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Sup goons, been playing the NHL series for about 12-13 years, since 08 I've been playing 95% BAP, only done online a few times. Finally wrapped up my last '13 season so I cracked open '14 last night. What the hell is with all the typos? Who's in charge around here Would love to try some online drop-in some time to see how badly I suck (probably still better than I play irl )
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# ¿ Sep 12, 2013 17:05 |
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# ¿ May 13, 2024 04:46 |
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THE MACHO MAN posted:So is someone gonna do an xbox GMC again?? I'd be up for this, assuming that there's an easy way to let games be simmed without a crazy penalty.
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# ¿ Sep 17, 2013 03:37 |
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ThinkTank posted:I've known a few people who picked up a copy of the video game after watching a couple hockey games on TV and becoming diehard fans of the sport as a result, so it's not a terrible way to get into it. Exactly what happened to me. Hockey fan (and player) thanks mostly due to this game, starting with around NHL 99 or so.
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# ¿ Sep 19, 2013 21:22 |
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The bench entry physics work great. http://www.easports.com/media/play/video/172454652
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# ¿ Sep 29, 2013 23:47 |
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Poke check?
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# ¿ Oct 19, 2013 16:40 |
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gman14msu posted:I'm interested in it to just manage a team but not play games. Unfortunately, I can't commit to play with my schedule. That said, I'm totally fine with a league where everyone else plays head to head when they can and I manage my team and sim games. I am in the exact same position. Let's do it.
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# ¿ Oct 23, 2013 08:36 |
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Sounds like '15 will be unveiled on Monday.
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# ¿ May 3, 2014 22:57 |
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Looks like a split release, with PS3/360 having a very small subset of the PS4/Xbone features - looks like basically just new commentary and some crap about multiplayer collision physics. Here's the next-gen feature list, though: 12 PLAYER NHL COLLISION PHYSICS For the first time in any sports game, real-world physics affects every player through every on-ice collision with the new 12 Player NHL ® Collision Physics. Utilizing the power of the next generation consoles, and building off the critically-acclaimed NHL Collision Physics system, every player on the ice is governed by physics at all times. Feel the hard-hitting chaos of NHL hockey through true-to-life secondary collisions, net scrambles and player pileups, capturing the desperation of every shift. REAL PUCK PHYSICS The puck is one of the most complex items in the game to authentically replicate and it finally gets its due in NHL 15. Completely rebuilt puck physics result in a more realistic feel to every puck interaction. Everything on the ice, including the ice surface itself, is live which leads to the unpredictable and authentic puck spins, rolls and bounces seen in a real NHL game. AUTHENTIC PLAYER & EQUIPMENT MODELS The Next Generation Hockey Player has been rebuilt from the ice up. Now player models have three distinct layers - the body, equipment, and jersey. Each layer interacts independently, making every contact with the puck or other players even more realistic. Dynamic Cloth technology adds an extra layer of realism as it reacts to the player’s movement as they explode up the ice, helping bring the speed of the game to life. UNPRECEDENTED PLAYER LIKENESS Powered by the same technology that brought the most realistic representation of the athlete to EA SPORTS UFC, NHL 15 delivers groundbreaking player likeness, emotion and animation. From the strides a player takes to get up the ice to the emotion on their face after scoring a game winning goal, the players are as real as they’ve ever been. SUPERSTAR SKILL STICK Now all the tools of an NHL superstar are in your hands. The revolutionary Skill Stick has evolved to give even more control to the player. Protect the puck, receive passes without breaking stride, and discover an arsenal of sweet new dekes, all with an intuitive right stick control scheme that is easy to use but packed with depth. AUTHENTIC ARENAS There is no feeling like being there, and we are giving you the best seats in the house. The power of the next-gen consoles finally allows the NHL franchise to capture every detail of an NHL arena. Unique arena elements from 19,000+ seat capacities to lighting and player entrance tunnels are captured with a level of detail not possible on the previous generation. Now those home games will truly feel like home. NEW COMMENTARY TEAM New voices for a new generation. NHL 15 welcomes the NBC Sports commentary team of Mike 'Doc' Emrick and Eddie Olczyk to the broadcast booth. TSN analyst Ray Ferraro will provide game insights at ice level. Combined with Real Life Broadcast Integration that will feature real-world pre-game video commentary with Doc and Eddie set against in-game visuals, NHL 15 takes a revolutionary step forward in sports videogames; where the lines between the real world of sport broadcast and the game are blurred. NBC SPORTS GAME DAY PRESENTATION The most realistic broadcast package in a video game to-date is possible because of a new partnership with NBC Sports. Set the scene with the NHL on NBC crew welcoming you to the city during the game intros and immerse yourself in an experience that matches what you see on television with NHL on NBC graphics and branding. LIVING CROWDS NHL 15 sets a new standard in videogames with over 9,000 individual crowd models with 4x the animations of previous generations. Take a look through the glass and you’ll see fans hold up signs with your name on them, costume wearing superfans, or even sections full of team rivals rooting against you. Feel their behavior change after dropping the gloves, landing a big hit, or scoring a clutch goal. The crowd is alive. VISION AI An elevated level of player intelligence, Vision AI features evolved awareness with players reading and reacting to potential plays. Scoring area recognition, pass anticipation, and enhanced team breakouts all improve the flow of the game.
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# ¿ May 5, 2014 16:00 |
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How can you say no to this face?
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# ¿ May 5, 2014 19:14 |
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# ¿ May 13, 2024 04:46 |
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Doctor Butts posted:I wish I would have saved all the replays of ALL THE TIMES I WAS SCORED ON BY MY OWN TEAM. Mine was particularly . I watched helplessly as my dude, displaying athletic coordination that was not available to me either prior to or after this incident, grabbed the cross crease pass out of the air, then gently, precisely, guided it into the net with his glove. If it had been on the proper net, it probably would've been disallowed!
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# ¿ May 22, 2014 17:59 |