battle, what did they talk about?

A. Your wild ferocity.
B. Your cool and calm skill.
C. Your devious tricks.
D. Your luck.
E. Your ability to lead others.
F. Other.


But what set you apart from others in your company was that you were valuable to Bork out of battle as well. Thanks to the years listening to your father speak, you had a gift talking to others and were able to keep swords from being drawn and blood being shed. If you wanted to.



3. How did you settle conflicts peacefully?

A. Charm and honesty
B. Lies and half-truths
C. Wits and a cool head.
D. Gold and silver.
E. A knife in the back when no one was looking.
F. Other


For years you served faithfully under Bork, but the Odin had other plans for you. While in the service of Bork, you performed two feats that spread your name far and wide. These two feats brought you to the attention of many great jarls and kings. They are why some would consider you a hero.



4. What were your TWO greatest feats? (Pick two obviously)

A. You have learned the ways of the Beserker, and while in battle can channel the ferocity and strength of a bear.
B. Once while travelling a tall and hooded figure challenged you to a game of riddles. For two days and two nights you played, until the hooded man faltered in an answer. He became furious but gave you a prized arm brace.
C. You snuck deep into the forest and charmed a Huldra to give up her secrets of magic. Though you lay with her for nine nights, you managed to escape and broke her heart.
D. Once while in the presence of a king you wrote and recited a poem called The Gold-Capped Troll. It was very well received and you were well out of the king’s reach before he realized it was about him.
E. After completing nine tasks, you were given a ring by an old witch that lets you breathe underwater.
F. You dressed as a she-troll and convinced Dovregubben, the Mountain King, to marry you. Later that night you stuffed your dress full of gold and escaped.
G. You killed a lindwrym that was troubling a small town. Afterwards you used it’s hide for your sail.
H. After a giant had uprooted all of a village’s crop, you challenged it to a wrestling match. You and the monster tumbled and fought and rolled across acres of land. After you finally best the beast, the village replanted over your battleground.
I. You stood in the shield-wall against a superior force. Though every other man in the wall ran or was killed, you stood your ground. When the battle was over you were sitting on a pile of corpses.
J. You were thought dead and laid in a cairn for three day, only to sit up and eat a meal big enough for three men. Though the dead spoke to you, you have told no one what they said.
K. You travelled to the land of the Dvergar and challenged them that they could not make a weapon as beautiful as you could make a poem. Their weapon was a thing of beauty, and your words moved them to tears. You gave them the poem and they gave you the weapon.

After your name began to be known you found yourself as an eligible bachelor. Wanting to settle down a bit and start a family of your own. Due to your fame you had many brides to choose from.



5. Who did you Marry?

A. Úlfrún,
the richest woman in the land.
B. Ragna, a shield maiden and your equal in battle.
C. Nauma, a seiðkonur, a powerful user of Seidr magic.
D.Bera, a comely and lusty milk maiden.
E. Ellisif, an exotic beauty who claims to be part Ängsälvor
F. Other


Though Bork did nothing to stop your marriage he didn’t appreciate it, since you did not ask for his permission, nor did he appreciate your newfound fame eclipsing his own. The two of you turned chilly towards the other. It is possible that one of you would have turned on his friend if not for Harald Tanglehair. A king from a few minor lands, Tanglehair had vowed to become the king of all Norway to win the hand of Gyda, daughter of Eirik, king of Hordaland. Thus began his campaign to unify all the petty kingdoms under his rule. Many Norseman bought for or against Harald at one time or another (sometimes switching mid-battle). You, with a few hardened and loyal retainers struck off from Bork’s men. Shortly before the Battle of Hafrsfjord you swore service to one of the sides.



6. On whose side did you fight on during the battle?

A. Harald Tanglehair, King of Vestfold
B. Eirik, King of Hordaland
C. Sulke, King of Rogaland
D. Kjotve the Rich, King of Agder



Next, the Third and Final Prologue

NinjaPete fucked around with this message at 02:42 on Jul 18, 2013

Wentley
Feb 7, 2012
1. C
2. C
3. C
4. C; K
5. C

I vote a straight C ticket, with a K thrown in as it is kind of a C.

frajaq
Jan 30, 2009

#acolyte GM of 2014


1. A
2. D
3. E
4. K, E
5. C
6. D

Slightly Lions
Apr 13, 2009

Look what I can do!
As a devotee of Odin it would be remiss of us to not master his chosen weapon, the spear. Our cool, calm skill in battle is held in awe by our peers. Wits and a cool head serve us as well in peace as in war. With it we won a riddle game against a mysterious stranger, and wrote a poem so powerful that it caused the Deep Folk to weep openly. Our cleverness and skill won us the love of Nauma. At the behest of her auguries we chose to throw our lot in with Harald Tanglehair.

Automatic Slim
Jul 1, 2007

1. C.
2. D.
3. C.
4. A. B. -these are the most metal :rock:
5. D.
6. B.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Results


1. With what weapon were you most proficient with?

Sword - 1
Spear - 1
Axe - 2


2. When people spoke of your skill in battle, what did they talk about?

B. Your cool and calm skill. - 1
C. Your devious tricks. - 1
D. Your luck. - 2


3. How did you settle conflicts peacefully?

C. Wits and a cool head. - 3
E. A knife in the back when no one was looking. - 1


4. What were your TWO greatest feats? (Pick two obviously)

A. You have learned the ways of the Beserker. 1
B. Once while travelling a tall and hooded figure challenged you to a game of riddles. 2
C. You snuck deep into the forest and charmed a Huldra to give up her secrets of magic. 1
E. After completing nine tasks, you were given a ring by an old witch that lets you breathe underwater. 1
K. You travelled to the land of the Dvergar and challenged them that they could not make a weapon as beautiful as you could make a poem. 3

5. Who did you Marry?

C. Nauma, a seiðkonur, a powerful user of Seidr magic. - 3
D.Bera, a comely and lusty milk maiden. - 1



6. On whose side did you fight on during the battle?

A. Harald Tanglehair, King of Vestfold - 1+ Random Roll
B. Eirik, King of Hordaland - 1
D. Kjotve the Rich, King of Agder - 1


Update Coming shortly.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Prologue The Third and Final Part: The King of Norway


With powers you don't fully understand Nauma told you that Harald Tanglehair would be victorious in battle, and so you sided with him. Yet she did not warn you how bloody the whole affair would become.



The assembled kings of Hordaland, Rogaland, and Agder rallied their forces and sailed to where you and Harald waited. Sensing the eagerness that the other kings would have to kill Harald, you pulled your ships away from his. At the time his men thought you were abandoning him and many curses were shouted at you. You paid these no heed and instead positioned your ships out of sight.


When the enemy showed themselves you acted on your plan. Rowing quickly you laid your ships in behind the opposing forces. The other kings were trapped between you and Harald and the mighty slaughter started. Your axe sung a deadly song, carving a path of death for you, drenching you in battle sweat and leaving every warrior it touched traveling the Hel road. Eriik himself was sundered under your weapon and with his death rattle the battle was over, leaving many on each side dead.



Afterwards you were invited to a large banquet in Harald’s great hall. Along with Ásúlf you drank till your belly was full. You regaled them with your feats, the riddle contest against the mysterious stranger, and how you won your beautiful axe Dvegrvatn (Dwarf Tears). Harald asked you to recite a poem for them all and you recited one that you had just came up with.

You were very drunk when you said this.


To Harald Ringhaver and ring-breaker, the Hanged God’s mead and
Mimir’s warning I make. The mess of this weather of weapons,
is worn on your weary shoulders. Wise Harald has Freya's tears.
A flame-farewell awaits the rest. But they shall feast in Allfather’s hall.
All while Harald sits home. Sif's hair and our slaughter-dew is yours.
And Frode’s son, the feeder of Ravens, envies only your Fairhair.


Harald did not think much of your poem. He found it slightly insulting, though he did appreciate the craft. When he handed out gifts to those who fought for him he saved you for last. He told you that he would give you no gold or armor. Instead he was giving you land, in a place of your choosing. You would serve as a diplomat and ambassador of the united Kingdom of Norway.

1. Where did you decide to stake your claim?

A. Normandy, entering the intrigue of the Frankish Empire
B. Denmark, dealing with your kinsmen and occasional enemies the Danes
C. Iceland, removing yourself from the tight control of Harald
D. Hebrides, traveling to a far-flung land where you are on your own.

2. When you get there, do you plan on remaining loyal to Harald?

A. Yes
B. No




Harald provided you with two fine ships and you gathered Ásúlf and your warriors to you, they all agreed to join you. You also took your wife Nauma, who was pregnant with your unborn child, and all of your slaves with you as well.

The journey was a long and unremarkable one. There seemed to be no complications during your travels and then, suddenly and within sight of your destination, disaster struck.

What happened to cause the ships to crash?

A. A fierce storm came out of nowhere. Though you and your men fought to control the ships, they were both dashed upon the rocks.
B. Silent Ubbi, a warrior who you captured and made slave, led a muntiny.
C. A great sea serpent rose out of the deep and swallowed five of your sailors in a eye blink. You attacked it, intending to cut them out, and its thrasing broke the ships apart.
D. Bork Grin-Maker followed you on your journey, at the last moment he and his ships attacked yours, attempting to kill you and place his own name in the Sagas.




----------------------------------------------------------

If anyone has any questions or if I have become over-the-top anachronistic feel free to PM me. After this post we will be moving on to the "present" and dealing with creating your own home. And eventully killing all sorts of people/monsters.

NinjaPete fucked around with this message at 20:52 on Jul 18, 2013

frajaq
Jan 30, 2009

#acolyte GM of 2014


1. C
2. B
3. B

Wentley
Feb 7, 2012
1. C
2. B
3. D

Slightly Lions
Apr 13, 2009

Look what I can do!
We chose as our fief Iceland, and untamed land where a man can make whatever fortune he wishes. It is still our duty to remain loyal to Harald. He is our king and the reason we have been gifted such wealth and prosperity. It's just a shame about the sea serpent.

Automatic Slim
Jul 1, 2007

1. A
2. A
3. C

Kira Akashiya
Feb 2, 2013
1. C
2. B
3. C

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
1. Where did you decide to stake your claim?

A. Normandy, entering the intrigue of the Frankish Empire - 1
C. Iceland, removing yourself from the tight control of Harald - 4



2. When you get there, do you plan on remaining loyal to Harald?

A. Yes - 2
B. No - 3

What happened to cause the ships to crash?

B. Silent Ubbi, a warrior who you captured and made slave, led a muntiny. - 1
C. A great sea serpent rose out of the deep and swallowed five of your sailors in a eye blink. You attacked it, intending to cut them out, and its thrasing broke the ships apart. - 3
D. Bork Grin-Maker followed you on your journey, at the last moment he and his ships attacked yours, attempting to kill you and place his own name in the Sagas. - 1


Update coming soon.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
pre:
Deyr fé, deyja frændr,
deyr sjalfr it sama,
ek veit einn,at aldrei deyr:
dómr um dauðan hvern.



Cattle die, and kinsmen die,
And so one dies one's self;
One thing now that never dies,
The fame of a dead man's deeds.
                   
                    - Hávamál
You are drowning.

The cold sea presses against you, struggling to force its way down your throat. Your eyes flutter open and through the black smear of water you can see the ghostly shapes of sinking ships and dying men. Your own blood billows in front of you, pulling a curtain over the death around you. This would be a good death, not one to be written in the sagas, but one befitting you.

Slowly, your eyes close.









Something brushes against you, and your eyes open again.

The Serpent, winding and twisting through the water, passes by you. Not content to eat your men and put holes in your ships, it is now smashing its way through the wreckage, breaking the ships apart, and gobbling up drowning survivors. For a few moments you contemplate just giving up and letting the beast kill everyone.

But...

You are Toke. Son of Frode the Peacock, who could bring all in the great hall to their knees with laughter or tears with a single word. He who taught you the ways of skalds as well as warriors. Who recited to you the stories of the gods.

You are Toke Frodesson, favored of Odin. You won your place next to the Gallows God in paradise. You won your arm ring in a game of riddles, besting a stranger who might have been Odin himself. You won the Dwarf Tear, an axe that has cut down countless warriors in its time. You won your wife Nauma, a woman whose magic is rivaled only by her beauty. You killed King Eirik and helped Harald Fairhair gain the throne of Norway.

You will not let a sea wyrm end your story. You are just getting started.

Reaching out you grab the passing tail of the beast, crushing it in your grip. The result is immediate, the great head whips around and the beat snaps at you. Instead of trying to swim away from its daggar-mouth, you leap into the maw.

From inside the serpent, you take out Dvegrvatn and hack your way down the creature’s throat. In the noxious belly of the beast you find the remains of your men. Sadly none live. With a single mighty swing you split the beast open and swim out. The creature dives down into the blackness to lick its wounds. Your lungs finally start to ache for air and you swim to the surface.

All around you are members of your crew, struggling against the sea. With your wounds you are incredibly weak and can only grab two people under each arm and head for the nearby shore. But there are far more than four people in the water. You will have to make a choice.

Who do you take with you (Pick four) everyone else’s survival will be up to the Norns

A. Nauma - your pregnant wife and master of seidhr magic.
B. Ásúlf Horn-Stream - your oldest friend and a stout warrior. His thirst for a fight is second to his thirst for mead. And Ale. And Beer. And Wine.
C. Fearghas - A slave from Ireland that you bought for cheap. He has proven himself very educated on all sorts of matters.
D. Hammer-Ear Lambi - A blacksmith who is skilled in both making tools and weapons. He is partially deaf which makes talking to him interesting.
E. Solva - A teenaged priestess who would be beautiful if not for her deformed foot. She is very naive in matters of the world.
F. Steinbejorn - Elderly farmer who you have promised a plot of land next to yours, providing he teaches you how to farm. He mutters to himself and might be mad.
G. Bursti Word-Reed - A trader who hopes to open up a stable trading lane between Iceland and Norway.
H. Myrun - A hunter and Shieldmaiden who, after consulting Nauma, agreed to join your expedition in hopes of killing a firewyrm.
I. Beardless Hugi - A young warrior you bested in combat. He swore to follow you for a year and a day if you taught him how to fight.
J. Domarr - Bastard son of King Sulke. He came with you as an exile.

frajaq
Jan 30, 2009

#acolyte GM of 2014


A, B, C, J

Kira Akashiya
Feb 2, 2013
A,B,E,H

Slightly Lions
Apr 13, 2009

Look what I can do!
Obviously we need to save Nauma and Asulf, how can we start a feifdom without our wife and best friend? I say we also save Hammer-Ear Lambi and Steinbejorn. The usefulness of having a smith in a burgeoning settlement cannot be overstated, I mean seriously. Without a smith we can't repair our weapons and armor, can't make tools, can't even make door hinges and window latches to keep out the wind and cold. Steinbejorn can help us provide food, and crazy people are touched by the gods.

Automatic Slim
Jul 1, 2007

A,B,D,H

Wentley
Feb 7, 2012
We must save our wife and child (A), and as Slightly Lions mentioned, a smith is a great thing to have, so Lambi is saved (D). Looking to the future, a trader and a farmer are both useful (F G). Our friend is a stout warrior and can swim, most likely.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Update will happen tomorrow as I am going to be traveling today. The "polls" are still open for readers who wanted to vote on this, also you can change your votes and I will in no way take notice!

AaronMFK
Jul 21, 2013
A, C, D, F

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Results:

Nauma 6

Asult 4

Hammer-Ear 4

Steinbjorn 3


Everyone else is living or dying by coin flip.

Update coming.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál
Sucking much air into your lungs, you dive under the choppy water, hoping to save as many as you can.

First you come across Stienbjorn. It seems that in his many long years the old man has never learned to swim. He flounders about like a drunk fish, scrawny limbs beating wildly in the sea. With an iron grip you snatch him and tuck him under your arm. The farmer seems confused and struggles for a moment, beating against you as if you were some demon from the depths. He eventually stops and may have passed out.


Next, in the gloom you spy the huge form of Hammer-Ear Lambi. The great smith is unconscious and drifting gently under water, slowly sinking from all the metal he wears. You remember the man had bravely struck at the serpent with a sledge hammer early in the battle but was thrown clear of the ship when the beast smacked him with its tail. He has the heart, if not the skill, of a warrior. You grab his thick belt, pulling him up next to Steinbjorn.


Swimming one-handed you now see a curious sight. It is Ásúlf, good old Ásúlf. He is beating savagely on one of the trunks of booty you had brought with you, intending to use it for trade. You watch as Ásúlf tries to force the latch of the chest open, even starting to bite it. You swim up to him and tap him on the shoulder. He turns and looks at you, smiling and gesturing to the chest.


You shake your head and point upward. Let it sink, it’s not good if you are dead.


Ásúlf shakes his head and points down. It is a lot of money.


You grab at Ásúlf and try to pull him to the surface.


He shrugs you off.


You shrug.


And punch him in the face.


Ásúlf goes limp in the water, you grab him with your remaining hand and kick towards the surface.


As you do so, you see her, outlined by the baleful glare of the moon above the water. Nauma. She is not struggling, not looking about panicked. She is holding still in the water, eyes closed, limbs not moving. She also seems to be bleeding from under her clothes, though you see no wound. Kicking furiously you swim up to her. She opens her eyes and grins when she sees you, as if all proceeding as planned. She does that often. It is maddening. She wraps her arms around your neck and allows you to take her to the surface.


You break through the water and gasp deeply. Sighting shoreline in the distance you, and your load, head there. This is a journey that you will not remember later, nor do you remember reaching land, or what happened when you got there. Not that night. Your wounds are too much, and your strength almost gone. As soon as you reach the shore you collapse into a deep sleep, and take a full day before you awake.



------------------------------------------------------------------------------------------------------------



You awaken on the beach. It is night, as you can see stars above. You try to rise up but your body is very stiff. Looking down, you see your wounds have all been bound.


“You are awake, good.” Nauma says from behind you. Twisting around you see she is sitting next to a small fire, working on a weaving in her lap. Behind her, in the middle distance, is another fire, larger with more people grouped around it.


“I have been guiding your spirit back to the mortal realm.” Nauma says. “Luckily my distaff survived the beast’s attack, else you may still be trapped.”


She stands, putting the weaving on the ground. You see, with shock, that she is no longer full with child.


“Husband, how do you feel?”






1. How do you feel?

A. I feel stronger than ever.
B. I am still weak.
C. My body feels fine, but my spirit is....heavy.
D. Other (Specify)



2. What would you like to ask Nauma?

(This is open ended and totally up to you. You can, and should use her as a reliable source of information. You have been knocked out for a few days and, to be honest, you didn’t know that much about Iceland when you traveled here.)


3. What would you like to do this week?

Again, open ended. (Examples Include: Finding a place to settle, scavenge from the wreck, get drunk and wrestle with Asulf,make a sacrifice to the gods,compose a poem, etc.)

NinjaPete fucked around with this message at 22:06 on Jul 21, 2013

AaronMFK
Jul 21, 2013
1. B

2. "Where is our child?"

3. Search for our high-seat pillars. Wherever they came ashore, that is where we shall settle. The others can scavenge material from our wreck.

NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál

AaronMFK posted:


2. "Where is our child?"


Nauma walks behind you, to where a small pile of furs sits enclosed by a walls made of broken wood.

"The serpent's attack heralded the birth of our son. If you had not acted, he would have been born a sacrifice to the sea."

She reaches into the "crib" and pulls out a bundle. Nauma carries your son to you, he is a red faced squalling, wrinkled thing.

"But, he lived thanks to your actions, my magics, and..Steinbjorn. The farmer has experience helping with births...." she seems a bit shaken by the memories.

"He has yet to be named."



4. BONUS QUESTION: What do you name your son?

Kira Akashiya
Feb 2, 2013
1. A

Slightly Lions
Apr 13, 2009

Look what I can do!
1. We are weak and beaten up pretty bad, but we have a son! That's worth all the nearly drowning in the world.

2. Who else made it to shore?

3. This week we need to focus on setting up shelters and securing food and drinking water. We need to get a roof over heads and food in our bellies. Hunting would be good. We need to assume that we lost most of our supplies with the ships.

4. Our son shall be Donar Sea-born.

Shogeton
Apr 26, 2007

"Little by little the old world crumbled, and not once did the king imagine that some of the pieces might fall on him"

We still Feel weak but that's why we ask How bad our wounds are Our son is Donar Seaborn We will Search for our High Pillars. Settle where they have landed.

Wentley
Feb 7, 2012
We are indeed weak. Who made it to shore, is something the concerns us greatly. Donar Seaborn is a pretty rad name. Basically, I agree with Slightly Lions. However, we also need to see if the sea-creature's body washed up. We need that for our hall!

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NinjaPete
Nov 14, 2004

Hail to the speaker,
Hail to the knower,
Joy to him who has understood,
Delight to those who have listened.

- Hávamál

quote:

Who made it to shore?

"The four you saved are all doing well husband. Your Irish slave was smart enough to use a wooden shield to float to shore. The shield-maiden and the priestess survived as well, though Myrun was injured. "Prince" Domarr washed up a day ago. He is feverish but alive. If he does not awaken soon, I think he will be lost to us.

Beardless Hugi I saw die with my down eyes. He tried to fight the beast, much as you did, but he hadn't your strength or skill. The serpent ripped him apart. We have not seen the trader either, Fearghas believes he saw the man drowning, trapped between ship planks. Do not trouble yourself husband, two dead is better than ten. The Norns have cut their threads, and it is their fate.*"

quote:

How bad our wounds are

"The creature savaged you with its great tail and poisoned you with its fangs. Your belly was ripped open, though we have bound that. You will take some time to recover, but I believe you will recover fully."






Full update later tonight/early tomorrow.

*Fate of course being dice rolls. For everyone aside from the four you rescued I rolled a d2. 1 was Live, 2 was Die. I just went down the line in the order I had put them in originally. Proof

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