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PleasingFungus posted:coding a dumb nerd puzzle game about cpu design notch alt spotted
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# ¿ Jul 22, 2013 19:17 |
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# ¿ Sep 9, 2024 09:01 |
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i have absolutely nothing to contribute to this thread but i'm glad it was posted and maybe it'll pressure me to get off my duff and have something to contribute later
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# ¿ Jul 23, 2013 19:01 |
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i'm organizing all my semi-useful, non-work specific sql server scripts. i'm going to throw them in a github repo because i have a lot of useful poo poo i'm just hoarding in my scripts directory.about_face posted:currently ripping my entire DVD collection to my HDD and encoding them all to semi-decent x264 mkvs to store on an external drive because it's easier to carry an external hdd rather than a binder full of DVDs i did this too but it's just all on my time capsule. now that i reinstalled my desktop pc need to setup itunes (or maybe plex?) and move it all there. might as well start now, thanks for reminding me i guess
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# ¿ Jul 24, 2013 03:29 |
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i would imagine woodworking is a thing where you can only make decent stacks doing it if you're really really good so you can charge 3k for a loving coffee table
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# ¿ Jul 25, 2013 01:49 |
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The Best Christmas posted:america is a a shameful place thanks for reminding me that i am sad i moved to toronto more like the worst christmas
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# ¿ Jul 25, 2013 03:46 |
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Condiv posted:i'm trying to make a non-poo poo version of biginteger and bigdecimal for scala. so far it seems to be going well though i've only got bigint partially implemented. i've got about a 5-30% speedup compared to original, but I haven't tested what happens when i start using the algorithms in https://github.com/tbuktu/bigint, hoping for some real massive performance increases. i thought scala compiled down to bytecode, shouldn't it already have this stuff? i don't know diddly about scala though obviously, so i guess not.
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# ¿ Aug 12, 2013 14:02 |
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Condiv posted:it has java's biginteger, which is a pile of crap. if you look at the benchmarks game, the scala and java versions using biginteger for calculating digits of pi are around 6x slower than the same bench using libgmp. Part of that is because biginteger uses long multiplication in all cases and never attempts to use any of the algorithms that are good for larger numbers like toom-cook. you can see the end result of adding these algorithms to biginteger on the github page i linked. that's pretty cool had no idea java's implementation was so lovely, i wonder how .net's is
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# ¿ Aug 12, 2013 14:39 |
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after getting pissed at how useless and frustrating SSIS is, i'm building a sql server bulk data copy tool in c# and winforms. v1 is complete and does a naive copy of a list of tables while disabling and re-enabling constraints. (by 'naive' i mean it assumes the column schema matches 100% and even an extra nullable column will crash it) future plans: v2 i will make it asynchronous so it can do parallel loads (i believe i can do up to three simultaneously) and hopefully get it to the point where it can nicely handle tables where the columns are out of order or there are extra (nullable) columns in source or destination. v3 i will save/load config files (right now i use it for one purpose so app.config is good enough). v4 i would like to drop and recreate indexes and constraints before and after the run so it will be faster and i can use table truncates. right now it's doing unbatched deletes and that's super slow. also i really should convert it to mvp and stuff all the goodies in a class library so i can reuse it in other places easier, right now it's all in the codebehind for the main form, heh
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# ¿ Aug 20, 2013 19:33 |
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ol qwerty bastard posted:add gravitational attraction between the two balls kerbal space balls program
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# ¿ Aug 21, 2013 21:21 |
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Mido posted:i knew it! im surrounded by kermans! something something Kerbal Spaceballs Program DLC: The Search for More Money eh
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# ¿ Aug 21, 2013 21:30 |
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Sagebrush posted:today i fixed my dork hat that i use to track my head's position in flight sims. cool but for those of us that don't play flight sims, why?
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# ¿ Aug 22, 2013 14:14 |
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Werthog 95 posted:so u can look around ur cockpit naturally with ur head instead of trying to twiddle with a hatswitch or some poo poo yeah this seems kinda difficult and annoying (mlmp)
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# ¿ Aug 22, 2013 17:28 |
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Sagebrush posted:mega yep but at least it's not a dotes, ty for explaining. still seems more difficult than having monitors to your side or whatever but i guess it's a compromise is there a term for flight sims dudes like grognard for p&p rpg nerds?
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# ¿ Aug 22, 2013 22:33 |
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Notorious b.s.d. posted:also economic history is incredibly loving contentious, nobody agrees on anything, and it gets worse the further you go back because the data is shittier. guns, germs, and steel is probably the worst possible intro to the field since it combines an untrained author, the worst time periods for available data, and some really insane, almost racist euro-centrism. i thought it was not really racist at all b/c they basically said the white man "won" via right place, right time. but i guess diamond also doesn't really talk about china, etc. i could be mixing it up with other books though like 1491
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# ¿ Sep 5, 2013 15:28 |
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on this topic i really liked a short history of progress by ronald wright, i did not read his follow up book though
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# ¿ Sep 5, 2013 15:29 |
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theadder posted:u paint the fire on lol
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# ¿ Jul 26, 2014 04:50 |
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Apocadall posted:death to all boomers finally, a forums project i can get behind
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# ¿ Apr 26, 2015 20:05 |
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coffeetable posted:which characteristics of rpgs damage your suspension of disbelief lol
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# ¿ Jul 5, 2015 15:30 |
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uh so like hash?
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# ¿ Jul 25, 2015 06:06 |
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TRON JEREMY posted:figuring out vector drawing. peep this frog this is v good
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# ¿ Jul 29, 2015 21:53 |
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# ¿ Sep 9, 2024 09:01 |
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Sagebrush posted:aaaa i think i finally found the proper display for the 1980s Aliens-sentry-gun-style motorcycle gauge panel that I have wanted to build forever this is legit
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# ¿ Feb 21, 2017 19:37 |